pifesh Posted November 8, 2023 Posted November 8, 2023 2 hours ago, a_random_user said: on special edition 1.7.1 Installing it as is caused an immediate CTD when looking at Ainata. Weirdly, the Greymane and Battleborn girls only had black face bug, but no CTD. I didn't test the other npc's. Then I regenerated the head parts of all BOS npc's in the creation kit, I also used the botox NPC patcher. After this, I no longer got any CTD, I checked every bimbo including the vampire. The black face bugs were also fixed Lyvvi was platinum blond though, not pink. I've added the meshes and textures, you should be able to install this as a mod Bimbos of Skyrim 1.7.1 botox patch.7z 4.69 MB · 18 downloads Your facegen file works like a charm so far for me. I dont use botox for SSE but i dont have any issue about it and where before i had instant CTD like in the arcaneum, bannered mare, bee and barb and some other places now everything seems to work fine..thx a lot
DrSeptimus Posted November 8, 2023 Posted November 8, 2023 Windhelm CTD for me as soon as I try get into market. Other place seems to be fine.. I think version 1.6.4 should be available for download, incase anyone wanted to revert to old version until the latest one was more stable..
foreveraloneguy Posted November 8, 2023 Posted November 8, 2023 Maybe just the SE version, but I noticed that the ground objects for the panties and bra aren't working. It shows up correctly in CK, but the panties in Lyli's room are invisible and when you drop the panties on the ground they disappear.
Throvarion Posted November 8, 2023 Posted November 8, 2023 O Glorious day! O Happy day! The curse of the SE has been lifted! Thanks for this most exalted experience, exploring exteriors and now also interiors! This is the stuff dreams wish they were made of!
finisaeternum Posted November 8, 2023 Posted November 8, 2023 Facegen that @a_random_user shared does the trick for me as well, no more CTD, yay! One other potential bug to report, I don't think the NIFs for the heels were exported for SE correctly either. The models show in game just fine, but they're sunken into the floor as though they're not recognized as high heels by the Heels fix mod. I've seen this before, and usually adding an HH_OFFSET data to the NIF fixes it, but it doesn't seem to for me in this case. I also noticed, when opening the NIFs for the heels in Outfit Studio, that it offers to optimize for SSE. If I do that, even without adding the extra HH_OFFSET tag, the heels work fine for the player, but any NPC causes crazy graphics glitches if they're wearing the shoes. I'm not a mod developer myself, so I couldn't say what could possibly be causing this, but I figured I'd share my experience.
HMM265GS Posted November 8, 2023 Posted November 8, 2023 I'm getting an issue where my PC T-poses constantly and there are no movement animations. I installed normally with Vortex, ran FNIS many times. Only potential thing I can think of is the load order. Vortex prompted me to manually decide if the patch should load before or after the main mod. I have tried both. When I load the main mod first, the mod never installs in the MCM and when I load the man mod after the patch, I get the T-pose behavior. Any insights? I am not well-versed in modding so let me know if I need to do anything in particular, thanks! This is a great mod!
a_random_user Posted November 8, 2023 Posted November 8, 2023 I think I found a typo in the Bodyslide folders BOS Alicia Top writes to BOS Alicia Top_0.nif (and _1.nif) But BOS Alicia Top 3BA writes to BOS Alicia Top _0.nif (and _1.nif) (note the extra space) The same extra space is added with Alicia Panties If I understand bodyslide correctly, this means that both bodyslides are made, but only the first is used by the game. So the 3BA version isn't used. Similarly, the output path of BOS High Heels 3BA differs from the BOS High Heels, but the 3BA version lacks sliders. The other items have correctly named output paths
NotRGBJackal Posted November 8, 2023 Posted November 8, 2023 Do I need to use a clean save for the 1.7.2? or should updating mid-save be alright? I'm also guessing I'd need to re-run bodyslide and fnis
fred200 Posted November 8, 2023 Posted November 8, 2023 (edited) SE BOS 1.7.0 Some more summary items: Deleteing the facegen folder completely from the mod / patch fixed the CTD. I never could get the BOS outfits to show in BodySlide as outfits. HOWEVER the BodySlide Group Manager does find them, and let me build a BOS Group. With that I was able to successfully build the outfits. As usual with the SE version of this mod, Lyli bra and pantees are only half pick-upable. Not a problem - I added the rest through the console. The initial Bimbo white shoes (and feet) are missing. "White High Heels". Note that the final red lined stillettos are fine. Krista Giordana shows red triangle for missing NIF on Dragon Cult Silver Sapphire Ring of Resist Magic. Remove that item and she is fine. Strange problem when I bimbofied Toccata. After her name change, I lost control of her. She would not activate; none of the usual fixes worked: resetAI, recycleactor, resurrect, disable-enable. She was marked essential, so I could not reset that or kill her. Lets see if she survives removing her mod... For the Toccata problems I blame interaction between NFF and BOS. She is the only follower NFF added automatically. Everything else is peachy. I ran through most of the Quests, and everyone looks great (after CK export of Facegens). Edited November 8, 2023 by fred200
Greatperson11 Posted November 8, 2023 Posted November 8, 2023 I've noticed that on LE, both forms of Holdan's wife appear in the house at the same time. Don't know if that's just something on my end somehow.
