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Posted
3 hours ago, 7osisg4d said:

Just make it part of the story!  I bet if that was fixed a bunch of people would ask for a necro sex revive option

I would if it wasn't for the bug that cause the revived npcs to start standing and walking diagonally at an angle...

Posted
12 hours ago, Saber2th said:

I would if it wasn't for the bug that cause the revived npcs to start standing and walking diagonally at an angle...

I've had that bug happen to me just using regular skyrim..        recycle actor did it to me sometimes

 

even happened to me one day when I tried to revive roggir (sp?    the guy in solitude that dies)

 

also, I never had that happen to me using defeat though..   might be a conflict with another mod you have

Posted
On 12/4/2019 at 2:51 AM, rbx3 said:

What was the fix to the problem where the struggle bar shows up in a new playthrough and is always visible? My solution was to uninstall the mod and start a new game, which I think isn't exactly the best solution.

 have you tried testing the bar over and over ?    to see if it disappears

 

 

also, if the game says you can't surrender, it's a mod conflict..    or your game is running too many scripts for defeat to keep up..  or it's a female creature..    it's usually those 3 things..   (this isn't to you, rbx3)..  I didn't include that also could be a problem with having no animations for that creature and/or registering the animations is needed(I didn't include those cuz it seems silly to have those two problems..  most ppl know what animations they have)

Posted
On 12/23/2019 at 2:47 AM, Saber2th said:

I would if it wasn't for the bug that cause the revived npcs to start standing and walking diagonally at an angle...

oh damn.  I'm lucky - I just get straight revives!  My character can fuck people back to life, or fuck them to death and take their soul.  

Posted
On 10/10/2019 at 9:19 PM, Prymerion said:

I noticed a problem with the "Cowgirl or strapon" option. Defeat with this option sends a "built-in" tag prohibiting the animation "vaginal". This e.g. prevents the animation from playing with Femdom + Cowgirl + Vaginal tags. Can anyone make a patch for this?

A bit late to the party, but I was just setting up a new playthrough and running some quick tests on the mods and I couldn't figure out why the "Cowgirl" option didn't work until now. Figured I should share my findings on this.

 

Turns out Defeat has a function that prevents Vaginal anims from being triggered if the victim is male (to prevent female-as-victim anims playing on males), but it was mistakenly left in the code for the Cowgirl option as well. Since the victim of a Cowgirl scene will obviously be male, the function was always being triggered, preventing the proper anims from playing.

 

The way to fix it is to go to Line 7452 on DefeatConfig.psc and replace this line:

Anims = SexLab.GetAnimationsByTags(2, McmConfig.CowgirlTag, McmConfig.CowgirlSupressTag + pa, RAT)

With this one instead:

Anims = SexLab.GetAnimationsByTags(2, McmConfig.CowgirlTag, McmConfig.CowgirlSupressTag, RAT)

(Notice the lack of "+ pa" after "CowgirlSupressTag").

Posted

Hi,

I'm a beginner of modding, so please forgive me for the dumb questions (and for my bad english).

I already installed all the required stuff (patch, SkyUI, FNIS, Skeleton, Physix, Jcontainer, CBBE, sexlab frameworks and finally sexlab defeat). I used Vortex for the most of them.

Anyway, the game is working quite well, but in the post-assault phase the game freeze and i have to clear the mod to go on.

I saw some other people with my same problem in other thread, but they had no answer.

It's like if the game is waiting for the steal of the stripped items and the start of the quest for recover them, but nothing happen.

 

Anyone could help me with this?

Thank you a lot

 

Posted

is there any version of this without the rape/necr options?

Posted
14 minutes ago, kkkk9999 said:

is there any version of this without the rape/necr options?

Under Player as Victim, you can set Sexual Assault Chance to 0.

Posted
33 minutes ago, HexBolt8 said:

Under Player as Victim, you can set Sexual Assault Chance to 0.

oh sorry, I was talking about the message box when the options show up(tie,kill,undress,etc.) 

Posted

I'm getting some strange problems with followers. I have "player as aggressor" turned off entirely, and "follower as aggressor" is turned off in the "NPC vs NPC" menu. "Follower as victim" is turned on though. 

 

When an enemy npc is downed, my followers try to rape them despite "follower as aggressor" being off. 

 

Even weirder, my followers sometimes try to rape themselves after being knocked down. "Sofia is approaching Sofia" and such. 

 

Could anybody give me some ideas on why something like this could be happening and how I could fix it?

Posted
On 1/4/2020 at 11:32 PM, Ashen75 said:

I'm getting some strange problems with followers. I have "player as aggressor" turned off entirely, and "follower as aggressor" is turned off in the "NPC vs NPC" menu. "Follower as victim" is turned on though. 

