NicoleDragoness Posted October 25, 2014 Posted October 25, 2014 Thanks for the reply. Other two questions, if possible: 1. If I understood well the OP readme, companions (vanilla or custom) are excluded to approach the player. Am I right? If yes, I should ask to "include" them, even if females. 2. Do you think it should be possible that two "tracked" NPCs (previously "Mapped" with the hotkey) could have sex together by their own?
DoctaSax Posted October 25, 2014 Author Posted October 25, 2014 1. Nobody is specifically excluded. NPCs that are lust-tracked in Spunk will approach when their own lust is high, NPCs detected in a cell scan that aren't tracked will approach when the player's lust is. You add anybody you want to lust tracking with Spunk's hotkey, so companions are either one or the other. Nobody is automatically added to tracking in Spunk except the player. Nobody needs including because nobody is excluded. Nothing happens if - the player is in combat - the "NotNow" nx variable is set (handshake deal between mods) - you're in a restricted cell (NG formlist) - the tracked or scanned NPC is a child, unconscious, knocked down, restrained, dead, a creature, disabled, too far away or in combat - the tracked or scanned NPC is in NG's banned list, NG's restricted list, SCR's restricted list - the player or tracked/scanned NPC is already in an act - there is a sexual orientation mismatch (only gay/bi will approach a PC of the same sex, strictly gay will not approach a PC of the opposite sex) 2. It's probably possible, but not at the moment. For one thing, aside from changing the scripting I just finished it also takes setting up an alternate dialog structure to have it work between NPCs compared to dialog between NPC and PC. Then there's also the question what to base the decisions on - as a PC you make your own choices, NPCs agreeing to sex with each other is a choice that I need to automate based on... I dunno. There's also the time factor - spunk isn't finished, neither is sofo, and I still don't have a playable install (I postponed work on that to sort out Spunk-Lust compatibility). I was rather hoping to be able to pass Lust on to someone else to add extra dialog etc if the 7 update checks out in testing.
NicoleDragoness Posted October 25, 2014 Posted October 25, 2014 First, your suggestion about the install order of SexoutLust-oHud worked. Thanks again. Second, thank you very much for the clear explanation about the possibilities. Third: I was thinking, for example, to the prostitutes in front of Gomorrah and the various NPCs walking around, like NCR's MP, Soldiers, generic journeymen. They could ask sex to the prostitutes (they are here for what?) and then they "could" have sex together. Another option could be (talking only for vanilla): Boone with Cass (if they are both player's followers). Veronica and Cass (this implies that Cass should be BI). Veronica or/and Cass with Raul ("I always wonder how a Ghoul could do it!"). Another one: the prostitute of the atomic wrangler with the King who is always guarding the door. Julie Farkas (Apocalypse Followers) with one of the doctors. Alice McLafferty with Don Hostettler (or Blake the merchant outside her office). So, a lot of options, a lot of fun simply watching. After all, with all the Sexout mods here, the player has already enough stuffs to ... play. Anyhow, only suggestions, of course. Your mods, your time, your priorities. Thank you.
NicoleDragoness Posted October 26, 2014 Posted October 26, 2014 I had a strange thing, probably related to this mod. Custom follower, Willow (latest version with BruceWayne's patch for Sexout). She was raped and drugged by a NPC (Sexout Assault by Odessa). The drug assumed was a LustOh Shot. After that she, cyclically, starts to masturbate in rows, like a crazy horny girl. Four, five times in a row, about every 2 in-game minutes. Of course, this is boring while I'm walking for a quest or something. So, my question is: There is a console command that allow me to retrieve her (or of any other NPCs) Lust level and another one that allows me to change this value?
DoctaSax Posted October 26, 2014 Author Posted October 26, 2014 No, but I am thinking of adding extra debug and readout functionalities in the next rounds of Spunk updates. This'll probably have to take the form of some type of messagebox system, it's the only way I can imagine working with an unknown number of actors to read things from. In the meantime, try raising your sexout default time, so that the lust value is diminished enough during masturbation/sex.
prideslayer Posted October 26, 2014 Posted October 26, 2014 I've always kind of thought that Lust (and everything else that interacts with the duration) should use the users default time setting as a baseline rather than having 'hard coded' time values; e.g. using Sexout.Duration * 3 instead of 75s, to triple the duration vs. the (default) of 25s. I could be really misunderstanding how lust does its calculations here, but I've seen other mods that just set a blanket duration for sex acts without taking the users default into account. Anything time related should really scale with the users default rather than being an absolute time that could be grossly larger or smaller than what the user has set. This is something I could factor into sexout itself by scaling any per-act defined duration by the difference between the users current setting and the default, but that doesn't help things that pause/resume/finishnow on their own timers as I believe lust does -- and would probably just make things worse in those cases.
