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Commonwealth Slavers


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Posted
8 minutes ago, Beerbatty said:

Hey JB
To save your sanity, and if accepting suggestions (incl. if you want any pictures that aernt graphic or non-nsfw), what works best? Private or here?
 

I've resumed this mod again, but I've made decisions. I am no longer accepting suggestions because version 2 will be the final one. I'll keep fixing things of course, but I won't do more quests than I already have because it's all so sad and depressing that it ends up rubbing off on me.

 

I canceled a lot of my ideas because I definitely feel like I can't with this mod anymore. It was fun and wild, but it doesn't amuse me like before. I'm going to close the story with everything I have available (fixes, amputation, tentacles, new quests, the true ending). That's my only motivation right now: I don't want to leave this mod with that hastily done ending.

 

And all the discarded ideas will go to another new project that I will deepen in the future. This new project will be in a similar style to Nuka Ride. I mean, nothing serious or depressing. I already learned my lesson. Farm work will go there. Working as a maid for the Cabots will go there. And many other ideas that I have to develop first to see if they are viable ideas. 

 

So if you want to share your idea, feel free to share it here.

 

 

 

Posted

I'm excited to see what you have in store for the finale of this mod.

Kind of sad that you don't want to continue something depressing like this but understandable.

Posted
3 hours ago, JB. said:

I've resumed this mod again, but I've made decisions. I am no longer accepting suggestions because version 2 will be the final one. I'll keep fixing things of course, but I won't do more quests than I already have because it's all so sad and depressing that it ends up rubbing off on me.

 

I canceled a lot of my ideas because I definitely feel like I can't with this mod anymore. It was fun and wild, but it doesn't amuse me like before. I'm going to close the story with everything I have available (fixes, amputation, tentacles, new quests, the true ending). That's my only motivation right now: I don't want to leave this mod with that hastily done ending.

 

And all the discarded ideas will go to another new project that I will deepen in the future. This new project will be in a similar style to Nuka Ride. I mean, nothing serious or depressing. I already learned my lesson. Farm work will go there. Working as a maid for the Cabots will go there. And many other ideas that I have to develop first to see if they are viable ideas. 

 

So if you want to share your idea, feel free to share it here.

 

 

 

Can't wait to see what you cook up next. This mod was fun for me. But I get it. It becomes too much. What I would love to see tho is a bit of a more satisfying way to destroy that whore house. Just pressing that button inside was not satisfying enough for me. I wan't to see em burn lol. Anyway just some ramblings

Posted (edited)

 I have added some suggestions from the forum. I wrote down the suggestions but I didn't write down WHO suggested it. ?‍♂️

 

Spoiler

rebellious slaves cannot wear any type of clothing, not even those that are usually allowed.  An orientation greater than 10 kicks this event.

 

1521221780_Capturadepantalla2023-05-3022_54_06.png.dd6591b96af8cfaa739c4af16ef10b66.png

 

 

Spoiler

Random holds in the Whore House.

 

Note that I can't do normal dialogue with this type of scene. The game is designed for characters to talk face to face, not when doing these types of idles. Any attempt to make it different causes CTD, so I resort to message boxes.

 

 

Spoiler

 

 

 

 

 

Spoiler

The porn studio

 

 

1517765876_Capturadepantalla2023-06-0100_19_07.png.afd9ac24f72df355ac593ae13188c847.png

 

 

 

Edited by JB.
Posted
1 hour ago, JB. said:

 I have added some suggestions from the forum. I wrote down the suggestions but I didn't write down WHO suggested it. ?‍♂️

 

  Reveal hidden contents

rebellious slaves cannot wear any type of clothing, not even those that are usually allowed.  An orientation greater than 10 kicks this event.

 

1521221780_Capturadepantalla2023-05-3022_54_06.png.dd6591b96af8cfaa739c4af16ef10b66.png

 

 

  Hide contents

Random holds in the Whore House.

 

Note that I can't do normal dialogue with this type of scene. The game is designed for characters to talk face to face, not when doing these types of idles. Any attempt to make it different causes CTD, so I resort to message boxes.

 

 

 

 

 

 

 

 

 

 

  Reveal hidden contents

The porn studio

 

 

 

 

 

1517765876_Capturadepantalla2023-06-0100_19_07.png.afd9ac24f72df355ac593ae13188c847.png

 

 

 

Is it just me or are the video links broken?

Posted
15 minutes ago, ckworth said:

Is it just me or are the video links broken?

You're right. I have edited it back. 

Posted

JB, is there any overall indication that one of the quests is running with this mod?  A keyword on the player or global variable that could be checked?  Thanks.

Posted

Hey there, I don't really post much on the forums, but been lurking here for Elder scrolls and Fallout mods for almost a decade now. I just want to say that this is probably one of the best quest mods I've played. Dialogue is well written, the scenes are provactive, and most importantly EVERYTHING JUST WORKS! Didn't get stuck a single time, no crashes, no crazy game-breaking bugs, and all the mod compatibility here is awesome. You really took everything into consideration from the setting, to survival mode, to integrating tons of other mods. I don't know how you managed to pull it off, but bravo friend! A fun experience, and a great way to start a new play through. I want to give you the praise you very much deserve for this gem and make sure you know that your hard work and attention to detail isn't going unnoticed. Looking forward to see the final state of your work, but best of luck with your continued development efforts!

