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Commonwealth Slavers


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Posted
1 hour ago, Just_A_Weirdo said:

For some odd reason, after completing the quest where you need to sell daddy-o, my game is just crashing. Everyhing before that was working just fine.

https://pastebin.com/6fqcWs5v.

At first, game crashed after PC was given a task from Lindstrom to talk to Gristle if i remember it correctly.

After a few more attempts, the game crashes right after i leave a bed or try to punch something.

The log points to the skeleton. I use Zex Skeleton. But yeah, that's all I can get out of that log. 

Posted (edited)

 

On 4/27/2024 at 8:27 PM, Pkatt said:

 

and I don't know why the order goes from the bottom to top, I clicked backup in MO2 and thats the way the text file appeared.    On the right side of MO2 it shows correctly, with the DLC's at the top, and starting with priority 0

 

 

 

Indeed, the problem is that AAF is not listening to your OnSceneEnd events. So far I have only found one conflict between AAF and Sim Settlements 2, but you don't have that one. 

 

Unfortunately I don't know about MO2 so I don't know if your order is correct. If that's backwards, then everything looks good. 

 

My recommendation is to remove AAF and reinstall the latest version. Also reinstall my mod but with the source code included this time. 

Edited by JB.
Posted

Hey ! is it normal that all male characters are in their underwear ? am i missing a mod perhaps ? thanks in advance if you reply !

Posted
12 minutes ago, azpluc said:

Hey ! is it normal that all male characters are in their underwear ? am i missing a mod perhaps ? thanks in advance if you reply !

 

It's usually a sign that either...

  1. you didn't install a male body replacer
  2. you didn't install the textures for your male body replacer
  3. you didn't build a nude body in BodySlide for your male body replacer
Posted
33 minutes ago, vaultbait said:

 

It's usually a sign that either...

  1. you didn't install a male body replacer
  2. you didn't install the textures for your male body replacer
  3. you didn't build a nude body in BodySlide for your male body replacer

uhm im a bit of a dumbass so i'm gonna need a link or a name for a male body replacer

Posted (edited)
22 minutes ago, azpluc said:

uhm im a bit of a dumbass so i'm gonna need a link or a name for a male body replacer

You need to do this. EDIT: Someone more knowledgeable than me might have more to say on this, but I would stop at step 28 and then install what's necessary for Commonwealth Slavers. I think people cause themselves a lot of grief by installing a bunch of slavery/prostitution/rape mods all together and then they start stepping on each other.

Edited by branmakmuffin
Posted
1 hour ago, JB. said:

The log points to the skeleton. I use Zex Skeleton. But yeah, that's all I can get out of that log. 

I see. But i`m using ZeX too with FG and BT3. And before that i didnt had any problems with skeleton whatsoever. Weird huh. I guess i will search somewhere else.

I hope i can complete this quest. Top tier of LL F4 content

Posted
20 minutes ago, Just_A_Weirdo said:

I see. But i`m using ZeX too with FG and BT3. And before that i didnt had any problems with skeleton whatsoever. Weird huh. I guess i will search somewhere else.

I hope i can complete this quest. Top tier of LL F4 content

Could you install "FO4 Amputator 0.8" and its 2/3 requirements? I remember that one of the Amputator requirements had like a file for Zex Skeleton. I don't understand much about it, but that file fixes a visual bug in the skeleton when running Amputator. 

 

You can disable the amputation events in the commonwealth Slavers MCM, it's just to have those files there. It's worth a try.

Posted
Just now, holothewolfie said:

Is there a way to adjust the septim piercings, for some reason they're wildyly out of place and floating in front of my face.

Can I see a picture? 🤔

Posted (edited)

No problem! Here

EDIT: I do have the realistic face proportions, I dont think it changes them that wildly. If it is the case, just wanted to know if there was a way to manually tweak the positions.


 

ScreenShot1.png

Edited by holothewolfie
Posted (edited)
8 minutes ago, holothewolfie said:

No problem! Here

 

 

In that case the best thing to do is to download this file. You'll find the "nosering" inside DATA/Meshes/Slavers/Accesories

 

Open it with Outfit Studio and choose the “Move” tool. Adjust it as you see fit, patiently.

 

Nosering.7z

 

Save it in 

 

DATA/Meshes/Slavers/Accesories/nosering.nif

 

(if you don't find one of these folders, create them)

 

 

Edited by JB.
Posted
1 minute ago, JB. said:

 

In that case the best thing to do is to download this file. You'll find the "nosering" inside DATA/Meshes/Slavers/Accesories

 

Open it with Outfit Studio and choose the “Move” tool. 

 

Nosering.7z 17.27 kB · 0 downloads

 

Save it in 

 

DATA/Meshes/Slavers/Accesories/nosering.nif

 

(if you don't find one of these folders, create them)

 

 



Thanks a tonne, You're a legend! Aside from F4's general buggyness, Hella enjoying this mod. The writing is actually more engaging than any of the vanilla questlines!

