jib_buttkiss Posted May 22, 2025 Author Posted May 22, 2025 On 5/20/2025 at 2:36 AM, DrSeptimus said:  Yeah... so if I set high values for normal pelt, gem and etc to let's say 20% of the cure, the flawless won't cure up to 100%.   Hmm. It'd be tricky, the code doesn't treat them as different on the backend, it's just a value that gets plugged into a formula. A really wacky nonsense formula, that I only tested for values within the ranges I used, so scaling them might lead to some... interesting... results.  On 5/20/2025 at 2:49 AM, HannoJojo said: Just started a new game, set "All Sex adds corruption" to true and initiated a scene. In the console I got two lines BoS corruption increased by 4to 0 for BoS corruption increased by 2.000000to 2.0000000 with message: Oooh... I could get used to... Second one is obviously the one for the PC, first one is the same as in the ongoing save, where the actor doesn't seem to be properly set. NPC in question was Sinmir (EDID: Sinmir, REFID: SinmirRef, Baseform: 000813B5, Refform: 000813BA), so a vanilla NPC.   Ahhh, that's just jogged a memory, and a note in my todo list backs it up- someone noticed an issue with the all sex adds corruption mode ages ago. I haven't looked into it yet (I was about to!) but at the time I thought the blank corruption message was the NPC corruption gain function being called on the player. Maybe it's not that though?  Sorry to keep making you test things for me, but could you try gaining corruption for an NPC, with that setting turned off? Maybe just spawn in a friendly Dremora and make an NPC fuck it, or have someone have sex with Anaita.  On 5/20/2025 at 2:54 AM, HannoJojo said: I did some tests too and indeed I didn't get it to work in any way. The face morphs are unfortunately handled quite differently than bodymorphs in RM. But I was in contact with naitro about it, and he might look into exposing the functions required for it to papyrus. I heard that it was discussed on the DD discord server, so not sure if you were referring to that by "some talk about that".  Oh nah, by "talk about that" I just meant what people have been saying in this thread about PredatorRJ's sliders. I don't really do Discord or anything like that so this is the first I've heard of all that. Let me know if that scripting gets anywhere though, I'm keen to integrate it but yeah the functionality's just not there.  On 5/20/2025 at 8:28 AM, voyer1 said: I think i get it why is that happening that i have problems with hair. But i dont know why it still persist. this debuff gives me hair wig that i cant take off. didnt updated even after reload. so it will not go through yps even though i was trying and thats explains weird behavior. It may be jaxonz mod menu kicker [https://www.nexusmods.com/skyrimspecialedition/mods/36801] im not sure yet. update it was jaxonz mod menu kicker that was forcing update of all mod menus once on load and prevented ferequent updates of bos mod propably more than just this mod. ah and becarefull if you turn it off on go it freezes skyrim(makes smp objects like clothes or body going light speed) so its only option is clean save or back to save before installing it.  Don't keep Jaxonz menu kicker enabled if you're not actively using it- put it on, load a game and let it kick, then save/quit and disable it again. The "kick" it does fucks with a load of MCM options, resets them and stuff.  On 5/20/2025 at 8:51 PM, jperrins66 said: Is there a way to stop the "Do you have any potions..." chat options after your fully bimbo ?  What dialogue is that exactly? I don't remember anything like it.  On 5/20/2025 at 11:59 PM, belegost said: The first part of hypnosis quest, where you need to give money to someone can be cheesed by putting all gold into any container. Talking to an NPC afterwards progresses it as if they had been gifted, even though no septim has changed hands. They should react somehow (negatively I assume) and the quest and compulsion should remain until septims do change hands.  Oh, good call. I'll do that.  On 5/21/2025 at 8:32 AM, belegost said: Question: why are all the comments when corruption is gained displayed in console? E g. "I could get used to (...)" and so on.They look more like they belong in notifications.  They're displayed as a final popup at the moment you hit 100 and go bimbo, and in the console are just for debugging the source of corruptions. I don't have them pop up on every corruption gain because most of them are phrased like the PC finally giving in to the corruption and would be a bit out of place if you were still completely sane.  16 hours ago, gustavoananias12 said: Thank you for the response to the last post. It's been fun watching my PC battle corruption while being at the highest level of cum needs. I have another suggestion, this one more for role-playing and immersion. It would be interesting, actually surprising, if the quest dialogues in Skyrim, main campaign, and others were modified if the player is a bimbo. One more step of immersion and difficulty. Trying to find Esbern while unable to think of directions or secret passwords. Getting a Dark Brotherhood contract and forgetting that you're there to kill the target, and ended fucking the target, etc.  