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Posted
10 hours ago, Leytra said:

Never got along with yps the time I tried it years back so I'm just in slavetats, but aight, if it can just be removed like that brilliant, I was half expecting it to be the sort of thing that re-applies automatically when the mod does status updates for npcs and such. Much appreciated!

 

It does reapply with every update to the overlay (two, maybe three times?) until the curse quest runs its course. The mod does not check if you remove it, and the reason it works like that being each overlay has to be a separate entity. If you remove the final overlay, it'll never reapply automatically.

 

I disable them manually as I have cosmetic mods slavetat overlays could never hope to match, and I progress them through racemenu presets. It takes like 30s each time.

Posted
On 11/23/2025 at 4:21 PM, AphroditesEye said:

Some ideas for making corruption gain actually have some effects on the character pre-Bimbo:

- Each level of corruption (Low, Medium, High, Very High) adds an extra 1 to corruption gain, leading to spiraling if not careful. Possibly only starts from medium onward?
- Having high or very high corruption causes the player to only have access to the sluttier dialogue options in dialogue that has those choices?

- Character could have a toggleable chance to gain corruption hourly depending on corruption level, like their thoughts are actually distracting them

- High magicka (available, not total) could reduce corruption gain by some points, as if managing to resist those thoughts as long as your magicka isnt low

- Higher corruption levels could add some small psuedo-bimbo dialogues, sort of like the Slutmark does?
- Passive dialogue from NPCs noting the way the player is acting

- Occasional dream boxes that show up after sleeping, sort of like the Bimbofication ones, that don't actually do anything (but maybe add corruption)

 

Some smaller interactions that might be easier to program for player-NPC stuff:

- NPCs offering players a drink at taverns which have a higher chance than usual at being spiked with the corruption adding variable, maybe its higher the lower your relationship with an NPC is?

- NPCs commenting on the player if they're wearing a Bimbo item, possibly adds corruption but not necessary, can just be a passive thing

- NPCs who dislike the player or have low morality score locking a bimbo collar on them like Lyli did to Morella, unlocks after 6-12 hours


On the topic of dialogues - One thing that might be possible (but also a ton of tedious work) is using Dynamic Dialogue Replacer to replace vanilla dialogue with sluttier dialogue post bimbofication, similar to Khajiit Speak.

I've been meaning to look into and try doing something like this myself, but learning is hard!

Posted
8 hours ago, Selloh said:

I've been meaning to look into and try doing something like this myself, but learning is hard!

The learning part does not faze me, that's the interesting part, after all. The mentioned tedious process that follows is more what turns me off. I did try to leverage an LLM to help, but results were mixed. It's been a while, though, and with a local model. Modern top models might very well deliver better results.

Posted
20 hours ago, Selloh said:


On the topic of dialogues - One thing that might be possible (but also a ton of tedious work) is using Dynamic Dialogue Replacer to replace vanilla dialogue with sluttier dialogue post bimbofication, similar to Khajiit Speak.

I've been meaning to look into and try doing something like this myself, but learning is hard!

In the same vein, it would also be nice if certain options were blocked outright or led elsewhere for bimbos because they are too dumb to think about what the other person is saying or the situation at hand and sometimes too dumb to follow more complex instructions (though I can't think of any relevant Skyrim dialogue options or quests at the moment, those that have high stakes would be an easy choice to block since nobody would trust a bimbo to do the job).
Naturally, this would be an even bigger pain to implement from workload required alone and easily broken by many other mods.

Posted
On 11/25/2025 at 1:03 PM, SkyAddiction said:

 

It does reapply with every update to the overlay (two, maybe three times?) until the curse quest runs its course. The mod does not check if you remove it, and the reason it works like that being each overlay has to be a separate entity. If you remove the final overlay, it'll never reapply automatically.

 

I disable them manually as I have cosmetic mods slavetat overlays could never hope to match, and I progress them through racemenu presets. It takes like 30s each time.

On 11/25/2025 at 2:46 AM, Leytra said:

Never got along with yps the time I tried it years back so I'm just in slavetats, but aight, if it can just be removed like that brilliant, I was half expecting it to be the sort of thing that re-applies automatically when the mod does status updates for npcs and such. Much appreciated!