DoctaSax Posted October 26, 2014 Author Posted October 26, 2014 That functionality's in spunk now. Nothing is hard-set. Spunk has an option to completely opt out of any messing with time, it also doesn't interfere if the mod that started the act stipulated a duration. If allowed to mess with time, players can stipulate just how much it can deviate from default time. You've raised these concerns before, and I think those measures cover them well. Asking you to triple default time if I set the nUseLust option is just a way of making sure NG's own timing doesn't cut things short for me, ie it gives me wiggle room to calculate arousal, occasonally extend the timing if I'm allowed to do so, and 'finishnow' when I hand out one or more orgasms. Asking ND to raise her default time is because Lust tracking only picks one actor every 5 secs to revise the lust value, including lowering it if the actor's detected in a sex act. The more actors are tracked the less often this happens for any actor. ND's problem is that the masturbation doesn't lower lust fast enough, which may relate to the act being over too quickly.
prideslayer Posted October 26, 2014 Posted October 26, 2014 ahhh gotcha. Sounds good to me. Maybe if the default time is small, it could adapt and check every 1 second or 2 seconds rather than every 5? I didn't even remember the triple timing thing until just now, was just an example I picked out of thin air, maybe subconsciously applying the triple deal.
NicoleDragoness Posted October 26, 2014 Posted October 26, 2014 Oh, in fact I modified Lust "timing to max" values this way: Player = 3 days, Females = 2 days, Males = 1 day (males are always much more horny than females ). Another thing: my game timescale is set to 10. Does it matter? Only a note, maybe urelated. I picked up Boone as companion after two in-game days in which he wasn't. He is a "tracked" NPCs. After few minutes with us walking around, he masturbated. The funny thing was that, less than a minute after, he asked me "Urgh. I'm about to explode. Fuck. You. Me. Now!" and then ...
DoctaSax Posted October 27, 2014 Author Posted October 27, 2014 Oh, in fact I modified Lust "timing to max" values this way: Player = 3 days, Females = 2 days, Males = 1 day (males are always much more horny than females ). Another thing: my game timescale is set to 10. Does it matter? TimeScale shouldn't matter, most of the long-term tracking stuff (semen, sperm, smell, lust tracking) is based on gamedayspassed. What I meant was that the default act time you have set in NG may be too short for spunk's lust tracking to actually lower lust all the way down in that time. I may have to revise the formula.
NicoleDragoness Posted October 27, 2014 Posted October 27, 2014 Oh, understood. I set it in the NG menu as 30 seconds (instead of the default 15s). Should I raise this value anyway? How much to have a good balance for lust/game/realism?
DoctaSax Posted October 27, 2014 Author Posted October 27, 2014 Hm, for arousal & orgasm stuff I'd recommend a minute at least or people often won't have time to reach an orgasm. That's the trickiest to get right. For lust tracking, lust is diminished by 10 if someone's in an act & capable of orgasm, every time the cycle passes that actor. So the more actors are tracked, the longer it takes. I'll need to rewrite that part a bit, shouldn't be hard.
DaBigMunny Posted October 29, 2014 Posted October 29, 2014 hey, im still on version 6.66, is there a way to remove all lust via the console? i think sexout still believes my character is tin the middle of a sexual act, and wont let me initialize any other acts, including masturbation. due to this, my character is stuck at maximum lust.
DoctaSax Posted October 29, 2014 Author Posted October 29, 2014 You should probably get that unstuck by solving whatever blocks NG from starting so you can lower it the oldfashioned way. Player lust is actually copied somewhere in NG for the hud readouts so it'll appear still high even after uninstalling Lust 6.66 (which you should, I won't be providing support for the pre-7 versions). Uninstalling Lust 6.66 should be a breeze, unless you have one or two of its old perks, for which you need a setstage code you can find in the spoiler in the OP.
