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Notice Me Senpai - A Notice Board Addon


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Posted (edited)

Update 1.5.1 is UP!

 

 

As of version 1.5.1 it contains: Over 5000 lines of silent voiced dialogue.

Added in version 1.5.1 Existing saves should be fine when updating from 1.5.0... for anything older:  CLEAN SAVE REQUIRED!
NEUTRAL/GOOD/GENERAL PLAYER FEATURES:

-Woman with penis support:
Female player characters who's sexlab gender is set to male will now have access to male sex options with a lot of extra gender appropriate dialogue, as well as the existing female dialogue (except oral rape, that is either or) If your body setup has a penis but no vagina you can remove player vagina options by typing Set _T_NoPussy To 1 in the console. Set it to 0 to bring it back.

 

-Bug Fixes: 

Most importantly ones concerning bondage and outfit management.

 

EVIL PLAYER FEATURES:
-Added new loving dialogue, and the ability to have less aggressive sex with a victim who has fallen in love with their player captor, or is a fully trained slave.

-Added greets where infatuated captive/fully trained slave will ask if they can do anything to serve the player.

-The ability to recruit a former victim as camp follower during rescue:

----

 

Okay guys. Enjoy.

 

Barring any catastrophic bugs I am probably done for a while. I really need to assess how much time and effort I put into these things versus what I get out of it. :) Hope you have fun with it and let me know what you all get up to.

Edited by Tentacus
Posted

I'm on LE. Rescued 3 toons and I get no dialogue options after getting to captive.  I think all 3 I rescued were ETAC added toons. 2 girls 1 guy. My PC is male. Also, I tested on new game

 

Any idea why I am not getting dialogue options?

Posted (edited)
21 minutes ago, Heroine HoneyCrotch said:

I'm on LE. Rescued 3 toons and I get no dialogue options after getting to captive.  I think all 3 I rescued were ETAC added toons. 2 girls 1 guy. My PC is male. Also, I tested on new game

 

Any idea why I am not getting dialogue options?

 

Nope... As I said I've never tested in LE... I just HEARD it works in LE. If I get more reports like this I'll set it back to SE only. 

 

I don't know what ETAC is, but there have been mod compatibility issues before. If you can't get any vanilla rescues to work let me know.

 

Edit: To be clear you are getting the TNB dialogue?(IE  "I am here to rescuse you" and after that it just does the "Don't do that". If there is any thing else that would be helpful to know. The TNB alias is filling and they are following you?

Edited by Tentacus
Posted (edited)
24 minutes ago, Tentacus said:

Edit: To be clear you are getting the TNB dialogue?(IE  "I am here to rescuse you" and after that it just does the "Don't do that". If there is any thing else that would be helpful to know. The TNB alias is filling and they are following you?

 

I am getting the "Are you alright? I have come to save you dialogue"   though I dont get any "Dont do that" dialogue. After finding captive and using TNB dialogue they follow me back to their home and I get rewarded.    I am getting the prompt  "NMS Rescue NPC stats started" And I used faction spy mod that allowed me to cast spell, from that mod,onto npc and they had your HistoryFaction(1) assigned to them, that was last test and it was a vanilla char but it was an Argonian? not sure if that matters, personally I never let them mouth my male npcs chars..... 

 

ETAC is Expanded Towns and Cities, old mod that adds a lot of named toons and changes vanilla towns/villages. 

 

 

Edited by Heroine HoneyCrotch
Posted
1 minute ago, Heroine HoneyCrotch said:

 

I am getting the "Are you alright? I have come to save you dialogue"   though I dont get any "Dont do that" dialogue. After finding captive and using TNB dialogue they follow me back to they're home and I get rewarded.    I am getting the prompt  "NMS Rescue NPC stats started" And I used faction spy mod that allowed me to cast spell, from that mod,onto npc and they had your HistoryFaction(1) assigned to them, that was last test and it was a vanilla char but it was an Argonian? not sure if that matters, personally I never let them mouth my male npcs chars..... 