 

Yeah- the lipstick will come back when the curse progresses and updates it (to, like, lipstick + eyeshadow), but if the debug option to pause curse progression is used it should be fine. Worst case scenario, you could edit the lipstick slavetat to be a blank texture so it doesn't show up.

When YPS in installed, there is a recurring check that starts once you're fully bimbofied, but I don't bother with that if you're only using Slavetats- YPS creates gameplay around the makeup, but with the default slavetats it's purely decorative so I don't enforce it.

 

On 11/27/2025 at 2:40 AM, badbat111 said:

i liked the female mage bimbo quest line could you make it repeatable ?

 

Not really. Quests like that aren't so simple to just reset like that, and it wouldn't really make sense story-wise either.

Posted (edited)
13 hours ago, jib_buttkiss said:

Not really. Quests like that aren't so simple to just reset like that, and it wouldn't really make sense story-wise either.

 

Lyvelia's quest kind of resembles the structure of a radiant quest. Maybe radiant like quests is more what they meant? 

Edit: just realized you're already going in this route with Lexanne's quests, so making Lyvelia's quests radiant might become redundant...

Edited by savage
Posted
Vor 8 Minuten sagte mahorock0409:

Ich habe mir einen neuen PC gekauft und musste alle meine Mods neu installieren.
Ich habe eine Frage. Funktioniert diese Mod mit der neuesten Version von Skyrim (1.6.1170)?

 

Ja

 

Posted

Out of curiosity. Could there be a MCM option to transform the player to full bimbo immediately? Could be more dramatic transformation in a quick session or perhaps just a quick poof. That or perhaps a Bimbo potion that does the same.

Posted
Vor 7 Minuten schrieb darkdraketom:

Aus reiner Neugier: Könnte es eine Option im Menü geben, die den Spieler sofort in eine richtige Tussi verwandelt? Eine dramatischere Verwandlung in einer kurzen Session oder vielleicht einfach nur ein kurzer „Puff“. Oder vielleicht ein Tussi-Trank mit demselben Effekt.

 

Why create a separate option in the MCM for this – a single console command is sufficient.

"setstage cc_bimbofyplayer 160"

:blush:

 

Posted
On 11/29/2025 at 2:49 AM, savage said:

 

Lyvelia's quest kind of resembles the structure of a radiant quest. Maybe radiant like quests is more what they meant? 

Edit: just realized you're already going in this route with Lexanne's quests, so making Lyvelia's quests radiant might become redundant...

 

I think they mean endlessly repeatable quests, like when you get a bounty to hunt from a Jarl in the vanilla game. They spawn a random enemy in a random location, you kill them, return for the reward, and can immediately ask for another one. Lyvelia's quest (and Lexanne's too) are a bit too complex for that sort of thing (both scripting and story-wise). For a repeatable quest, everything needs to end the same as it started, so you can do it again- but Tarria doesn't get uncursed, Lyvvi might not either. There's no way to restart the quest without completely changing how it plays out. Maybe I could add something like that for Lexanne though, collecting things for her? We'll see.

 

But 'repeatable' is different from 'radiant' though. A radiant quest just has a random location used as a destination. Erina's quest with the Slutmind items is radiant, they'll be placed in a different location every playthrough. But that's fairly simple to do- it's just items placed in a random valid chest, there's no plot elements or dialogue about the locations, and no NPCs there either.

 

9 hours ago, darkdraketom said:

Out of curiosity. Could there be a MCM option to transform the player to full bimbo immediately? Could be more dramatic transformation in a quick session or perhaps just a quick poof. That or perhaps a Bimbo potion that does the same.

 

I can add one later. For now, the debug item Elder Scroll (Bimbo) can do it already- just spawn one in and read it.

 

9 hours ago, Miauzi said:

 

Why create a separate option in the MCM for this – a single console command is sufficient.

"setstage cc_bimbofyplayer 160"

:blush:

 

 

This wouldn't work- it would miss out on all the intermediate effects that get applied at stages 30,40,50,etc.

