DUBALADO Posted May 13, 2014 Posted May 13, 2014 It is indeed odd, I'll take a look at this. Oh and about morality, actually there is nothing that check the morality to use it on the script, changing the existing option do nothing because I disabled morality use in the script, it require more polishing and will be reactivated later, creatures and allowed factions are ignored, which should fix most of the problems related to morality. As for the next update it's coming in 2-3 days I'd say, maybe sooner, it will fix a lot of things, dialogues for surrender are finished (will be expanded later to have more choices when there is several aggressors or followers.) Is that coming update will include fix for Sexlab's TreadAsMale tag, cuz now it is ignoring it for my male PC.. (SexLab v1.57, SOS latest beta 2.05.019) Yes I'm actually testing & fixing every scene started in Defeat. Goubo my friend , maybe the problem is that this new version is very complex with many things, the mod Sexlab Dangerous Nights ( http://www.loverslab.com/topic/23993-sexlab-dangerous-nights/page-21 ) only designates actions ... as early versions of your mod ... keeps idles post- rapes , I waited for them and I love them, maybe you should try something more simple, that depends more than SexLab Framework , maybe work better ... what stops the animation is when they undress ... that does not happen in Dangerous Nights, so the Framework operates . I am not comparing that mod is better ... only considers the essence of the mod , which is the violation ... not gonna lie , I do not care if there are witnesses or ( in the game) , is a crime. Designates actions, and leave the heavy work to Ashal . Trying to help ... the problem starts when they undress ... the action is stopped, but if you press esc , go to the menu , you hear the sound of undress ... then the scene starts ... takes a lot to start , also the victim to fall , is the reason that dies before the scene ... is no longer the option to turn , worked well and allowed more like an orgy ... if your previous version would you have added only post-rape ... Right now I do not care if Bethesda made Skyrim 2: Revenge of the Penis, the only thing I hope is your mod. Take your time (hopefully not much), and thank you very much for this excellent mod.
morriscat Posted May 13, 2014 Posted May 13, 2014 Hrmmm. I can't seem to download any of the Defeat files. It comes back with a "Failed - Network Error" notification. I tested to make certain it wasn't me by downloading several other files from LL, Devious Captures and one of the WIP Prostitution / slavery mods. The problem shows up repeatedly with the SexLab - Defeat V4.2.1.7z and Defeat V5b1.1.rar files. I guess I am defeated....
nutluck Posted May 13, 2014 Posted May 13, 2014 Hrmmm. I can't seem to download any of the Defeat files. It comes back with a "Failed - Network Error" notification. I tested to make certain it wasn't me by downloading several other files from LL, Devious Captures and one of the WIP Prostitution / slavery mods. The problem shows up repeatedly with the SexLab - Defeat V4.2.1.7z and Defeat V5b1.1.rar files. I guess I am defeated.... Just tried it and the DL worked fine for me.
AshenWolf Posted May 13, 2014 Posted May 13, 2014 about this mod, is unable to draw/use weapon after being raped intended or bug? because i always seems to get killed just because i couldn't draw weapon or use magic. sorry if this has already been asked/answered. Intended but only until you get far enough away from the previous aggressors. If it is lasting awhile after you leave the area of your last assault then that's a bug. i see. i guess i gotta adjust the option a bit, hoping it'll let me get away instead of getting killed few second after getting raped.
morriscat Posted May 13, 2014 Posted May 13, 2014 Hrmmm. I can't seem to download any of the Defeat files. It comes back with a "Failed - Network Error" notification. I tested to make certain it wasn't me by downloading several other files from LL, Devious Captures and one of the WIP Prostitution / slavery mods. The problem shows up repeatedly with the SexLab - Defeat V4.2.1.7z and Defeat V5b1.1.rar files. I guess I am defeated.... Just tried it and the DL worked fine for me. Apparently BitDefender was choking the connection for this download only.
PNasty Posted May 13, 2014 Posted May 13, 2014 Does anyone know what to do if I'm constantly being killed with no triggering of the knockdown sequence? I thought it was SkyRe messing with Defeat, the same thing was happening Submit, but after disabling it I still can't seem to go into the knockdown sequence. I always die. Sometimes it will trigger if I set the health threshold to something like 40-50, but that's kind of impractical. I don't think I have any other mods that should be messing with the activation of knockdown. Activating 'tim' does put the player into knockdown where they can be raped but afterwards they sit in a fetal position forever, I also can't seem to get the struggle bar to appear even when forcing it to appear through MCM or the options menu but that may be an issue with Frostfall, SkyUI, or Immersive UI.
