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Commonwealth Slavers


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Posted
31 minutes ago, leesjig said:

JB so what is the best way to take the girl that made it through commonwealth slavers straight into nuka ride mod.  I mean she's horny as f--k, she wants to be a porn star...!  So I tell gristle I want to be free, he takes me over to 111 and even mentions being a porn star in nuka world, but the duke eyebot is frozen not talking just floating there.  Not seeing a way to start nuka ride with her...

It must have been jammed / busted. You can select it and type Resurrect. You can travel far away and wait a couple of hours, and see if Duke approaches you. Or you can simply kill him and pick up the pamphlet he has in his inventory.

Posted (edited)
2 hours ago, StrawberryMi1k said:

Having a problem a bit further into the story that I am in need of assistance with.

 

1. When the minutemen nabbed me Gristle and Murphy had their dialogue with them before the two began attacking the slaves. I had to talk to Gristle but he was so distracted by them that he wouldn't speak to me. I countered this with teleporting him to me away from the slaves, which caused them to follow after him, and it worked but it leads me to my next problem.

 

2. The next quest with the scientist where she has you strapped down for a monster teehehe. We needed gristle to guide us there which he did but the slaves came with him and he immediately begins attacking them and gets distracted. After sometime I was able to talk to him so that I could get strapped down but then he goes back to attacking them. When the monster shows up its bugged and is just staring at me and I'm not sure if it has to do with Gristle going off on the other three slaves.

Which slaves are we talking about? There are not supposed to be slaves following anyone. It's just you, Gristle, Murphy and the Minutemen. 

 

I'm sure they're the cause of the quests progressing in fits and starts. 

 

You have to load at a point where that doesn't happen. It looks like a bug that won't leave you alone. 

 

Besides, the slaves should not have to be attacked by Gristle. It has to be interference from another mod. 

Edited by JB.
Posted (edited)
1 hour ago, JB. said:

Which slaves are we talking about? There are not supposed to be slaves following anyone. It's just you, Gristle, Murphy and the Minutemen. 

 

I'm sure they're the cause of the quests progressing in fits and starts. 

 

You have to load at a point where that doesn't happen. It looks like a bug that won't leave you alone. 

 

Besides, the slaves should not have to be attacked by Gristle. It has to be interference from another mod. 

Thank you for the reply!

 

It's just three random female slaves, like the ones from the whore house that accompany you and Gristle to Diamond City for whoring around. Unless they weren't supposed to accompany us during that trip because then that would be the first time the bug initiated.

 

I have reloaded to numerous points in the game and when I reach that part then the bug is present. I have tried going through the mods but I'm not quite sure which could be interfering because other than this and its requirements (and the requirements of the requirements haha) I only have preset mods for face, building mods for settlements, and clothing, such relating to those that have never interfered beforehand.

 

And I must add that this mod has been working splendidly until now! I have been enjoying thoroughly. I'm just not quite sure where to start in point of weeding out the bug so I would love some tips!

 

Edited by StrawberryMi1k
Complimenting mod
Posted (edited)

 

 

@StrawberryMi1k

 

These are the slaves that follow Gristle during The Hooker, yeah, but when the quest is over, their packages are deactivated. Apparently they were bugged in your case. 

 

My suggestion (so you don't have to go back so far in your save)

 

Write in the console: 

 

  • StopQuest _CS_DC
  • StopQuest _CS_DC_Traveler
  • Now open the console and point to a slave, and type “Resurrect”. That will reset her. Do the same with the other two. 
  • They should start to return to the Whore House. 

 

Edited by JB.
Posted
2 hours ago, leesjig said:

JB so what is the best way to take the girl that made it through commonwealth slavers straight into nuka ride mod.  I mean she's horny as f--k, she wants to be a porn star...!  So I tell gristle I want to be free, he takes me over to 111 and even mentions being a porn star in nuka world, but the duke eyebot is frozen not talking just floating there.  Not seeing a way to start nuka ride with her...

I usually don't check Nuka Ride plugin until you're done with the last CS scene, if you start there then duke would be alive to talk to you. If it doesn't talk to you, you can try reload, or you could console command kill it then revive it and see if that works. 