fred200 Posted November 9, 2023 Posted November 9, 2023 (edited) 16 minutes ago, Greatperson11 said: I've noticed that on LE, both forms of Holdan's wife appear in the house at the same time. Don't know if that's just something on my end somehow. Good catch. SE also. The upstairs Vallie has the same problem with the white shoes and sapphire ring (red triangle, no feet). Remove those and she is fine. Except two of her. Edited November 9, 2023 by fred200
Pliny The Elder Posted November 9, 2023 Posted November 9, 2023 Sorry to throw more at you. Code to check for aggressive sex in the current version is unfinished. Looks like you rewrote a bunch of stuff and forgot a part. Near the start of Event AnimationStart in CC_SexEventsScript.psc you have the line Actor sexVictim = none The variable sexVictim is not reinitialized or used at all between its declaration and when it is checked against the player on line 481.
jib_buttkiss Posted November 9, 2023 Author Posted November 9, 2023 (edited) 8 hours ago, a_random_user said: on special edition 1.7.1 Installing it as is caused an immediate CTD when looking at Ainata. Weirdly, the Greymane and Battleborn girls only had black face bug, but no CTD. I didn't test the other npc's. Then I regenerated the head parts of all BOS npc's in the creation kit, I also used the botox NPC patcher. After this, I no longer got any CTD, I checked every bimbo including the vampire. The black face bugs were also fixed Lyvvi was platinum blond though, not pink. I've added the meshes and textures, you should be able to install this as a mod 7 hours ago, a_random_user said: No, it has no requirements beside the main file. It changes the appearance of the female npc's to match the botox style. In essence, it is the botox patch for se, but it was made on the Special Edition Creation Kit, instead of converting the LE version. (EDIT: doing some further testing, it doesn't have all the facegen data you need for a full botox patch, but it will stop the CTD regardless) If you want their vanilla appearance, you can generate the files (ctrl + F4) in the CK without using the botox patcher. Edit: I've made the SE facegen data for people who prefer the vanilla look. If you prefer the botox look, use the file I shared on my previous post So, to make sure I'm on the same page: these patches contain the vanilla heads/botox heads for the 7 problem NPCs, just re-exported from the SE creation kit. You install this over 1.7.1, so that most of the heads are the base LE versions (since 1.7.1SE doesn't include heads), except for these 7 that are redone in SE. It only includes the default exported facetints, not the edited ones from the main mod. And several people are reporting that having them fixes the crashing. So if I bundle these in 1.7.2, it should sort things out. Can someone SE try this (making sure previous versions are properly removed): Bimbos of Skyrim- SE Patch for 1.7.2 BETA.rar And then, try installing this over it to restore the facetints: 1.7.2BETA facetints.rar 3 hours ago, HMM265GS said: I'm getting an issue where my PC T-poses constantly and there are no movement animations. I installed normally with Vortex, ran FNIS many times. Only potential thing I can think of is the load order. Vortex prompted me to manually decide if the patch should load before or after the main mod. I have tried both. When I load the main mod first, the mod never installs in the MCM and when I load the man mod after the patch, I get the T-pose behavior. Any insights? I am not well-versed in modding so let me know if I need to do anything in particular, thanks! This is a great mod! The patch includes SE-converted animations, so it will need to load after the main mod, overwriting the LE ones it uses. 4 hours ago, foreveraloneguy said: Maybe just the SE version, but I noticed that the ground objects for the panties and bra aren't working. It shows up correctly in CK, but the panties in Lyli's room are invisible and when you drop the panties on the ground they disappear. Hm. I'll have a look. 2 hours ago, a_random_user said: I think I found a typo in the Bodyslide folders BOS Alicia Top writes to BOS Alicia Top_0.nif (and _1.nif) But BOS Alicia Top 3BA writes to BOS Alicia Top _0.nif (and _1.nif) (note the extra space) The same extra space is added with Alicia Panties If I understand bodyslide correctly, this means that both bodyslides are made, but only the first is used by the game. So the 3BA version isn't used. Similarly, the output path of BOS High Heels 3BA differs from the BOS High Heels, but the 3BA version lacks sliders. The other items have correctly named output paths I'll sort that out. I wonder is that's why the heels aren't behaving. 