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24 minutes ago, gffxsmart said:

I have an issue in The VIP quest.

My game keep crashing after VIP done dialog after pole dance. I dunno how to fix it.

I have insert a crash file.

crash-2024-04-27-14-43-57

That points to a problem with your skeleton. 

 

 

Or use the setstage guide, look for the _CS_VIP quest and write the right setstage to be able to skip that AAF scene. 

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Absolutely loving what I've seen so far of this mod!

 

I have got everything to work, except one small issue.   

 

When AAF runs an animation, things seem to hang up and just stop.   

 

Example-  in the first house, when Murphy has his way with the pc, the animation runs fine.  Then clothes go back on, and everything seems to return to normal.   But nothing happens.  If I try to speak to Murphy or Gristle they just grunt or something.

If I go into console, and set to the next stage, Gristle says we're leaving, and it moves outside, and everything picks up and works fine again.

Until the campfire.   after the AAF scene runs, again, nothing happens, until I set the stage to the next stage.

 

I pretty much figure that something is off , where the AAF is not telling the quest to go to the next stage, that its done.    But I can't for the life of me figure out what.

 

I've reinstalled mods, rearranged them, tried disabling different ones and different combinations, for days now.   I thought maybe I would post my mod list here, and see if anyone sees anything I am missing, or have out of order,  that could cause this.     if so, much appreciated.

 

Spoiler

-overwrite2
+Ultimate AAF Patch
+RZF
+Daily Life Of Hookers
+BP70 Fallout 4 Sex Animations 2.3
+FOLeit
+SavageCabbages Animation Pack
+Release_BadEnd_v
+Atomic Lust
+AAF Vanilla-Kinky-Creatures Sex Animation Themes
+Advanced Animation Framework
+Vioxsis' Strap-On's of Fallout 4
+TortureDevices
+ZaZOut4
+Commonwealth Slavers-Voices
+Slavers
+Commonwealth Slavers
+dccbp
+Captive Tattoos
+lePiercings Fusion Girl
+Vault Girl XDI and VATS Fix
+Vault Girl Interface - Neo's FOMOD Version
+Extended Dialogue Interface
-Overwite422
+Commonwealth Cuts - KS Hairdos - ApachiiSkyHair
+Charming High Heels Fusion Girl BodySlide Conversion (HHS)
+Charming High Heels for Fallout 4
+3rd Person Behavior Fixes
+High Heel Training
+SUP F4SE
+Nora's Secret... Shoe Hunt
+Nora's Secrets Fusion Girl Bodyslides
+Nora's Secrects - A high heels pack for CBBE bodyslide
+High Heel Sounds remake by Axary
+High Heels Sound - Fallout 4 Edition
+Fallout 4 High Heels System
+Looksmenu Player Rotation
+UpToNoGood
+Gender Ratios
+Cough
+Unlimited Survival Mode - F4SE
+Remove Infection
+Classic Holstered Weapons System (CHW)
+Custom Camera
+Milking And Devious Costumes NO WDF fixed esp
+1501125251_Devious_Devices_Fusion_Girl_BodySlide_Conversion_
+Devious Devices
+Kziitd Fetish ToolsetP
+Kziitd Fetish Toolset
+F4z Ro D-oh - Silent Voice
+Absolutely Skimpy Attire - Fusion Girl Bodyslide Files
+Absolutely Skimpy Attire
+Real Handcuffs
+HN66s TRS Outfits - CBBE - SHB - HHS
+HN66s EasyGirl Outfits for CBBE and SHB - Bodyslide
+SexAttributes
+BodyTalk
+FusionGirl
+Address Library for F4SE Plugins
+Buffout 4 NG with PDB support
+ZeX - ZaZ Extended Skeleton
+LooksMenu
+BodySlide and Outfit Studio
+Vivid Fallout - All in One
+Mod Configuration Menu
+Ultra Wide Interface (21x9)
+Unofficial Fallout 4 Patch - UFO4P
*DLC: Automatron
*DLC: Contraptions Workshop
*DLC: Far Harbor
*DLC: Nuka-World
*DLC: Vault-Tec Workshop
*DLC: Wasteland Workshop

