TrollAutokill Posted August 26, 2022 Posted August 26, 2022 Diary of Mine & Paradise Halls for Paradise Valley Underground Bathhouse by Andragon View File This mod is an add-on for the Underground Bathhouse by Andragon to allow DOM or PAHE slaves to take the guest positions in the Valley without screwing too much their behavior. Download version 4 for DOM 6 and below and version 7 for DOM 7+. This mod is SE only, if you are willing to backport it to LE, send me a link, I will update it. Now with female voicepack. Not a lot of lines in this one but it's always nice to hear their voices. Contents DOM slaves have a special dialogue to join the bathhouse "About Paradise Valley's Bathhouse..." Never ever use the default dialogue "About my bathhouse..." for slaves, unless it's the only one present. It is recommended not to use the UB dialogues outside of the Valley or the Bathhouse. Some slaves don't seem to find their way in. This add-on is actually for DOM+PAHE, or DOM7 standalone, it might work with PAHE alone or maybe not. You will need DOM version 3.1 or higher. The DOM7 plugin doesn't support PAH slaves. The dialogue tree is a copy of the usual UB dialogue, without the "please", its functionalities are identical. See UB mod description. Merchant, bard, dark area and shackles are not fully tested. Guests and guards should work. Report bugs in the support thread. When telling a PAH/DOM slave to leave the UB, the slave will switch to follow player. Slave interaction while in UB is restricted to dialogues and punishments. Make sure you are in the Valley before talking to your slaves about the UB or they might not find their way there. All standard PAHE training still applies and you can scold them, whip them or sex them as usual. DOM moods will update. All behaviors of the slaves in UB are handled by the UB packages overwriting the ones from PAHE. As a consequence you should avoid using PAH/DOM orders: place slaves in furniture, tie them up, pose, wait, ... Most one time interactions are still possible as long as they don't imply changing the behavior of the slave: kiss, body inspection, strip, ... Putting your UB slaves in a bag should be of no consequences as long as you don't release them outside the Valley. If you want to regain full control of your slaves, make them leave the UB first. Requirements Requirements are UB, PAHE and PAHE dependencies. DoM 3 or higher is highly recommended as slaves behavior will be better integrated. Install DoM dependencies too! Version 4 is compatible with DoM 4 and PAHE standalone. Version 7 is compatible with DOM7 standalone only. I didn't try UB Light, neither any of the recent patches. The standard version by SkubbleBubble is recommended but you are free to experiment. Installation There are 3 patches in the file: ub_pahe.esp is the DoM/PAHE integration into UB ub_zaz.esp is the SE version of the UB patch by @ttpt Plugins should be loaded after all other UB patches. For the voicepack, just copy the directory UndergroundBathhouse.esm into sound\Voice\ It is recommended to enter the UB alone through the secret valley entrance, discover the hidden valley by walking to the pool and exit the valley. Save, reload for UB dialogues to start properly and from now on always use the Hidden Valley shortcut if you have followers or slaves with you. Please comment and report bugs on the support thread. I will try to make better pictures... Bugs Slaves won't attach to Zaz furniture anymore! Install Zaz over UB or remove the directory 'zaz-ultimatedatapack' from UB directory. Can't turn on/off the fire in the kitchen. Use the UB esm file from the download list on this page. WARNING this for SE only! Acknowledgements Andragon obiously, SkubbleBubble for converting UB to SE, @ttpt for the Zaz patch and @CliftonJD for countless hours of his time helping on PAHE. You are also welcome to support me on my patreon: https://www.patreon.com/posts/welcome-poll-69591050 Submitter TrollAutokill Submitted 08/26/2022 Category Adult Mods Requirements Skyrim SE PAHE DoM Underground Bathhouse Regular Edition Compatible No 1
TrollAutokill Posted August 26, 2022 Author Posted August 26, 2022 (edited) Version 0.1.1 is out - Trying to make the jail works for PAHE slaves. One activator copied from UB, it should work with the separate dark area cell, but it should also be tried without, maybe it works too. Or maybe it's just a huge bug anyhow as I didn't have time to try it now, because I spent too much time finding the activator and now RL is back with a smile. Edited August 26, 2022 by TrollAutokill
