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Posted
19 hours ago, Whizkid said:

imo drop DA, it's nothing but trouble esp if u hv a script heavy load order. DA is just to complicated when all u need is a mod that handles death esp knockdown then passes it back to defeat, its just simple but idk why death mods makes it so complicated....

 

my 2 cents 

Instead of DA, I use SM Essential Player and No Kill Moves... Both found on Nexus. And both are compatible with Defeat, just disable the "essential - On Bleedout" in Player as Victim in Defeat to let SM Essential Player do it's job.

 

Edit add... It even has some MCM options, short and simple.

20180118234426_1.jpg

Posted

Hi I can't surrender to dwarven automatons for some reason. Is this a bug? I can surrender to all other humans and creatures but when press surrender button the "you can't surrender to this enemy" message shows up. Please help.

 

EDIT: I got it solved now. Simply click the Reconfigure button would do.

Posted

I have the infamous "can't attack or cast spells after sex" problem that so many people get. I have disabled the auto flying camera option in sexlab, and have tried scenes without ever using tfc, and it still happens. The only way I have found to sure it is to use defeat's cleanup function. I am wondering what exactly the clean function does, it might clue me into the root cause. Goubo, could you please list what that function does? Thanks in advance!

Posted

In case anyone's interested, Sexlab Framework v 1.63 beta is out (for Skyrim SE) . Many people (including myself) have tested Defeat (with proper conversion) and so far seems to be working. 

Posted

I still have a fairly old defeat where i have an issue with killing tied people or people by textbox. For some reason all the sound dissappears and i teleport to that Giants camp in whiterun. Is this bug still in the newer games if not is there a way to fix it? Still it's an easy way to get to whiterun i guess...

Posted
5 hours ago, terrorofmorrowind said:

I still have a fairly old defeat where i have an issue with killing tied people or people by textbox. For some reason all the sound dissappears and i teleport to that Giants camp in whiterun. Is this bug still in the newer games if not is there a way to fix it? Still it's an easy way to get to whiterun i guess...

I had that bug long before I added Defeat.. And still have it when allowing sex scenes outside the cities, but it's pretty rare now that I have reduced the number of scripted mods, and only seems to happen when there are lots of active scripts running. I believe it's due to the game engine's limitations, and the giant camp is where they started building skyrim.

Posted
5 hours ago, terrorofmorrowind said:

I still have a fairly old defeat where i have an issue with killing tied people or people by textbox. For some reason all the sound dissappears and i teleport to that Giants camp in whiterun. Is this bug still in the newer games if not is there a way to fix it? Still it's an easy way to get to whiterun i guess...

I've never heard of this problem. What do you mean by "old defeat?"

Posted
21 hours ago, terrorofmorrowind said:

I still have a fairly old defeat where i have an issue with killing tied people or people by textbox. For some reason all the sound dissappears and i teleport to that Giants camp in whiterun. Is this bug still in the newer games if not is there a way to fix it? Still it's an easy way to get to whiterun i guess...

That is a known bug in the current version of the Sexlab Framework and has NOTHING to do with Defeat.

 

BTW, if you use an OLD version of any mod you assume all responsibility for supporting it.  Mod authors don't have the time to waste supporting old versions, if you want help from the author get the current version of the mod.

Posted

I always wonder if there's value to a dirty fix where a transparent platform is place in the air above the giant camp slightly under the the spot where PC gets teleports to when the bug happens, so there's a spot for PC to land on and see if the game locks itself or not.

Posted
2 hours ago, afa said:

I always wonder if there's value to a dirty fix where a transparent platform is place in the air above the giant camp slightly under the the spot where PC gets teleports to when the bug happens, so there's a spot for PC to land on and see if the game locks itself or not.

The base problem is that spot is the exact center x=0, y=0, z=0 of the map so it's where a new item like a "marker" used for sex will be created.  For some reason when that marker is moved to where the sex act is supposed to occur the pile of odd and frustrating bugs called Skyrim.exe decides to not move it so when the actors are attached to that marker they end up getting moved instead.

