NoirXiaoba Posted December 8, 2022 Posted December 8, 2022 (edited) 4 hours ago, DivineDefiance said: If I remember correctly I do believe there is dialogue for something about horns preventing your character from wearing helmets, paul always answers saying we gotta wait for a future update, this could be something if you wanted to do that afterwards, although I'd have no idea what it'd even be that you could do about not wearing helmets other then cutting your characters horns... and they could grow back over time, but thats all I could think of regarding it. Plus this would be stuff Botticelli would have to do. They are the current developer of code and story whereas Addywil focuses on body part design. Edited December 8, 2022 by NoirXiaoba Spelling...
AWHA2 Posted December 8, 2022 Posted December 8, 2022 @botticelli would you ever consider making a version of BAC that doesn't depend on MME? BAC already handles things like transformations, I thought it might make BAC more streamlined if BAC could just do the lactation/milking function on its own without relying on MME.
botticelli Posted December 9, 2022 Author Posted December 9, 2022 13 hours ago, AWHA2 said: @botticelli would you ever consider making a version of BAC that doesn't depend on MME? BAC already handles things like transformations, I thought it might make BAC more streamlined if BAC could just do the lactation/milking function on its own without relying on MME. The work that has gone into MME is huge. I doubt I would amount to anything acceptable there anytime soon. There would be requests to utilize the ZaZ milk pumps, etc. and that would halt other progress indefeinitely.
NoirXiaoba Posted December 9, 2022 Posted December 9, 2022 15 hours ago, AWHA2 said: would you ever consider making a version of BAC that doesn't depend on MME? It's a soft dependency anyway, if I'm not mistaken. Edit: checked in LE, and disabling MME does not lead to a mod conflict with BAC.
botticelli Posted December 9, 2022 Author Posted December 9, 2022 5 minutes ago, NoirXiaoba said: It's a soft dependency anyway, if I'm not mistaken. Edit: checked in LE, and disabling MME does not lead to a mod conflict with BAC. ...only BAC will not proceed when MME is not there.
NoirXiaoba Posted December 9, 2022 Posted December 9, 2022 14 minutes ago, botticelli said: ..only BAC will not proceed when MME is not there. Then I redact my earlier comment.
SilentOption Posted December 9, 2022 Posted December 9, 2022 (edited) @botticelli I uncheck the untamed so my dragonborn won't self pump milk by herself but it didn't work. How you to disable it if the untamed checkmark don't work. Do I have to try something on the MCM on MME? Edited December 9, 2022 by SilentOption
NoirXiaoba Posted December 9, 2022 Posted December 9, 2022 5 minutes ago, SilentOption said: Do I have to try something on the MCM on MME? MME has an option for Auto Milking. It's usually hidden in the "Debug Milkmaid" section of its MCM, if I'm not mistaken. By default it's off, but maybe you switched it on?
SilentOption Posted December 9, 2022 Posted December 9, 2022 (edited) 51 minutes ago, NoirXiaoba said: MME has an option for Auto Milking. It's usually hidden in the "Debug Milkmaid" section of its MCM, if I'm not mistaken. By default it's off, but maybe you switched it on? I'll go check here the MCM setting on the Debug so far. It was on Milkmaid and I change it to slave if it fix it. Edited December 9, 2022 by SilentOption
AWHA2 Posted December 9, 2022 Posted December 9, 2022 5 hours ago, botticelli said: The work that has gone into MME is huge. I doubt I would amount to anything acceptable there anytime soon. There would be requests to utilize the ZaZ milk pumps, etc. and that would halt other progress indefeinitely. I understand what you mean. Just out of curiosity, how does the integration between BAC and MME work? Does BAC just check how much milk has been milked for a particular character, or is there more to it? Sorry if I sound clueless, scripting is not my strong suit.
botticelli Posted December 9, 2022 Author Posted December 9, 2022 2 hours ago, AWHA2 said: I understand what you mean. Just out of curiosity, how does the integration between BAC and MME work? Does BAC just check how much milk has been milked for a particular character, or is there more to it? Sorry if I sound clueless, scripting is not my strong suit. BAC listens on MME's "MilkQuest.MilkingStage" mod event. 4 hours ago, SilentOption said: I uncheck the untamed so my dragonborn won't self pump milk by herself but it didn't work. Automatic milking via this option is ignored for milk slaves. Those are entirely handled by MME. So if your charcter became a milk slave evia Mandy's dialogue, she'll start milking herself regardless of that option. Get rid of the milk slave (by asking Molag Bal to remove it) and it should return to business as usual. 2
SilentOption Posted December 9, 2022 Posted December 9, 2022 1 minute ago, botticelli said: BAC listens on MME's "MilkQuest.MilkingStage" mod event. Automatic milking via this option is ignored for milk slaves. Those are entirely handled by MME. So if your charcter became a milk slave evia Mandy's dialogue, she'll start milking herself regardless of that option. Get rid of the milk slave (by asking Molag Bal to remove it) and it should return to business as usual. how about milk maids
botticelli Posted December 10, 2022 Author Posted December 10, 2022 12 hours ago, SilentOption said: how about milk maids There is an error in the if-Statement concerning the flag "...player only" which will be corrected in the next update. Still the condition BACConfig.UntamedMilkStartMilkingChance > 0.0 should hold that off and not auto-start milking. Now with the Mandy dialogue, the PC ends up being as milk maid as well as a milk slave, you'll find her in both menus. And if she is (also) a milk slave, MME will trigger the milking.