 

ETAC is Expanded Towns and Cities, old mod that adds a lot of named toons and changes vanilla towns/villages. 

 

 

 

Okay that means something about ETAC is probably blocking the topic (and therefore also mine with a blank one. Which is very strange). Do ETAC NPCs have normal top level dialogue? That is to say do mods that add dialogue to every NPC typically add it to them?

 

Try making sure that both The Notice board and NMS are below ETAC in the plugin load order. Beyond that I don't know... sorry.

Posted
4 hours ago, Tentacus said:

Update 1.5.1 is UP!

 

 

As of version 1.5.1 it contains: Over 5000 lines of silent voiced dialogue.

Added in version 1.5.1 Existing saves should be fine when updating from 1.5.0... for anything older:  CLEAN SAVE REQUIRED!
NEUTRAL/GOOD/GENERAL PLAYER FEATURES:

-Woman with penis support:
Female player characters who's sexlab gender is set to male will now have access to male sex options with a lot of extra gender appropriate dialogue, as well as the existing female dialogue (except oral rape, that is either or) If your body setup has a penis but no vagina you can remove player vagina options by typing Set _T_NoPussy To 1 in the console. Set it to 0 to bring it back.

 

-Bug Fixes: 

Most importantly ones concerning bondage and outfit management.

 

EVIL PLAYER FEATURES:
-Added new loving dialogue, and the ability to have less aggressive sex with a victim who has fallen in love with their player captor, or is a fully trained slave.

-Added greets where infatuated captive/fully trained slave will ask if they can do anything to serve the player.

-The ability to recruit a former victim as camp follower during rescue:

----

 

Okay guys. Enjoy.

 

Barring any catastrophic bugs I am probably done for a while. I really need to assess how much time and effort I put into these things versus what I get out of it. :) Hope you have fun with it and let me know what you all get up to.

 

Cool, will give it a go

 

One thing I've noticed with 1.5.0 is that when your follower (Jenessa in my case) wants a turn with who we "rescuing" or have turned into a slave, she is always the one being fucked not the one doing it (i.e. strapon gets applied to NPC we rescued) is that meant to be happening?

Posted (edited)
21 minutes ago, pinky6225 said:

 

Cool, will give it a go

 

One thing I've noticed with 1.5.0 is that when your follower (Jenessa in my case) wants a turn with who we "rescuing" or have turned into a slave, she is always the one being fucked not the one doing it (i.e. strapon gets applied to NPC we rescued) is that meant to be happening?

 

All the FF scripts are setup for cunnilingus and fingering. I personally don't think strapons are terribly lore friendly... To be clear they could be but EVERYONE having one isn't... Just a personal thing. I dunno why you are getting strapon sex options at all, unless you just don't have any cunnilingus anims installed so sexlab just does whatever the fuck it feels like. Maybe whenever I do an update I'll test it with strapons turned on to see if I get that shit (I will be upset). 

 

On the subject of who is giving and receiving as I said I chose to order the actors for Cunnilingus anims... Unfortunatly about a third of the ones available have a flipped order. Nothing really I can do about that... I chose the setup I thought would "more often" resuly in the right person recieving. (If you have the anim packs I reccomended installed) 

 

I'ma be real... getting tags to do what you want them to in sexlab is an absolute fucking nightmare for a control freak like me. It was hard ennough in AAF but at least there I could make my own XMLs so it would always do what I expected. I'm fairly happy with how it works now but it's still frustrating when the wrong thing happens.

 

Edit: Gah... May need to make it "requireall = True" for the tags cause apparently only having one fucking tag that is cunnilingus isn't enough. (and also saying not to do most MF sex positions) I'll keep that in mind for the next update.