1 hour ago, NotRGBJackal said: Do I need to use a clean save for the 1.7.2? or should updating mid-save be alright? I'm also guessing I'd need to re-run bodyslide and fnis You should probably be fine updating through 1.7.x's. 1 hour ago, fred200 said: SE BOS 1.7.0 Some more summary items: Deleteing the facegen folder completely from the mod / patch fixed the CTD. I never could get the BOS outfits to show in BodySlide as outfits. HOWEVER the BodySlide Group Manager does find them, and let me build a BOS Group. With that I was able to successfully build the outfits. As usual with the SE version of this mod, Lyli bra and pantees are only half pick-upable. Not a problem - I added the rest through the console. The initial Bimbo white shoes (and feet) are missing. "White High Heels". Note that the final red lined stillettos are fine. Krista Giordana shows red triangle for missing NIF on Dragon Cult Silver Sapphire Ring of Resist Magic. Remove that item and she is fine. Strange problem when I bimbofied Toccata. After her name change, I lost control of her. She would not activate; none of the usual fixes worked: resetAI, recycleactor, resurrect, disable-enable. She was marked essential, so I could not reset that or kill her. Lets see if she survives removing her mod... For the Toccata problems I blame interaction between NFF and BOS. She is the only follower NFF added automatically. Everything else is peachy. I ran through most of the Quests, and everyone looks great (after CK export of Facegens). Ah, bodyslide stuff, my favourite issue. Krista had the what ring? With Toccata, did you try the Name Reset button in the MCM? That should restore her. 59 minutes ago, Greatperson11 said: I've noticed that on LE, both forms of Holdan's wife appear in the house at the same time. Don't know if that's just something on my end somehow. Ah. That's a silly little bug that I thought I'd squelched. I'll take another swing at it for 1.7.2. At least it's just a funny little one, it won't actually cause any problems... 36 minutes ago, Pliny The Elder said: Sorry to throw more at you. Code to check for aggressive sex in the current version is unfinished. Looks like you rewrote a bunch of stuff and forgot a part. Near the start of Event AnimationStart in CC_SexEventsScript.psc you have the line Actor sexVictim = none The variable sexVictim is not reinitialized or used at all between its declaration and when it is checked against the player on line 481. Huh. I'll take a look at it. Edited November 9, 2023 by jib_buttkiss
Balgin Posted November 9, 2023 Posted November 9, 2023 (edited) 46 minutes ago, Greatperson11 said: I've noticed that on LE, both forms of Holdan's wife appear in the house at the same time. Don't know if that's just something on my end somehow. This explains so much. I'm getting this too. The first time I went in there it was night or evening. The alchemist was about and his bimbo wife was upstairs. I said hello to them both, chatted a bit then left. I did wait 'til morning before departing and the bimbo wife walked downstairs (in her bimbo form). On every subsequent visit the cured wife has been standing right inside the front door eyeballing me as soon as I come in. She doesn't have the shop available that the bimbo wife had and she doesn't seem to like moving about. Just stands there. I don't think she's paralysed or actually stuck. She just doesn't walk about. She has her conversation available. I didn't think to go upstairs and check for the bimbo wife until I read your post. I've been going off adventuring and periodically popping back to see if her cure's worn off yet. The bimbo wife's been sitting upstairs waiting for me the whole time. I don't know if the cured wife was in bed or something when I first visited or if she manifested after I left. Quote Ah. That's a silly little bug that I thought I'd squelched. I'll take another swing at it for 1.7.2. At least it's just a funny little one, it won't actually cause any problems... If you can't fix it there's an easy tweak. When the Thalmor got her back from the mirror they got two versions of her and each claims to be the real version of his wife. So now he's looking after them both. Just tweak the conversations a bit and it all makes sense. Sort of. Edited November 9, 2023 by Balgin
Balgin Posted November 9, 2023 Posted November 9, 2023 Selling the gloves (so as to not unintentionally use them) then using up all the growth salve resulted in no corruption gain. It was granting gain previously. In fact something seems to be going wrong with corruption gain. I had sex with 2 bimbos (and got a total of 5 corruption from it). A few days later all 5 points were gone. I got 5 for fashion corruption then haven't gained any since (but I haven't been trying to gain corruption. Just observing while I play).