 

Don't know if the problem is fixed in version 1.63 of the framework but as I said, it's a known bug.

Posted

I’ve been lurking on this forum every once a while for two years since the last release in 2016. I still couldn’t figure out the animation tags bug with sexlab 1.62 and defeat combined together. I’m guessing it’s a compatible issue.

 

The suppressed tags setting under Player as aggressor and consensual animation settings are completely useless. Ex: even with “aggressive” tag as suppressed in consensual setting, it still plays aggressive animation when my pc use consensual sex with npc such as using Amorous Adventure. And yes I ticked the option on sexlab setting with aggressive filter on and off with no difference. I’m guessing defeat overrides that feature.

 

Bound option seems to have a similar problem too. For some reason, with ‘binding’ as the only inclusion tag in bound animation setting, its still playing aggressive animations indiscriminately if it has ‘binding’ tag or not.

 

Funny thing is when I press shift to reveal the animation list in defeats MCM, the list shows corrrect animations with appropriate tags. When my pc have sex (via rape or consensual), pressing h to change animation, the list includes wrong animations as if I didn’t filter out the tags. 

 

I brought up this issue about a year ago and Goubo hasn’t provided a fix. Has there been a fix to address this issue since then? Is anyone else having this issue?

Posted
On ‎24‎/‎01‎/‎2018 at 5:04 PM, WaxenFigure said:

That is a known bug in the current version of the Sexlab Framework and has NOTHING to do with Defeat.

 

BTW, if you use an OLD version of any mod you assume all responsibility for supporting it.  Mod authors don't have the time to waste supporting old versions, if you want help from the author get the current version of the mod.

My goal when posting this was never to ask the mod author to fix it. I was simply curious if that was still an issue in the newer iterations of the mod. My apologies if that wasn't clear.

Posted
10 hours ago, DarkRavage said:

I’ve been lurking on this forum every once a while for two years since the last release in 2016. I still couldn’t figure out the animation tags bug with sexlab 1.62 and defeat combined together. I’m guessing it’s a compatible issue.

 

The suppressed tags setting under Player as aggressor and consensual animation settings are completely useless. Ex: even with “aggressive” tag as suppressed in consensual setting, it still plays aggressive animation when my pc use consensual sex with npc such as using Amorous Adventure. And yes I ticked the option on sexlab setting with aggressive filter on and off with no difference. I’m guessing defeat overrides that feature.

 

Bound option seems to have a similar problem too. For some reason, with ‘binding’ as the only inclusion tag in bound animation setting, its still playing aggressive animations indiscriminately if it has ‘binding’ tag or not.

 

Funny thing is when I press shift to reveal the animation list in defeats MCM, the list shows corrrect animations with appropriate tags. When my pc have sex (via rape or consensual), pressing h to change animation, the list includes wrong animations as if I didn’t filter out the tags. 

 

I brought up this issue about a year ago and Goubo hasn’t provided a fix. Has there been a fix to address this issue since then? Is anyone else having this issue?

I Always thought you had to exclude the specific aggressive animtion from the general animations list but put in the aggressive animations list because i thought the general one served as a "concensual" animations list. I had no idea it was defeat causing this but then again i don't have the most recent version (or maybe i do and don't realize it).

 

edit: heheh, well this is funny apparently i do have the recent version of defeat (5.3.5).

Posted
On ‎24‎/‎01‎/‎2018 at 1:23 AM, jfraser said:

I've never heard of this problem. What do you mean by "old defeat?"

nevermind it appears that i do have the latest version (5.3.5). I thought i had a version pre 5.3.0 . That's what you get i guess when you haven't changed your load order or installed mods in a long time.