Edited by Tentacus
Posted
5 minutes ago, Tentacus said:

 

All the FF scripts are setup for cunnilingus and fingering. I personally don't think strapons are terribly lore friendly... To be clear they could be but EVERYONE having one isn't... Just a personal thing. I dunno why you are getting strapon sex options at all, unless you just don't have any cunnilingus anims installed so sexlab just does whatever the fuck it feels like. Maybe whenever I do an update I'll test it with strapons turned on to see if I get that shit (I will be upset). 

 

On the subject of who is giving and receiving as I said I chose to order the actors for Cunnilingus anims... Unfortunatly about a third of the ones available have a flipped order. Nothing really I can do about that... I chose the setup I thought would "more often" resuly in the right person recieving. (If you have the anim packs I reccomended installed) 

 

I'ma be real... getting tags to do what you want them to in sexlab is an absolute fucking nightmare for a control freak like me. It was hard ennough in AAF but at least there I could make my own XMLs so it would always do what I expected. I'm fairly happy with how it works now but it's still friustrating when the wrong thing happens.

 

Tbh its a long time since i looked at my animations (other than updating billy) but i think i have 2 or 3 of the packs you suggest


 

Spoiler

Reading AnimationsByLeito V1.0 ...
Reading AnimationsByLeito_Aggressive V1.0 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading AnimationsByLeito_Furniture V1.0 ...
Reading AnimationsByLeito_FurnitureInvisAG V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Anubs Human V1.0 ...
Reading Anubs_HumanInvisAG V1.0 ...
Reading Babo Creature V1.0 ...
Reading Babo Human V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureInsects V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...
Reading Billyy_Human V1.0 ...
Reading Billyy_HumanFurniture V1.0 ...
Reading Billyy_HumanFurnitureInvis V1.0 ...
Reading Billyy_HumanFurnitureInvisAG V1.0 ...
Reading Billyy_HumanLesbian V1.0 ...
Reading CobaltAnimations V1.0 ...

 

Could be its the Furniture one i have overriding and yeah i get what you mean by the tags, good idea in principle but lots of animations have an awful lot of tags so determining between them is a bit of a challenge

 

Its not a big issue but was just something i noticed so thought i'd ask if that was by design before looking to deep into it

Posted
3 minutes ago, pinky6225 said:

 

Tbh its a long time since i looked at my animations (other than updating billy) but i think i have 2 or 3 of the packs you suggest


 

  Reveal hidden contents

Reading AnimationsByLeito V1.0 ...
Reading AnimationsByLeito_Aggressive V1.0 ...
Reading AnimationsByLeito_Creatures V1.0 ...
Reading AnimationsByLeito_Furniture V1.0 ...
Reading AnimationsByLeito_FurnitureInvisAG V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Anubs Human V1.0 ...
Reading Anubs_HumanInvisAG V1.0 ...
Reading Babo Creature V1.0 ...
Reading Babo Human V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureInsects V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...
Reading Billyy_Human V1.0 ...
Reading Billyy_HumanFurniture V1.0 ...
Reading Billyy_HumanFurnitureInvis V1.0 ...
Reading Billyy_HumanFurnitureInvisAG V1.0 ...
Reading Billyy_HumanLesbian V1.0 ...
Reading CobaltAnimations V1.0 ...

 

Could be its the Furniture one i have overriding and yeah i get what you mean by the tags, good idea in principle but lots of animations have an awful lot of tags so determining between them is a bit of a challenge

 

Its not a big issue but was just something i noticed so thought i'd ask if that was by design before looking to deep into it

 Pretty sure Billy has a good selection of Lesbian animations. Just make sure they are checked in SLAL and reguistered and checked in sexlab. 

Posted

Dang it! I want to play with the update, but I've modded the last ESP a lot. I just wanted to say loving the mod, and I know it's kinda a niche thing, but is there any plans to add incest dialogue? Sorry for the weird question if not.  ?

Posted
31 minutes ago, canthor said:

Dang it! I want to play with the update, but I've modded the last ESP a lot. I just wanted to say loving the mod, and I know it's kinda a niche thing, but is there any plans to add incest dialogue? Sorry for the weird question if not.  ?