Posted
1 hour ago, JB. said:
  • Check your load order. Slavers must load last, except for its patches, which must be loaded after Slavers. ✔️
  • Make sure Sex Attributes is installed. ✔️
  • Make sure Nuka Ride is not installed. 
  • No Sim Settlements 2 or other memory sucking mods. ✔️
  • Reinstall the mod and choose to install the source code. 
  • Install “SKK Fast Start” and start a new game. Test it again. 
  • Don't use the saves where the game couldn't kick the scripts. Those are already screwed up. Use SKK Fast Start to start fast again. 

Thank you. It turns out Nuka Ride was the issue.

I read in the mod description that there is an option to flee to the Nuka Ride quest from the slavers. If this integration is still possible, when should I re-enable nuka ride to get this outcome?

Posted
2 minutes ago, yyes09275 said:

Thank you. It turns out Nuka Ride was the issue.

I read in the mod description that there is an option to flee to the Nuka Ride quest from the slavers. If this integration is still possible, when should I re-enable nuka ride to get this outcome?

I must say that I'm not entirely sure why Nuka Ride prevents Slavers from starting. I haven't checked it thoroughly yet, but will do so in the future. But, yes, I would install Nuka Ride later, see that Slavers is still running fine, before proceeding with both mods. 

 

I suspect it's a problem in the game startup, so midsave shouldn't have a problem. But I can't tell you for sure.

 

Anyway compatibility with both mods is very minimal, and if you like roleplaying, you'll find that they're not very compatible. 

 

Slavers forces a vengeful character. 


Nuka Ride forces the character to become a diva-like bimbo.


 

Posted

New crap update = F4SE is broken. My game automatically updated through Vortex so now I can't even play Fallout 4. I hate Bethesda with a passion.

Posted (edited)
9 minutes ago, Neppy said:

New crap update = F4SE is broken. My game automatically updated through Vortex so now I can't even play Fallout 4. I hate Bethesda with a passion.

 

 

You have to set F4SE as the default startup in Vortex. And in Steam you have to set that the game should update only when you start it. 

 

I survived this monumental disaster of an update. But I have seen in Nexus guides to revert to the previous version.

 

image.png.d8037aea6534436d9594e7ea3198f3a3.png

Edited by JB.
Posted
8 hours ago, leesjig said:

JB so what is the best way to take the girl that made it through commonwealth slavers straight into nuka ride mod. 

 

6 hours ago, yyes09275 said:

I read in the mod description that there is an option to flee to the Nuka Ride quest from the slavers. If this integration is still possible, when should I re-enable nuka ride to get this outcome?

 

best option i have (personally) found to go from CS to NR (disregarding mental gymnastics needed for roleplay elements) is to:

1 - Install/activate CS

2 - play CS until you have earned you freedom

3 - go into Vault 111 and make a hard save (use console "savegame CSFinished" or something so you know where you are in your playthrough)

4 - exit game

5 - install/activate NR

6 - load savegame made in step 3

7 - adjust NR MCM

8 - exit vault and talk to Duke (and enjoy NR)

 

what you get extra in NR (vanilla route) is some extra/changed minor dialogues (does not affect gameplay).

 

Posted
3 hours ago, Neppy said:

New crap update = F4SE is broken. My game automatically updated through Vortex so now I can't even play Fallout 4. I hate Bethesda with a passion.

Very easy to revert. there is a guide on nexus. Mine updated while I was sleeping. To revert you basically need to download the old files from steam depot. But to be honest those file packs are mixed so you basically have to download all the main files again while you basically only need the main files in the main FO4 folder. So what I would suggest is if you have a friend or someone still on the old version grab a copy of their main files do not bother with the data folder and replace yours with theirs. Then all you have to do is delete everything that is called CC in the data folder. Of course then you need to block it.

Posted

It's good to know I can revert to the previous version but I have other things to do and can't be bothered to do it right now. I'll just wait for the F4SE update to release.

Posted
23 hours ago, izzyknows said:

How did it update if you didn't use the vanilla launcher. Steam looks for it and triggers the update. Launching through F4SE causes Steam to never trigger an update.

And I've launch the game a dozen times or so times since the update.. no issues.