nutluck Posted May 13, 2014 Posted May 13, 2014 about this mod, is unable to draw/use weapon after being raped intended or bug? because i always seems to get killed just because i couldn't draw weapon or use magic. sorry if this has already been asked/answered. Intended but only until you get far enough away from the previous aggressors. If it is lasting awhile after you leave the area of your last assault then that's a bug. i see. i guess i gotta adjust the option a bit, hoping it'll let me get away instead of getting killed few second after getting raped. After a assault they should dance around for a bit and give you time to escape. If they are not then that is a bug.
nutluck Posted May 13, 2014 Posted May 13, 2014 Does anyone know what to do if I'm constantly being killed with no triggering of the knockdown sequence? I thought it was SkyRe messing with Defeat, the same thing was happening Submit, but after disabling it I still can't seem to go into the knockdown sequence. I always die. Sometimes it will trigger if I set the health threshold to something like 40-50, but that's kind of impractical. I don't think I have any other mods that should be messing with the activation of knockdown. Activating 'tim' does put the player into knockdown where they can be raped but afterwards they sit in a fetal position forever, I also can't seem to get the struggle bar to appear even when forcing it to appear through MCM or the options menu but that may be an issue with Frostfall, SkyUI, or Immersive UI. My first guess is script lag. How it works is lets say you put it at 20%, once you are hit Defeat does the script to see if you should be knocked down. If you have a lot of scripts you can get script lag. Or if you are fighting several NPC's it can take precious fractions of a second to decided if you was knocked down. During that time NPC's can still hit you. Also it can only trigger once you are under that number. So for example you have it set to 20% health. You are fighting and have 25% health. A enemy hits you and drops you to 15% health. At that point any future hit can knock you down. So you get hit again and it drops you to 5% health. The NPC hitting you is hitting you fast or there is several NPC's then another hit might come in and drop your health to below 0% health killing you before it can kick in. This is especially true at low levels or with enemies that hit really hard. What I use to do(since I am not playing right now) is at low level set the health level a lot higher and then lower the health as I leveled up.
istariyang Posted May 13, 2014 Posted May 13, 2014 Does anyone know what to do if I'm constantly being killed with no triggering of the knockdown sequence? I thought it was SkyRe messing with Defeat, the same thing was happening Submit, but after disabling it I still can't seem to go into the knockdown sequence. I always die. Sometimes it will trigger if I set the health threshold to something like 40-50, but that's kind of impractical. I don't think I have any other mods that should be messing with the activation of knockdown. Activating 'tim' does put the player into knockdown where they can be raped but afterwards they sit in a fetal position forever, I also can't seem to get the struggle bar to appear even when forcing it to appear through MCM or the options menu but that may be an issue with Frostfall, SkyUI, or Immersive UI. My first guess is script lag. How it works is lets say you put it at 20%, once you are hit Defeat does the script to see if you should be knocked down. If you have a lot of scripts you can get script lag. Or if you are fighting several NPC's it can take precious fractions of a second to decided if you was knocked down. During that time NPC's can still hit you. Also it can only trigger once you are under that number. So for example you have it set to 20% health. You are fighting and have 25% health. A enemy hits you and drops you to 15% health. At that point any future hit can knock you down. So you get hit again and it drops you to 5% health. The NPC hitting you is hitting you fast or there is several NPC's then another hit might come in and drop your health to below 0% health killing you before it can kick in. This is especially true at low levels or with enemies that hit really hard. What I use to do(since I am not playing right now) is at low level set the health level a lot higher and then lower the health as I leveled up. Thanks a lot. However, do you know is it help if i upgrade my hardware? RAM, CPU, Video Card etc.
nutluck Posted May 13, 2014 Posted May 13, 2014 Thanks a lot. However, do you know is it help if i upgrade my hardware? RAM, CPU, Video Card etc. Of course if your computer runs faster, then it can run more scripts before it starts to get script lag. But there is a limit, papyrus is not the fastest scripting engine so it has a upper limit on it's speed. Scripts would either be CPU or Rams I am honestly not sure which. But realize Skyrim is a 32bit system so it is limited to using only 4 gig of ram roughly, so more ram wouldn't help. though having 6 gig so the Windows system uses 2 and Skyrim uses 4 might. I honestly am not sure if it works that way or not. Having higher speed ram (assuming it is ram and not the cpu that handles script and I am not honestly sure which one does) would help, or a faster cpu. Depending on which one of those handles scripts.
