LetsTestThis Posted March 9 Posted March 9 (edited) 6 hours ago, jib_buttkiss said: It could be that you've called the event with an actor parameter instead of form? That is, you have Event RepeatingQuest(actor playerRef, int missionNumberCompleted) instead of Event RepeatingQuest(form playerRef, int missionNumberCompleted) I just did a quick test and successfully registered to the event like that. Thank you for the suggestion will try that out. I copied the actor parameter from the patchnotes for 1.9.0.0 which state Quote -For Modders: the repeating "Be A Good Girl" quest now sends an event whenever the player completes a stage of it- BoS_RepeatingQuestCompleted_Event(actor playerRef, int missionNumberCompleted) as such I didn't even think of this being the issue. Would it be possible for you to add the corrected signature to the "For Modders" section of the main mod description? Currently it is missing entirely. Edit: The incorrect signature was indeed the reason, it's working correctly now. TY! Edited March 9 by LetsTestThis
DrSeptimus Posted March 9 Posted March 9 (edited) 50 minutes ago, Wut1969 said: But, where possible, I configured each mod to have a lowish chance of triggering. So sometimes I have a full playthrough without ever seeing a sex scene. For me, the Sexlab mods are more of a way to increase dangers in the world, which my PC then will try to avoid. Sometimes she succeeds, sometimes she does not. How low you set? I set mine at 10% and still easily trigger it. Tbh, surprise to see your mod doesn't broke considering you are using Baka mod. The recent version of his mod been rather janky. Edited March 9 by DrSeptimus
LetsTestThis Posted March 9 Posted March 9 @jib_buttkiss On the topic of incorrect event signature documentation: The "For Modders" section currently states: Quote Another event is broadcast when a bimbo has her curse suppressed: BoS_SuppressToggled_Event(form actor,int isSuppressOn) (i.e., receives 1 when suppress starts and 0 when it ends). This allows you to correctly cure your custom bimbo curse effects when the curse is suppressed. After I also ran into issues with that event I checked the source and noticed that the issue here is similar. The source portion where the event is created is function sendSuppressEvent(int suppressEnabled, actor theVictim) int handle = ModEvent.Create("BoS_SuppressToggled_Event") ModEvent.PushForm(handle, self) ModEvent.PushForm(handle, theVictim) ModEvent.PushInt(handle, suppressEnabled) ModEvent.Send(handle) endFunction Notice the PushForm(handle,self) As such the documentation should state BoS_SuppressToggled_Event(form sender, form actor,int isSuppressOn) rather than BoS_SuppressToggled_Event(form actor,int isSuppressOn) like it does currently. After I adjusted my script accordingly things work as expected. I realize that I am probably the first person to ask about these. but could you adjust the documentation to account for this? Alternatively if you think it more appropriate to adjust the script instead please let me know so I can account for it when the next version releases rather than go through troubleshooting why things stopped working. Thank you either way. As a sidenote is there a way to get event signature mismatches to throw errors rather than silently fail? Troubleshooting this has been somewhat frustrating due to the lack of mention in the papyrus logs.
games2xs Posted March 9 Posted March 9 On 12/22/2025 at 6:06 PM, jib_buttkiss said: First thought- are you sure the SE patch is loading after the main mod and overwriting it? FNIS complaining like that usually means an SE environment trying to load LE animations. I don't use the SE patch because it turns the BoS NPC butt ugly. I did run the FNIS_BimbosOfSkyrim_Behavior.hkx through Cathedral and pasted that into my behavior folder overwriting the original. This solved my problem.
Wut1969 Posted March 10 Posted March 10 11 hours ago, DrSeptimus said: How low you set? I set mine at 10% and still easily trigger it. Tbh, surprise to see your mod doesn't broke considering you are using Baka mod. The recent version of his mod been rather janky. I don't understand, which mod did you set at 10%? I can usually play for 1 or 2 hours without problems, but to increase stability of my savegame, I disabled autosave and when my PC dies, the game restarts completely. And I do have a lot of stability patches, probably around 40. In total I have about 425 ESMs, ESPs and ESLs and to my surprise, the game actually works pretty well. I'm very happy with that.