But, I use Nexus Mod Manager and don't use it to launch the game. Just a simple F4SE shortcut.

because I didn't reset my "update" preference back when I rebuilt my entire load out.   I forgot to set it back to "update only when launched".    IN any event, rolled it back using the links you provided, but won't get to test it until my extended family leaves for the weekend. 

Posted
10 hours ago, JB. said:

I must say that I'm not entirely sure why Nuka Ride prevents Slavers from starting. I haven't checked it thoroughly yet, but will do so in the future. But, yes, I would install Nuka Ride later, see that Slavers is still running fine, before proceeding with both mods. 

 

I suspect it's a problem in the game startup, so midsave shouldn't have a problem. But I can't tell you for sure.

 

Anyway compatibility with both mods is very minimal, and if you like roleplaying, you'll find that they're not very compatible. 

 

Slavers forces a vengeful character. 


Nuka Ride forces the character to become a diva-like bimbo.


 

 

I don't get that either tbh since other than my first charater after doing a re-install (hadn't played fallout 4 for like 2 years) i've made like 3/4 new ones with both CS and NR activated and CS has started fine, about the only thing i've done (which isnt really relevant to game start) is once i've finished the CS content is flip the load order so NR starts to load after CS when i'm done with CS

 

@yyes09275 were you doing the NR 6.6 virgin start which requires Start Me Up Redux

 

Rather than the Nora route with SKK Fast Start?

Posted
24 minutes ago, gffxsmart said:

I have an issue in The VIP quest.

My game keep crashing after VIP done dialog after pole dance. I dunno how to fix it.

I have insert a crash file.

crash-2024-04-27-14-43-57

That points to a problem with your skeleton. 

 

 

Or use the setstage guide, look for the _CS_VIP quest and write the right setstage to be able to skip that AAF scene. 

Posted (edited)

Absolutely loving what I've seen so far of this mod!

 

I have got everything to work, except one small issue.   

 

When AAF runs an animation, things seem to hang up and just stop.   

 

Example-  in the first house, when Murphy has his way with the pc, the animation runs fine.  Then clothes go back on, and everything seems to return to normal.   But nothing happens.  If I try to speak to Murphy or Gristle they just grunt or something.

If I go into console, and set to the next stage, Gristle says we're leaving, and it moves outside, and everything picks up and works fine again.

Until the campfire.   after the AAF scene runs, again, nothing happens, until I set the stage to the next stage.

 

I pretty much figure that something is off , where the AAF is not telling the quest to go to the next stage, that its done.    But I can't for the life of me figure out what.

 

I've reinstalled mods, rearranged them, tried disabling different ones and different combinations, for days now.   I thought maybe I would post my mod list here, and see if anyone sees anything I am missing, or have out of order,  that could cause this.     if so, much appreciated.

 

Spoiler

-overwrite2
+Ultimate AAF Patch
+RZF
+Daily Life Of Hookers
+BP70 Fallout 4 Sex Animations 2.3
+FOLeit
+SavageCabbages Animation Pack
+Release_BadEnd_v
+Atomic Lust
+AAF Vanilla-Kinky-Creatures Sex Animation Themes
+Advanced Animation Framework
+Vioxsis' Strap-On's of Fallout 4
+TortureDevices
+ZaZOut4
+Commonwealth Slavers-Voices
+Slavers
+Commonwealth Slavers
+dccbp
+Captive Tattoos
+lePiercings Fusion Girl
+Vault Girl XDI and VATS Fix
+Vault Girl Interface - Neo's FOMOD Version
+Extended Dialogue Interface
-Overwite422
+Commonwealth Cuts - KS Hairdos - ApachiiSkyHair
+Charming High Heels Fusion Girl BodySlide Conversion (HHS)
+Charming High Heels for Fallout 4
+3rd Person Behavior Fixes
+High Heel Training
+SUP F4SE
+Nora's Secret... Shoe Hunt
+Nora's Secrets Fusion Girl Bodyslides
+Nora's Secrects - A high heels pack for CBBE bodyslide
+High Heel Sounds remake by Axary
+High Heels Sound - Fallout 4 Edition
+Fallout 4 High Heels System
+Looksmenu Player Rotation
+UpToNoGood
+Gender Ratios
+Cough
+Unlimited Survival Mode - F4SE
+Remove Infection
+Classic Holstered Weapons System (CHW)
+Custom Camera
+Milking And Devious Costumes NO WDF fixed esp
+1501125251_Devious_Devices_Fusion_Girl_BodySlide_Conversion_
+Devious Devices
+Kziitd Fetish ToolsetP
+Kziitd Fetish Toolset
+F4z Ro D-oh - Silent Voice
+Absolutely Skimpy Attire - Fusion Girl Bodyslide Files
+Absolutely Skimpy Attire
+Real Handcuffs
+HN66s TRS Outfits - CBBE - SHB - HHS
+HN66s EasyGirl Outfits for CBBE and SHB - Bodyslide
+SexAttributes
+BodyTalk
+FusionGirl
+Address Library for F4SE Plugins
+Buffout 4 NG with PDB support
+ZeX - ZaZ Extended Skeleton
+LooksMenu
+BodySlide and Outfit Studio
+Vivid Fallout - All in One
+Mod Configuration Menu
+Ultra Wide Interface (21x9)
+Unofficial Fallout 4 Patch - UFO4P
*DLC: Automatron
*DLC: Contraptions Workshop
*DLC: Far Harbor
*DLC: Nuka-World
*DLC: Vault-Tec Workshop
*DLC: Wasteland Workshop