ebbluminous Posted November 9, 2023 Posted November 9, 2023 For SE on the bimbo body MCM page: Hips still needs the SE Inv markup Pushup does not need SE INV - Set it to positive and it did push up
Balgin Posted November 9, 2023 Posted November 9, 2023 25 minutes ago, Balgin said: Selling the gloves (so as to not unintentionally use them) then using up all the growth salve resulted in no corruption gain. It was granting gain previously. In fact something seems to be going wrong with corruption gain. I had sex with 2 bimbos (and got a total of 5 corruption from it). A few days later all 5 points were gone. I got 5 for fashion corruption then haven't gained any since (but I haven't been trying to gain corruption. Just observing while I play). Don't worry. I worked it out. I'd forgot that corruption is frozen during Lyvellia's quest.
HMM265GS Posted November 9, 2023 Posted November 9, 2023 FNIS Errors. All characters still T-posing. Currently running `SE Patch 1.7.2 BETA`, `Bimbos of Skyrim 1.7.1 beta2`, and `No Static Bimbo Morphs`. Load order: Main mod, SE Patch, Morphs >>Warning: \character\behaviors\FNIS_BimbosOfSkyrim_Behavior.hkx not Skyrim SE compatible<< Reading BimbosOfSkyrim>>Warning: \character\animations\BimbosOfSkyrim\BoSBimboBoobWiggle216.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSBimboEager120.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSBimboFingerSelf371.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSBimboHappy231.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSBimboPetulant161.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDanceBounce348.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDanceCheer462.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDanceGroove373.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDanceHandsOnHips200.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDancePoint28.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BosDanceSeductiveSI.hkx not Skyrim SE compatible<<
NotRGBJackal Posted November 9, 2023 Posted November 9, 2023 (edited) 1 hour ago, jib_buttkiss said: So, to make sure I'm on the same page: these patches contain the vanilla heads/botox heads for the 7 problem NPCs, just re-exported from the SE creation kit. You install this over 1.7.1, so that most of the heads are the base LE versions (since 1.7.1SE doesn't include heads), except for these 7 that are redone in SE. It only includes the default exported facetints, not the edited ones from the main mod. And several people are reporting that having them fixes the crashing. So if I bundle these in 1.7.2, it should sort things out. Can someone SE try this (making sure previous versions are properly removed): Bimbos of Skyrim- SE Patch for 1.7.2 BETA.rar 238.09 MB · 3 downloads And then, try installing this over it to restore the facetints: 1.7.2BETA facetints.rar 1.8 MB · 3 downloads The patch includes SE-converted animations, so it will need to load after the main mod, overwriting the LE ones it uses. I'll try this right now. Which NPCs are in question that you want me to test? Edit #1: Just tried to teleport into the house outside Windhelm that the guy moved into, CTD. Edited November 9, 2023 by NotRGBJackal
NotRGBJackal Posted November 9, 2023 Posted November 9, 2023 9 minutes ago, HMM265GS said: FNIS Errors. All characters still T-posing. Currently running `SE Patch 1.7.2 BETA`, `Bimbos of Skyrim 1.7.1 beta2`, and `No Static Bimbo Morphs`. Load order: Main mod, SE Patch, Morphs >>Warning: \character\behaviors\FNIS_BimbosOfSkyrim_Behavior.hkx not Skyrim SE compatible<< Reading BimbosOfSkyrim>>Warning: \character\animations\BimbosOfSkyrim\BoSBimboBoobWiggle216.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSBimboEager120.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSBimboFingerSelf371.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSBimboHappy231.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSBimboPetulant161.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDanceBounce348.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDanceCheer462.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDanceGroove373.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDanceHandsOnHips200.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BoSDancePoint28.hkx not Skyrim SE compatible<< >>Warning: \character\animations\BimbosOfSkyrim\BosDanceSeductiveSI.hkx not Skyrim SE compatible<< I just updated my thing to 1.7.2 and I don't have those errors. It probably has to do with the Static Bimbo Morphs, or maybe you aren't using the 1.7.1 SE patch underneath the 1.7.2