jib_buttkiss Posted March 10 Author Posted March 10 20 hours ago, DrSeptimus said: Quick question, how many % of content left before this mod is consider 100% complete? I am curious since I hope the mod remain as minimal as possible with least script and etc to keep it user friendly with other mods. It just feels like it would bloat with other mod like devious device, simple slavery, sisterhood of dibella, public whore and so on if more and more features was add. But the worst thing I anticipate is the overlap of asset or infrastructure with other popular adult mod. I try it with YPS and it seems to put a heavy burden to my PC and cause frequent CTD unless I use lite version, but lite version seems to have it's own version of problem. Right now the primary adult mod I am using with BoS mod is... Simple Slavery ++ Devious Cursed Loot Public Whore Sisterhood of Dibella What about you guys, what adult mods you guys mix with BoS? I don't have a specific "completion" point in mind. But I don't plan to keep adding new features and functionality until the mod ends up like Sexlab Survival. I don't think there's any more 'systems' I want to add that wouldn't just be better as a separate mod. My todo list consists of improvements to existing systems (like adjusting the morphs system to handle stacking morphs), minor features (like having bimbos do slutty animations during their random dialogue), and more content (like Lexanne's quest, new NPC bimbos, etc). I don't want BoS to take over a playthrough any more than it already does, basically. 16 hours ago, donutfiend said: Im new to the mod and so far im having a lot of fun with the notes and transformations for the variety it offers in my play through, I have not gotten to the quests yet but i plan to soon. I had an idea that sounds simple to implement but I dont really know what goes into it. The idea would be a note that comes with a flier and you are tasked with giving the flier to the owner of a tavern/inn so he can post it up there. The flier just tells everyone who you are and what your trigger phrase is/does. Since a tavern is a great way for news to spread, everyone in that city will know about it within a day and can have a chance to use the phrase on you when talking to them. Normally I'd say that that's a good idea and that I'd add it to my list- but here I can do you one better. Not to spoil part of the hypnotic notes quest, but what you've suggested is almost exactly in the mod already! 13 hours ago, LetsTestThis said: @jib_buttkiss On the topic of incorrect event signature documentation: The "For Modders" section currently states: After I also ran into issues with that event I checked the source and noticed that the issue here is similar. The source portion where the event is created is function sendSuppressEvent(int suppressEnabled, actor theVictim) int handle = ModEvent.Create("BoS_SuppressToggled_Event") ModEvent.PushForm(handle, self) ModEvent.PushForm(handle, theVictim) ModEvent.PushInt(handle, suppressEnabled) ModEvent.Send(handle) endFunction Notice the PushForm(handle,self) As such the documentation should state BoS_SuppressToggled_Event(form sender, form actor,int isSuppressOn) rather than BoS_SuppressToggled_Event(form actor,int isSuppressOn) like it does currently. After I adjusted my script accordingly things work as expected. I realize that I am probably the first person to ask about these. but could you adjust the documentation to account for this? Alternatively if you think it more appropriate to adjust the script instead please let me know so I can account for it when the next version releases rather than go through troubleshooting why things stopped working. Thank you either way. As a sidenote is there a way to get event signature mismatches to throw errors rather than silently fail? Troubleshooting this has been somewhat frustrating due to the lack of mention in the papyrus logs. Glad you got it working- my bad on the incorrect info in the For Modders section, I'll fix that now. I must have copied that from my notes that were wrong or something. And as far as I know, nope- mismatched events just quietly fail and there's nothing you can do about it. It's very annoying. Testing my events trigger is always the first thing I do with them, to save me the trouble later.
DrSeptimus Posted March 10 Posted March 10 Quote more content (like Lexanne's quest, new NPC bimbos, etc). To be honest, I would prefer lesser NPC. With other adult mod adding soo much NPC, those town was literally oversaturated with NPC. Just DD, DCL, and Simple Slavery already make Bannered Mare overcrowded. Or maybe do like what BBLS mod does, add a MCM features that allowed you to spawn/despawn the NPC.
