rollo Posted March 16, 2014 Posted March 16, 2014 Damn, today i spent a many time to resolve Golden Whored (Old version). But the approach was to high, so my pc fuck the whole khancamp again and again . I remember to late about the approchrate and now is give a version without this problem . So i hope i have not do this quest again, and worst hours of time today. I found this thread while i looking for the place of epstein. That Vault 19 is not fixed is pity. But I pleased about that the working for this mod is going on Thanxs for this nice mod Sorry for my bad english.
Odessa Posted March 16, 2014 Posted March 16, 2014 In the NX variable list for modders thread, it was suggested adding these NX (in OP): rActor.NX_SetEVFl "SO:Skill:fGivingOral" ; *** 0-35000 add one point for each event, more points added for successful achievements by plugins rActor.NX_SetEVFl "SO:Skill:fGivingAnal" rActor.NX_SetEVFl "SO:Skill:fGivingVaginal" rActor.NX_SetEVFl "SO:Skill:fGivingPenile" rActor.NX_SetEVFl "SO:Skill:fMasturbation" rActor.NX_SetEVFl "SO:Skill:fProstitution" ; *** 0-35000, one point per approach, more for successful approaches by plugins (10?), rActor.NX_SetEVFl "SO:Skill:fDom" ; *** 0-35000 add one point for each event, more points added for successful achievements by plugins rActor.NX_SetEVFl "SO:Skill:fSub" I think tryouts should stay self-contained, but would it possible to just increment the NX above for each working girl trick? Also, maybe the working girl challenge counter could be something like "TWG:iTricks"- this way I could reference it (read only) in Soliciting for dialogue like, "Hey, you're the famous hooker from the strip".
Loogie Posted March 16, 2014 Author Posted March 16, 2014 It never occurred to me people might lockpick their way into there even though all the update notes say it's broken. If it isn't fixed on the next update I'm making the door unpickable until it's fixed. There are a host of problems with the Vault 19 encounter. It started off as a little buggy, then when Kremlin helped add dialog he reproduced bugs I didn't know I had made. When I added in the companion system is when I broke everything. I think the whole thing will need to be rebuilt from scratch. At least the bathtub still works, so I've got that going for me, which is nice. Surprised no other mods ever borrowed that script.
RitualClarity Posted March 17, 2014 Posted March 17, 2014 It never occurred to me people might lockpick their way into there even though all the update notes say it's broken. If it isn't fixed on the next update I'm making the door unpickable until it's fixed. People here would just use a command to enter... Unless it is in a different cell which if memory serves me correctly it isn't
ChancellorKremlin Posted March 17, 2014 Posted March 17, 2014 There are a host of problems with the Vault 19 encounter. It started off as a little buggy, then when Kremlin helped add dialog he reproduced bugs I didn't know I had made. When I added in the companion system is when I broke everything. It is very unfortunate. The "Vault 19" experience with Epstein was probably one of my favourites of the whole Tryout series. The fact all your companions got used up too was just such a bonus.
Loogie Posted March 17, 2014 Author Posted March 17, 2014 Yeah, that's what I'm going to recreate. Problem was once I let it happen with up to 7 companions, the spawns for the guys and setting them up to simultaneously get busy with all the girls takes more than one frame to process, and not everyone was activating/deactivating as they should. What it looks like I'm going to do is strip all the scripting out of what's there and then put new scripts in. Will probably need to be token based.
RitualClarity Posted March 17, 2014 Posted March 17, 2014 I let it happen with up to 7 companions Dam, perhaps I need to revisit that part of tryouts when it is fixed.
Loogie Posted March 17, 2014 Author Posted March 17, 2014 Right now, every part BUT that works with up to 7 companions. Makes for crazy times in the Wrangler and Gomorrah, also if you go to NCRCF or a Legion camp with the approach up real high.
RitualClarity Posted March 17, 2014 Posted March 17, 2014 Right now, every part BUT that works with up to 7 companions. Now if only I could keep them from standing in my way every time I turned around... lol.
Daedric Prince of Lust Posted March 17, 2014 Posted March 17, 2014 Great work. Was really looking forward for a Vault 19 rework in this patch, but that can wait. Was my favorite Tryout quest as well.
Deamionzero Posted March 17, 2014 Posted March 17, 2014 Hearing that the Vault 19 episode is getting worked on just made my day! If I may make one humble request? The bed in the dungeon used to employ a system for passing time other than the standard sleep menu, which made the room a deathtrap for anyone using hardcore or a mod that simulates it. If it could use the standard bed/sleep menu function, or have an mcm option for such, that would be a wonderful addition!
