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Posted

Suggestion for future update

 

For the Dubcon Enthusiast, add a toggle so that the SA Sex Level (sex addiction) will increase if the pc doesn't get any trauma due to arousal (in other words, it's a sort of debuff as she enjoyed it).

 

Toggle is there to make it optional as not everyone might want the effect

Posted
5 hours ago, Slorm said:

Suggestion for future update

 

For the Dubcon Enthusiast, add a toggle so that the SA Sex Level (sex addiction) will increase if the pc doesn't get any trauma due to arousal (in other words, it's a sort of debuff as she enjoyed it).

 

Toggle is there to make it optional as not everyone might want the effect

 

That's a behavior built into Sex Attributes. PVPK would probably need to artificially increase SA's sex level itself directly in order to accomplish that, and also duplicate some of SA's own internals to determine when and when not to (so that it doesn't double-increase it for scenes where SA already will).

Posted
11 minutes ago, vaultbait said:

 

That's a behavior built into Sex Attributes. PVPK would probably need to artificially increase SA's sex level itself directly in order to accomplish that, and also duplicate some of SA's own internals to determine when and when not to (so that it doesn't double-increase it for scenes where SA already will).

 

Hmm, as a quick workaround could PVPK pass the act as consensual to SA (though still keeping an aggressive animation) or is that impractical?

Posted
18 minutes ago, Slorm said:

Hmm, as a quick workaround could PVPK pass the act as consensual to SA (though still keeping an aggressive animation) or is that impractical?

 

There are SetNextSexAsAggressive/SetNextSexAsConsensual functions as well as SetNextSexNoTrauma which could be called, but you'd need to set them before SA receives the OnAnimationStart event from AAF, so that leaves the question of how you predict there's one coming (maybe fire it from an AAF OnSceneInit event and hope it takes effect fast enough? major race condition there).

Posted
10 hours ago, Slorm said:

Suggestion for future update

 

For the Dubcon Enthusiast, add a toggle so that the SA Sex Level (sex addiction) will increase if the pc doesn't get any trauma due to arousal (in other words, it's a sort of debuff as she enjoyed it).

 

Toggle is there to make it optional as not everyone might want the effect

 

5 hours ago, vaultbait said:

 

That's a behavior built into Sex Attributes. PVPK would probably need to artificially increase SA's sex level itself directly in order to accomplish that, and also duplicate some of SA's own internals to determine when and when not to (so that it doesn't double-increase it for scenes where SA already will).

 

SA includes a published API for directly adjusting the Sex Addiction level, so it's probably fine to go that route.  I'd rather do that than try to mark it consensual.

Posted
53 minutes ago, spicydoritos said:

SA includes a published API for directly adjusting the Sex Addiction level, so it's probably fine to go that route.  I'd rather do that than try to mark it consensual.

 

Yeah, increasing sex level in SA is straightforward, I think the challenge here is determining when to increase it and when not to (at least based on the original request to "increase if the pc doesn't get any trauma due to arousal"). Basically, SA doesn't seem to emit any events you could use to determine that condition, though I suppose you could check the trauma level at OnSceneInit and OnSceneEnd and compare them to see if there was no increase, but you'd still have to infer the reason for that.

Posted
1 hour ago, vaultbait said:

 

Yeah, increasing sex level in SA is straightforward, I think the challenge here is determining when to increase it and when not to (at least based on the original request to "increase if the pc doesn't get any trauma due to arousal"). Basically, SA doesn't seem to emit any events you could use to determine that condition, though I suppose you could check the trauma level at OnSceneInit and OnSceneEnd and compare them to see if there was no increase, but you'd still have to infer the reason for that.

 

Oh that's easy.  Dubcon Enthusiast is already set up to activate SetNextSexNoTrauma due to high arousal, and then respond to its own actions after the scene.  Adding another outcome to the perk is trivial.

Posted
16 hours ago, spicydoritos said:

Oh that's easy.  Dubcon Enthusiast is already set up to activate SetNextSexNoTrauma due to high arousal, and then respond to its own actions after the scene.  Adding another outcome to the perk is trivial.

 

Oh, indeed if you're setting it ahead of time then at most you would only really need to track whether that had already been done when the AAF events fire, and assume SA did what it was supposed to do in that case.

Posted

Version 1.09 is up!

 

v. 1.09

-Added RSE Abduction to possible Easy Prey outcomes. Thanks to Egoballistic for letting me use the integration code from Violate!

-Added hotkey option to USB Type-V. Player may interface with a targeted power armor frame without needing the original activation button.

-Added MCM option to USB Type-V. Player may disable the activation button that USB Type-V adds to power armor frames.

-Added MCM option to Carnal Compulsion. This option can prevent Carnal Compulsion from selecting a human or ghoul partner when player also has the Closeted Crossbreeder perk.

-Added MCM option to Dubcon Enthusiast. Player may now gain Sex Addiction Level (from Sex Attributes) when Dubcon Enthusiast prevents noncon from causing trauma.

-Revised Bound in Public integration for Easy Prey. The start chance is now rolled independently, instead of as a subset of blackout teleport.

-Revised Carnal Compulsion heartbreak debuff. In addition to the expiration timer, it will now also clear if the player completes a new Carnal Compulsion quest.