sickboy791 Posted August 27, 2022 Posted August 27, 2022 UB seems to be a nice place, if u manage to make it work and compatible with pah that would be awesome indeed, maybe an alternative to hsh? did you know about this mod DREAD PRISON ? https://www.nexusmods.com/skyrimspecialedition/mods/1142?tab=description 1
snarfies Posted August 27, 2022 Posted August 27, 2022 I used to use UB with PAHE/HSH. It works even better with the "Lighjtweight and Fixed" version of it: https://www.nexusmods.com/skyrimspecialedition/mods/35557 I had to keep the "Dark Area" as its own cell for performance purposes - So I used that as the training area, and then sent fully trained slaves to the main house where they entertained guests. The main problem was there wasn't really anywhere good to put the home cage. I think I console-disabled the bookshelves in one of the storage areas and used that. Also, I would have liked more space for ZaZ furniture. I placed some manually in the Dark Area, and a few things in the main house. Ideally I'd have liked the display room cleared out completely and replaced with a ZaZ playroom - I display everything in LotD's museum, and have for years. 1
Nalius Posted August 27, 2022 Posted August 27, 2022 22 hours ago, TrollAutokill said: There are 3 patches in the file: ub_pahe.esp is the DoM/PAHE integration into UB ub_zaz.esp is the SE version of the UB patch by @ttpt ub_empty.esp is for the UB to start empty, without any NPC. But for now, the NPCs come back if you release their position. First big thanks for good work! In ub_pahe.esp said 2 merged plugins - ub_Zaz.esp and ub_dom.esp The same as in ub_empty.esp So what is this for and why to put zaz.esp to the load order? Or if use ub_pahe/ub_empty then ub_zaz should not be used? 1
TrollAutokill Posted August 27, 2022 Author Posted August 27, 2022 (edited) 6 minutes ago, nalios said: First big thanks for good work! In ub_pahe.esp said 2 merged plugins - ub_Zaz.esp and ub_dom.esp The same as in ub_empty.esp So what is this for and why to put zaz.esp to the load order? Or if use ub_pahe/ub_empty then ub_zaz should not be used? Those are old messages from creating the plugins. I should clean them. They are all independent and modify different areas. Recommended order is after all other UB esm and esp: ub_zaz.esp -> only if you want zaz furnitures in the dark area ub_empty.esp -> only if you want to start with an empty Valley. ub_pahe.esp Edited August 27, 2022 by TrollAutokill
TrollAutokill Posted August 27, 2022 Author Posted August 27, 2022 (edited) 18 hours ago, snarfies said: I used to use UB with PAHE/HSH. It works even better with the "Lighjtweight and Fixed" version of it: https://www.nexusmods.com/skyrimspecialedition/mods/35557 I had to keep the "Dark Area" as its own cell for performance purposes - So I used that as the training area, and then sent fully trained slaves to the main house where they entertained guests. The main problem was there wasn't really anywhere good to put the home cage. I think I console-disabled the bookshelves in one of the storage areas and used that. Also, I would have liked more space for ZaZ furniture. I placed some manually in the Dark Area, and a few things in the main house. Ideally I'd have liked the display room cleared out completely and replaced with a ZaZ playroom - I display everything in LotD's museum, and have for years. Well if you try the pahe addon with the lightweight UB, tell us how it went. I always use the dark area in a separate cell, just because it's bigger. But yeah it could be bigger. Edited August 27, 2022 by TrollAutokill
kohlteth Posted August 28, 2022 Posted August 28, 2022 23 hours ago, sickboy791 said: UB seems to be a nice place, if u manage to make it work and compatible with pah that would be awesome indeed, maybe an alternative to hsh? did you know about this mod DREAD PRISON ? https://www.nexusmods.com/skyrimspecialedition/mods/1142?tab=description I have Dread Prison which is good, only issue is if you use HSH with it, you cannot control where the slaves wander to as the cells all have same name and they appear in cell block 2, the ship, the tower and everywhere if you tell them to sandbox in PAHE. They also manage to teleport through the cell doors 1
FunGuyScott2 Posted August 28, 2022 Posted August 28, 2022 You might be interested in this mod I made that adds kink to the bbls and UB
TrollAutokill Posted August 28, 2022 Author Posted August 28, 2022 8 hours ago, sd2336 said: You might be interested in this mod I made that adds kink to the bbls and UB This doesn't seem to add anything to UB.