Posted

can you help me i got a problem about threesome animation didnt show up. im already set threesome chance to  100% but didnt work (sorry for bad english)

Posted
1 hour ago, terrorofmorrowind said:

I Always thought you had to exclude the specific aggressive animtion from the general animations list but put in the aggressive animations list because i thought the general one served as a "concensual" animations list. I had no idea it was defeat causing this but then again i don't have the most recent version (or maybe i do and don't realize it).

 

edit: heheh, well this is funny apparently i do have the recent version of defeat (5.3.5).

Are you having the same problem I described above?

Posted
3 hours ago, terrorofmorrowind said:

My goal when posting this was never to ask the mod author to fix it. I was simply curious if that was still an issue in the newer iterations of the mod. My apologies if that wasn't clear.

Well since the problem isn't with Defeat then it's still going to be an issue but since I explained where and how it occurs you know that now.

 

However, I didn't mention the fairly simple workaround.  If this starts to happen all you need do is go inside anywhere that isn't "outdoors" and have sex once there, even a simple act of solo masturbation which you can end quickly using the "End" key, you need only get the animation started.   Once you've done that, you should be good for outdoor sex again until that bug decides to pop up again.

 

 

Posted
54 minutes ago, WaxenFigure said:

Well since the problem isn't with Defeat then it's still going to be an issue but since I explained where and how it occurs you know that now.

 

However, I didn't mention the fairly simple workaround.  If this starts to happen all you need do is go inside anywhere that isn't "outdoors" and have sex once there, even a simple act of solo masturbation which you can end quickly using the "End" key, you need only get the animation started.   Once you've done that, you should be good for outdoor sex again until that bug decides to pop up again.

 

 

ok, thanks. One of the main reasons why i don't sex often outdoors.

Posted

Aye Lads, so I'm getting a problem where my follower (Sofia) is getting up out of a wounded state walking over to me then interrupting sex scenes by attacking and killing the aggressor, thus ending the scene before the scene has completed. I honestly don't know what to do here so any help is greatly appreciated. Here's my load order if that's of any help. Thanks!

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
hdtHighHeel.esm
Unofficial Skyrim Legendary Edition Patch.esp
actorEvents.esm
SexLab.esm
SexLabAroused.esm
CreatureFramework.esm
BeeingFemale.esm
SLSO.esp
Schlongs of Skyrim - Core.esm
Campfire.esm
ZaZAnimationPack.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
SkyUI.esp
dD - Realistic Ragdoll Force - Realistic.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
HelmetToggle2.02b.esp
Customizable Camera.esp
SOSRaceMenu.esp
ZaZHDTWorkshop.esp
360WalkandRunPlus-RunBackwardSpeedAdjust.esp
SLAnimLoader.esp
Apropos.esp
iHUD.esp
Auto Unequip Ammo.esp
iActivate.esp
FNIS.esp
SexLab Extra Voices.esp
SexLab Sound FX Replacer.esp
aMidianborn_Skyforge_Weapons.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
AMB Glass Variants Lore.esp
Differently Ebony.esp
Unique Uniques.esp
SexLabDefeat.esp
MoreNastyCritters.esp
Holidays.esp
Modern Brawl Bug Fix.esp
KS Hairdo's.esp
SGEyebrows.esp
RaceMenu.esp
RaceMenuPlugin.esp
BeeingFemaleBasicAddOn.esp
SexLab Inflation Framework.esp
FreckleMania.esp
Vivid Weathers.esp
Schlongs of Skyrim.esp
SOS - VectorPlexus Regular Addon.esp
SOS - B3lisario UNP Addon.esp
SexLab Warmbodies.esp
FNIS_PCEA2.esp
XPMSE.esp
AK_RM_PubicStyles_All_In_One.esp
MiniBikini.esp
Tiwa44_Minidresses.esp
Tiwa44_Minidresses_Dragonborn.esp
SLALAnimObj.esp
Alchemy EXP.esp
JexTats.esp
UIExtensions.esp
AddItemMenu.esp
Extended Slider Colors.esp
KS Hairdos - HDT.esp
SexLab_SOS-Stapon.esp
SlaveTats.esp
RapeTattoos.esp
FadeTattoos.esp
sr_FillHerUp.esp
RaceMenuMorphsCBBE.esp
AdditionalMusicProject.esp
AdditionalMusicProjectReplacer.esp
Blush When Aroused.esp
HeartbeatRemover.esp
HentaiCreatures.esp
SMIM-Merged-All.esp
Immersive Wenches.esp
Frostfall.esp
SofiaFollower.esp
Deadly Wenches.esp
Immersive Wenches -KS hairs- Patch.esp
iNeed.esp
BijinAIO-2016_3.1.1.esp
Bijin NPCs.esp
Bijin Wives.esp
Bijin Warmaidens.esp
FNISspells.esp
Alternate Start - Live Another Life.esp
Requiem.esp
Requiem - Legendary Bugsmasher Edition.esp
Fozars_Dragonborn_-_Requiem_Patch.esp
Requiem - Unique Uniques.esp
RSE-RequiemSurvivalExperience.esp
Requiem - Hearthfire.esp
Requiem - Campfire.esp
Requiem - Sofia.esp
RequiemMercifulTweaks.esp
Requiem - Live Another Life.esp
Requiem - Frostfall.esp
Requiem for the Indifferent.esp
 