Wut1969 Posted March 10 Posted March 10 (edited) @jib_buttkiss: I use Scent of Sex to start scenes and I have it configured so that there are 2 rules for BoS bimbos kike Anaita with 'very high' probability and somewhat short intervals. I also have 2 rules for wenches with 'medium' and 'high' probabilities and somewhat longer intervals. In my playthroughs, the wenches start scenes much more often than bimbos. This can be because Skyrim is being Skyrim and its not so random random behavior, but I wondered if Anaitas other scenes, like dancing and being a silly girl who isn't allowed to serve drinks, might intervene with Scent of Sex timeouts. Would it be possible to lower the amount of BoS scenes for BoS bimbos? Edited March 10 by Wut1969
RanmaZ Posted March 10 Posted March 10 Has anyone been having the same issue with the nails being stuck on what i assume is the first stage? Whenever i try to use YPS to get longer nails, Bimbos of Skyrim will automatically return to the nails i got the first time during the bimbofication process. Is there some console command i can use to check Nail progress or checks to see what's wrong?
donutfiend Posted March 10 Posted March 10 8 hours ago, jib_buttkiss said: Normally I'd say that that's a good idea and that I'd add it to my list- but here I can do you one better. Not to spoil part of the hypnotic notes quest, but what you've suggested is almost exactly in the mod already! Are you referring to Spoiler the note where you tell someone and others can overhear? Cause the radius on that seems to be pretty small. If so I think the "oh shit" moment where you realize everyone in a city/hold is about to find out would be awesome. If there is something else maybe ill find it soon, I'm playing this mod along side a few others and I have to make a new save to check out the quests.
LetsTestThis Posted March 10 Posted March 10 To go inline with my current playthrough where the PC embraces the curse I made a small edit to the BimboIntroBranch (the one where Holdan feeds you a tonic) to add an additional dialogue option where the PC voices their displeasure at the curse suppression. Thanks to the power of xEdit this only edits the topics and as such should be largely futureproof (if the topics don't get changed). Feel free to use/merge/modify as you see fit. Already tested it myself. BoS TonicAttitude.zip 4
SkyAddiction Posted March 12 Posted March 12 On 3/10/2026 at 8:47 AM, Wut1969 said: Would it be possible to lower the amount of BoS scenes for BoS bimbos? That would just be useful in general, at least some sort of toggle or control. I pretty much always turn off NPC bimboification because of how annoying it can become at times, especially for followers. Sometimes it feels like every conversation starts with telling them that no, you're not interested in sex right now, actually.
roblake37833 Posted March 12 Posted March 12 Some NPC's are incredibly skinny with no breast size I'm using Obody and even changing their body preset doesnt work and they just remain skinny Is this a bimbos of skyrim bug or an OBody bug?
jib_buttkiss Posted March 13 Author Posted March 13 On 3/11/2026 at 12:47 AM, Wut1969 said: @jib_buttkiss: I use Scent of Sex to start scenes and I have it configured so that there are 2 rules for BoS bimbos kike Anaita with 'very high' probability and somewhat short intervals. I also have 2 rules for wenches with 'medium' and 'high' probabilities and somewhat longer intervals. In my playthroughs, the wenches start scenes much more often than bimbos. This can be because Skyrim is being Skyrim and its not so random random behavior, but I wondered if Anaitas other scenes, like dancing and being a silly girl who isn't allowed to serve drinks, might intervene with Scent of Sex timeouts. Would it be possible to lower the amount of BoS scenes for BoS bimbos? There's an option to disable BoS scenes, but I there's not really a sensible way to lower their frequency as far as I'm aware since they use the story manager. On 3/11/2026 at 7:44 AM, donutfiend said: Are you referring to Reveal hidden contents the note where you tell someone and others can overhear? Cause the radius on that seems to be pretty small. If so I think the "oh shit" moment where you realize everyone in a city/hold is about to find out would be awesome. If there is something else maybe ill find it soon, I'm playing this mod along side a few others and I have to make a new save to check out the quests. Oh, I was, yeah. The radius is up to 1000 units, but maybe I can jack it up even more. Instantly distributing it to a whole town might be a bit too harsh (particularly if you get that note a couple of times!) On 3/11/2026 at 10:20 AM, LetsTestThis said: To go inline with my current playthrough where the PC embraces the curse I made a small edit to the BimboIntroBranch (the one where Holdan feeds you a tonic) to add an additional dialogue option where the PC voices their displeasure at the curse suppression. Thanks to the power of xEdit this only edits the topics and as such should be largely futureproof (if the topics don't get changed). Feel free to use/merge/modify as you see fit. Already tested it myself. BoS TonicAttitude.zip 2.94 kB · 2 downloads Awesome! On 3/12/2026 at 12:06 PM, SkyAddiction said: That would just be useful in general, at least some sort of toggle or control. I pretty much always turn off NPC bimboification because of how annoying it can become at times, especially for followers. Sometimes it feels like every conversation starts with telling them that no, you're not interested in sex right now, actually. Fair. I'll add a option to disable that constant forced NPC bimbo begging. 5 hours ago, roblake37833 said: Some NPC's are incredibly skinny with no breast size I'm using Obody and even changing their body preset doesnt work and they just remain skinny Is this a bimbos of skyrim bug or an OBody bug? This is probably an issue in your setup somewhere, whether it be in OBody or something else. 1
ebbluminous Posted March 13 Posted March 13 @jib_buttkiss - Just got back to doing Childish Games on new playthrough. Get underwear and not seen. When I go to Morella she says she can hear Lyli's screams and that she didn't want her hurt. She then says she is going to take the underwear back to her.