FunGuyScott2 Posted August 28, 2022 Posted August 28, 2022 About 20 npcs, a bunch of zaz and other decorations, and connects it to the bbls. 1
TrollAutokill Posted August 29, 2022 Author Posted August 29, 2022 (edited) 19 hours ago, sd2336 said: About 20 npcs, a bunch of zaz and other decorations, and connects it to the bbls. If your NPCs have packages we can certainly extend the addon to make them slave replaceable. But I would need to have the option to replace them with other NPCs available in your original addon like it is in the UB. I am focusing on UB for now. Hopefully if users like it and help debugging, we can port to the Dread Prison or BBLS easily. Edited August 29, 2022 by TrollAutokill
TrollAutokill Posted August 29, 2022 Author Posted August 29, 2022 (edited) Version 0.1.2 is out - Corrected jail exit and changed quests priority to be above PAHE - Also changed the author's name and description of the plugins. Edited August 29, 2022 by TrollAutokill
TrollAutokill Posted August 31, 2022 Author Posted August 31, 2022 (edited) On 8/27/2022 at 4:33 AM, snarfies said: I used to use UB with PAHE/HSH. It works even better with the "Lighjtweight and Fixed" version of it: https://www.nexusmods.com/skyrimspecialedition/mods/35557 I had to keep the "Dark Area" as its own cell for performance purposes - So I used that as the training area, and then sent fully trained slaves to the main house where they entertained guests. The main problem was there wasn't really anywhere good to put the home cage. I think I console-disabled the bookshelves in one of the storage areas and used that. Also, I would have liked more space for ZaZ furniture. I placed some manually in the Dark Area, and a few things in the main house. Ideally I'd have liked the display room cleared out completely and replaced with a ZaZ playroom - I display everything in LotD's museum, and have for years. I checked UB light and all the Form IDs were changed, that means copied as new record instead of overwritten. That means UB light is not compatible with this patch and certainly not with any other UB patch either. Looking at this mod, leightweight UB, I couldn't see any reason to justify its existence. It's just a compilation of patches and removal of NPCs and dialogues. Which could have been done in a patch very easily without stripping the original author's work. Edited August 31, 2022 by TrollAutokill
Pandoriux Posted December 4, 2022 Posted December 4, 2022 (edited) In the bathhouse description it said there is a hidden area with helper button, as well as button to turn werewolf/vamp and cure. Do you by any chance know where it is? Edited December 4, 2022 by Pandoriux
TrollAutokill Posted December 4, 2022 Author Posted December 4, 2022 4 hours ago, Pandoriux said: In the bathhouse description it said there is a hidden area with helper button, as well as button to turn werewolf/vamp and cure. Do you by any chance know where it is? The vampire/werewolf stuff is in the outside hidden area with the standing stones. You have to explore the valley and climb a bit to get to it.
trgdolors Posted December 20, 2022 Posted December 20, 2022 Wow, I just saw that you were working on this. Would your mod work with Underground Bathhouse amulet dialogue fix?
TrollAutokill Posted December 20, 2022 Author Posted December 20, 2022 28 minutes ago, trgdolors said: Wow, I just saw that you were working on this. Would your mod work with Underground Bathhouse amulet dialogue fix? I'll check, but I don't promise anything.
Pandoriux Posted December 22, 2022 Posted December 22, 2022 I just noticed recently that the frost atronach in the kitchen seem to always glitch through its cage. The original post on nexus said it should be fixed but it is still bugged though, any idea?
TrollAutokill Posted December 22, 2022 Author Posted December 22, 2022 20 minutes ago, Pandoriux said: I just noticed recently that the frost atronach in the kitchen seem to always glitch through its cage. The original post on nexus said it should be fixed but it is still bugged though, any idea? Give the link to the nexus as there are many versions, all with different fixes. Then I'll compare the scripts and plugins.
Pandoriux Posted December 22, 2022 Posted December 22, 2022 7 hours ago, TrollAutokill said: Give the link to the nexus as there are many versions, all with different fixes. Then I'll compare the scripts and plugins. Hmm, my bad, can't find that comment anymore, maybe it wasnt on the original post. Guess i will try some older ver myself to see if any of them solved this
TrollAutokill Posted December 22, 2022 Author Posted December 22, 2022 (edited) 4 hours ago, Pandoriux said: Hmm, my bad, can't find that comment anymore, maybe it wasnt on the original post. Guess i will try some older ver myself to see if any of them solved this It's still possible that I patched a version without the fixed astronach. But I need to see the plugin to find the differences. Edited December 22, 2022 by TrollAutokill
TrollAutokill Posted January 12, 2023 Author Posted January 12, 2023 Version 4 is out. It is compatible with DoM 4 and PAHE standalone. Use 0.1.2 with DoM 3. 1
meowmix555 Posted March 19, 2023 Posted March 19, 2023 Thanks for the great mod. One question, it shows an update as of 3/18/23, but I don't see any updated files. Maybe an error from the site. Thanks !
TrollAutokill Posted March 19, 2023 Author Posted March 19, 2023 8 hours ago, meowmix555 said: Thanks for the great mod. One question, it shows an update as of 3/18/23, but I don't see any updated files. Maybe an error from the site. Thanks ! LL reports an update when the mod description is updated. There is no new version with 3/18/23 update. 1
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