 

 

 

and I don't know why the order goes from the bottom to top, I clicked backup in MO2 and thats the way the text file appeared.    On the right side of MO2 it shows correctly, with the DLC's at the top, and starting with priority 0

 

 

 

Edited by Pkatt
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On 4/26/2024 at 12:04 AM, osculim said:

Dude if you don't at least disable things to test then none of us can really help you. Believe me we all had mods we had to remove it is just how it is.

 

really appreciate the advice and understand. 

 

I have uninstalled BLD and it's associated mods, made a clean save and re-attempted to start the final freedom mission with Gristle but still getting the same crash to desktop error. Never changed from male to female or vice versa, only have the basic KS hairmods - don't think they are the cause of the crash. 

 

Any other ideas? Really appreciate the help. I've really enjoyed the mod and I feel like i'm 90-95% done but just missing that final piece of the puzzle. I've played through the entire mod without much issue (except for the PRP issues - which honestly were minimal). 

 

https://pastebin.com/dc14PVET

 

EDIT: 
SOLVED IT!!! it was the Rusty face fix - had to disable several of the streaming options and it now works. 

 

Edited by thehotness
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On 4/26/2024 at 10:29 PM, JB. said:

 

 

@StrawberryMi1k

 

These are the slaves that follow Gristle during The Hooker, yeah, but when the quest is over, their packages are deactivated. Apparently they were bugged in your case. 

 

My suggestion (so you don't have to go back so far in your save)

 

Write in the console: 

 

  • StopQuest _CS_DC
  • StopQuest _CS_DC_Traveler
  • Now open the console and point to a slave, and type “Resurrect”. That will reset her. Do the same with the other two. 
  • They should start to return to the Whore House. 

 

Sorry for the delay on this! I was one of the unfortunate souls that forgot to block updates so I had to rollback my game haha.

 

Onto these tips! So the second Stop quest command doesn't seem to work, instead it says "Item not found for parameter quest, Compiled script not saved!." I then still tried to do the resurrect command and it says "Item not found." I can supply a photo if it helps.

 

And thank you so much for trying to help me!

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Quality mod so far!

Having just one issue. Doing the 'Hooker' quest atm. Walking through the wasteland and geting stuck just at the bridge before diamond city. There seems to be an npc named 'traveler' who stands at the entrance to the bridge waiting. Gristle just stops and doe nothing. My collar seems to not be going off when leaving and I thought maybe it's a nav issue. The teleport cheat doesnt even do anything. Furthermore the npc always walks toards grist and they often glitch and teleport a few feet so I assume it's some scripted event?

Reloaded a few time, far back even to no avail.

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1 hour ago, thehotness said:

 

really appreciate the advice and understand. 

 

I have uninstalled BLD and it's associated mods, made a clean save and re-attempted to start the final freedom mission with Gristle but still getting the same crash to desktop error. Never changed from male to female or vice versa, only have the basic KS hairmods - don't think they are the cause of the crash. 

 

Any other ideas? Really appreciate the help. I've really enjoyed the mod and I feel like i'm 90-95% done but just missing that final piece of the puzzle. I've played through the entire mod without much issue (except for the PRP issues - which honestly were minimal). 

 

https://pastebin.com/dc14PVET

 

EDIT: 
SOLVED IT!!! it was the Rusty face fix - had to disable several of the streaming options and it now works. 

 

Remember you don't always have to completely uninstall. What I meant was if you are running MO2 you can simply just disable the mods one after the other and test that way your place for your mods are not lost. And you can simply enable them again if it was not that specific mod that caused it. I am glad your are sorted tho.

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33 minutes ago, holothewolfie said:

Quality mod so far!