Posted (edited)
5 hours ago, jib_buttkiss said:

 

I think they mean endlessly repeatable quests, like when you get a bounty to hunt from a Jarl in the vanilla game. They spawn a random enemy in a random location, you kill them, return for the reward, and can immediately ask for another one. Lyvelia's quest (and Lexanne's too) are a bit too complex for that sort of thing (both scripting and story-wise). For a repeatable quest, everything needs to end the same as it started, so you can do it again- but Tarria doesn't get uncursed, Lyvvi might not either. There's no way to restart the quest without completely changing how it plays out. Maybe I could add something like that for Lexanne though, collecting things for her? We'll see.

 

But 'repeatable' is different from 'radiant' though. A radiant quest just has a random location used as a destination. Erina's quest with the Slutmind items is radiant, they'll be placed in a different location every playthrough. But that's fairly simple to do- it's just items placed in a random valid chest, there's no plot elements or dialogue about the locations, and no NPCs there either.

If they wanted repeatable, they could just load a save. I mean radiant quests along the lines listed in the UESP.

Perhaps the reason why radiant quests could be difficult to implement might be because of the permanency of the curse, but if we allow some intermediacy then it might work.

 

Imagine a radiant quest giver that sends your proud dragonborn with your pure uptight housecarl to retrieve lewd bimbo relics from dungeons that are full of traps that slowly turn you and your companion physically into a bimbo but not mentally. After a few radiant quests, the dragonborn and follower could be so completely de-leveled by the dungeons that they can't complete the quests anymore. Being so de-leveled means there's no source of revenue from adventuring and being so bimbofied means the pc and follower could get propositioned sex so often that turning to whoring would be the easy choice which would mentally complete the bimbofication.

Then to make it repeatable, allow some sort of rock bottom that allows the bimbo to seek help and return to normal.

Edited by savage
Posted (edited)

New minor update! This has a variety of little bug fixes that have come up in the last little while, as well as bundling in @angrykiwi's many SE clothes fixes. 

It also adds integration with @botticelli's Skyrim Phone Directory utility mod. This means that Being A Cow and Bimbos of Skyrim will no longer fight to rename NPCs if you use both of them.

 

Full patchnotes:

Spoiler

-Added integration with @botticelli's Skyrim Phone Directory mod

-Added Bodyslide slidergroups to LE version for easier batch building (thanks @Selloh!) 

-Added dialogue for taking a bimbo follower for a threesome when you're not a bimbo as well (you always could, but the conversation at the 3rd NPC would always play out as if you were a female bimbo before)

-Added an MCM button to fix the problem where Morella can't get close enough to the altar in her wedding scene. This option disables the proximity check which can break if you have something changing that cell. It will only appear in the MCM when the wedding quest is at the relevant quest stages.

 

- @angrykiwi's many SE clothes fixes

-Morella is now correctly removed from the bimbo blocking faction when Childish Games is concluded early

-Fixed bimbo curse trigger sometimes ignoring the level requirement

-The hide corruption status toggle now correctly hide corruption gains from collars

-Fixed corruption curing backfire MCM option being inverted

-You can no longer ask Morella to marry you if you're already married to someone else. There's no limitation on having her as your girlfriend though, if you're the sort of person to cheat on your wife with a young busty blonde.

As for the issue with fashion corruption not working on NPCs at 0 corruption, I did some testing and it was working fine for me? So who knows.

 

This is a safe update to perform mid-game, no need for a new save.

 

 

Edited by jib_buttkiss
Posted
1 hour ago, jib_buttkiss said:

New minor update! This has a variety of little bug fixes that have come up in the last little while, as well as bundling in @angrykiwi's many SE clothes fixes. 

It also adds integration with @botticelli's Skyrim Phone Directory utility mod. This means that Being A Cow and Bimbos of Skyrim will no longer fight to rename NPCs if you use both of them.

 

Full patchnotes:

  Reveal hidden contents

-Added integration with @botticelli's Skyrim Phone Directory mod

-Added Bodyslide slidergroups to LE version for easier batch building (thanks @Selloh!) 

