Nightwynd Posted December 24, 2014 Posted December 24, 2014 Are you sure he isn't back ? Third time , third Name. First a Boy , then a Young Girl. Now a shemale ? ------------------------- Nightwynd , if you clean the esp you should also correct path grids. Emily modified some places (dungens,cells,...) or added objects, and the creature-NPCs try to walk through walls or objects (missing or blocked path grids) Ah yes, Vilverin is a pretty good example of that. I could give it a try depending on the interest. Perhaps also balance the items added by the mod (so you don't get tons of Ebony-level equipment from the Doom elves) and a few more things.
fejeena Posted December 24, 2014 Posted December 24, 2014 loli and shota porn is fine ? Now I know Emily's new Name.
Nightwynd Posted December 24, 2014 Posted December 24, 2014 I did, he was mean to people and posted loli and shota porn which is all fine with me, I just want a great mod to be continued. No. It is not as simple as that. Triratna was originally banned because he was too disruotive and refused to follow the forum rules. Then he evaded his first ban by making the Emily persona but after a while he fell into the same old bad habits and ended banned again. The original ban evasion was bad, but the main problem with Triratna is that he is too fixated in little girls (the Emily persona was part of that), and I don't mean just anime lolis. Both here and in Hongfire he used real photos of children as his avatars, he would argue that feeling attracted to children is as "legit" as homosexuality and even suggested that real CP should be legal. Triratna was just too conflictive and could easily get Ashal into legal troubles with the kind of stuff he was into, and tried to force into other users.
myuhinny Posted December 24, 2014 Posted December 24, 2014 I just took the mod and unzipped it into my folder then added everything from it that I wanted into my .esp and placed them into a chest that I made so I have all bodies armors monster bodies in my chest what I can put on if I want to without ever having to turn the mod on.
Yami X Posted December 24, 2014 Posted December 24, 2014 An esp that only adds creatures/items sounds like a great idea because otherwise the mod is very buggy.
fejeena Posted December 24, 2014 Posted December 24, 2014 Have forgotten to mention the "dirty"meshes. Emily/Triratna modified meshes (delete parts) by using "remove" in NifSkope instead of "Remove Branch". So some mesh sizes can be reduced to half.
SquallPT Posted December 25, 2014 Posted December 25, 2014 This mod was one of the first mods i installed but i gave up on him a while ago. Lots of crashes and bugs.
Kamui2040 Posted December 26, 2014 Posted December 26, 2014 So, I reinstalled this mod and too late remembered it messes with everything, down to the loading screens and animations. I'm not bashing Emily/Triratna's work, but I wish he had made these parts optional. So I had to go back to my install backup and delete all these parts with TES4Edit. In fact, I wonder if anyone would be interested in an esp that only adds the creatures/items and removes everything else. I would be very interessed. If you do go on with it, do you believe it would be possible to remove the gore content?
randompeep Posted December 28, 2014 Posted December 28, 2014 It's definitely interesting, though, some aspects of his work are rather annoying. As stated at the top of this page the loading screens, and the main menu among other things are affected with his modification - as awesome as it is this would be better as an option. I just recently installed this mod again on a new rig, and while I'm playing very well so far (no crashes, little to no FPS drops) - I'm getting around to removing some (I'm a bit too lazy) unwanted content: Loading screens, and hopefully the grotesque stuff. While playing recently I had my first encounter with the "larvae," (planes of oblivion inside a nether tunnel) which look to be little buggers that hop along. Creative indeed - it's a shame the mod has been discontinued for one reason or another.
Boronboy Posted December 29, 2014 Posted December 29, 2014 Can anyone give me a quick lesson, into how to remove both the loading screens and the image on starting oblivion caused by this mod. I am about 90% sure that it is a script change that needs to be made in the TES construction set, however if anyone could tell me the actual script name to remove myself that would be very much appreciated.
randompeep Posted December 29, 2014 Posted December 29, 2014 Can anyone give me a quick lesson, into how to remove both the loading screens and the image on starting oblivion caused by this mod. I am about 90% sure that it is a script change that needs to be made in the TES construction set, however if anyone could tell me the actual script name to remove myself that would be very much appreciated. Actually . . . it may just be as simple as deleting a folder. Look into your textures/menus/loading folder and you should see a "monstergirl" folder with the loading screens inside, you can remove it but you'll still have the text come up. I'm not certain but you may have to alter the loading xml file, or as you said enter the TES construction set. The loading screens were introduced in the "MONSTER GIRL COC 1.3B [13.8.2013]" file. So it may stand to reason that the loading screen text file was altered at that time as well. By image I'm assuming you mean the video loop? I've installed the mod and haven't seen a stilled image upon starting the game, I would look into your video folder and replace one of those. Retrace your steps and look inside the archive contents for this mod that you downloaded.