Having just one issue. Doing the 'Hooker' quest atm. Walking through the wasteland and geting stuck just at the bridge before diamond city. There seems to be an npc named 'traveler' who stands at the entrance to the bridge waiting. Gristle just stops and doe nothing. My collar seems to not be going off when leaving and I thought maybe it's a nav issue. The teleport cheat doesnt even do anything. Furthermore the npc always walks toards grist and they often glitch and teleport a few feet so I assume it's some scripted event?

Reloaded a few time, far back even to no avail.

You are correct he is suppose to hire one of the slaves or you for sex. First time I see anyone have an issue with that specific part. Is everyone close together ? Try and make sure all the slaves and you stick to close to gristle before you get there and just test again. It should auto trigger when you get close

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14 minutes ago, osculim said:

You are correct he is suppose to hire one of the slaves or you for sex. First time I see anyone have an issue with that specific part. Is everyone close together ? Try and make sure all the slaves and you stick to close to gristle before you get there and just test again. It should auto trigger when you get close


Correct! Managed to fix it, sorta. Moved all the ESPs to the bottom of the load order and he now asks for one of us. After he has sex with one of us, he now however just stands there and again the quest doesnt progress.

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Hey finally finished the whole quest and most of the content!!! really fun and excellent quest line!! Occasional bugs but managed to get through the whole thing with minimal use of console commands. Actually fun and well written story, ties in well with the actual plot. I liked the descent into depravity.

 

Finished at level 10 and took around 15 hours.  

 

Some notes including spoilers below: 
 

Spoiler

Really appreciated the options to fast travel with Slavers Jet to DC - the first time was a fun and harrowing experience, 2nd time not too bad, 3rd time a slog. So definitely appreciated the option. 

Sometimes the pathing and navigation when transitioning from new areas eg from commonwealth into DC or commonwealth into slavers valley would screw up - normally resolved by reloading. 

Sometimes the navigation / pathing would screw up and the raiders escorting you would suddenly sprint back to the starting point and restart their journey. 

In the end had no issues with BLD, just turn off bleeding and it was fine. 

Rusty face fix would not be uniformly applied to spawned patrons / raider from the mod - needed to individually refresh them with console commands. 

I wished there was somehow more supermutant and bestiality content. Maybe some tie ins to Bad End animations. 
Sometimes the raiders would fight with canes instead of their guns. Would make the fights with the minutemen frustrating! In the part where you go with Jared and the Bomb brothers - Jared doesn't do anything and doesn't end up fighting, he just stood there. 

Enjoyed the escape option with amputation - would have been cool to have a 2nd amputation if there was another escape - would have made it even more harrowing. 

I actually enjoyed the final mission, I'm glad it finally worked for me and had a chance to play it. Tied up many loose ends and was a fitting end. 

I wish we had gone further south and maybe explored further east - i felt most of the missions were around Lexington and Corvega. I understand that it was probably the correct design choice because you wouldn't have wanted it to be too much of a slog if you had to run everywhere bound.  

 

All in all, a really really excellent mod. Thank you so much for your hard work and for everyone who contributed. 

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14 hours ago, JB. said:

That points to a problem with your skeleton. 

 

 

Or use the setstage guide, look for the _CS_VIP quest and write the right setstage to be able to skip that AAF scene. 

I already skip scene

But I already found that some of scene have a similar crashes like this [some of raider, post the pit fight]

SO I need to reinstall skeleton like ZeX,DFS right?

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Is it safe to add ObjectTypeFood [KYWD:00055ECC] to the 2 Slavers Jets to make it compatible with "advanced needs 76" or will that create any problems? Or rather how to add it. if i do i get "you cannot equip that item" when i try to use it.

Edited by street2
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1 hour ago, shpuntik said:

Do you guys have the same bodies for player and npcs? Or use some sort of Unique Player mod, or something that does the same thing?