 

Not to this mod, As fun as it might be to like Make Camilla fuck Lucan or something it's just getting too complicated... but I've long wanted to create a series of follower mods along the theme of "Your Sister/Brother/Mother/Father" etc... with various background options for different kinds of RP Scenerios... so I might get around to that eventually.

Posted

That's be awesome! This site is missing a good incest mod for Skyrim. I was mostly just asking, because I was think about adding it your mod for my own personal use. I did want to have conflicts if it was a planned feature. I've already added conditions to the quest so that I only rescue women who I haven't rescued before. I'm a little obsessed, "saved" over 20 at this point.

Posted
2 minutes ago, canthor said:

That's be awesome! This site is missing a good incest mod for Skyrim. I was mostly just asking, because I was think about adding it your mod for my own personal use. I did want to have conflicts if it was a planned feature. I've already added conditions to the quest so that I only rescue women who I haven't rescued before. I'm a little obsessed, "saved" over 20 at this point.

I'll probably add that feature at some point it just wasn't a high priority. Should be as simple as adding anyone you rescue to the troublesome NPCs list (Whatever it was called) that TNB uses to keep you from rescuin Aventus.

Posted (edited)

Spent some quality time in game with mod today and bravo, such a fun mod.  Saved a toon(Nivenor) and played nice guy with her. She loved my PC for saving her and bashed on her husband for not being the one who saved her. (Also noticed some Anakin dialogue in there, very nice) After having fun with her I started the voyage to her home in Riften. On the way I took on a follower,male from Stonehills and we had some fun with her. After getting her home I found her next day at home with her husband and she was happy to see me. I made her husband watch as I had my way with her and after that he didnt like me anymore, so fucking classic. 

 

So I barely scratched the surface with what this mod can do, so much content can't wait to play more with it. Easily endorsed. 

 

1 mild suggestion would be to add sl aroused to it, I was playing nice guy with Nivenor and during my journey with her I asked for consensual sex with her after having had slept for the night and she turned me down, which alone is fine but mildly un-immersive as she was horny as fuck when I had asked, her arousal was 90 and in conjunction with mod I use that makes females use "horny idles" when they're aroused it was kinda weird, fucking bitch was begging for that "d"  Her response telling me no could have a condition check making sure arousal is under 50/60? 

 

 

 

Thanks for mod, seriously this thing is immense and it is appreciated.   

 

20221019160329_1.jpg.f014e8b5e2336364fe67a04d81a4a9bd.jpg

Edited by Heroine HoneyCrotch
Posted (edited)
20 hours ago, abcd99 said:

Just wondering if you could modify to work with Missives mod instead?

https://www.nexusmods.com/skyrimspecialedition/mods/17576

 

Thanks!

If somebody wants to port it they can, but I'd recommend waiting til I am sure I am done with it. 

 

18 hours ago, Heroine HoneyCrotch said:

1 mild suggestion would be to add sl aroused to it, I was playing nice guy with Nivenor and during my journey with her I asked for consensual sex with her after having had slept for the night and she turned me down, which alone is fine but mildly un-immersive as she was horny as fuck when I had asked, her arousal was 90 and in conjunction with mod I use that makes females use "horny idles" when they're aroused it was kinda weird, fucking bitch was begging for that "d"  Her response telling me no could have a condition check making sure arousal is under 50/60? 

 

I'm unlikely to do this. In general I am against adding unnecessary requirements and I've always felt SL arousal is more trouble than it's worth. 

 

18 hours ago, Heroine HoneyCrotch said:

 

 

Thanks for mod, seriously this thing is immense and it is appreciated.   

 

 

 

Thanks. Glad you like it. I've found too damn many bugs so there will be a small bugfix update soon.

Edited by Tentacus
Posted

Is there no MCM menu or anything for this?

