HexBolt8 Posted September 28, 2019 Share Posted September 28, 2019 3 hours ago, Sam19823 said: This issue not about this mod i just want help My mcm is empty after i remove a mod i try mcm console command too but didnt help I start a new game and my mcm menu is showing but just for this new save Please some one help me Then ask your question in the right place, not some random mod discussion. Skyrim Technical Support has what you're looking for. 1 Link to comment
tontoman Posted September 28, 2019 Share Posted September 28, 2019 On 8/31/2019 at 4:56 PM, WaxenFigure said: It's an option in the MCM menu, NPC vs NPC tab, turn off the "Last Enemy" checkbox. Hey, been away for about a year, rebuilding Skyrim (omg the pain). But wondering, was that ever fixed so it was more reliable? I remember asking for a fix way back (but Goubo mentioned he stoppoed work on the mod) because often you'd get a 'cant' find player' or something to that effect message and no animation would start. Somehow when selecting the characters for the animations, it couldn't find your partner for some reason. It used to work a treat, but got unreliable after the custom animation list and slaver stuff additions. Used to be a big thing I did as a thief. I'd get my companion to keep the enemy 'busy' as it were, while I looted the chests. :). Was pretty funny with the stomach inflation and dialog mods. :). So I know it's not in the official last version, but wondering if there was any unofficial patch made (not looking forward to searching 200+ pages heh). Thanks. Link to comment
WaxenFigure Posted September 28, 2019 Share Posted September 28, 2019 8 minutes ago, tontoman said: Hey, been away for about a year, rebuilding Skyrim (omg the pain). But wondering, was that ever fixed so it was more reliable? I remember asking for a fix way back (but Goubo mentioned he stoppoed work on the mod) because often you'd get a 'cant' find player' or something to that effect message and no animation would start. Somehow when selecting the characters for the animations, it couldn't find your partner for some reason. It used to work a treat, but got unreliable after the custom animation list and slaver stuff additions. Used to be a big thing I did as a thief. I'd get my companion to keep the enemy 'busy' as it were, while I looted the chests. :). Was pretty funny with the stomach inflation and dialog mods. :). So I know it's not in the official last version, but wondering if there was any unofficial patch made (not looking forward to searching 200+ pages heh). Thanks. Yes, there are some patches. And Which if I recall is supposed to include the fix in the first patch but since the person who made that patch deleted all his messages and profile it's hard to remember what all the changes were. Link to comment
tontoman Posted September 28, 2019 Share Posted September 28, 2019 Thanks for the info. Link to comment
Gimlord Posted September 30, 2019 Share Posted September 30, 2019 Trying to make this work nice but so far a have an annoying issue. I get to bleed out from death alternative and from there i trigger the defeat mod. But the enemy npcs instead of starting the scene, keep going aggro at deers, foxes or what ever is near. Any way to make the npcs that defeated you not go aggro for no reason to any other npcs? Link to comment
jfraser Posted October 2, 2019 Share Posted October 2, 2019 On 9/30/2019 at 12:34 PM, Gimlord said: Trying to make this work nice but so far a have an annoying issue. I get to bleed out from death alternative and from there i trigger the defeat mod. But the enemy npcs instead of starting the scene, keep going aggro at deers, foxes or what ever is near. Any way to make the npcs that defeated you not go aggro for no reason to any other npcs? no, that's just what they do in Skyrim. use the opportunity to try to get your breath back so you can run. otherwise, they'll come back for you once they're slaughtered the dangerous bunnies. Link to comment
jfraser Posted October 2, 2019 Share Posted October 2, 2019 Here, i uploaded the patches to a separate place to make them easier for everyone to find. https://www.loverslab.com/topic/130815-defeat-patches-oldrim/ 3 Link to comment
Guest AthenaESIV Posted October 2, 2019 Share Posted October 2, 2019 Could anyone break down what those patches above do if they can recall? Interested but Defeat works pretty good for me now and see no need to try them unless they add new features. Thanks! Link to comment
jfraser Posted October 3, 2019 Share Posted October 3, 2019 41 minutes ago, AthenaESIV said: Could anyone break down what those patches above do if they can recall? Interested but Defeat works pretty good for me now and see no need to try them unless they add new features. Thanks! oh, yeah. don't touch it if it's working for you. Link to comment