mralex98741236 Posted January 9, 2015 Posted January 9, 2015 who can upload part 2 and part 3 of data file 1.3 to 1.4 to 4share, i can't download these from loverslab because speed is slowly, =__=
spoonsinger Posted January 11, 2015 Posted January 11, 2015 So, I reinstalled this mod and too late remembered it messes with everything, down to the loading screens and animations. I'm not bashing Emily/Triratna's work, but I wish he had made these parts optional. So I had to go back to my install backup and delete all these parts with TES4Edit. In fact, I wonder if anyone would be interested in an esp that only adds the creatures/items and removes everything else. What you can do, and seems to work, (with the proviso that I didn't actually know what the mod provided to start with), is unpack 'DarkRavage''s zip from post 990. Then use WinMerge from http://winmerge.org/. i.e. Load in left pane your current obliviion data folder and right pane the unpacked DarkRavage's zip. Then merge only those items from the right pane, (i.e. DarkRavage's stuff), which doesn't exist in the left pane, (i.e. your current oblivion stuff). Once that's done activate the .esp using tool of choice - i.e. WyreBash, (obviously after moving it somewhere other than the bottom of the list, and rebashing in occordance to the LAPF load order gods). This seemed to work for me after totally bolloxing up an install by just overwriting stuff with the zip's contents. So far no stringy penis's or other weird stuff, and a shed load of weird and wonderful critters wandering about causing mayhem. ps (I did back up my totally working LAPF'ed Oblivion folder before doing the above - which is probably a good idea if trying this). pps Also above assumes you haven't tried to use the mod before. (i.e. from a pre MonsterGirl attempted installation) ppps My load order, (which is probably horrible in many ways but is stable, well as stable as oblivion is normally in my experience). 00 Oblivion.esm 01 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta] 02 Beautiful People 2ch-Ed.esm 03 x117race.esm 04 Lovers with PK.esm 05 LoversCreature.esm 06 TamagoClub.esm 07 HiyokoClub.esm 08 DLCShiveringIsles.esp 09 DLCBattlehornCastle.esp 0A DLCThievesDen.esp 0B DLCMehrunesRazor.esp 0C DLCVileLair.esp 0D DLCHorseArmor.esp 0E DLCOrrery.esp 0F DLCSpellTomes.esp 10 DLCFrostcrag.esp 11 Knights.esp 12 Unofficial Oblivion Patch.esp [Version 3.5.1] ++ UOPS Additional Changes.esp 13 Oblivion Citadel Door Fix.esp 14 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 15 Unofficial Shivering Isles Patch.esp [Version 1.5.5] ++ USIPS Additional Changes.esp 16 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.9] 17 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 18 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 19 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 1A DLCThievesDen - Unofficial Patch.esp [Version 1.0.12] 1B DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.12] 1C DLCVileLair - Unofficial Patch.esp [Version 1.0.10] 1D DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] 1E Knights - Unofficial Patch.esp [Version 1.1.5] 1F Oblivion_Character_Overhaul.esp [Version 2.0] 20 HiyokoGenetics.esp 21 HiyokoGenerator.esp 22 Enhanced Water v2.0 HD.esp 23 Enhanced Water v2.0 ND.esp ++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1] 24 P1DkeyChain.esp [Version 5.00] 25 Natural_Habitat_by_Max_Tael.esp 26 Natural_Vegetation_by_Max_Tael.esp 27 Natural_Water_by_Max_Tael.esp 28 Natural_Weather_HDR_by_Max_Tael.esp 29 xulAncientRedwoods.esp [Version 1.6] 2A xulAncientYews.esp [Version 1.4.4] 2B xulArriusCreek.esp [Version 1.1.4] 2C xulAspenWood.esp [Version 1.0.3] 2D