 

When an enemy npc is downed, my followers try to rape them despite "follower as aggressor" being off. 

 

Even weirder, my followers sometimes try to rape themselves after being knocked down. "Sofia is approaching Sofia" and such. 

 

Could anybody give me some ideas on why something like this could be happening and how I could fix it?

Lol wtf is that,

You should try the "Reconfigure" option in the general menu of Defeat.
Don't sure if it'll work tho because i've never heard something like that.

Posted
4 minutes ago, Darkmoonofdeath said:

ive downloaded everything and updated everything but when the go to fuck they just t-pose inside eachother can someone help me please

Did you run FNIS after installing this mod?  It has its own animations.

Posted

Is there any way to have chance of Defeat trigger increase in response to Apropos2's wear and tear level, ie more defeat as you get worn down?

Posted
2 hours ago, no_way said:

Is there any way to have chance of Defeat trigger increase in response to Apropos2's wear and tear level, ie more defeat as you get worn down?

No, it only looks at the conditions listed in the MCM (bleedout, low health, knockdown, etc).  

Posted
4 hours ago, HexBolt8 said:

No, it only looks at the conditions listed in the MCM (bleedout, low health, knockdown, etc).  

 

7 hours ago, no_way said:

Is there any way to have chance of Defeat trigger increase in response to Apropos2's wear and tear level, ie more defeat as you get worn down?

This already happens by reducing stamina/health regen.  You could also try the hardcore options in w&t, they may make it even more significant.

Posted

Hello everyone, I was hoping someone here would be able to help me.  I've been using defeat for a few years (v5.3.5) now and there is something I have never been able to figure out no matter the combination of settings or patches I have used.

 

In regards to getting raped after combat with a follower.  If I go down first, everything works fine (Defeat set to Original), I get raped alongside my follower.  If my follower goes down first, only I get raped while my follower eventually stands back up and watches the show (sometimes the follower will initiate combat again, but rarely).  

 

What I want is for my follower to be in on the fun if she happens to go down first.

 

I do have a rather large load order of mods and I concede that that may be the problem or it's a combo of mods that is not letting defeat work properly.  Of the mods that I think would cause conflicts, I can only think of two;  death alternative and AFT.  Aside from also having Simply Beautiful Followers, these are the only mods that alter followers that I can think of.  

 

I am really hoping it is just some elusive combo of settings between these mods that is causing the issue, but I could swear I've tried them all... 

 

On a side note, thank you Goubo for making a great mod!

Posted
29 minutes ago, Para55505 said:

If my follower goes down first, only I get raped while my follower eventually stands back up and watches the show (sometimes the follower will initiate combat again, but rarely).

Quoting WavenFigure's answer to the same question a few pages back:  "It's an option in the MCM menu, NPC vs NPC tab, turn off the "Last Enemy" checkbox."

Posted
58 minutes ago, HexBolt8 said:

Quoting WavenFigure's answer to the same question a few pages back:  "It's an option in the MCM menu, NPC vs NPC tab, turn off the "Last Enemy" checkbox."

Unfortunately, turning that off causes my follower to get raped while I'm still in combat, which can cause some rather odd behavior to say the least.  What I'm looking for is for the follower to stay down while I'm still in combat, then if I fall, we both get raped together.  Something seems to be causing my follower to lose the knocked down status once combat is over so they are being left out of the fun.  Either that or something is causing the rapists to forget the follower is there.

 

Either way, I do appreciate your incredibly fast reply :)

Posted
1 hour ago, Para55505 said:

What I'm looking for is for the follower to stay down while I'm still in combat, then if I fall, we both get raped together.

Gotcha.  What you probably want is a mod that increases fBleedoutMin substantially so that downed characters stay down for a good while.  In my game I increased fBleedoutMin from the default 5 seconds to 60.  That affects everyone including the PC. 

Posted

Has anyone tried playing as a male player character in werewolf form, using defeat to either knock down, capture, or paradise halls enslave the npc without killing them?

I always play with paradise halls. I am playing as a werewolf now, so I got the Sexlab Werewolves mod. Now I am thinking defeat may suit my needs better. Sometimes I come across enemy npcs that I would rather not kill. The only way I have found to make that work as a werewolf is to enslave npcs using paradise halls together with the mod that lets Werewolves interact, use dialogue, and access menus. Wondering if Defeat would be a better way. I might drop both sexlab werewolves and werewolves interact if the defeat works while in beast mode

Posted

Ok found this from Gubo back in 2014, so yes I can see I will be able to knock down npcs in beast form. Now just have to try for myself to see if I will be able to enslave with pahe as well. 

Screenshot_20200114-155059_Samsung Internet.jpg

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