pinkfluf Posted November 6, 2021 Posted November 6, 2021 1 hour ago, feodor.icon said: But now a crowd of spectators is following me. looooool  If you click on one and have a look at it's faction in console it might say something like "smm crowd faction" or sumthin like that, if so you could use...  removefac xxxxxxx      (where xxxxxx is the faction id)  maybe scrab will put a utility to allow user to clear/disperse crowds if they don't auto clear
crococat Posted November 6, 2021 Posted November 6, 2021 After installing mod get corrupted saves (save 1-5 times in game with no poblem, but when try to load this saves game crash in 1 second after load). Will try investigate this problem (had installed 3 modes at once). Just want to know if anybody have this problem. And my pc was raped by manekins (first time by many years). I use manekin replacement, but their factions and race were not changed. Is this mod could do this? Like the idea of mod.
Yuni Posted November 7, 2021 Posted November 7, 2021 (edited) When I boot the mod's mcm no location can be enabled, every location only has Disabled available in its menu. The console also produces an error stating that the .json file cannot be read at time of mcm open, saying it expected like a { or a [ somewhere at the end of the file. Mod does not function in current state on my install. Â I want this mod to work mind you, it sounds fun. I love mods that you can set to interrupt combat if people get too horny -- arousal based matchmaker is semi unreliable in that aspect to me, but I might have to use it more. Edited November 7, 2021 by Yuni
feodor.icon Posted November 7, 2021 Posted November 7, 2021 8 hours ago, pinkfluf said: Â If you click on one and have a look at it's faction in console it might say something like "smm crowd faction" or sumthin like that, if so you could use... Â Â Â I found Faction quickly, but before the old ones could leave me, a crowd of new ones came rushing in. Removed mod.
pinkfluf Posted November 7, 2021 Posted November 7, 2021 13 hours ago, crococat said: Just want to know if anybody have this problem. I had no corrupted saves but if you install new iterations of the mod on the same save it may cause issues. Maybe try resaver to clean scrappies from save first? Â As for mannequins it should have code in place (esp or script) to stop that race, we discussed before in the old scrappies thread so I'm sure scrab would have included it (I could be wrong though).
pinkfluf Posted November 7, 2021 Posted November 7, 2021 9 hours ago, Yuni said: When I boot the mod's mcm no location can be enabled, every location only has Disabled available in its menu. The console also produces an error stating that the .json file cannot be read at time of mcm open, saying it expected like a { or a [ somewhere at the end of the file. Mod does not function in current state on my install. try the version in post 23 on 1st page by Scrab it fixes a lot of those issues. 1
Someone92 Posted November 7, 2021 Posted November 7, 2021 19 hours ago, Scrab said: They should be here: Exactly "Threading" is missing for me. I use the 3.0 version of Friday, New Game.
Scrab Posted November 7, 2021 Author Posted November 7, 2021 2 hours ago, Someone92 said: I use the 3.0 version of Friday, New Game. This is weird and should only happen if you got an old version or so Are you sure youre on new ScRappies? (This version here) and not one of the latest betas in the old thread?
Scrab Posted November 7, 2021 Author Posted November 7, 2021 (edited) new ScRappies Matchmaker V1.1 I wont deny that this release was kind of rushed. I expected issues with it but not at the scale that we are facing right now, my pardon MCM: Added an Option to simultaneously apply the same Profile to all Locations MCM: Added an Option to have the Pursuers Name stated when they start pursuing the Player MCM: Added an Option to forcefully shut down all Threads. This should help fixing issues with Threads getting Stuck (Whichs the reason why NPC aimlessly follow another or the player) Improved Performance & Stability   Edited November 7, 2021 by Scrab 1