FRIdSUN Posted May 13, 2014 Posted May 13, 2014 Does anyone know what to do if I'm constantly being killed with no triggering of the knockdown sequence? I thought it was SkyRe messing with Defeat, the same thing was happening Submit, but after disabling it I still can't seem to go into the knockdown sequence. I always die. Sometimes it will trigger if I set the health threshold to something like 40-50, but that's kind of impractical. I don't think I have any other mods that should be messing with the activation of knockdown. Activating 'tim' does put the player into knockdown where they can be raped but afterwards they sit in a fetal position forever, I also can't seem to get the struggle bar to appear even when forcing it to appear through MCM or the options menu but that may be an issue with Frostfall, SkyUI, or Immersive UI. Check if you have "Even Actor Height" enabled. If you do disable it and check. Mine was solved this way.
FRIdSUN Posted May 13, 2014 Posted May 13, 2014 If at trigger PC is wearing constraints like armbinder, like I did as in Deviant Life, the animation would conflict and result in arm moving as not constrained but hands are still in the constrained position, causing temporary hand loss. Death alternative aka SD+ also has this problem. I guess this requires a new animation, even better a new set of animation regarding staggering in binding pose.
chajapa Posted May 13, 2014 Posted May 13, 2014 Just for reference in regard to how much "machine" you need... I'm running this on a Mac Mini with a quad core i5, 16GB of memory (yes, I'm a memory freak), and Intel HD4000 integrated graphics. It runs fine. I'm not convinced you need a super machine to run this until or unless you want to use ENB or something. I use ENBoost and HiAlgo. Machine doesn't work hard nor does it heat up.
nutluck Posted May 13, 2014 Posted May 13, 2014 Just for reference in regard to how much "machine" you need... I'm running this on a Mac Mini with a quad core i5, 16GB of memory (yes, I'm a memory freak), and Intel HD4000 integrated graphics. It runs fine. I'm not convinced you need a super machine to run this until or unless you want to use ENB or something. I use ENBoost and HiAlgo. Machine doesn't work hard nor does it heat up. To run skyrim with a few mods? Nah you can run it on a pretty low end machine. It is when you start using a lot of mods, especially high graphic ones and enb's that it starts needing a top end machine. Of course Skyrim looks a lot better then, which is why so many people push their machine to the edge and over with mods.
m.skynet Posted May 13, 2014 Posted May 13, 2014 I was able to run skyrim on 5 year old laptop with 4GB of RAM. Though I had only 15 mods and on medium-low details, but it was running fine - even smooth in most cases. And I think more memory will help, up to a certian limit - even if the skyrim process itself can't use more than 4GB - the more memory you have, the less windows will use virtual memory on your H.D --> faster performance, since skyrim will get more physical RAM to use.
afa Posted May 14, 2014 Posted May 14, 2014 Ok finally got around to test the new version somewhat properly, my set up can still use a few things, and still have a few more options to play around with. It seems to work mostly, although I am getting some ctd, which is somewhat alarming, I honestly don't get ctd that often in skyrim even with mods, and they tend to be consistently the same scenario, things get stuck yes, ctd not a lot. All ctd so far happens in the struggle phase, and if I recall correctly during a second rape. One of them toss up a C++ error...Will see if I can get a proper log next time. Again doesn't happen a lot, I go engage the same group of enemy and sometimes it'll work flawlessly, a few times it ctd, not sure if that's better or worse I wonder how taxing on the game it is to keep track of the player's quickly tapping the struggle keys and update accordingly especially the inputs will likely starts before the bar shows up and after the bar disappears. Either I am not understanding the strip struggle correctly or it isn't fully complete yet. The original post mention player will have more time to struggle if more armor equip, does that mean ARMOR armor or would clothing do? Or is it base on slots (especially unused slots by vanilla)? I tried wearing clothing body, clothing gloves, and clothing boots, enemy strip the body clothing and then go right to sex, gloves and boots are both still equip. One time I tried rescue by inn I got stuck inside a tent and the camera seems to be glitching, and can't do anything, used tfc showed the tent empty.
gooser Posted May 14, 2014 Posted May 14, 2014 Is it a known bug/issue for the current release that I see messages like "[...] wants to rape [...]" instead of the actual names? the names used to show in the v4 release.
minesweep3r Posted May 14, 2014 Posted May 14, 2014 Eh hey~ Either I finally got it to work or the newest version fixed my problem of characters just standing after stripping. Like, literally just standing around as if nothing happened after stripping. Also had an issue with TFC command interfering with animations, which made me unable to attack or cast after. But that probably was sexlab issue, not defeat issue. Using numpad3 button instead of TFC for camera control solved the issue. ANYHOW, Where/how does the "Times Victim" stat get counted/stored? Because when I try to "Reset Stats" under SexLab's Journal, everything except the "Times Victim" get cleraed. Is there a console command to reset that counter until a fix is implemented?