 

(I just checked, this is actually my first post in almost ten years since I created my account here, if that says anything as to how highly I think of this mod lol :] )

Posted
1 hour ago, louisthird said:

JB, is there any overall indication that one of the quests is running with this mod?  A keyword on the player or global variable that could be checked?  Thanks.

The global _CS_Enslaved. It is at "1" from the moment the capture starts until the moment the mod ends, which returns it to "0".

 

I use this script to detect it in Nuka Ride.

 

GlobalVariable Property MyGlobal Auto Const


	if ( Game.isPluginInstalled( "Commonwealth Slavers.esp" ) )
  
	int Slavers = (Game.GetFormFromFile(0x01012EA0, "Commonwealth Slavers.esp") as GlobalVariable).getValueInt()
	Quest CS_Quest = Game.GetFormFromFile(0x0000833E, "Commonwealth Slavers.esp") as Quest; Lucky Day Quest	

		If (CS_Quest.IsCompleted()) && Slavers ==0 ;player won Lucky Day, but not longer a slave, means player has ended Commonwealth Slavers
			MyGlobal.SetValue(2)
		ElseIf Slavers ==1 ;players is enslaved
			MyGlobal.SetValue(1)
		Else
			MyGlobal.SetValue(0);player hasnt started Commonwealth Slavers yet
		EndIf
	EndIf
	

 

Posted
1 hour ago, bossawesome said:

Hey there, I don't really post much on the forums, but been lurking here for Elder scrolls and Fallout mods for almost a decade now. I just want to say that this is probably one of the best quest mods I've played. Dialogue is well written, the scenes are provactive, and most importantly EVERYTHING JUST WORKS! Didn't get stuck a single time, no crashes, no crazy game-breaking bugs, and all the mod compatibility here is awesome. You really took everything into consideration from the setting, to survival mode, to integrating tons of other mods. I don't know how you managed to pull it off, but bravo friend! A fun experience, and a great way to start a new play through. I want to give you the praise you very much deserve for this gem and make sure you know that your hard work and attention to detail isn't going unnoticed. Looking forward to see the final state of your work, but best of luck with your continued development efforts!

 

(I just checked, this is actually my first post in almost ten years since I created my account here, if that says anything as to how highly I think of this mod lol :] )

Thank you very much for your kind words. I'm looking forward to having version 2 finished soon. ?

Posted
1 hour ago, JB. said:

Thank you very much for your kind words. I'm looking forward to having version 2 finished soon. ?

???

Do you plan to make a pre-release on patreon like NR?

Posted (edited)

I have an ever-so-slight problem with the mod.

 

I am brought to the whorehouse and put to work.

After it Lindström ordered me to go to sleep.

 

The problem now is that I am stuck on the mattress between the sink and the urinal and I am unable to move.

The character does all the walking, jumping, sprinting and sneaking animations I tell her to but she won't actually move an inch.

Even with TCL it does not work and I'm relatively certain if I COC out of that location either it does not work or I'd die due to the collar.

 

 

/edit the mod is supposed to teleport me a short distance actually towards the bed but for some reason did not.

I "fixed" the issue with a reload after closing Fallout 4.

Edited by JesusKreist
Posted (edited)

Faced with the problem that after the last quest and release all the raiders and shooters became friendly to me. And I had been dreaming so much of a vendetta, you can't even imagine. 

The only thing I would like to know is this a bug or such a feature?



First of all its one of the best NSFW quest mod i even see! If you want to start fundraising for a crypto wallet I would be one of the first to thank you for this work. Huge thanks JB

 

Edited by Charlesonfire
Posted
5 hours ago, Charlesonfire said:

Faced with the problem that after the last quest and release all the raiders and shooters became friendly to me. And I had been dreaming so much of a vendetta, you can't even imagine. 

The only thing I would like to know is this a bug or such a feature?

 

it depends on your choices whether it is a bug or not.

if you got your freedom by completing the quest "The Hero" and had all tattoos and markings from this mod removed by the bot, raiders should be hostile as normal.

if you kept your tattoos and markings added by this mod raiders will be friendly.

 

Posted
2 hours ago, Charlesonfire said:

If you want to start fundraising for a crypto wallet

What?! just get his Patreon, why do you want him to start a crypto wallet?!

Posted
1 hour ago, ckworth said:

What?! just get his Patreon, why do you want him to start a crypto wallet?!

 

Two words: indoctrination and enfranchisement. People who have bought into the cryptocurrency Ponzi scheme are always on the lookout for more dupes who will help them feel like they didn't make a huge financial mistake.

Posted (edited)

Now I can't finish my first shift in the whorehouse.

 

I earned well over 100 caps, fucked all the patrons in the brothel at least once and the quest stage is to talk to lindström because my shift is complete.