shiagwen Posted October 5, 2019 Share Posted October 5, 2019 Left for dead no controls. anybody knows why ? Link to comment
sexcapades Posted October 5, 2019 Share Posted October 5, 2019 1 hour ago, shiagwen said: Left for dead no controls. anybody knows why ? try ~enableplayercontrol or use the default cleanup key for defeat and try ragdolling. or use the debug options from DA to enable controls Finally - if you hit the hotkey to go solo (many mods use it) that will sometimes clean up the mess. Link to comment
shiagwen Posted October 5, 2019 Share Posted October 5, 2019 1 hour ago, sexcapades said: try ~enableplayercontrol or use the default cleanup key for defeat and try ragdolling. or use the debug options from DA to enable controls Finally - if you hit the hotkey to go solo (many mods use it) that will sometimes clean up the mess. thank you for answering i notice the console command for next time i tried clean up, mo effect DA not installed which hotkey to go solo do you mean ? contols wokred well after leftr for dead from that little bandit camp hill up from riverwood. lost controls happened from the dungeon with the draugr the golden claw and the dragonstone. (no english game). however, if that lost control happens more often, left for dead will be disabled. Link to comment
Charlie8703 Posted October 7, 2019 Share Posted October 7, 2019 Defeat shows up in MCM but every tab has 'disabled' as the only thing there Link to comment
HexBolt8 Posted October 7, 2019 Share Posted October 7, 2019 4 hours ago, Charlie8703 said: Defeat shows up in MCM but every tab has 'disabled' as the only thing there Just click the Mod Status on the General Settings page, where the help text says "Uninstall/Install". Link to comment
Charlie8703 Posted October 7, 2019 Share Posted October 7, 2019 5 hours ago, HexBolt8 said: Just click the Mod Status on the General Settings page, where the help text says "Uninstall/Install". I thank you. Link to comment
h4yw0rthy Posted October 9, 2019 Share Posted October 9, 2019 Every time my character gets defeated, my companions just stand by and watch her get raped. They neither do anything nor do they get raped themselves. Does anyone know how to fix this? Link to comment
Prymerion Posted October 10, 2019 Share Posted October 10, 2019 I use the Defeat v535 Fixed 030918 (+ Bane fixes v2) version (+ restored all rest eng strings 09.29.2018) .zip and I noticed a problem with the "Cowgirl or strapon" option. Defeat with this option sends a "built-in" tag prohibiting the animation "vaginal". This e.g. prevents the animation from playing with Femdom + Cowgirl + Vaginal tags. Can anyone make a patch for this? Link to comment
KKSSL Posted October 11, 2019 Share Posted October 11, 2019 Yo wtf is #!v0IQzKZQ!cNcPd4mdR0feJjXD95unDJrrzgzMUeuDlVL3rcceckY ? Link to comment
Sam19823 Posted October 13, 2019 Share Posted October 13, 2019 On 10/11/2019 at 9:20 PM, SALDIRBEY said: Yo wtf is #!v0IQzKZQ!cNcPd4mdR0feJjXD95unDJrrzgzMUeuDlVL3rcceckY ? what do u mean Link to comment
Nymra Posted October 16, 2019 Share Posted October 16, 2019 On 10/10/2019 at 9:19 PM, Prymerion said: I use the Defeat v535 Fixed 030918 (+ Bane fixes v2) version (+ restored all rest eng strings 09.29.2018) .zip and I noticed a problem with the "Cowgirl or strapon" option. Defeat with this option sends a "built-in" tag prohibiting the animation "vaginal". This e.g. prevents the animation from playing with Femdom + Cowgirl + Vaginal tags. Can anyone make a patch for this? I had all kinds of issues with this version: - the mod repeatedly stopped working at all (blank MCM) - some hotkeys cannot be changed - creature surrender does not work Also, now surrendering has stopped working, lol. I will try the vanilla defeat with the patches from the other thread now. Hope this works better Link to comment
KKSSL Posted October 19, 2019 Share Posted October 19, 2019 On 10/13/2019 at 8:29 PM, Sam19823 said: what do u mean Look at the downloads, there's a one named that. Link to comment
sonoto Posted October 21, 2019 Share Posted October 21, 2019 Yo guys Does anyone know mod that could add more features or work with defeat ( already tried defeat addon mod ) Link to comment
jlttsmiley Posted October 22, 2019 Share Posted October 22, 2019 What I use with defeat. Link to comment
Mark Antony Posted October 23, 2019 Share Posted October 23, 2019 hey im trying to leave a tied human enemy i had in a sack as bait for draugr to attack/assault but they completely ignore her, any ideas/workarounds to get this to work in the way i had in mind? Link to comment
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