 

I'm mainly trying to figure out if this installed and is working properly or not, I haven't found any NPCs from it yet.

 

Also, regarding what you said about SL Arousal, if you ever change your mind, look into OSL Aroused, it's more lightweight and overall easier to work with.

Posted
4 minutes ago, LazyVegetable said:

Is there no MCM menu or anything for this?

 

I'm mainly trying to figure out if this installed and is working properly or not, I haven't found any NPCs from it yet.

 

Also, regarding what you said about SL Arousal, if you ever change your mind, look into OSL Aroused, it's more lightweight and overall easier to work with.

 

No there isn't a MCM so you'll need to do a rescue to see if you get a notification appear relating to the mod, wait for it to appear before re-opening dialogue with whoever you rescue otherwise things will not work correctly

Posted
7 minutes ago, pinky6225 said:

 

No there isn't a MCM so you'll need to do a rescue to see if you get a notification appear relating to the mod, wait for it to appear before re-opening dialogue with whoever you rescue otherwise things will not work correctly

I shall continue exploring and hoping something happens. I did get the pop-up that the mod started, so I'm assuming it's active.

Posted (edited)
1 hour ago, LazyVegetable said:

I shall continue exploring and hoping something happens. I did get the pop-up that the mod started, so I'm assuming it's active.

As long as you got that you should be good. It means the main quest is running, which handles the rest.

 

You need to get a rescue mission from the notice board to actually interact with this mod. Just to be clear. :)  (See This video)

 

There is no MCM because I don't know how to make a Skyrim MCM, and it wasn't worth adding the requirement for the 2-3 settings which can just as easily be changed in the console. Not to mention that The Skyrim MCM already has a hard time displaying every menu on heavy load orders , and it would mean adding yet another script and this mod already has 79. :D 

Edited by Tentacus
Posted

Added this in a list with about 800 other mods, and it works perfectly, super lightweight, loads up insanely quick, I have to say, this is genuinely amazing work.

 

On a different note, for the giving drinks to the person with you, would it be possible to add some integration with Sunhelm? SunHelm Survival and needs at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

I'm talking about specifically getting it to recognize the Waterskin as a drink, currently it ignores it.

Posted (edited)
2 hours ago, LazyVegetable said:

Added this in a list with about 800 other mods, and it works perfectly, super lightweight,

 

 

LOL. That's been my experience too but this has 79 scripts trust me if they were unarchived they would crash your game.

 

2 hours ago, LazyVegetable said:

 

loads up insanely quick, I have to say, this is genuinely amazing work.

 

Thanks. I am pretty proud of it. I think it's better than my previous main FO4 mod, and that one was a multiyear project.

 

 

2 hours ago, LazyVegetable said:

 

On a different note, for the giving drinks to the person with you, would it be possible to add some integration with Sunhelm? SunHelm Survival and needs at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

I'm talking about specifically getting it to recognize the Waterskin as a drink, currently it ignores it.

 

I'm still using ineed and it ignores that one too. Honestly I was just kind of lazy by not adding it. I'll think about it. If you want it "slightly" faster you can help by getting me the formid for the waterskins from XEdit, since I don't currently use Sunhelm. (There is probably one for each fullness level)

 

There are some technical challenges in doing this since the whole water skins having multiple drinks and an empty bottle is fundamentally different from the existing drink list. Would it be okay if I simply added the option to "Give them a sip" from your water skin which doesn't ACTUALLY deplete your WS at all, but will only reduce their thirst by one point instead of clearing it? I think that would be the most doable option, and pretty immersive IMO.

 

I already do that with the lube options You can have the lube dialogue as long as you have butter, or Dwarven oil, but it never depletes it since you only need a little.

Edited by Tentacus
Posted
1 hour ago, Tentacus said:

 

LOL. That's been my experience too but this has 79 scripts trust me if they were unarchived they would crash your game.

 

 

Thanks. I am pretty proud of it. I think it's better than my previous main FO4 mod, and that one was a multiyear project.

