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Posted
20 hours ago, jib_buttkiss said:

 

What conditions can Conditional Expressions Extended look at? There's a ton of trackers for bimbo states, so if it's just config things like OAR it shouldn't be too hard.

 

 

Well, the majority of them are random. I know that it does check for pain, arousal, and dirtiness levels to apply certain expressions to. But as for the random portion of the mod, I don't think it's configurable enough in its current state. The random expressions are applied via some magic effect system I'm not super familiar with, and of which you can't change the duration of/how often they occur. So while I like the expressions I customized in the .json it provides, they aren't really satisfactory without having to probably tweak CEE's scripts.

Posted

One question, would it perhaps be possible to include a "Harder Hypnosis Cure" option or something?

 

I really enjoy the Hypnosis letters, but I tend to roleplay my characters as quite reluctant and headstrong, resisting as much as they're able.

So going by that they should realistically try to head to the college and solve the situation as quickly as possible, and as currently implemented they kind of just end up doing that.

It would be nice if there was more pushback, or a way for the hypnosis letters to be retriggered on their own, perhaps with the cure getting more difficult to complete each time as well.

 

I'd love it if the quest would cheat, trick, and outright gaslight me so that even while actively trying to resist and find a way out I still struggle and have real chance of failing.

Posted

I am concerned the above message came across as demanding, not at all my intention.

 

More intended of an idea of how I wish it could be done and not a request for immediate action.

Posted
On 2/9/2026 at 3:59 PM, jib_buttkiss said:

That's actually something I've been wanting to do for a while! Like genuinely it's been sat on my todo list since like 1.7.

The main holdup is writing all those lines- you need a lot so they don't feel repetitive, and they need to be well written enough to not be a bit annoying, and then here they need to be well thought out enough to communicate corruption status as well. But the actual structure is well in place already with the bimbo thoughts, so the writing is the toughest part.

 

I imagine it would work better if they're strictly sexual in nature so they don't really overlap for the people running YPS. Something like a dozen or so comments each from 20-40, 40-60, 60-80, 80-100, getting more and more explicitly sexual? 50-ish comments is pretty simple, and if I can find the time and proper inspiration in the near future I'll put some together and send them to you.

 

I did write 100+ for the thoughts, so this can't be any more difficult...

Posted

I think there is more room for stronger Bimbo texts at the top, then there is below 100.

So I would suggest to move the texts added by transformation step 1 to corrruption step 25-50, and the texts from transformation step 2 and 3 to 50-75 and 75-100 respectively.

The last 3 transformation steps could easily get stronger texts and maybe even stronger effects.

 

My 2 cents and very much IMHO.

 

 

Posted
9 hours ago, Ursur1major said:

I am concerned the above message came across as demanding, not at all my intention.

 

More intended of an idea of how I wish it could be done and not a request for immediate action.

 

No, not at all! I always like ideas and feedback!

 

On 2/12/2026 at 2:28 AM, Ursur1major said:

One question, would it perhaps be possible to include a "Harder Hypnosis Cure" option or something?

 

I really enjoy the Hypnosis letters, but I tend to roleplay my characters as quite reluctant and headstrong, resisting as much as they're able.

So going by that they should realistically try to head to the college and solve the situation as quickly as possible, and as currently implemented they kind of just end up doing that.

It would be nice if there was more pushback, or a way for the hypnosis letters to be retriggered on their own, perhaps with the cure getting more difficult to complete each time as well.

 

I'd love it if the quest would cheat, trick, and outright gaslight me so that even while actively trying to resist and find a way out I still struggle and have real chance of failing.

 

It's a good idea. But I just wasn't sure how to implement that (the player being hypnotised) in a way that's interesting to play when I was making the quest, so I left it easy. I'm open to a hard mode though.

 

1 hour ago, SkyAddiction said:

 

I imagine it would work better if they're strictly sexual in nature so they don't really overlap for the people running YPS. Something like a dozen or so comments each from 20-40, 40-60, 60-80, 80-100, getting more and more explicitly sexual? 50-ish comments is pretty simple, and if I can find the time and proper inspiration in the near future I'll put some together and send them to you.

 

I did write 100+ for the thoughts, so this can't be any more difficult...

 

The catch is- what sort of sexual thoughts should be playing at like 5% corruption, as a baseline normal person? Maybe the frequency should be modulated too, based on your corruption- so at 0 you have a slightly horny thought like once a day, then at 100 you're constantly having mindbrokenly slutty thoughts.