RanmaZ Posted March 13 Posted March 13 (edited) From the description of the skill loss effect i dont know why i though't it be temporary, like, go to sleep and a few skills returns but i guess thats not it? Thankfully turning off the option restores your original skills from before doing all the sex things made you lose them. Now i understand why the option to be forced to drink a bimbo tonic is there lol. Edit: I think i prefer it without the skill loss option cause its closer to something like Corruption of Champions which is why i even like bimbos in the first place. ReEdit: and I'm just talking about the skill loss every time you have sex not the general debuffs, those are fine. Edited March 13 by RanmaZ
Wut1969 Posted March 14 Posted March 14 On 3/13/2026 at 7:09 AM, jib_buttkiss said: There's an option to disable BoS scenes, but I there's not really a sensible way to lower their frequency as far as I'm aware since they use the story manager. I had never heard of the story manager, so I googled its name. From what I read, it seems like you can either let play scenes at random, or at specified time intervals. If that is true, you could let the scenes play once every 5 hours or so. But, as my 'problem' could easily be caused by Skyrim being Skyrim, I'm not sure you should spend time on it. I do like the BoS scenes, so I definitely don't want to disable them.
Moma743 Posted March 14 Posted March 14 (edited) Lyli is appearing really skinny after finishing the last quest. Its definitely the new outfits she is wearing because removing the clothes bring back her previous proportions. I've built her outfits along with morphs so im not sure what the issue is. Edited March 14 by Moma743
Marazhai_Stan Posted March 14 Posted March 14 Got gender bent with the mod. Now it seems my hair keeps disappearing even if i change it with the face changer. The sound effect that plays during the change seems to be looping, could it be related?
Wut1969 Posted March 14 Posted March 14 58 minutes ago, Marazhai_Stan said: Got gender bent with the mod. Now it seems my hair keeps disappearing even if i change it with the face changer. The sound effect that plays during the change seems to be looping, could it be related? It's a guess, but it might be that YPSs hair control changes the hair back to the original hairdo, but as you changed gender, that results in no hair at all. So, look at the hair options in the YPS MCM. 1
RanmaZ Posted March 15 Posted March 15 (edited) i figured out my issue with nails, i have legacy nails on and cant turn it off now that im bimbofied. is there some way to allow me to turn legacy nail off? Edited March 15 by RanmaZ
brewmasterhal Posted March 16 Posted March 16 5 hours ago, asddasa said: cant seem to find Lyvelia tarlin anywhere, where is she? Should be hanging around in the Arcanaeum.
DrSeptimus Posted March 16 Posted March 16 Darn... I didn't know "A small treasure" have some extra dialogue. Does the dialog "Excuse me, I passed out there, did you see something?" does anything other than the guys say he saw nothing?
roblake37833 Posted March 16 Posted March 16 On 3/13/2026 at 1:09 AM, jib_buttkiss said: There's an option to disable BoS scenes, but I there's not really a sensible way to lower their frequency as far as I'm aware since they use the story manager. Oh, I was, yeah. The radius is up to 1000 units, but maybe I can jack it up even more. Instantly distributing it to a whole town might be a bit too harsh (particularly if you get that note a couple of times!) Awesome! Fair. I'll add a option to disable that constant forced NPC bimbo begging. This is probably an issue in your setup somewhere, whether it be in OBody or something else. I figured out what it was Apparently the morphs werent made correctly To fix this I turned off and on build morphs in bodyslide and that fixed it
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