Oh, it'd be brilliant, wouldn't it? But it's damn near impossible, without breaking all those vanilla quests even more than they already are. It could be done, but it would take a braver modder than me.  15 hours ago, phily101 said: I was randomly thinking, what about hourly thoughts for a bimbo who is currently under the effect of the bimbo cure, desperately trying not to think about how she feels as a bimbo, and trying to resist.  I might do that actually. Depends on how I implemented the bimbo functionality loop vs the suspension, though, for how much effort it will be (I can't remember the details!). 1
DrSeptimus Posted May 22, 2025 Posted May 22, 2025 9 minutes ago, jib_buttkiss said:  Hmm. It'd be tricky, the code doesn't treat them as different on the backend, it's just a value that gets plugged into a formula. A really wacky nonsense formula, that I only tested for values within the ranges I used, so scaling them might lead to some... interesting... results.   Oh, I thought the formula you used does take into account of the rarity of the item used for the cure.  Something like this...  (Pelt rarity * gem rarity)/100 * cure ratio = total cure  What's the actual formula you used?
jib_buttkiss Posted May 22, 2025 Author Posted May 22, 2025 (edited) 47 minutes ago, DrSeptimus said:  Oh, I thought the formula you used does take into account of the rarity of the item used for the cure.  Something like this...  (Pelt rarity * gem rarity)/100 * cure ratio = total cure  What's the actual formula you used?  Yeah, that's the thing- the gem has a score, and that score is fed into the formula. The formula doesn't know whether the gem was rare or not, just it's score. And simply doing (if gem== flawless, score = score *2) wouldn't work, because these are the formulas: where x is the score of the gem [from 10 to 42] and y is the score of the other item [from 2 to 35]  You can see that due to the number of constants in there, just scaling x or y beyond the expected values would have some wacky results. You can also see that those formulas are insane, because I enjoy sending negative energy out into the universe. Edited May 22, 2025 by jib_buttkiss
HannoJojo Posted May 22, 2025 Posted May 22, 2025 (edited) 7 hours ago, jib_buttkiss said: Ahhh, that's just jogged a memory, and a note in my todo list backs it up- someone noticed an issue with the all sex adds corruption mode ages ago. I haven't looked into it yet (I was about to!) but at the time I thought the blank corruption message was the NPC corruption gain function being called on the player. Maybe it's not that though? Â Sorry to keep making you test things for me, but could you try gaining corruption for an NPC, with that setting turned off? Maybe just spawn in a friendly Dremora and make an NPC fuck it, or have someone have sex with Anaita. Â Np, I'm glad to test stuff if it helps fixing issues / and bugs (especially if it concerns my own game^^). I'll give it a try. Actually I think P+ comes here in handy as it comes with its own matchmaker which should help in starting a scene. On a side note though, just in case I misunderstood: In my savegame the PC is already affected by the curse (but not "maxed out"), wouldn't my PC count as a Bimbo similar to Anaita in a scene? If thats the case I can at least say without testing, that its not (directly) related to the "All sex adds" option. Edit: Ok, ngl I'm confused by this. Anaita started a scene with an enslaved bandit npc (DiaryOfMine) and this is the console output. "by 6 to 6" for the bandit seems to have worked, but there are still 2 lines "by 4 to 0 for [ ]" added after it. I'd guess Anaita can't get any corruption since she's already affected by default? If so, which actor is supposed to get this corruption here? Edited May 22, 2025 by HannoJojo
Selloh Posted May 23, 2025 Posted May 23, 2025 Does anyone have any tips/advice on how to reduce overall clipping in the breasts post bimbo morph? Collisions seem fine pre-transformation but things like my hair and hands will clip through the breasts after the morph. I've tried multiple edits on my CBPC config with no results. Example Image: Spoiler Â
belegost Posted May 23, 2025 Posted May 23, 2025 (edited) 19 hours ago, jib_buttkiss said: Oh, good call. I'll do that Make sure it can't be cheesed by putting away all gold apart from one coin and then giving that one coin away. Because that's, like, totally doable too. Â Oh, and a good Samaritan option: approaching a beggar or a child as the first person and gifting them - remove some corruption. That would be nice touch. Edited May 23, 2025 by belegost 1