 

Posted

Hi Guys

 

I recently installed some animations for creature-threesomes but there is a issue with them. If i get knocked down by a creature and there are more creatures around, sometimes Defeat is calling for a threesome, and it works fine, if there are enough creatures of the same race. But if only one creature from one race is present, lets say one bear and one wolf, and the threesome is triggered by defeat, than the creature-slots of the animation will be filled with this two creatures, what leads to not properly animated scenes. As for the animation is build for bears, the wolf could not be animated, for example, and will stay around useles.

 

So, is there a way to prevent defeat from triggering threesome animations with creatures, if not enough creatures from the same race are present to fill the slots? 

Posted
10 hours ago, Ensom said:

Aye Lads, so I'm getting a problem where my follower (Sofia) is getting up out of a wounded state walking over to me then interrupting sex scenes by attacking and killing the aggressor, thus ending the scene before the scene has completed. I honestly don't know what to do here so any help is greatly appreciated. Here's my load order if that's of any help. Thanks!

  Reveal hidden contents

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
hdtHighHeel.esm
Unofficial Skyrim Legendary Edition Patch.esp
actorEvents.esm
SexLab.esm
SexLabAroused.esm
CreatureFramework.esm
BeeingFemale.esm
SLSO.esp
Schlongs of Skyrim - Core.esm
Campfire.esm
ZaZAnimationPack.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
SkyUI.esp
dD - Realistic Ragdoll Force - Realistic.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
HelmetToggle2.02b.esp
Customizable Camera.esp
SOSRaceMenu.esp
ZaZHDTWorkshop.esp
360WalkandRunPlus-RunBackwardSpeedAdjust.esp
SLAnimLoader.esp
Apropos.esp
iHUD.esp
Auto Unequip Ammo.esp
iActivate.esp
FNIS.esp
SexLab Extra Voices.esp
SexLab Sound FX Replacer.esp
aMidianborn_Skyforge_Weapons.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
AMB Glass Variants Lore.esp
Differently Ebony.esp
Unique Uniques.esp
SexLabDefeat.esp
MoreNastyCritters.esp
Holidays.esp
Modern Brawl Bug Fix.esp
KS Hairdo's.esp
SGEyebrows.esp
RaceMenu.esp
RaceMenuPlugin.esp
BeeingFemaleBasicAddOn.esp
SexLab Inflation Framework.esp
FreckleMania.esp
Vivid Weathers.esp
Schlongs of Skyrim.esp
SOS - VectorPlexus Regular Addon.esp
SOS - B3lisario UNP Addon.esp
SexLab Warmbodies.esp
FNIS_PCEA2.esp
XPMSE.esp
AK_RM_PubicStyles_All_In_One.esp
MiniBikini.esp
Tiwa44_Minidresses.esp
Tiwa44_Minidresses_Dragonborn.esp
SLALAnimObj.esp
Alchemy EXP.esp
JexTats.esp
UIExtensions.esp
AddItemMenu.esp
Extended Slider Colors.esp
KS Hairdos - HDT.esp
SexLab_SOS-Stapon.esp
SlaveTats.esp
RapeTattoos.esp
FadeTattoos.esp
sr_FillHerUp.esp
RaceMenuMorphsCBBE.esp
AdditionalMusicProject.esp
AdditionalMusicProjectReplacer.esp
Blush When Aroused.esp
HeartbeatRemover.esp
HentaiCreatures.esp
SMIM-Merged-All.esp
Immersive Wenches.esp