-Added dialogue for taking a bimbo follower for a threesome when you're not a bimbo as well (you always could, but the conversation at the 3rd NPC would always play out as if you were a female bimbo before)

-Added an MCM button to fix the problem where Morella can't get close enough to the altar in her wedding scene. This option disables the proximity check which can break if you have something changing that cell. It will only appear in the MCM when the wedding quest is at the relevant quest stages.

 

- @angrykiwi's many SE clothes fixes

-Morella is now correctly removed from the bimbo blocking faction when Childish Games is concluded early

-Fixed bimbo curse trigger sometimes ignoring the level requirement

-The hide corruption status toggle now correctly hide corruption gains from collars

-Fixed corruption curing backfire MCM option being inverted

-You can no longer ask Morella to marry you if you're already married to someone else. There's no limitation on having her as your girlfriend though, if you're the sort of person to cheat on your wife with a young busty blonde.

As for the issue with fashion corruption not working on NPCs at 0 corruption, I did some testing and it was working fine for me? So who knows.

 

This is a safe update to perform mid-game, no need for a new save.

 

 


Holy shit, I was just wondering if there was an update for this. Now that Morella is unblocked from being Bimbo'ed post Childish Games, does Lyli comment on it at all?

Posted

Building all the clothes in Bodyslide with the latest update - why can't I choose a body preset in Bodyslide for any of them any more? I was able to choose a bodyslide preset for most of them before.

Posted
3 hours ago, jib_buttkiss said:

New minor update! This has a variety of little bug fixes that have come up in the last little while, as well as bundling in @angrykiwi's many SE clothes fixes. 

It also adds integration with @botticelli's Skyrim Phone Directory utility mod. This means that Being A Cow and Bimbos of Skyrim will no longer fight to rename NPCs if you use both of them.

 

Full patchnotes:

  Reveal hidden contents

-Added integration with @botticelli's Skyrim Phone Directory mod

-Added Bodyslide slidergroups to LE version for easier batch building (thanks @Selloh!) 

-Added dialogue for taking a bimbo follower for a threesome when you're not a bimbo as well (you always could, but the conversation at the 3rd NPC would always play out as if you were a female bimbo before)

-Added an MCM button to fix the problem where Morella can't get close enough to the altar in her wedding scene. This option disables the proximity check which can break if you have something changing that cell. It will only appear in the MCM when the wedding quest is at the relevant quest stages.

 

- @angrykiwi's many SE clothes fixes

-Morella is now correctly removed from the bimbo blocking faction when Childish Games is concluded early

-Fixed bimbo curse trigger sometimes ignoring the level requirement

-The hide corruption status toggle now correctly hide corruption gains from collars

-Fixed corruption curing backfire MCM option being inverted

-You can no longer ask Morella to marry you if you're already married to someone else. There's no limitation on having her as your girlfriend though, if you're the sort of person to cheat on your wife with a young busty blonde.

As for the issue with fashion corruption not working on NPCs at 0 corruption, I did some testing and it was working fine for me? So who knows.

 

This is a safe update to perform mid-game, no need for a new save.

 

 

Cheers for surprise update. Also totally missed that phone directory mod coming out...

Posted

I found the new dialogue for threesomes when the player is not a bimbo. It works for both male and female player but in the followig animation the male player always takes a female position.

Posted (edited)

I'm collecting the ingridients for Lyvis cure but so far haven't seen any bimbo thoughts or dialogues. My char has been cursed for a few days now. Shouldn't there be something?

Edited by xyzxyz
Posted
3 hours ago, xyzxyz said:

I'm collecting the ingridients for Lyvis cure but so far haven't seen any bimbo thoughts or dialogues. My char has been cursed for a few days now. Shouldn't there be something?

 

These effects are not actually on a timer, they are based on the stage of the quest you're in. Haven't played her quest in a while, but it could be you gotta progress in the questsome more to get those thoughts and dialogues. Ran around Skyrim for 2 weeks to see if anything happens but - nothing. :classic_biggrin:

Posted

how do i get the bimbo hair to trigger i used the mcm menu to force the corruption but no hair was equipped or clothing only hair that works is the 1 for the mage quest which equips the pink long hair ive never been able to get the hair changing to work also i have a odd bug i turned giggles off in mcm menu sound to 0 but it still plays them XD

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