belegost Posted May 23, 2025 Posted May 23, 2025 (edited) I keep getting this error across all my papyrus logs, consistently: Â Error: alias bimboVictim5 on quest cc_bimbofynpcv2 (3F4DAFD4): Cannot force the alias's reference to a None reference. stack: [alias bimboVictim5 on quest cc_bimbofynpcv2 (3F4DAFD4)].ReferenceAlias.ForceRefTo() - "<native>" Line ? [alias bimboVictim5 on quest cc_bimbofynpcv2 (3F4DAFD4)].ReferenceAlias.ForceRefIfEmpty() - "ReferenceAlias.psc" Line 30 [cc_bimbofynpcv2 (3F4DAFD4)].cc_bimbofynpcv2.OnUpdate() - "cc_bimbofynpcv2.psc" Line 73 Â More that 3/4 of any log is filled with these actually. Edited May 23, 2025 by belegost
Wut1969 Posted May 24, 2025 Posted May 24, 2025 On 5/23/2025 at 6:07 AM, belegost said: Make sure it can't be cheesed by putting away all gold apart from one coin and then giving that one coin away. Because that's, like, totally doable too.  Oh, and a good Samaritan option: approaching a beggar or a child as the first person and gifting them - remove some corruption. That would be nice touch. @jib_buttkiss; for some people, like me, coins have weight and usually play with a heaviliy reduced carrying weight. So, we're basically very, very poor most of the time. So, don't use a very low number of coins that have to be given away because that's why we picked those terrible settings in the first place. I do like the Samaritan option, but with a twist; being a Good Girl should increase arousal. Sorry @belegost.😜   1
belegost Posted May 24, 2025 Posted May 24, 2025 (edited) 6 minutes ago, Wut1969 said: for some people, (...) coins have weight and usually play with a heaviliy reduced carrying weight. I'm one of those "some people" (actually I'm an Apache helicopter, but let's leave pronouns out of it), so I understand perfectly.  6 minutes ago, Wut1969 said: I do like the Samaritan option, but with a twist; being a Good Girl should increase arousal. Sorry @belegost.😜 No, that's fine. I like the idea. Edited May 24, 2025 by belegost
DarksideTinkerbell Posted May 24, 2025 Posted May 24, 2025 Whats really needed is a Bimbo Network! You turn members of the public into Bimbo's they remain in what ever positions they were in before they became "Enlightened" but now they also are a network on sex informations, so that when you enter town you gain benefits from "Network Advice", you know like, "Did you know Jarl Bally loves it when you finger his ass while giving him head" Get reductions in fines cause hey now you know what button to really push for a reduced sentence
H Bof Posted May 25, 2025 Posted May 25, 2025 My courier seems to be MIA to advance Childish Games even without starting the hypno quest. Are there any commands I can use to advance the quest? I've only done the Panty Raid so far.
Modding_Addict Posted May 25, 2025 Posted May 25, 2025 3 hours ago, H Bof said: My courier seems to be MIA to advance Childish Games even without starting the hypno quest. Are there any commands I can use to advance the quest? I've only done the Panty Raid so far. you can use " prid 00039fb7 " to select Courier, then use " moveto player " to force him to show, that usually works for meÂ
HannoJojo Posted May 25, 2025 Posted May 25, 2025 On 5/22/2025 at 6:35 PM, HannoJojo said: Np, I'm glad to test stuff if it helps fixing issues / and bugs (especially if it concerns my own game^^). I'll give it a try. Actually I think P+ comes here in handy as it comes with its own matchmaker which should help in starting a scene. On a side note though, just in case I misunderstood: In my savegame the PC is already affected by the curse (but not "maxed out"), wouldn't my PC count as a Bimbo similar to Anaita in a scene? If thats the case I can at least say without testing, that its not (directly) related to the "All sex adds" option. Edit: Ok, ngl I'm confused by this. Anaita started a scene with an enslaved bandit npc (DiaryOfMine) and this is the console output. "by 6 to 6" for the bandit seems to have worked, but there are still 2 lines "by 4 to 0 for [ ]" added after it. I'd guess Anaita can't get any corruption since she's already affected by default? If so, which actor is supposed to get this corruption here? I still get occasionally those lines with missing references, but when a follower decided to start a scene with its frost atronach there was corruption added as expected. So it actually does seem to be primarily an issue with the all sex adds option I guess. 1
Miauzi Posted May 25, 2025 Posted May 25, 2025 My sincere thanks to the mod author and all the users who help him further improve this wonderful mod. Â After a long absence, I've started updating my Skyrim installation in the last few days... and I've also installed the latest version of BoS. Â During my testing, I noticed that the "text boxes" with the "dream texts" are no longer displayed. I trigger the individual "bimbo" stages using a console command (getstage cc_bimbofyplayer) - the body changes and the "casual thoughts" work very well. Â Is there an option (that I overlooked) in the MCM to disable the display of these "dream texts" - or did I break something while editing (translating into my native language)?