Frostfall.esp
SofiaFollower.esp
Deadly Wenches.esp
Immersive Wenches -KS hairs- Patch.esp
iNeed.esp
BijinAIO-2016_3.1.1.esp
Bijin NPCs.esp
Bijin Wives.esp
Bijin Warmaidens.esp
FNISspells.esp
Alternate Start - Live Another Life.esp
Requiem.esp
Requiem - Legendary Bugsmasher Edition.esp
Fozars_Dragonborn_-_Requiem_Patch.esp
Requiem - Unique Uniques.esp
RSE-RequiemSurvivalExperience.esp
Requiem - Hearthfire.esp
Requiem - Campfire.esp
Requiem - Sofia.esp
RequiemMercifulTweaks.esp
Requiem - Live Another Life.esp
Requiem - Frostfall.esp
Requiem for the Indifferent.esp
 

 

 

A few options to correct this issue...

- Extend NPC Vrs. NPC knockdown timer.

- Disable "Whitness Matters.

- Use a mod like SexLab Stop Combat... (I use this myself It stops combat with both the aggressor and victim.)

 

Posted
6 hours ago, Tom-80-H said:

Hi Guys

 

I recently installed some animations for creature-threesomes but there is a issue with them. If i get knocked down by a creature and there are more creatures around, sometimes Defeat is calling for a threesome, and it works fine, if there are enough creatures of the same race. But if only one creature from one race is present, lets say one bear and one wolf, and the threesome is triggered by defeat, than the creature-slots of the animation will be filled with this two creatures, what leads to not properly animated scenes. As for the animation is build for bears, the wolf could not be animated, for example, and will stay around useles.

 

So, is there a way to prevent defeat from triggering threesome animations with creatures, if not enough creatures from the same race are present to fill the slots? 

 

We had a discussion about this a while back.

- My personal opinion is that it's a SexLab Framework issue, as it doesn't handle multiple races correctly. And this issue should be dropped in that forum.

- Another person wants everyone who makes mods to make special script functions for things like this.

 

No. There isn't, and I doubt there ever will be.

Posted

hey need a little help... I'm trying to do something simple I think. on bleed out 50 % sexual assault  chance if no assault happens I'm rescued if assault happens I'm left for dead. I cant seem for this to trigger the events I always get up and have to run away or it just kills me/reloads save I have tried a multitude of settings but cant figure it out. what settings should be used for something like this setup?

Edit: to make things clear i do not want to runaway I want it to trigger either "left for dead" when raped or "rescued" if not

Posted
28 minutes ago, Airianna said:

 

A few options to correct this issue...

- Extend NPC Vrs. NPC knockdown timer.

- Disable "Whitness Matters.

- Use a mod like SexLab Stop Combat... (I use this myself It stops combat with both the aggressor and victim.)

 

I know you mean "witness", but the phrase "disable whiteness matters" is hilarious. ;)

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