Posted
1 hour ago, jib_buttkiss said:

The catch is- what sort of sexual thoughts should be playing at like 5% corruption, as a baseline normal person? Maybe the frequency should be modulated too, based on your corruption- so at 0 you have a slightly horny thought like once a day, then at 100 you're constantly having mindbrokenly slutty thoughts.

I guess it depends on what you define as a "Normal" person, what's the average corruption percentage of the people using loverslab?

I don't think it's necessarily the "amount" of sexual thoughts but rather the sidetracking into the horny and the way it's said?

 

From my point of view a person at 0% corruption can still have regular sexual fantasies throughout a day, but would be capable of keeping their sexual and non-sexual fantasies separate, which follows the flavour text of the bimbo corruption levels.

A 0 Corruption character might really want to get laid after a stressfull battle and might think pragmatically about their situation, but not have erotic daydreams comparing the grip on their sword with that of holding a penis just as an example.

While a high corruption character would constantly get sidetracked by their own thoughts reminding them of sex, and put more and more emphasis on their own appearance.

A nice way of showing this would be to have a lot of the same dialogue repeated across each corruption level with slight variations.

Example:

0-19 Corruption: "For a warrior like me my weapon is my life, I needs best take care of it"

20-39 corruption: "For a warrior like me my weapon is my life, and polishing it helps calm me"

40-59 Corruption: "For a warrior like me my weapon is my life, gripping it tightly just feels right somehow"

60-79 corruption: "For a woman like me my weapon is perfect, running my hand up and down its hilt brings back happy memories"

80-99 Corruption: "For a woman like me this weapon is wonderful, I should get some alone time with its hilt"

100+ Corruption: "For a slut like me this weapon is too hard and rough, I prefer taking care of softer "weapons""

 

It would of course make most sense if dialogue could be tied to keywords and other checks, so a low corruption character might only have horny thoughts when their arousal is high enough or might express extreme embarassment of wearing a erotic highly revealing armour, while the high bimbo one would have horny thoughts at lower and lower arousal tresholds as the % increase and would think the outfit that is barely a pair of nipple tassels and a loincloth is totes the cutest thing.

 

2 hours ago, jib_buttkiss said:

It's a good idea. But I just wasn't sure how to implement that (the player being hypnotised) in a way that's interesting to play when I was making the quest, so I left it easy. I'm open to a hard mode though.

I for one would be delighted if that was ever implemented.

One of my original thoughts when I first cured my hypnosis was that the twist being the wizard helping you simply put you under his own spell instead, of course currently he doesn't and instead gives you the option of consensually still recieving the letters but that might be a twist worth exploring.

 

Another idea could simply be that the person who hypnotises you is smart enough to have a triggered condition that requires you report to him that you've found a cure that you're actively pursuing, but perhaps not smart enough to just keep you his permanent sex slave and instead think he can just outsmart the player and Drevis (Which considering that the average IQ of the wizards at the college of winterhold seems to be about room temperature he might actually be partially correct on) and the cure path has the person hypnotising you adding clauses that messes with your ability to complete the steps of the cure, such as forcing you to masturbate every time you try to pick up a plant as an example, or expanding on my request for the quest to cheat, lie, and gaslight me, how about directly messing with the quest log? In game messing with your memory, drevis is going to be really confused when you try to bring him 10 Creep Clusters instead of Canis roots.

Or "replace" that stage of the questline with something that if you only follow the journal will actually deepen your hypnosis and give you a bunch of bimbo corruption instead.

Additional steps required for the cure also adds additional opportunities for you to be messed with, every time you get past one barrier you are compelled to go back to your "master" and report your progress at which point he adds more barriers and perhaps messes with your quest journal again.

 

I had a thought about endings and I am generally a bit skeptical about arbitrary endings, I feel you either manage to get the cure after enough struggle or your corruption goes too far and you fall under his sway. So as long as you keep your corruption under check you will get cured eventually guaranteed no matter how long it might take you.

 

Hopefully these thoughts and suggestions could help and inspire you to continue your amazing work on this mod.

Posted
5 hours ago, Ursur1major said:

 

I for one would be delighted if that was ever implemented.

One of my original thoughts when I first cured my hypnosis was that the twist being the wizard helping you simply put you under his own spell instead, of course currently he doesn't and instead gives you the option of consensually still recieving the letters but that might be a twist worth exploring.

 

Yeah go ahead and tell people someone hypnotized you, surely they wouldn't abuse the hell out of it and instead help a poor girl out.. rightttt? :classic_biggrin: Maybe there's a good chance talking to court wizards/alchemists about the whole "I think I've been hypnotized" actually leads to them abusing your situation. Some might literally scam you and demand gold in exchange for something that leads you down an entirely made up path, others may figure out your trigger word by you showing them the letters, meaning they could make you literally just give them a "few spare coins", test out their "totally safe mixture" that definitely doesn't increase corruption, be the test subject for their new spell and all sorts of things. "The letters make you do anything you're told? Anything? Really now? How very interesting." :classic_wink: 

Posted (edited)

is this the mod that add dumb bunnies when looking at the sun?