awire Posted December 10, 2022 Posted December 10, 2022 After some playttime with the new 2.0.1, some issues still arise (tested in VR). Save files can become corrupted when the reequip script was still running, and you are forever stuck with "levelup/mutation failed: already running", unless you clean your save file. The levelup still occurs just not the equipping. An mcm option to cleanup the current equipping scripts would be nice, even better on load. An even better solution if possible would be to exit/aborting the last reequip command and start a new one on a change instead of checking if one is running. Followers and npcs sometimes completelly disappear (visually - you can still talk to them) on certain bac events, mostly reequip events i think. Reloading a save makes them appear again. Drinking a levelup potion when at 0% does not work. The only way to actually start a levelup is through MME for me.
NoirXiaoba Posted December 10, 2022 Posted December 10, 2022 55 minutes ago, awire said: Followers and npcs sometimes completelly disappear (visually - you can still talk to them) on certain bac events, mostly reequip events i think. Reloading a save makes them appear again. I think that's a bug in Skyrim. I have it happen all the time, when mod load is high, even without BAC active. If you're on PC, you can also bring up the console, target the NPC and use diable and enable consecutively. 56 minutes ago, awire said: Drinking a levelup potion when at 0% does not work. The only way to actually start a levelup is through MME for me. Technically, the curse starts when the character becomes a milkmaid and the first stage is triggered. So as long as those prerequisites aren't met, the mod considers your character "not cursed", which is why levelup potions make no sense at that stage.
botticelli Posted December 10, 2022 Author Posted December 10, 2022 1 hour ago, awire said: Save files can become corrupted when the reequip script was still running, and you are forever stuck with "levelup/mutation failed: already running", unless you clean your save file. The levelup still occurs just not the equipping. An mcm option to cleanup the current equipping scripts would be nice, even better on load. An even better solution if possible would be to exit/aborting the last reequip command and start a new one on a change instead of checking if one is running. I'll have a look at that.
SilentOption Posted December 10, 2022 Posted December 10, 2022 10 hours ago, botticelli said: There is an error in the if-Statement concerning the flag "...player only" which will be corrected in the next update. Still the condition BACConfig.UntamedMilkStartMilkingChance > 0.0 should hold that off and not auto-start milking. Now with the Mandy dialogue, the PC ends up being as milk maid as well as a milk slave, you'll find her in both menus. And if she is (also) a milk slave, MME will trigger the milking. Mine also start with as milkmaid so I have use this "BACConfig.UntamedMilkStartMilkingChance > 0.0" to stop the automilking
StripedWhite Posted December 10, 2022 Posted December 10, 2022 I've cured my character and reverted back from being a cow, and feeling like I'm finished with the mod for now. But ever since talking to Mandy, my character is still occasionally milking herself automatically, despite not even being a milk maid, and I keep getting called for jobs to the blacksmith, despite having repaid my debt. Have I missed anything, or is there some console command I could/should run to make both of those things stop?
botticelli Posted December 11, 2022 Author Posted December 11, 2022 7 hours ago, StripedWhite said: I've cured my character and reverted back from being a cow, and feeling like I'm finished with the mod for now. But ever since talking to Mandy, my character is still occasionally milking herself automatically, despite not even being a milk maid, and I keep getting called for jobs to the blacksmith, despite having repaid my debt. Have I missed anything, or is there some console command I could/should run to make both of those things stop? If you are still a milk slave (see above) MME will start the milking. As for Paul: No, there is no immersive end to that. If you want to stop that, type stopquest bac_beingacow in the console. 1
awire Posted December 11, 2022 Posted December 11, 2022 On 12/10/2022 at 1:38 PM, NoirXiaoba said: I think that's a bug in Skyrim. I have it happen all the time, when mod load is high, even without BAC active. If you're on PC, you can also bring up the console, target the NPC and use diable and enable consecutively. Technically, the curse starts when the character becomes a milkmaid and the first stage is triggered. So as long as those prerequisites aren't met, the mod considers your character "not cursed", which is why levelup potions make no sense at that stage. for the first: It only happens with bac for me, but yeah can be the reason. for the second, i already am cursed, just at 0%. Got blended lactacid, became milk maid with breast induces orgasm. I am registered in both MME mcm and in bac mcm as 0%.