pinkfluf Posted November 7, 2021 Posted November 7, 2021 (edited) 1 hour ago, Scrab said: MCM: Added an Option to have the Pursuers Name stated when they start pursuing the Player Scrab It doesn't allow you to toggle the setting though  Spoiler  I'm getting a load of these in my pappy  Spoiler [11/07/2021 - 04:56:06PM] Error: Cannot check worn items against a None keyword stack:    [ (0E0245AC)].Actor.WornHasKeyword() - "<native>" Line ?    [SMM_Scan (FE00D802)].smmscan.AdvCon() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.ValidInitiator() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.GetInitiator() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.OnStoryScript() - "awnixfzyish" Line ? [11/07/2021 - 04:57:56PM] Error: Cannot check worn items against a None keyword stack:    [ (0001A66A)].WIDeadBodyCleanupScript.WornHasKeyword() - "<native>" Line ?    [SMM_Scan (FE00D802)].smmscan.AdvCon() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.ValidInitiator() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.GetInitiator() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.OnStoryScript() - "awnixfzyish" Line ? [11/07/2021 - 04:58:23PM] VM is freezing... [11/07/2021 - 04:58:23PM] VM is frozen [11/07/2021 - 04:58:23PM] Saving game... [11/07/2021 - 04:58:24PM] VM is thawing... [11/07/2021 - 04:58:25PM] Error: Cannot check worn items against a None keyword stack:    [ (FE03DA5D)].Actor.WornHasKeyword() - "<native>" Line ?    [SMM_Scan (FE00D802)].smmscan.AdvCon() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.ValidInitiator() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.GetInitiator() - "awnixfzyish" Line ?    [SMM_Scan (FE00D802)].smmscan.OnStoryScript() - "awnixfzyish" Line ?  when I activate debug trace it gives (so it's checking for some zaz/dd/toys stuff?)  Spoiler [11/07/2021 - 05:39:52PM] Error: Cannot check worn items against a None keyword stack:    [ (2436E964)].Actor.WornHasKeyword() - "<native>" Line ?    [SMM_Scan (FE00C802)].smmscan.AdvCon() - "awnixfzyish" Line 252    [SMM_Scan (FE00C802)].smmscan.ValidInitiator() - "awnixfzyish" Line 191    [SMM_Scan (FE00C802)].smmscan.GetInitiator() - "awnixfzyish" Line 160    [SMM_Scan (FE00C802)].smmscan.OnStoryScript() - "awnixfzyish" Line 63 [11/07/2021 - 05:39:52PM] [SMM] End Status: 0 Required: 0 [11/07/2021 - 05:39:52PM] [SMM] Returning TRUE [11/07/2021 - 05:39:52PM] [SMM] <Scan> Found Initiator: [Actor < (2436E964)>] [11/07/2021 - 05:39:52PM] [SMM] Allowed Number of Participants: 5; Cap: 17 [11/07/2021 - 05:39:52PM] [SMM] Checking Partner: [Actor < (2436E964)>] (Imperial Legionnaire) [11/07/2021 - 05:39:53PM] [SMM] Returning False [11/07/2021 - 05:39:53PM] [SMM] Checking Partner: [Actor < (242BD1B4)>] (Whiterun Guard) [11/07/2021 - 05:39:53PM] [SMM] Returning False [11/07/2021 - 05:39:53PM] [SMM] Checking Partner: [Actor < (243C0DCB)>] (Imperial Archer) [11/07/2021 - 05:39:53PM] [SMM] Returning False [11/07/2021 - 05:39:53PM] [SMM] Checking Partner: [Actor < (2435A482)>] (Imperial Scout) [11/07/2021 - 05:39:54PM] [SMM] Returning False [11/07/2021 - 05:39:54PM] [SMM] Checking Partner: [Actor < (33019E55)>] (Whiterun Guard) [11/07/2021 - 05:39:54PM] [SMM] Returning False [11/07/2021 - 05:39:54PM] [SMM] Checking Partner: [Actor < (242BD1BB)>] (Whiterun Guard) [11/07/2021 - 05:39:54PM] [SMM] Returning False [11/07/2021 - 05:39:54PM] [SMM] Checking Partner: [Actor < (0E009EA3)>] (Labourer) [11/07/2021 - 05:39:54PM] [SMM] Returning False [11/07/2021 - 05:39:54PM] [SMM] Checking Partner: [CC_GuardEVP < (2E06E8C3)>] (Drivers Guild Guard) [11/07/2021 - 05:39:54PM] [SMM] Returning False [11/07/2021 - 05:39:55PM] [SMM] Checking Partner: [WIDeadBodyCleanupScript < (61009419)>] (Toccata) [11/07/2021 - 05:39:55PM] [SMM] Returning False [11/07/2021 - 05:39:55PM] [SMM] Checking