jib_buttkiss Posted November 9, 2023 Author Posted November 9, 2023 (edited) 50 minutes ago, ebbluminous said: For SE on the bimbo body MCM page: Hips still needs the SE Inv markup Pushup does not need SE INV - Set it to positive and it did push up Whoops. Thanks. 41 minutes ago, Balgin said: Don't worry. I worked it out. I'd forgot that corruption is frozen during Lyvellia's quest. Ah! Oh, good, I was worried for a minute there... I'd better add a log message for when the corruption is blocked like that. Just as a note though, any gloves will block the corruption from Childish Games 3- it seemed more sensible than not. 34 minutes ago, NotRGBJackal said: I'll try this right now. Which NPCs are in question that you want me to test? Edit #1: Just tried to teleport into the house outside Windhelm that the guy moved into, CTD. Ugh. Was that with the facetints or without? What about if you manually replace the facemorphs with the ones from random_user's post? Edited November 9, 2023 by jib_buttkiss
NotRGBJackal Posted November 9, 2023 Posted November 9, 2023 6 minutes ago, jib_buttkiss said: Ugh. Was that with the facetints or without? What about if you manually replace the facemorphs with the ones from random_user's post? That was with those 1.7.2 files you dropped a few posts ago. I'm taking them out and using random_user's now. Also I just tried to enter whiterun and CTDed (hence me posting quickly) after a few seconds. NetScriptFramework says a possible cause is "FemaleHeadNord". So I'd guess that whatever you posted early is a no go. Anyway, brb testing the other thing.
Greatperson11 Posted November 9, 2023 Posted November 9, 2023 I have a question on corruption gained while wearing slutty clothes. Is there supposed to be a message appearing in the top left when corruption increases, like other bimbo thoughts and such? I only ask because I see the corruption increase when I'm in the console, but I don't see a pink font message or anything appear on screen to tell me, like many of the other thoughts.
Duraludon Posted November 9, 2023 Posted November 9, 2023 “>Come up with a new "simpler" name for herself (these are custom-defined for lots of NPCs in the bimboNames.json file. If your NPC isn't in that file, you can easily add her. If you don't she'll pull a name at random from bimboNamesRandom.json instead).” Which NPC names have been changed?
jib_buttkiss Posted November 9, 2023 Author Posted November 9, 2023 21 minutes ago, NotRGBJackal said: That was with those 1.7.2 files you dropped a few posts ago. I'm taking them out and using random_user's now. Also I just tried to enter whiterun and CTDed (hence me posting quickly) after a few seconds. NetScriptFramework says a possible cause is "FemaleHeadNord". So I'd guess that whatever you posted early is a no go. Anyway, brb testing the other thing. Yeah, something in a few of the NPCs headmorphs is causing crashes. Random_user posted some that are apparently working, but it seems that as soon as I post them it crashes again... 10 minutes ago, Greatperson11 said: I have a question on corruption gained while wearing slutty clothes. Is there supposed to be a message appearing in the top left when corruption increases, like other bimbo thoughts and such? I only ask because I see the corruption increase when I'm in the console, but I don't see a pink font message or anything appear on screen to tell me, like many of the other thoughts. Currently there's no notification for clothes corruption. Good point on it being a bit silent, I should add a notification. 3 minutes ago, 862747320 said: “>Come up with a new "simpler" name for herself (these are custom-defined for lots of NPCs in the bimboNames.json file. If your NPC isn't in that file, you can easily add her. If you don't she'll pull a name at random from bimboNamesRandom.json instead).” Which NPC names have been changed? Check out the .json and see (Data>SKSE>Plugins>BimbosOfSkyrim>bimboNames.json). I added basically every female NPC in the base game that I thought was good bimbofication bait. Anyone listed there gets a custom name, anyone not listed gets a random name (from bimboNamesRandom.json). If you can edit the .json without messing up the formatting, you can add (or remove) any NPC you like.
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