xulBlackwoodForest.esp [Version 1.1.1] 2E xulBravilBarrowfields.esp [Version 1.3.5] 2F xulBrenaRiverRavine.esp [Version 1.1.1] 30 xulCheydinhalFalls.esp [Version 1.0.1] 31 xulChorrolHinterland.esp [Version 1.2.3] 32 xulCloudtopMountains.esp [Version 1.0.3] 33 xulColovianHighlands_EV.esp [Version 1.2.2] 34 xuldarkforest.esp [Version 1.0.5] 35 xulEntiusGorge.esp [Version 1.2.1] 36 xulFallenleafEverglade.esp [Version 1.3.1] 37 xulImperialIsle.esp [Version 1.6.8] 38 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 39 xulLushWoodlands.esp [Version 1.3.3] 3A xulPantherRiver.esp 3B xulRiverEthe.esp [Version 1.0.2] 3C xulSkingradOutskirts.esp [Version 1.0.2] 3D xulSnowdale.esp [Version 1.0.5] 3E xulStendarrValley.esp [Version 1.2.2] 3F xulTheHeath.esp 40 xulCliffsOfAnvil.esp [Version 1.1.3] 41 xulSilverfishRiverValley.esp [Version 1.0.4] 42 xulJerallGlacier.esp [Version 1.0.2] 43 xulTheEasternPeaks.esp [Version 1.1.4] 44 xulPatch_AY_AC.esp [Version 1.1] 45 xulRollingHills_EV.esp [Version 1.3.3] 46 Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta] ++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp ++ Oscuro's_Oblivion_Overhaul - No Daedric Items.esp 47 Immersive Weapons.esp 48 Harvest [Flora].esp [Version 3.0.0] 49 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ OOO-Water_Weeds.esp [Version 1.33] 4A MidasSpells.esp 4B Midas OscuroGems.esp 4C Enhanced Economy.esp [Version 5.4.3] 4D Enhanced Economy - House prices.esp [Version 5.4.3] ++ EVE_KhajiitFix.esp ** EVE_KnightsoftheNine.esp 4E EVE_ShiveringIslesEasterEggs.esp ** EVE_StockEquipmentReplacer.esp 4F HUD Status Bars.esp [Version 5.3.2] 50 Camping.esp 51 FarmAnimalsofCyrodiil.esp [Version 1.4] 52 Basic Primary Needs.esp [Version 6.3] 53 Alternative Start by Robert Evrae.esp 54 Vampire Hunting - Order of the Virtuous Blood.esp 55 UAP.esp 56 ElyndasLostDressesHGEC.esp 57 Beautiful People.esp ++ MaleBodyReplacerV5.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ** Beautiful People 2ch-Ed Sheogorath Eye.esp 58 Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp ++ Beautiful People 2ch-Ed ENG Race.esp 59 Beautiful People 2ch-Ed ENG Dialog.esp ++ Better Redguard v2.esp 5A MONSTERGIRL-CoC.esp 5B za_bankmod.esp 5C FuroGeneratorTrap.esp 5D Oblivion XP.esp 5E No psychic guards harder v1.2.esp 5F RMDailyIncomeV2.esp 60 LoversTamagoClub.esp 61 TamagoDischarge.esp 62 SetBody.esp 63 LoversHiyokoShooter.esp 64 HiyokoGeneratorBroodMother.esp 65 HiyokoFutureDream.esp [Version y] 66 LoversJoystick.esp ----> Delinquent MASTER: Lovers with PK.esp 67 TamagoSetBody.esp 68 LoversAdultPlayPlusforSSP.esp 69 LoversRaperS.esp 6A LoversJoburg.esp 6B LoversJoburg NoDelay Addon.esp 6C LoversBed.esp 6D LoversPayBandit.esp 6E Lovers with PK.esp [Version 96v5] 6F LoversBitch.esp 70 Lovers with PK Extender.esp [Version 2.4.3] 71 LoversCreature.esp 72 LoversHooker.esp [Version 2.2] 73 LoversProstitute.esp [Version 0.25a] 74 LoversAdultPlayPlusforSSP_HookerPatch.esp 75 LoversTrueCrimeEx.esp 76 LoversAchievments.esp 77 PlayerSlaveEncounters.esp [Version 0.694] 78 PSE-PayBandit-Patch.esp ++ PSELoversBitchPatch.esp 79 TamagoPlayerHUD.esp 7A LoversSlaveTrader.esp 7B LSTBravilUnderground.esp 7C LSTaddonoutH.esp 7D LoversImmoralSisters.esp 7E LoversImmoralGuards.esp 7F LoversStupidNpc.esp 80 JustLetItHappen.esp 81 Bashed Patch, 0.esp 82 LoversMB2.esp 83 Lovers3dorgasmMB2.esp 84 LoversIdleAnimsPriority.esp 85 Lovers3dorgasm.esp 86 LoversAnimObjectsPriority.esp
gregathit Posted January 11, 2015 Posted January 11, 2015 66 LoversJoystick.esp ----> Delinquent MASTER: Lovers with PK.esp I recommend fixing the above so you don't have issues. Just move it down below Lovers with PK.esp and you are good to go.