 

also, they don't seem to spawn i had them in one run but haven't seen them now

Edited by RAAMPEAK
Posted

is it possible to make one-time emails, but which will impose an order? for example 1. Masturbate every day at midnight. 2. The same thing during the day. 3. They will have sex at a certain time. 4 again, give away existing clothes (gold, weapons, items) like a daily ritual. You can still come up with something.

Posted
10 hours ago, Ursur1major said:

I guess it depends on what you define as a "Normal" person, what's the average corruption percentage of the people using loverslab?

I don't think it's necessarily the "amount" of sexual thoughts but rather the sidetracking into the horny and the way it's said?

 

From my point of view a person at 0% corruption can still have regular sexual fantasies throughout a day, but would be capable of keeping their sexual and non-sexual fantasies separate, which follows the flavour text of the bimbo corruption levels.

A 0 Corruption character might really want to get laid after a stressfull battle and might think pragmatically about their situation, but not have erotic daydreams comparing the grip on their sword with that of holding a penis just as an example.

While a high corruption character would constantly get sidetracked by their own thoughts reminding them of sex, and put more and more emphasis on their own appearance.

A nice way of showing this would be to have a lot of the same dialogue repeated across each corruption level with slight variations.

Example:

0-19 Corruption: "For a warrior like me my weapon is my life, I needs best take care of it"

20-39 corruption: "For a warrior like me my weapon is my life, and polishing it helps calm me"

40-59 Corruption: "For a warrior like me my weapon is my life, gripping it tightly just feels right somehow"

60-79 corruption: "For a woman like me my weapon is perfect, running my hand up and down its hilt brings back happy memories"

80-99 Corruption: "For a woman like me this weapon is wonderful, I should get some alone time with its hilt"

100+ Corruption: "For a slut like me this weapon is too hard and rough, I prefer taking care of softer "weapons""

 

It would of course make most sense if dialogue could be tied to keywords and other checks, so a low corruption character might only have horny thoughts when their arousal is high enough or might express extreme embarassment of wearing a erotic highly revealing armour, while the high bimbo one would have horny thoughts at lower and lower arousal tresholds as the % increase and would think the outfit that is barely a pair of nipple tassels and a loincloth is totes the cutest thing.

YOU COOKED

Posted

Perhaps a separate hypnosis mod with BoS integration would be the best way to expand upon the system without letting this mod's scope widen too far.

The fantasy setting provides a great base for some hypnotic fun. I'm surprised there isn't much more content for it out there. I'd love to release a mod of this size surrounding hypnosis in the future, but I can only imagine how hard that would be. It's much easier to spew out ideas, of which I have many.

 

I'm thinking of a mod that would make hypnotism much more prevalent throughout the world. There would be cursed traps, cursed loot, blessed items to protect you from hypnosis, mage NPCs that use hypno spells in combat, vampires enthralling you, daedra tempting you, various quests, and perhaps a custom skill tree using Custom Skills Framework. The mod would have a core stat, suggestibility, that would govern the effectiveness of hypnosis on your character. You would be able to acquire various buffs and debuffs to suggestibility and other stats from falling to hypnosis/resisting it, with some of these curses coming with glowing tattoos/overlays.

 

The traps and hypno spells would involve a QTE in which one/multiple of your core stats: Health/Magicka/Stamina come into play. Your character would be locked in a "resisting" animation during the QTE, with failure having various consequences depending on the scenario. Maybe you lose control of your character as she crawls towards her puppeteer to present herself. Maybe a hypnotic trap blasts your brain with magic that increases your suggestibility, or instills a new trigger word. Either way, I would love to weave more of it into the gameplay rather than having it simply result in an occasional lewd encounter.
 

Posted
14 hours ago, jib_buttkiss said:

The catch is- what sort of sexual thoughts should be playing at like 5% corruption, as a baseline normal person? Maybe the frequency should be modulated too, based on your corruption- so at 0 you have a slightly horny thought like once a day, then at 100 you're constantly having mindbrokenly slutty thoughts.

 

Here you go. No permission restrictions, use however you want, not at all, etc.

 

I broke it up into the same groupings as the magic effects. There are 24 in each group, so you could roll them out every couple hours and they wouldn't get repetitive. If you wanted to have them increase in frequency, you could have more than one group in use as corruption increases. e.g.: At 55 corruption, you get both the 21-40 and the 41-60 groups in use and they still wouldn't get repetitive.