 

LooksMenu's BodyGen feature for randomizing body shapes, along with Random Overlay Framework for randomizing tattoos/scars and hairstyles, can make every NPC thoroughly unique. Mods like Unique Player tend to be problematic because they need an extra copy of body meshes and textures specific to the player character, and so other mods that use those for things like player clones have to know about it and include special support.

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1 hour ago, packprof said:

Hey JB.  If you don't mind sharing, I'm curious as to how you make the raiders and mutants not aggressive and attacking the player on sight.

Thanks!

I am no coder but I think he just put the player in the raider faction.

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4 hours ago, shpuntik said:

Do you guys have the same bodies for player and npcs? Or use some sort of Unique Player mod, or something that does the same thing?

You could use bodygen like @vaultbait Said but if you are new player I would not recommend you open that can of worms.

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58 minutes ago, osculim said:

You could use bodygen like @vaultbait Said but if you are new player I would not recommend you open that can of worms.

 

I wouldn't personally advocate for any new player to worry about making NPCs and the player look different, more basic aspects of this modding scene are already plenty complicated to work out.

 

But BodyGen is at least a feature already included in LooksMenu, which everyone is likely to already have installed. If they're using BodyTalk and Fusion Girl for their body replacers, then ZeX ZBG (needed to get LooksMenu integration for them) also configures BodyGen by default. Maybe the shapes it chooses aren't preferable for some players, but the next step there is to learn how to customize the sample configuration files that ship with it. Still easier, in my opinion, than getting Unique Player to work with everything, and much more flexible too.

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Ive deactivated most of my mods and still can't get this journey for to DC for the Hookers quest to progress past the random traveller. Is this counted as part of a different quest line as for some reason skipping to parts of the hookers quest with console commands dont seem to work. Otherwise anyone know about a log I can maybe use to see what's going on with the event flags not triggering? 

This npc even seems to be immune to some console commands like teleports, he's haunting my nightmars at this point 🤣

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5 hours ago, mitch22 said:

at the end of the correctional quest im endlessly stuck in the device he puts you in after he tells you to wait and nothing ever happens and i cant leave the device

 

pillory right?

 

if so Medium Sized should approach after a few minutes.  try changing view mode and looking around.

if  you do not see him after a few minutes you can use the MCM to teleport Medium Sized to you.

you have to talk to him to progress and he lets you out of pillory.

 

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Hi, either I'm very dumb or I screwed something up but where exactly do you start this? Once I get out of the vault I don't see anyone until I meet Codsworth in Sanctuary. As far as I can tell I have everything installed correctly as well as all hard requirements. AAF is installed and working and nothing seems to be conflicting.

Hopefully something really simple, but any help would be appreciated!

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26 minutes ago, snackiecake6996 said:

Hi, either I'm very dumb or I screwed something up but where exactly do you start this? Once I get out of the vault I don't see anyone until I meet Codsworth in Sanctuary. As far as I can tell I have everything installed correctly as well as all hard requirements. AAF is installed and working and nothing seems to be conflicting.

Hopefully something really simple, but any help would be appreciated!

 

Make sure you check out all the dead people laying around.   some of them might be injured and need your help...

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I am having a hard time finding the Master "KSHairdos.esp" for the "Slavers - No Bald Slaves Patch.esp". I tried to start a new game with all the Hard Requirements and their required plugins installed, but the loading screen stayed black and never loaded. Is there a current walkthrough on installing the necessary files? Or a mod pack that has all of the mods and their required plugins? 

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37 minutes ago, snackiecake6996 said:

Hopefully something really simple, but any help would be appreciated!

When leaving the vault, turn to the left and Murphy will be sitting next to the vault switch pod.

IF he's not there, the mod didn't load.

Also, with JB's mods, you REALLY need to slow down and pay attention to the little details. Other wise, you miss a lot of things and/or end up having issues from blindly blowing through as fast as you can.

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