HannoJojo Posted May 25, 2025 Posted May 25, 2025 3 minutes ago, Miauzi said: My sincere thanks to the mod author and all the users who help him further improve this wonderful mod. Â After a long absence, I've started updating my Skyrim installation in the last few days... and I've also installed the latest version of BoS. Â During my testing, I noticed that the "text boxes" with the "dream texts" are no longer displayed. I trigger the individual "bimbo" stages using a console command (getstage cc_bimbofyplayer) - the body changes and the "casual thoughts" work very well. Â Is there an option (that I overlooked) in the MCM to disable the display of these "dream texts" - or did I break something while editing (translating into my native language)? If you just want to test them, what usually worked for me was triggering the curse via MCM and setting the time to progress to 1h. Then you can fast forward it by simply waiting 1h at a time. I used that method to test the skin color application when working on my "addon" and seemed to be the safest way to let everything progress as it should. If you still don't get any dream texts upon progressing in corruption, then I'd assume that your translation to german indeed might've broken something. 1
Miauzi Posted May 25, 2025 Posted May 25, 2025 Vor 33 Minuten sagte HannoJojo: Wenn du sie nur testen möchtest, funktionierte es bei mir meistens, den Fluch über MCM auszulösen und die Zeit bis zum Fortschreiten auf 1 Stunde einzustellen. Anschließend kannst du ihn vorspulen, indem du einfach jeweils 1 Stunde wartest. Ich habe diese Methode verwendet, um die Anwendung der Hautfarbe zu testen, als ich an meinem „Add-on“ gearbeitet habe, und es schien der sicherste Weg zu sein, damit alles wie vorgesehen abläuft. Wenn Sie beim Fortschreiten der Korruption immer noch keine Traumtexte erhalten, würde ich davon ausgehen, dass bei Ihrer Übersetzung ins Deutsche tatsächlich etwas kaputt gegangen sein könnte.  Thanks for the quick help. 💖  First, I backed up "bimbodreams.json" (the English text version) and then followed your instructions - everything worked perfectly.  So the error is in my translated file - but I'll take a closer look at that this evening.
HannoJojo Posted May 25, 2025 Posted May 25, 2025 5 minutes ago, Miauzi said:  Thanks for the quick help. 💖  First, I backed up "bimbodreams.json" (the English text version) and then followed your instructions - everything worked perfectly.  So the error is in my translated file - but I'll take a closer look at that this evening. Since it's a json, it might be just a parentheses missing. Did you already check your translated file with a tool like jsonlint? 1
angrykiwi Posted May 25, 2025 Posted May 25, 2025 On 5/23/2025 at 4:45 AM, Selloh said: Does anyone have any tips/advice on how to reduce overall clipping in the breasts post bimbo morph? Collisions seem fine pre-transformation but things like my hair and hands will clip through the breasts after the morph. I've tried multiple edits on my CBPC config with no results. Example Image:  Hide contents    Does the hair that you use has smp? If yes then it should have a collision boxes in bodyslide, you should rebuild them with morphs ticked, if they are then probably they do not capture the whole volume of the breast so you should increase it. If not then you'd have to adjust them manually through the 3d editing software, there's no way around it in this case. 1
jib_buttkiss Posted May 25, 2025 Author Posted May 25, 2025 Â On 5/23/2025 at 7:28 PM, belegost said: I keep getting this error across all my papyrus logs, consistently: Â Error: alias bimboVictim5 on quest cc_bimbofynpcv2 (3F4DAFD4): Cannot force the alias's reference to a None reference. stack: [alias bimboVictim5 on quest cc_bimbofynpcv2 (3F4DAFD4)].ReferenceAlias.ForceRefTo() - "<native>" Line ? [alias bimboVictim5 on quest cc_bimbofynpcv2 (3F4DAFD4)].ReferenceAlias.ForceRefIfEmpty() - "ReferenceAlias.psc" Line 30 [cc_bimbofynpcv2 (3F4DAFD4)].cc_bimbofynpcv2.OnUpdate() - "cc_bimbofynpcv2.psc" Line 73 Â More that 3/4 of any log is filled with these actually. Â It's