Corruption Thoughts.txt

Posted
3 hours ago, SkyAddiction said:

 

Here you go. No permission restrictions, use however you want, not at all, etc.

 

I broke it up into the same groupings as the magic effects. There are 24 in each group, so you could roll them out every couple hours and they wouldn't get repetitive. If you wanted to have them increase in frequency, you could have more than one group in use as corruption increases. e.g.: At 55 corruption, you get both the 21-40 and the 41-60 groups in use and they still wouldn't get repetitive.

Corruption Thoughts.txt 6.82 kB · 1 download

this is to stop the constant pop ups in the top left?

Posted
1 hour ago, RAAMPEAK said:

this is to stop the constant pop ups in the top left?

 

No. This would be to make the corruption system more organic than checking the MCM or your PC's magic effects.

 

You would get thoughts like you would if you're a bimbo, but they'd become more sexual in nature the higher your corruption gets.

Posted
13 hours ago, Ursur1major said:

[...]or expanding on my request for the quest to cheat, lie, and gaslight me, how about directly messing with the quest log? In game messing with your memory, drevis is going to be really confused when you try to bring him 10 Creep Clusters instead of Canis roots.

Or "replace" that stage of the questline with something that if you only follow the journal will actually deepen your hypnosis and give you a bunch of bimbo corruption instead.

Additional steps required for the cure also adds additional opportunities for you to be messed with, every time you get past one barrier you are compelled to go back to your "master" and report your progress at which point he adds more barriers and perhaps messes with your quest journal again.

 

That's fantastic and now that you've laid it out, I'm genuinely shocked that I've never seen it attempted in any quest in any mod for any Beth game I've played.

 

It would need a big warning message when starting the cure quest though. Without one this topic would be flooded with false bug reports.

Posted

Messing with us - the actual players through things like these quest log changes is definitely a fun idea, it's also why I'd love Lyvelia's quest to be on a timer as previously said. Less "Follow the questline and you're golden", and more "Try your best or fail miserably" :classic_biggrin: Makes it feel more real, and lets the player be more involved in it all. As of now most of the bad choices you can make in BoS are pretty obvious, they don't really trick players, it's just that we want to see the outcome and select them anyway. :classic_tongue:

 

Posted
4 hours ago, AylaElfie said:

I'm thinking of a mod that would make hypnotism much more prevalent throughout the world. There would be cursed traps, cursed loot, blessed items to protect you from hypnosis, mage NPCs that use hypno spells in combat, vampires enthralling you, daedra tempting you, various quests, and perhaps a custom skill tree using Custom Skills Framework. The mod would have a core stat, suggestibility, that would govern the effectiveness of hypnosis on your character. You would be able to acquire various buffs and debuffs to suggestibility and other stats from falling to hypnosis/resisting it, with some of these curses coming with glowing tattoos/overlays.

 

Definitely a fun idea, you pop open a chest and suddenly there's a busty ghost groping your character as they whisper all sorts of lewd, suggestive things into your ear, and ask you to be a good slut and do X thing from now on~ :classic_wink: 

Posted
11 hours ago, AlyssaAwoo said:

Messing with us - the actual players through things like these quest log changes is definitely a fun idea, it's also why I'd love Lyvelia's quest to be on a timer as previously said. Less "Follow the questline and you're golden", and more "Try your best or fail miserably" :classic_biggrin: Makes it feel more real, and lets the player be more involved in it all. As of now most of the bad choices you can make in BoS are pretty obvious, they don't really trick players, it's just that we want to see the outcome and select them anyway. :classic_tongue:

 


Technically the quest already does have some risk to it as in the later stages you can be randomly forced into sex when talking to NPCs, though unless you already had like 80+ corruption when starting the quest this isn't really a problem since it's unlikely to trigger more than a couple of times anyways.

I think adding a timer might be overly complicated and it could interfere with certain modlists like if you play without fast travel or with needs mods that require you to sleep a lot, etc, but expanding on the events like what I described could be a good alternative. Like maybe you'll randomly get the urge to masturbate or the mark penalizes you with a skill debuff until you have sex, stuff like that.

Posted
2 hours ago, zurtrin69 said:


Technically the quest already does have some risk to it as in the later stages you can be randomly forced into sex when talking to NPCs, though unless you already had like 80+ corruption when starting the quest this isn't really a problem since it's unlikely to trigger more than a couple of times anyways.