 

 

 

and I don't know why the order goes from the bottom to top, I clicked backup in MO2 and thats the way the text file appeared.    On the right side of MO2 it shows correctly, with the DLC's at the top, and starting with priority 0

 

 

 

Edited by Pkatt
Posted (edited)
On 4/26/2024 at 12:04 AM, osculim said:

Dude if you don't at least disable things to test then none of us can really help you. Believe me we all had mods we had to remove it is just how it is.

 

really appreciate the advice and understand. 

 

I have uninstalled BLD and it's associated mods, made a clean save and re-attempted to start the final freedom mission with Gristle but still getting the same crash to desktop error. Never changed from male to female or vice versa, only have the basic KS hairmods - don't think they are the cause of the crash. 

 

Any other ideas? Really appreciate the help. I've really enjoyed the mod and I feel like i'm 90-95% done but just missing that final piece of the puzzle. I've played through the entire mod without much issue (except for the PRP issues - which honestly were minimal). 

 

https://pastebin.com/dc14PVET

 

EDIT: 
SOLVED IT!!! it was the Rusty face fix - had to disable several of the streaming options and it now works. 

 

Edited by thehotness
Posted
On 4/26/2024 at 10:29 PM, JB. said:

 

 

@StrawberryMi1k

 

These are the slaves that follow Gristle during The Hooker, yeah, but when the quest is over, their packages are deactivated. Apparently they were bugged in your case. 

 

My suggestion (so you don't have to go back so far in your save)

 

Write in the console: 

 

  • StopQuest _CS_DC
  • StopQuest _CS_DC_Traveler
  • Now open the console and point to a slave, and type “Resurrect”. That will reset her. Do the same with the other two. 
  • They should start to return to the Whore House. 

 

Sorry for the delay on this! I was one of the unfortunate souls that forgot to block updates so I had to rollback my game haha.

 

Onto these tips! So the second Stop quest command doesn't seem to work, instead it says "Item not found for parameter quest, Compiled script not saved!." I then still tried to do the resurrect command and it says "Item not found." I can supply a photo if it helps.

 

And thank you so much for trying to help me!

Posted

Quality mod so far!

Having just one issue. Doing the 'Hooker' quest atm. Walking through the wasteland and geting stuck just at the bridge before diamond city. There seems to be an npc named 'traveler' who stands at the entrance to the bridge waiting. Gristle just stops and doe nothing. My collar seems to not be going off when leaving and I thought maybe it's a nav issue. The teleport cheat doesnt even do anything. Furthermore the npc always walks toards grist and they often glitch and teleport a few feet so I assume it's some scripted event?

Reloaded a few time, far back even to no avail.

Posted
1 hour ago, thehotness said:

 

really appreciate the advice and understand. 

 

I have uninstalled BLD and it's associated mods, made a clean save and re-attempted to start the final freedom mission with Gristle but still getting the same crash to desktop error. Never changed from male to female or vice versa, only have the basic KS hairmods - don't think they are the cause of the crash. 