forceet24 Posted May 14, 2014 Posted May 14, 2014 I've killed a bandit while he was raping my follower, and then my follower didn't follow me anymore (he didn't move). I've tried everything (stay/follower orders, rape the agressor, engage sex with him, etc) and the only one working thing to unlock my follower was to fire him and go back to where I found him and ask him to follow me again. This is the second time this bug happens. I've disable the option to allow my follower to be raped by NPC to prevent it. Thanks of taking care of it
Shade115 Posted May 14, 2014 Posted May 14, 2014 I've killed a bandit while he was raping my follower, and then my follower didn't follow me anymore (he didn't move). I've tried everything (stay/follower orders, rape the agressor, engage sex with him, etc) and the only one working thing to unlock my follower was to fire him and go back to where I found him and ask him to follow me again. This is the second time this bug happens. I've disable the option to allow my follower to be raped by NPC to prevent it. Thanks of taking care of it If you hit your interact button for defeat it will interrupt the rape which should end stuff like that. However if what you says happens I'm unsure how to fix it.
nutluck Posted May 14, 2014 Posted May 14, 2014 so eine scheisse ist das wieder , ein unfassbarer müll, es ist nicht auszuhalten , was ihr für einen schrott baut. DEFEAT WAS THE BEST MOD OF LOVERSLAB AND NOW ITS A BIG MOUNT OF TRASH !!!!! I NEVER GET RAPED; I NEVER GET CAPTURED; I JUST GET KILLED ! you cant fught anymore you still have some life in you - thats all you made out of this ex- fantasttic mod : shame on you ! i dont have the nerves to be Testpilot NEVERENDING ! go back to where the mod was If you don't have the temperament to alpha/beta test mods then you shouldn't install alpha/beta mods. Since that is the whole point of them and right now the new Defeat is in beta test.
Goubo Posted May 14, 2014 Author Posted May 14, 2014 Goubo my friend , maybe the problem is that this new version is very complex with many things, the mod Sexlab Dangerous Nights ( http://www.loverslab.com/topic/23993-sexlab-dangerous-nights/page-21 ) only designates actions ... as early versions of your mod ... keeps idles post- rapes , I waited for them and I love them, maybe you should try something more simple, that depends more than SexLab Framework , maybe work better ... what stops the animation is when they undress ... that does not happen in Dangerous Nights, so the Framework operates . I am not comparing that mod is better ... only considers the essence of the mod , which is the violation ... not gonna lie , I do not care if there are witnesses or ( in the game) , is a crime. Designates actions, and leave the heavy work to Ashal . Trying to help ... the problem starts when they undress ... the action is stopped, but if you press esc , go to the menu , you hear the sound of undress ... then the scene starts ... takes a lot to start , also the victim to fall , is the reason that dies before the scene ... is no longer the option to turn , worked well and allowed more like an orgy ... if your previous version would you have added only post-rape ... Right now I do not care if Bethesda made Skyrim 2: Revenge of the Penis, the only thing I hope is your mod. Take your time (hopefully not much), and thank you very much for this excellent mod. Interesting pov but what you are describing is a SexLab problem, this has nothing to do with my rather simple strip function that is just here to make an animation and give the possibility for some armor pieces to be actually stripped and thrown on the floor, or you need to be more precise about this problem. And keep in mind this is not a final version, for example you talking about the turn option, I plan to add an option for aggressors to take another turn, it's just on the TODO list. Is it a known bug/issue for the current release that I see messages like "[...] wants to rape [...]" instead of the actual names? the names used to show in the v4 release. Most likely a previous version uninstalled wrong, you need to at least disable NPC vs NPC when uninstalling. I've killed a bandit while he was raping my follower, and then my follower didn't follow me anymore (he didn't move). I've tried everything (stay/follower orders, rape the agressor, engage sex with him, etc) and the only one working thing to unlock my follower was to fire him and go back to where I found him and ask him to follow me again. This is the second time this bug happens. I've disable the option to allow my follower to be raped by NPC to prevent it. Thanks of taking care of it Did you try clean up? I need to revamp this part of the mod anyway. so eine scheisse ist das wieder , ein unfassbarer müll, es ist nicht auszuhalten , was ihr für einen schrott baut. DEFEAT WAS THE BEST MOD OF LOVERSLAB AND NOW ITS A BIG MOUNT OF TRASH !!!!! I NEVER GET RAPED; I NEVER GET CAPTURED; I JUST GET KILLED ! you cant fught anymore you still have some life in you - thats all you made out of this ex- fantasttic mod : shame on you ! i dont have the nerves to be Testpilot NEVERENDING ! go back to where the mod was Hola calm down now big boy You should try to uninstall the mod properly before installing a newest version, you can also stay with the previous version and wait for a stable v5 if it's good enough for you.
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