botticelli Posted December 11, 2022 Author Posted December 11, 2022 (edited) 38 minutes ago, awire said: for the first: It only happens with bac for me, but yeah can be the reason. for the second, i already am cursed, just at 0%. Got blended lactacid, became milk maid with breast induces orgasm. I am registered in both MME mcm and in bac mcm as 0%. You see, you are at stage 0. Now the level up potion does BACMain.ProcessActorLevelUp(acTarget, BACActor.GetCowPhase(acTarget) * 100, true) Since your current stage (BACActor.GetCowPhase(acTarget)) is 0, yo get 0 points for leveling up. That's what was mentioned earlier. Your PC needs to be at least a stage 1 cow (which she becomes after milking 2-6 units depending on your speed setting) for the potion to work. ***EDIT*** I just changed that to BACMain.ProcessActorLevelUp(acTarget, (BACActor.GetCowPhase(acTarget) + 1) * 100, true) but that'll only be available with the next update. Edited December 11, 2022 by botticelli 1
SilentOption Posted December 12, 2022 Posted December 12, 2022 @botticelli is possible to meet up with Mandy without being cured or become like her in the process or close to it
cgod2010 Posted December 12, 2022 Posted December 12, 2022 (edited) Hello! I'm having issues loading a save after installing bac. First off, I just want to get confirmation on if I used the right trio of files. For SE (I'm using SE), the files are the 1.9 SE tats, loose, and base files? Assuming that is right, when I load the save I get nearly all the way loaded in before ctd. I've collected some files to hopefully help. Also I have done the following: -ran bodyslide morphs -ran fnis_user -ran LOOT -ran ReSaver to clean the save I'm totally beyond my depth now so any help is appreciated. LoadOrder_SkyrimSE_2022-12-11T18-52-50.txt Papyrus.0.log Crash_2022_12_11_19-43-59.txt Edited December 12, 2022 by cgod2010
botticelli Posted December 12, 2022 Author Posted December 12, 2022 8 hours ago, cgod2010 said: Hello! I'm having issues loading a save after installing bac. First off, I just want to get confirmation on if I used the right trio of files. For SE (I'm using SE), the files are the 1.9 SE tats, loose, and base files? Assuming that is right, when I load the save I get nearly all the way loaded in before ctd. I've collected some files to hopefully help. Also I have done the following: -ran bodyslide morphs -ran fnis_user -ran LOOT -ran ReSaver to clean the save I'm totally beyond my depth now so any help is appreciated. LoadOrder_SkyrimSE_2022-12-11T18-52-50.txt 942 B · 1 download Papyrus.0.log 84.02 kB · 0 downloads Crash_2022_12_11_19-43-59.txt 30.92 kB · 0 downloads There's a lot miissing here Excerpt: [12/11/2022 - 07:43:43PM] WARNING: Property MaMi_MechanicsQuest on script MaMi_ConfigMenu attached to MaMi_Quest (1F006E7A) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] ERROR: Property bondageStuff on script qf_bac_capturedcow2_050266c0 attached to bac_capturedcow2 (160266C0) cannot be bound because <nullptr form> (0702DC8A) is not the right type [12/11/2022 - 07:43:43PM] WARNING: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027115) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027114) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] ERROR: Property thisQuest on script PF_bac_hunter_lookingForYouH_050156B9 attached to (160156B9) cannot be bound because <nullptr form> (16013623) is not the right type [12/11/2022 - 07:43:43PM] WARNING: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027117) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027116) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027112) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027113) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027111) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] ERROR: Property MME_Milks on script bac_store attached to bac_main (16001D90) cannot be bound because <nullptr form> (1605C81C) is not the right type [12/11/2022 - 07:43:43PM] ERROR: Property MME_Milk on script bac_store attached to bac_main (16001D90) cannot be bound because <nullptr form> (1606D61F) is not the right type [12/11/2022 - 07:43:43PM] WARNING: Property BACBlacksmithStorage on script bac_update attached to bac_main (16001D90) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] ERROR: Property zbfCrossPoleExtreme on script QF_bac__quest_helper_mech_050500F6 attached to bac__quest_helper_mech (160500F6) cannot be bound because <nullptr form> (0702E754) is not the right type [12/11/2022 - 07:43:43PM] WARNING: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027110) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/11/2022 - 07:43:43PM] WARNING: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
botticelli Posted December 12, 2022 Author Posted December 12, 2022 11 hours ago, SilentOption said: @botticelli is possible to meet up with Mandy without being cured or become like her in the process or close to it Yes, just don't breach the highlighted subject with her (or don't talk to her at all).
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