Posted (edited)

For the third time now, my game has crashed upon getting to the point in the quest "The Scientist" where you are attacked on the way back to Dr. Duff. I've managed to repair it twice now, but no matter what, this instance always crashes my game. Here is the crash log.

https://pastebin.com/ZccywZXf

Edit: Crash Log Auto Scanner is saying the following:


# LIST OF DETECTED (NAMED) RECORDS #
- Full Name: "Slavers Valley" | 5
- Name: "000029EC_2AEB2D4D_OC" | 1
- Name: "skeleton.nif" | 1
- char*) "etDressing/IceMachine/IceMachine01_d.dds" | 1

 

I further realized I was running the "Slavers Valley Patch 1.8.7z" and disabling it seems to have fixed the crash. Not sure why I had this installed nor what exactly this patch is intended to do, however playing without it seems to have solved my issue (for anyone else in the same boat).

Edited by geegeemayte
Posted
9 hours ago, Mr Zombie Brain said:

happened to me did some troubleshooting disabled these two mods and CS worked 

 

"Latex Collar Curse"

"SkimpyArmorKeywordResource"

 

tbf im not sure if these two mods were specifically the cause or it was just some different reason didn't do full on troubleshooting session was pretty late for me but if u have any of these and they enabled disable them and test to confirm 

thanks for the help, but i don't have those two mods you mentioned.

Posted
6 hours ago, JB. said:

 

Indeed, the problem is that AAF is not listening to your OnSceneEnd events. So far I have only found one conflict between AAF and Sim Settlements 2, but you don't have that one. 

 

Unfortunately I don't know about MO2 so I don't know if your order is correct. If that's backwards, then everything looks good. 

 

My recommendation is to remove AAF and reinstall the latest version. Also reinstall my mod but with the source code included this time. 

 

Thank you for the insights and suggestions.

 

I reinstalled your mod with source code, and AAF from their discord, but still having the same problem.   I also did more switching around and disabling various mods.

 

I will keep working with it, and let you know if I figure out what is causing it.

 

 

Posted (edited)
5 hours ago, holothewolfie said:

Heard it was possible to flee? Anyone able to drop a few spoilers where that's possible? I'm terrible as notcing thigns and dont wanna miss out on any side quests.

 

there are at least 3 chances to "flee".  any of those will lead to a single time quest (The Runaway Slave).

during one of the times you can flee (this occurs near the end of a regular quest) you will get a pop-up that gives you a choice

run away (flee) or go back to Whore House.

 

i do not remember offhand if this occurs during part 1 or part 2 of main questline.

 

the end of part one of main questline is when you can start asking Lindstrom what to do.  you will be able to do repeatable quests or

ask Lindstrom "is there something new to do".  the new stuff is the part 2 of the main questline.  iirc "The Weapon" is the first of the

new quests (part 2).

 

Edited by valcon767
Posted
7 hours ago, holothewolfie said:

Heard it was possible to flee? Anyone able to drop a few spoilers where that's possible? I'm terrible as notcing thigns and dont wanna miss out on any side quests.

It is impossible to miss the scene where you can run away. There is a big fat message on the screen when you can

Posted
15 hours ago, holothewolfie said:

Heard it was possible to flee? Anyone able to drop a few spoilers where that's possible? I'm terrible as notcing thigns and dont wanna miss out on any side quests.

Not sure "fleeing" counts as a mere "side quest." And it's hard to miss the opportunity.

Posted

Had this mod working but had to make a new modpack due to some conflictions on areas but now I'm getting a crash in the Whore house when doing your first 5 clients it crashes on the 5 after saying  get on your knees then crashes i assume it leads to an oral scene but i don't know the cause or how to fix tried to dig up and answer on here but no luck.  help would be  much apricated. 

Posted
20 hours ago, aspirine2 said:

thanks for the help, but i don't have those two mods you mentioned.

Running into the same problem with Murphy bugging out out and repeating the same line at the start. Disabled nearly every mod besides this one and its requirements and it was still doing it. Hopefully someone comes up with something.

 

Posted

This is a new issue and not related to the mod per se, however there maybe someone who knows the solution.  Once I down load the mod and start to extract to MO2 I get the error message it failed to extract, this also happened to Problems of Survivor but it was suggested it may be due to it being a rar file, however this is a 7zip and a file I have down loaded with each update, but now is an issue.  Anyone else out there had this problem?

Posted
14 minutes ago, Umbopo65 said:

This is a new issue and not related to the mod per se, however there maybe someone who knows the solution.  Once I down load the mod and start to extract to MO2 I get the error message it failed to extract, this also happened to Problems of Survivor but it was suggested it may be due to it being a rar file, however this is a 7zip and a file I have down loaded with each update, but now is an issue.  Anyone else out there had this problem?

Redownload the file. Probably just got corrupted during download. MO2 will extract both RAR and 7zip files just fine. 

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