 

Any other ideas? Really appreciate the help. I've really enjoyed the mod and I feel like i'm 90-95% done but just missing that final piece of the puzzle. I've played through the entire mod without much issue (except for the PRP issues - which honestly were minimal). 

 

https://pastebin.com/dc14PVET

 

EDIT: 
SOLVED IT!!! it was the Rusty face fix - had to disable several of the streaming options and it now works. 

 

Remember you don't always have to completely uninstall. What I meant was if you are running MO2 you can simply just disable the mods one after the other and test that way your place for your mods are not lost. And you can simply enable them again if it was not that specific mod that caused it. I am glad your are sorted tho.

Posted
33 minutes ago, holothewolfie said:

Quality mod so far!

Having just one issue. Doing the 'Hooker' quest atm. Walking through the wasteland and geting stuck just at the bridge before diamond city. There seems to be an npc named 'traveler' who stands at the entrance to the bridge waiting. Gristle just stops and doe nothing. My collar seems to not be going off when leaving and I thought maybe it's a nav issue. The teleport cheat doesnt even do anything. Furthermore the npc always walks toards grist and they often glitch and teleport a few feet so I assume it's some scripted event?

Reloaded a few time, far back even to no avail.

You are correct he is suppose to hire one of the slaves or you for sex. First time I see anyone have an issue with that specific part. Is everyone close together ? Try and make sure all the slaves and you stick to close to gristle before you get there and just test again. It should auto trigger when you get close

Posted
14 minutes ago, osculim said:

You are correct he is suppose to hire one of the slaves or you for sex. First time I see anyone have an issue with that specific part. Is everyone close together ? Try and make sure all the slaves and you stick to close to gristle before you get there and just test again. It should auto trigger when you get close


Correct! Managed to fix it, sorta. Moved all the ESPs to the bottom of the load order and he now asks for one of us. After he has sex with one of us, he now however just stands there and again the quest doesnt progress.

Posted

Hey finally finished the whole quest and most of the content!!! really fun and excellent quest line!! Occasional bugs but managed to get through the whole thing with minimal use of console commands. Actually fun and well written story, ties in well with the actual plot. I liked the descent into depravity.

 

Finished at level 10 and took around 15 hours.  

 

Some notes including spoilers below: 
 

Spoiler

Really appreciated the options to fast travel with Slavers Jet to DC - the first time was a fun and harrowing experience, 2nd time not too bad, 3rd time a slog. So definitely appreciated the option. 

Sometimes the pathing and navigation when transitioning from new areas eg from commonwealth into DC or commonwealth into slavers valley would screw up - normally resolved by reloading. 

Sometimes the navigation / pathing would screw up and the raiders escorting you would suddenly sprint back to the starting point and restart their journey. 

In the end had no issues with BLD, just turn off bleeding and it was fine. 

Rusty face fix would not be uniformly applied to spawned patrons / raider from the mod - needed to individually refresh them with console commands. 

I wished there was somehow more supermutant and bestiality content. Maybe some tie ins to Bad End animations. 
Sometimes the raiders would fight with canes instead of their guns. Would make the fights with the minutemen frustrating! In the part where you go with Jared and the Bomb brothers - Jared doesn't do anything and doesn't end up fighting, he just stood there. 

Enjoyed the escape option with amputation - would have been cool to have a 2nd amputation if there was another escape - would have made it even more harrowing. 

I actually enjoyed the final mission, I'm glad it finally worked for me and had a chance to play it. Tied up many loose ends and was a fitting end. 

I wish we had gone further south and maybe explored further east - i felt most of the missions were around Lexington and Corvega. I understand that it was probably the correct design choice because you wouldn't have wanted it to be too much of a slog if you had to run everywhere bound.  

 

All in all, a really really excellent mod. Thank you so much for your hard work and for everyone who contributed. 

Posted
14 hours ago, JB. said:

That points to a problem with your skeleton. 

 

 

Or use the setstage guide, look for the _CS_VIP quest and write the right setstage to be able to skip that AAF scene. 

I already skip scene

But I already found that some of scene have a similar crashes like this [some of raider, post the pit fight]

SO I need to reinstall skeleton like ZeX,DFS right?

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