 

Thing is I can't.

My Vaultmeat is initiating dialogue but Lindstrom is completely apathetic on his chair.

Even after SetStage _CS_Chores 398 i.e. talking to Lindstrom because the shift is complete does not end the quest.

He basically takes the money, gives me 2 dirty water and 2 slaver jet and that's it.

I can talk to him again for the same. Minus taking the money.

And again.

And again.

Edited by JesusKreist
Posted
16 minutes ago, JesusKreist said:

Now I can't finish my first shift in the whorehouse.

 

I earned well over 100 caps, fucked all the patrons in the brothel at least once and the quest stage is to talk to lindström because my shift is complete.

 

Thing is I can't.

My Vaultmeat is initiating dialogue but Lindstrom is completely apathetic on his chair.

Even after SetStage _CS_Chores 398 i.e. talking to Lindstrom because the shift is complete does not end the quest.

He basically takes the money, gives me 2 dirty water and 2 slaver jet and that's it.

I can talk to him again for the same. Minus taking the money.

And again.

And again.

 

SQV _CS_House

 

Should be at stage 318 - is the stage that starts the first shift in the Whore House. 

 

Lindstrom agrees to talk to you if you are in that stage and have more than 100 caps.

 

So beside mods like Sexual Harassment of Family Planning that could grab Lindstrom and block him from any interaction with my mod, I don't know why he doesn't talk to you.

 

Write: 

 

SetStage _CS_House 320

 

 

 

Posted
21 hours ago, Charlesonfire said:

Faced with the problem that after the last quest and release all the raiders and shooters became friendly to me. And I had been dreaming so much of a vendetta, you can't even imagine. 

The only thing I would like to know is this a bug or such a feature?



First of all its one of the best NSFW quest mod i even see! If you want to start fundraising for a crypto wallet I would be one of the first to thank you for this work. Huge thanks JB

 

Thank you. What you say happens to all of us and it's because the clients of the Whore House don't have a faction, that's why they aren't aggressive. It will be corrected in the next version.

Posted

I'm guessing there is something really fucked up in my mod configuration as Lindstrom at times refuses to talk to me when a quest is finished and he is supposed to give me the next one.

 

I finished the Hooker quest, am back at the whorehouse and after having rested I am tasked to speak to him in order to get the next quest. That is the Scaver quest according to the main quest stage overview.

 

Thing here is akin to the last problem I am able to force the next stage, but Declan refuses to let me out.

In fact he plays the supplies answer when talked to about going out.

 

From what I can tell the timer on my collar is not set and it seems that is acting as a kind of failsafe to not let the slave escape by simply wandering out the front door.

 

On top of that everyone and their pet hamster is repeating the apparently last line lindstrom is supposed to say for giving that quest.

Including me.

 

Spoiler

Unbenannt.png.05c015cd15f512646488c8b85f0bad15.png

 

Posted

First off, I was impressed on some of the mod design. I didn't get too far into in it before I decided to stop. ( I was getting pissed about how my pc was being treated?)

Had some minor pathing issues with gristle. 1st was a tree mod messing with his pathing and later leaving the corvega plant, he was standing to far and my pc couldn't move. had to console reposition my pc close enough to start a conversion and trip to the whore house. When we got there, murphy got on the deck but gristle walked about 10 feet away and I could get him to talk. Had to setstage

 

Nuka ride, ....didn't get to any new content as I bricked my saves. Two things I thought about....the studio scenes would be cooler with 2 or 3 linked animations and a light option for the pink glow. It was a bit intense but I just switched to a new enb and I had sometimes had problems with the old one while indoors.

 

Have you ever thought of doing something lighter?  Maybe with the player infiltrating a faction for a cure/rescue or such? the brotherhood strip club, railroad agent gathing info in the sheets ...and maybe with some good old fashion revenge. I really wanted to walk some of these guys into a super mutant patrol.....

 

Anyway, look forward to your updates or what you happen to do next

 

...if you don't mind, could you tell me where you learned how make your tattoo overlays? Was there a site or did you pick it up on your own?  I've converted a few skyrim overlays but sometimes in game they're dark instead of a lighter color. Obviously, I don't know what I'm doing...

 

 

 

 

 

Posted
On 11/6/2022 at 6:29 PM, JB. said:

This fucking mod took me almost a year to make. Not because it was long to make (well, sort of too...), but because it sometimes required me to rest my head. I had to be in a certain frame of mind to write, program and test a dozen times the same mission, one more fucked up than the other. 

 

 

I have posted three warnings that the mod is not suitable for sensitive people: 
 
In the thread
In the fomod
At the beginning of the mod 

 

 

It's impossible for someone to pass those three filters without knowing what's installed, but by God I sometimes overestimate humanity. 

 

  Hide contents

1300852185_Capturadepantalla2022-11-0417_58_15.png.0fd647e10988badb89852ea6e7321979.png

 

not sure why, but i don't get this notification, or the ability to talk to murphy and starting the quest. also, the bridge of sanctuary seems to have gone, just flickering and other not so fun stuff. any idea what causes this?   

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