 

 

 

I'm still using ineed and it ignores that one too. Honestly I was just kind of lazy by not adding it. I'll think about it. If you want it "slightly" faster you can help by getting me the formid for the waterskins from XEdit, since I don't currently use Sunhelm. (There is probably one for each fullness level)

 

There are some technical challenges in doing this since the whole water skins having multiple drinks and an empty bottle is fundamentally different from the existing drink list. Would it be okay if I simply added the option to "Give them a sip" from your water skin which doesn't ACTUALLY deplete your WS at all, but will only reduce their thirst by one point instead of clearing it? I think that would be the most doable option, and pretty immersive IMO.

 

I already do that with the lube options You can have the lube dialogue as long as you have butter, or Dwarven oil, but it never depletes it since you only need a little.

 

054DE9AD - Waterskin empty
054DE9B0 - Waterskin 3/3
054DE9AF - Waterskin 2/3
054DE9AE - Waterskin 1/3

The reason why there's 3, is because when the waterskin is full, in your inventory it's marked as Waterskin(3/3), you take a sip, and now it's Waterskin(2/3) and so on.

 

That aside, the whole "Give them a sip" option sounds fantastic imo, especially if it's easier for you to do, and it is indeed fairly immersive as far as that goes.

 

Also, another entirely unrelated question, any plans for DD bondage gear integration at some point in the future?

 

Also part 2: Found a minor-ish bug, if your date of choice or slave or w.e you want to call them approach you and ask if they can do anything for you, they'll do a pose with their hands on their hips and get stuck like that. Changing cells seems to fix it.

 

Also part 3: Possible to add an option for evil players to marry their person of choice AFTER they break them one way or another? Or is there one already? Haven't gotten that far on that side, i know there is one for being good, but not sure about the other side.

Posted
1 hour ago, LazyVegetable said:

 

054DE9AD - Waterskin empty
054DE9B0 - Waterskin 3/3
054DE9AF - Waterskin 2/3
054DE9AE - Waterskin 1/3

The reason why there's 3, is because when the waterskin is full, in your inventory it's marked as Waterskin(3/3), you take a sip, and now it's Waterskin(2/3) and so on.

 

That aside, the whole "Give them a sip" option sounds fantastic imo, especially if it's easier for you to do, and it is indeed fairly immersive as far as that goes.

 

Also, another entirely unrelated question, any plans for DD bondage gear integration at some point in the future?

 

DD falls under my "more trouble than it's worth" policy. While I like a lot of the DD item models, I heve never liked the way it's gameified. In other words I'm a Zaz man. :D Obviously all the DD stuff that is included in ZAP works with this though and is recognized where applicable. On that note my mod TRAM adds a lore friendly way to aquire bondage gear which has been named in a more lore friendly way and has sexlab no strip keywords. It does require PAHE though which might be a sticking point at least till PAHE fixes it's minor NMS incompatibility. (an annoying option popup on dialogue with the NMS rescue)

 

 

1 hour ago, LazyVegetable said:

 

Also part 2: Found a minor-ish bug, if your date of choice or slave or w.e you want to call them approach you and ask if they can do anything for you, they'll do a pose with their hands on their hips and get stuck like that. Changing cells seems to fix it.

 

Known issue already fixed in upcoming version. I made the mistake of using the Zaz hands on hips idle in dialogue which doesn't unequip after the dialogue is done. It'll be replaced by the vanilla bow at grave idle in the next version which frankly looks better anyway. Until then another way to fix it is to just give them a smack too. 

 

1 hour ago, LazyVegetable said:

 

Also part 3: Possible to add an option for evil players to marry their person of choice AFTER they break them one way or another? Or is there one already? Haven't gotten that far on that side, i know there is one for being good, but not sure about the other side.

 

I don't know anything about the Vanilla marriage system, and honestly that'd be a pretty low priority. I'll think about it.

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