-Revised player validity check to verify whether player is sitting on furniture before initiating an AAF scene.

-Fixed perk reset function not removing Tentacle Bait.

-Fixed detection of Latex Fetish gear when wearing power armor.

-Fixed Abandoned Property internal tracking sometimes resetting when using power armor.

Posted
3 minutes ago, spicydoritos said:

Version 1.09 is up!

 

v. 1.09

-Added RSE Abduction to possible Easy Prey outcomes. Thanks to Egoballistic for letting me use the integration code from Violate!

 

36020240809074520896.jpg.6abc7030cd94eb59a270d66d0bb8ca0f.jpg

Posted
7 minutes ago, spicydoritos said:

Version 1.09 is up!

 

v. 1.09

-Added RSE Abduction to possible Easy Prey outcomes. Thanks to Egoballistic for letting me use the integration code from Violate!

 

So now mods have the option to apply the device before teleporting like Violate does?😋

Posted
16 minutes ago, kziitd said:

So now mods have the option to apply the device before teleporting like Violate does?😋

 

PVPK doesn't apply any devices beforehand.  You'll just get whatever RSE equips.

Posted
12 hours ago, spicydoritos said:

Version 1.09 is up!

 

v. 1.09

-Added MCM option to Dubcon Enthusiast. Player may now gain Sex Addiction Level (from Sex Attributes) when Dubcon Enthusiast prevents noncon from causing trauma.

 

 

Brilliant, many thanks Spicy 🍺

 

I'm off to Corvega - I might be gone a while 😀

Posted
39 minutes ago, deathmorph said:

Tentacle speaks with Nora :sweat_smile:

 

2024-08-1021_12_52-Fallout4.png.93c09fa8df4c53aae40e82c8aa830d76.png


(supposed to be related to autonomy, talking animals, etc.)

 

I'm not sure if a sentient tentacle is better or worse than one that mindlessly violates you...

Posted
2 hours ago, spicydoritos said:

I'm not sure if a sentient tentacle is better or worse than one that mindlessly violates you...

 

As long as the tentacle doesn't want a cigarette or a coffee afterwards, everything is fine :D

Posted (edited)

I am having an issue with the easy prey  - after consuming a beverage/drug, blacking out does not produce teleporting at all - even at 100%.

 

It used to work but that was prior to adding Latex Curse/human cattle (not sure if there was a report of these or other mods which would interfere with this?

 

Or is there other conditions required for the teleporting?  Does one have to be assaulted first before the teleporting, does there have to be humans around for it?

 

Any help or suggestions others may have found work - I would appreciate it.

 

Thanks!

John

 

 

EDIT:  I am using 1.08 - just saw a new version - maybe this will work better?  

Edited by MrCruelJohn
See EDIT
Posted
1 hour ago, MrCruelJohn said:

I am having an issue with the easy prey  - after consuming a beverage/drug, blacking out does not produce teleporting at all - even at 100%.

 

It used to work but that was prior to adding Latex Curse/human cattle (not sure if there was a report of these or other mods which would interfere with this?

 

Or is there other conditions required for the teleporting?  Does one have to be assaulted first before the teleporting, does there have to be humans around for it?

 

Any help or suggestions others may have found work - I would appreciate it.

 

Thanks!

John

 

 

EDIT:  I am using 1.08 - just saw a new version - maybe this will work better?  

 

Are you indoors? Do you have the indoor teleportation option turned on? Teleportation requires an assault first, I believe. Otherwise you just blackout in place, time advances by a few hours, and it's assumed that nobody touched you.

 

13 minutes ago, Spaceguest991 said:

Sorry for this question being off topic, but if this mod was updated recently how come it doesn't show up on like the front page of download as recently updated for me?

 

I noticed that too. The update was visible when I specifically went to the adult subsection of downloads.

Posted
2 hours ago, MrCruelJohn said:

I am having an issue with the easy prey  - after consuming a beverage/drug, blacking out does not produce teleporting at all - even at 100%

 

Ive noticed that PP eventually stops working with several mods. Basically any mod that does something with perks.

Posted
13 hours ago, Spaceguest991 said:

Sorry for this question being off topic, but if this mod was updated recently how come it doesn't show up on like the front page of download as recently updated for me?

 

13 hours ago, spicydoritos said:

I noticed that too. The update was visible when I specifically went to the adult subsection of downloads.

 

Give it time. I talked to Ashal about it on Discord last week because I was noticing it with a lot of mods. Apparently the copying of updates from subcategories to the top-level download categories for each game is implemented with a somewhat buggy third-party add-on for the forum software and it's had a tendency to lag behind or miss things randomly, but it does eventually catch up within a day or two. I've taken to checking the Adult and Regular subcategories as well just to make sure I don't miss any updates for now.

Posted
3 hours ago, katrina.balanchuk said:

So how do you get this tentacle bait perk?

I never see it in the menu.

 

The requirements for this are here:

 

Spoiler

2024-08-1120_38_23-ProvocativePerks-Page33-Downloads-AdvancedAnimationFramework-LoversL.png.77b73ebb70e73db47e45ef9935521574.png

 

And the perk is installed via MCM.
Or did you mean something else?

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