I think adding a timer might be overly complicated and it could interfere with certain modlists like if you play without fast travel or with needs mods that require you to sleep a lot, etc, but expanding on the events like what I described could be a good alternative. Like maybe you'll randomly get the urge to masturbate or the mark penalizes you with a skill debuff until you have sex, stuff like that.

 

Well fair, but I use those mods too and I ran around Skyrim for 2 weeks ingame to see if the mod would do anything, and since it works with simple quest stages you have all the time in the world. You can play through the entirety of Skyrim and then come back for the quest. :classic_biggrin: Getting the ingredients and things isn't exactly hard either, once again you have to make bad choices here on purpose to get into trouble. Either way as an optional 'hardcore' mode for the quest it can't hurt. 

Posted
13 hours ago, zurtrin69 said:


Technically the quest already does have some risk to it as in the later stages you can be randomly forced into sex when talking to NPCs, though unless you already had like 80+ corruption when starting the quest this isn't really a problem since it's unlikely to trigger more than a couple of times anyways.

I think adding a timer might be overly complicated and it could interfere with certain modlists like if you play without fast travel or with needs mods that require you to sleep a lot, etc, but expanding on the events like what I described could be a good alternative. Like maybe you'll randomly get the urge to masturbate or the mark penalizes you with a skill debuff until you have sex, stuff like that.

 

10 hours ago, AlyssaAwoo said:

 

Well fair, but I use those mods too and I ran around Skyrim for 2 weeks ingame to see if the mod would do anything, and since it works with simple quest stages you have all the time in the world. You can play through the entirety of Skyrim and then come back for the quest. :classic_biggrin: Getting the ingredients and things isn't exactly hard either, once again you have to make bad choices here on purpose to get into trouble. Either way as an optional 'hardcore' mode for the quest it can't hurt. 

 

I don't fast travel, myself. I think a good compromise would be to add some extra debuffs/dialogue options as time passes? Or like, a random chance of hourly corruption. There's also a system for the Hypnosis quest that allows people in a radius to hear about your trigger word and take advantage of that - something like that but for hearing about your Cursemark could be decent. Like you start with a certain "Resistance" level when first marked, but as time progresses/every time you cave and have sex with someone, it goes down a little. Then your ability to resist is decided by a random chance thrown against the resistance level. So if you let that get too high, you'll cave and have sex more often than not. Could start by natural progression around the college/winterhold since Lyvelia is canonically fucking behind the scenes.

Posted
On 2/13/2026 at 3:21 PM, SkyAddiction said:

 

Here you go. No permission restrictions, use however you want, not at all, etc.

 

I broke it up into the same groupings as the magic effects. There are 24 in each group, so you could roll them out every couple hours and they wouldn't get repetitive. If you wanted to have them increase in frequency, you could have more than one group in use as corruption increases. e.g.: At 55 corruption, you get both the 21-40 and the 41-60 groups in use and they still wouldn't get repetitive.

Corruption Thoughts.txt 6.82 kB · 4 downloads

First of all - These are good, I like these. Second - it should theoretically be possible to use them now with YPS' thought system, assuming theres a way to specify corruption stages. I'm not sure how you'd go about doing that, though?

Posted (edited)
25 minutes ago, AphroditesEye said:

First of all - These are good, I like these. Second - it should theoretically be possible to use them now with YPS' thought system, assuming theres a way to specify corruption stages. I'm not sure how you'd go about doing that, though?

 

I would imagine the bimbo thoughts system just gets expanded to use these (or others that are similar) and check for corruption, or some other system gets implemented that's comparable.

 

It wouldn't make sense to tie them to YPS, because then people who don't use YPS (myself included) wouldn't be able to see them. The consideration I made for YPS was to keep fashion-oriented thoughts out of the comments so as to minimize any possible overlap. That's why the 0-20 group is so innocent and, well... boring. :classic_smile:

Edited by SkyAddiction
Posted
10 minutes ago, SkyAddiction said:

 

I would imagine the bimbo thoughts system just gets expanded to use these (or others that are similar) and check for corruption, or some other system gets implemented that's comparable.

 

It wouldn't make sense to tie them to YPS, because then people who don't use YPS (myself included) wouldn't be able to see them. The consideration I made for YPS was to keep fashion-oriented thoughts out of the comments so as to minimize any possible overlap. That's why the 0-20 group is so innocent and, well... boring. :classic_smile:

Oh, I agree with your sentiment - I moreso meant as a short-term solution for now until they're added, or someone else integrates them on the side.

Posted
38 minutes ago, AphroditesEye said:

Oh, I agree with your sentiment - I moreso meant as a short-term solution for now until they're added, or someone else integrates them on the side.

 

Ah. Everyone is of course free to use them however they want. :classic_smile:

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