a harmless error that occurs due to how the NPC bimbo checker is implemented. Okshi91 (who wrote that bit of code) told me how to fix it but I never got around to it because it's harmless (just spams your logs a bit). Maybe I'll finally do it. Â 13 hours ago, H Bof said: My courier seems to be MIA to advance Childish Games even without starting the hypno quest. Are there any commands I can use to advance the quest? I've only done the Panty Raid so far. Â You can setstage each of them to stage 0 to start them (ie. CC_ChildishGames_2, _3, _4, _5). Oh except _2 which has to be set to stage 1, I don't remember why it's like that. Â 7 hours ago, Miauzi said: My sincere thanks to the mod author and all the users who help him further improve this wonderful mod. Â After a long absence, I've started updating my Skyrim installation in the last few days... and I've also installed the latest version of BoS. Â During my testing, I noticed that the "text boxes" with the "dream texts" are no longer displayed. I trigger the individual "bimbo" stages using a console command (getstage cc_bimbofyplayer) - the body changes and the "casual thoughts" work very well. Â Is there an option (that I overlooked) in the MCM to disable the display of these "dream texts" - or did I break something while editing (translating into my native language)? Â I changed how some stuff worked in the curse backend- side effect was that the text boxes now don't appear if you setstage the quest. You'll only see them if it progresses naturally from time. 2
Miauzi Posted May 25, 2025 Posted May 25, 2025 Vor 6 Stunden sagte HannoJojo: Da es sich um ein JSON handelt, fehlt möglicherweise nur eine Klammer. Haben Sie Ihre übersetzte Datei bereits mit einem Tool wie jsonlint überprüft ?  I didn't know that yet - so I tried it out right away. The check showed -> file (with my German text) is correct  So I inserted it and... now it worked perfectly! I still have to shorten the length of the text a bit in some places - but at least the basic functionality is back.  💖  Â
jib_buttkiss Posted May 26, 2025 Author Posted May 26, 2025 Ah- I might have found why the courier tends to fail so often! The UESP wiki has this casually mentioned in a tutorial about using the courier: Quote First, create an alias that points to the giver of the note (any way is fine, whether Unique Actor, forced reference or radiant). This will decide the starting location of the courier. In theory, non-actor containers also work. Â I assumed the courier was just .giveItem'd the note then spawned into the cell you entered- but if he's actually created at the location the note exists at, then that would explain why he gets stuck. The notes are stored in a contained in a test cell disconnected from the main game world- either he gets stuck when spawning there or doesn't spawn at all. Â This doesn't explain why he only fails sometimes (or why Childish Games usually works since it uses the same container), but I'll try changing it to a container in the proper game world and see if that helps. 3
Efgad Posted May 26, 2025 Posted May 26, 2025 Out of curiousity. What was/is planned for 1.9? I feel like there was a post somewhere but I can't find it.
Antiforma1 Posted May 27, 2025 Posted May 27, 2025 (edited) so for some reason the sliders of some cloth are inverted.like wide skirt i put the breast size at 0% it becomes bigger then at 100% smaller.the same for the smaller 1 slider is it normal? or is bugged? this happens in the AE version and 3ba. Â Edited May 27, 2025 by Antiforma1
phily101 Posted May 28, 2025 Posted May 28, 2025 On 5/26/2025 at 10:26 AM, Efgad said: Out of curiousity. What was/is planned for 1.9? I feel like there was a post somewhere but I can't find it. The dwemer brainwashing helmet is a 100%, can't rmb about the rest unfortunately.
ebbluminous Posted May 28, 2025 Posted May 28, 2025 On 5/26/2025 at 3:26 AM, Efgad said: Out of curiousity. What was/is planned for 1.9? I feel like there was a post somewhere but I can't find it. Things and stuff. Definitely includes those... 1
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