DaBigMunny Posted October 29, 2014 Posted October 29, 2014 alright, thanks for the advice i dont use hud mods but that should come in handy if i do use some
NicoleDragoness Posted October 30, 2014 Posted October 30, 2014 After some hours of gameplay I was forced to uninstall Sexout Lust. I had some issues, starting with the values shown in the Hud that almost always have nothing to do with the "real" value (as for console check). But the worst issue I had was the fact that, suddenly, my Lust value was "locked" at 100 (console said, btw, "old value 100" -- "new value 100.5"). It shouldn't be a big problem if my char wasn't starting to masturbate EVERY 30 SECONDS, even if in combat, inside dangerous dungeons, or whatever place. The game became totally unplayable, as you can imagine. I don't know if it's related to some settings, or to the fact I was raped some times (SexAssault) or something other. I have the sex duration set in NG as 60 seconds, perfect to reach orgasm for both partners. I have set max lust in 3 days for player, 2 days for females, 1 day for males. Rape damage set to 3 days. Variable sex time with 30 seconds. Btw, this happens to some tracked followers too, like Willow (already metioned), and Sunny (custom companion). They masturbate as crazy in rows of 7, 9 times every 30 seconds about. But, at least, they seem to stop. My char, once started, NEVER STOP. I let the game running on its own, my char standing in a safe room and I went to watch TV for a while (about 1 hour). My char masturbate every 30 seconds without interruptions, Forever. It's a pity, because I like the concept. Last note: even if unistalled, my Lust value is still locked at 100.5, but, at least, my char doesn't masturbate at all on its own.
Alduing Posted October 31, 2014 Posted October 31, 2014 After some hours of gameplay I was forced to uninstall Sexout Lust. I had some issues, starting with the values shown in the Hud that almost always have nothing to do with the "real" value (as for console check). But the worst issue I had was the fact that, suddenly, my Lust value was "locked" at 100 (console said, btw, "old value 100" -- "new value 100.5"). It shouldn't be a big problem if my char wasn't starting to masturbate EVERY 30 SECONDS, even if in combat, inside dangerous dungeons, or whatever place. The game became totally unplayable, as you can imagine. I don't know if it's related to some settings, or to the fact I was raped some times (SexAssault) or something other. I have the sex duration set in NG as 60 seconds, perfect to reach orgasm for both partners. I have set max lust in 3 days for player, 2 days for females, 1 day for males. Rape damage set to 3 days. Variable sex time with 30 seconds. Btw, this happens to some tracked followers too, like Willow (already metioned), and Sunny (custom companion). They masturbate as crazy in rows of 7, 9 times every 30 seconds about. But, at least, they seem to stop. My char, once started, NEVER STOP. I let the game running on its own, my char standing in a safe room and I went to watch TV for a while (about 1 hour). My char masturbate every 30 seconds without interruptions, Forever. It's a pity, because I like the concept. Last note: even if unistalled, my Lust value is still locked at 100.5, but, at least, my char doesn't masturbate at all on its own. I've actually run into the same issue and I'm using the latest version of Spunk. I tried a new character just to see if it was a save issue, and although my new characters lust wasn't locked at 100 like the old character, it wouldn't decrease through sex or masturbation ( is masturbation still working to decrease lust, I can't remember?)
NicoleDragoness Posted October 31, 2014 Posted October 31, 2014 Is this with the new Spunk or not? Spunk 0.78 and Lust 0.7. The latest ones. Another note for Lust: I set the "player's masturbation thread" at 100, NPCs masturbate at 90, NPCs approach the player at 75.
Xper000 Posted October 31, 2014 Posted October 31, 2014 I have the same or similar issue with Lust 7 and Spunk .78. The hud us showing arousal pretty much locked at 7, likely because she has lots of sex. The lust though is steadily and slowly rising, no matter how much sex or masturbation she has, and irregardless of orgasm events showing in the pip boy effects screen. The poor character is getting a wee bit frustrated,:}
DoctaSax Posted October 31, 2014 Author Posted October 31, 2014 I think I know why the spunk .78 fix didn't fix the player's lust not lowering - will put up something for testing soon. Not sure why tracked NPCs would repeatedly masturbate however - .78 should've taken care of that. So I'll need logs from people who're seeing this (spunk logs, with both spunk's & lust's debugmode on).
DoctaSax Posted November 1, 2014 Author Posted November 1, 2014 update: 7.01 fixes an oversight in the main quest that could result in some functionalities not being used when one or more was deselected in the MCM menu (I mean: other than the one that wasn't supposed to be used)
NicoleDragoness Posted November 2, 2014 Posted November 2, 2014 Got it. BTW, if the Lust Value is negative (consequence of rapes and as for console check), is no longer shown in the Hud. Am I right?
DoctaSax Posted November 3, 2014 Author Posted November 3, 2014 Got it. BTW, if the Lust Value is negative (consequence of rapes and as for console check), is no longer shown in the Hud. Am I right? Probably. It doesn't seem to show at 0 either. The lust value is treated the same as hunger/thirst etc & those don't tend to have negative values.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now