Loogie Posted March 17, 2014 Author Posted March 17, 2014 I fixed the bed not replenishing sleep in hardcore mode awhile ago. As for everything else, the fridge restocks and there's a water fountain. Bathtub removes some radiation.
BigOnes69 Posted March 17, 2014 Posted March 17, 2014 I never got to try the original so am looking forword to this.
lukaslunt Posted March 17, 2014 Posted March 17, 2014 I give you an idea I had about the alternative beginning when asleep Sunny and Trudy. When you win the battle could be a return to our prospector or the next day or sunny and trudy dance naked on the counter and a compact that holds the bar. After having enmener sunny prison could leave the bottom slave or esploiter ourselves. For trudy, after returning from prison, cobb could say that he knows that someone would find it and tell us what to do trudy. He could buy the prostitute in the sewer, make beat the sting finally full of possibility or could redeem themselves and release it. Here for ideas. tell me what you think.
RitualClarity Posted March 17, 2014 Posted March 17, 2014 I never got to try the original so am looking forword to this. Once in the past when the star aligned I was able to play all the Tryouts quest/missions one right after the other with very little issues. It was awesome and very detailed world created by Loogie. A little harsh.. hell very harsh but quite an experience. Well worth the occasional restart from a previous save or command to unlock a locker. Now that it is being reworked to be more stable, and functional and have more features you will be in for a treat BigOnes
D_ManXX2 Posted March 18, 2014 Posted March 18, 2014 Does this mod allow you to spare Sunny Smiles or Trudy ?? or is there a mod that does this when you join the Powder Ganger.
Unimatrix234 Posted March 18, 2014 Posted March 18, 2014 I followed all the requirements and got everything but whenever I try to install the FOMM file of tryouts it tells me this:ErrorA problem occured during install:File doesn't exist in fomod(tryouts\Datapack\textures\armor\tornvault\21torn.dds)The mod was not installedI found the Tryouts data pack in the download section and thought I'll give it a try but unfortunately it didn't fix my problem.I am not interested in many plugins but in the WorkingGirl one because as I stated in the tread beginning I want to focus on enslavement of female characters as a male player character.So what can I do to make "Tryouts" run?
prideslayer Posted March 18, 2014 Posted March 18, 2014 You need the updated FOMM from that thread. .1 and .2 had that problem. It's fixed as far as I know in .3 (the latest).
RitualClarity Posted March 18, 2014 Posted March 18, 2014 Sorry dude. I installed it using the new Experimental FOMM (link found in my sig) and installed Sexout, ZAZ and then Tryouts and it worked like a charm. The file you seem to be missing is in the Tryouts FMOD. You could even extract it and check the textures folder to make sure that your copy has the 21torn.dds following the path. It should. The only thing I can think of is something happened to the FMOD and you might benefit downloading a fresh copy. I downloaded this copy just a few minutes ago and it worked. Now for me to remove these mods and return my game back to a clean install again. :angel:Not ready for adding mods yet. Still building on the tools then backup (for easy restore) then I can start working on the mod packages that I will install. Got ninja'd by none other than the Pride Slayer. .. My pride has thoroughly been slayed today!
Unskilled Posted March 18, 2014 Posted March 18, 2014 hello I have asked before, i was stuck in prison after bring sunny to eddie, i was enslaved.So finally, after many fuck, eddie removed the collar, nice, but he said somethink like "i need you to do somethink for me before get your stuff back"..... but no quest, no dialogue, so, i continue main adventure, but i really need to have my stuff back...what i'm supposed to do please?
Unimatrix234 Posted March 18, 2014 Posted March 18, 2014 You need the updated FOMM from that thread. .1 and .2 had that problem. It's fixed as far as I know in .3 (the latest). just tried it with .3 and it worked. Thanks alot!!
RitualClarity Posted March 18, 2014 Posted March 18, 2014 You need the updated FOMM from that thread. .1 and .2 had that problem. It's fixed as far as I know in .3 (the latest). just tried it with .3 and it worked. Thanks alot!! Yea! I tested it as well with nothing but the base and it works well now.
Unskilled Posted March 19, 2014 Posted March 19, 2014 hello I have asked before, i was stuck in prison after bring sunny to eddie, i was enslaved. So finally, after many fuck, eddie removed the collar, nice, but he said somethink like "i need you to do somethink for me before get your stuff back". .... but no quest, no dialogue, so, i continue main adventure, but i really need to have my stuff back... what i'm supposed to do please?
JohnGlock Posted March 19, 2014 Posted March 19, 2014 If I remember correctly, it's in a locker on the top floor of the NCRCF.
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