spoonsinger Posted January 11, 2015 Posted January 11, 2015 66 LoversJoystick.esp ----> Delinquent MASTER: Lovers with PK.esp I recommend fixing the above so you don't have issues. Just move it down below Lovers with PK.esp and you are good to go. Eeek!!! Cheers - I hadn't noticed that. Mucho grassy arse to you.
mralex98741236 Posted January 15, 2015 Posted January 15, 2015 Sorry, my english is bad: who can reupload monstergirl1.4_satyr.rar on 4share, i can't download it from loverslab beacause speed is very slowly,
willwhitt56 Posted January 19, 2015 Posted January 19, 2015 hey, im wanting to get rid of the hanging female corpses and cocoon-looking things in the oblivion planes, anyone know the names of the files, i dont want to screw up and delete something important
varenne Posted January 20, 2015 Posted January 20, 2015 hey, im wanting to get rid of the hanging female corpses and cocoon-looking things in the oblivion planes, anyone know the names of the files, i dont want to screw up and delete something important DL this: FormID Finder by Asesino from Nexus and you can go in-game and find out all of this info yourself, plus it's useful when you have missing meshes, textures, icons, etc. You will definitely want this if you plan on using anything Monstergirl...
redwind21 Posted January 31, 2015 Posted January 31, 2015 I love the mod. I've been able to play it somewhat, but Oblivion keeps crashing. It's probably a conflict with something else I have installed. I'm thinking about trying it by itself with Lovers and MBP, and leaving everything else out that I put in. I think it's worth it, just to play it alone. But then I'm a big fan of Monster girls. Nice work, by the way.
lindazana Posted February 11, 2015 Posted February 11, 2015 Forgive the thread-bumping, but still curious if anyone was up to sharing an edited version of this mod, cut down to only world spawns and/or the outfits?
RezTheFatal Posted February 13, 2015 Posted February 13, 2015 Forgive the thread-bumping, but still curious if anyone was up to sharing an edited version of this mod, cut down to only world spawns and/or the outfits? I would like this too actually.
QuiteTheTail Posted February 27, 2015 Posted February 27, 2015 Hi Emily, I wish to thank you for your efforts in delivering and mantaining this wonderful mod for us to enjoy. It would be kind of you to answer a couple of question I have regarding Monstergirl-CoC. First, the esp I'm using (patch file 28-07-2013) contains some dirty edits (about 40). I wonder whether they are intentional, and required to make the mod work (as it is for most overhauls) or it would be safe to clean the esp using TS4Edit. Second question: I'm aware that Monstergirl introduces several changes to SPEL records. In order to preserve my former spells (I installed the mod while playing an existing game), I have moved Monstergirl-CoC.esp before Oscuro's Oblivion Overhaul.esp in my load order. OOO spells should have priority now, nevertheless there's a problem with Bound Boots and Bound Cuirass (they keep being overridden). Bound Boots (or Bound Tendrils, as they are called now) are replaced by Infestor Spines (amulet slot). Is there a way to fix this?
myuhinny Posted February 27, 2015 Posted February 27, 2015 @QuiteTheTail You will be waiting a hell of a long time for a reply from Emily especially since they have been banned for quite awhile now. Monstergirl COC contains many issues that you have to do yourself and even then it may still cause problems in a game. It can conflict with other mods it is missing meshes/textures that can be fixed once you find what mod the took the files from there are a ton of dirty edits that need to be cleaned with TES4EDIT many nifs that are dirty and need to be cleaned because they left things in the nifs that do nothing but increase their size there are files and folders all over the place.
QuiteTheTail Posted February 27, 2015 Posted February 27, 2015 Oh, what a shame. Thanks myuhinny for replying to my comment. I'll see what I can do on my own, or else I'll simply uninstall the mod. EDIT As for the ban, I thought it was a sort of joke in the user signature. I see now that I was wrong and, after reading through the previous comments, I can only agree to the decision operated by the staff.
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