Partner: [Actor < (00078782)>] (Whiterun Guard) [11/07/2021 - 05:39:55PM] [SMM] Returning TRUE [11/07/2021 - 05:39:55PM] [SMM] Valid Match; Checking: Init: [Actor < (2436E964)>]; Partner: [Actor < (00078782)>] [11/07/2021 - 05:39:55PM] [SMM] Valid Match -> TRUE [11/07/2021 - 05:39:55PM] [SMM] <Scan> Adding Partner: [Actor < (00078782)>] -> Whiterun Guard [11/07/2021 - 05:39:55PM] [SMM] Checking Partner: [Actor < (2436E95F)>] (Imperial Archer) [11/07/2021 - 05:39:55PM] [SMM] Returning False [11/07/2021 - 05:39:55PM] [SMM] Checking Partner: [Actor < (33014CCD)>] (Whiterun Guard) [11/07/2021 - 05:39:56PM] [SMM] Returning TRUE [11/07/2021 - 05:39:56PM] [SMM] Valid Match; Checking: Init: [Actor < (2436E964)>]; Partner: [Actor < (33014CCD)>] [11/07/2021 - 05:39:56PM] [SMM] Valid Match -> Distance Too Great [11/07/2021 - 05:39:56PM] [SMM] Checking Partner: [Actor < (242BD1B3)>] (Whiterun Guard) [11/07/2021 - 05:39:56PM] [SMM] Returning TRUE [11/07/2021 - 05:39:57PM] [SMM] Valid Match; Checking: Init: [Actor < (2436E964)>]; Partner: [Actor < (242BD1B3)>] [11/07/2021 - 05:39:57PM] [SMM] Valid Match -> TRUE [11/07/2021 - 05:39:57PM] [SMM] <Scan> Adding Partner: [Actor < (242BD1B3)>] -> Whiterun Guard [11/07/2021 - 05:39:57PM] [SMM] Checking Partner: [Actor < (243C0DCF)>] (Imperial Archer) [11/07/2021 - 05:39:57PM] [SMM] Returning TRUE [11/07/2021 - 05:39:57PM] [SMM] Valid Match; Checking: Init: [Actor < (2436E964)>]; Partner: [Actor < (243C0DCF)>] [11/07/2021 - 05:39:57PM] [SMM] Valid Match -> TRUE [11/07/2021 - 05:39:57PM] [SMM] <Scan> Adding Partner: [Actor < (243C0DCF)>] -> Imperial Archer [11/07/2021 - 05:39:57PM] [SMM] Checking Partner: [Actor < (2436E95D)>] (Imperial Archer) [11/07/2021 - 05:39:57PM] [SMM] Returning False [11/07/2021 - 05:39:57PM] [SMM] Checking Partner: [Actor < (FE03DA5D)>] (Elorya Charien) [11/07/2021 - 05:39:57PM] [SMM] Returning False [11/07/2021 - 05:39:57PM] [SMM] <Scan> Attempting to start Scene with 3 Participants [11/07/2021 - 05:39:58PM] [SMM] <Scan> Failed to start Scene [11/07/2021 - 05:40:15PM] SLAX - GetAllActors(2) [11/07/2021 - 05:40:15PM] SLAX - GetAllActors(2) - start scan at 309.117004 [11/07/2021 - 05:40:16PM] SLAX - GetAllActors - scanned 4 local actors [11/07/2021 - 05:40:16PM] SLAX - GetAllActors(2) - end scan at 309.117004 = 0.500000 seconds [11/07/2021 - 05:40:16PM] SLAX - got 25 actors [11/07/2021 - 05:40:17PM] SLAX - SetTimedEffect(Morgan, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:40:17PM] SLAX - SetTimedEffect(Horse, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:40:18PM] SLAX - SetTimedEffect(Lucien Flavius, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:40:18PM] SLAX - SetTimedEffect(Drivers Guild Guard, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:40:18PM] SLAX - SetTimedEffect(Drivers Guild Guard, $SLA_Effect_Naked, 2, 1200.000000) [11/07/2021 - 05:40:19PM] SLAX - SetTimedEffect(Kaidan, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:40:19PM] SLAX - UpdateArousal(Morgan) [11/07/2021 - 05:40:19PM] SLAX - UpdateArousal(Horse) [11/07/2021 - 05:40:19PM] SLAX - UpdateArousal(Lucien Flavius) [11/07/2021 - 05:40:19PM] SLAX - UpdateArousal(Drivers Guild Guard) [11/07/2021 - 05:40:19PM] [SMM] <Player> Poor RNG, skipping [11/07/2021 - 05:40:19PM] [SMM] <Player> Checking Engagement [11/07/2021 - 05:40:19PM] SLAX - UpdateArousal(Kaidan) [11/07/2021 - 05:40:22PM] [SMM] <Scan> Building Scene 1/1 [11/07/2021 - 05:40:22PM] [SMM] Checking Initiator: [Actor < (242BD1BA)>] (Whiterun Guard) [11/07/2021 - 05:40:22PM] [SMM] Advanced Algorithm: 1 [11/07/2021 - 05:40:22PM] Error: Cannot check worn items against a None keyword stack:    [ (242BD1BA)].Actor.WornHasKeyword() - "<native>" Line ?    [SMM_Scan (FE00C802)].smmscan.AdvCon() - "awnixfzyish" Line 252    [SMM_Scan (FE00C802)].smmscan.ValidInitiator() - "awnixfzyish" Line 191    [SMM_Scan (FE00C802)].smmscan.GetInitiator() - "awnixfzyish" Line 160    [SMM_Scan (FE00C802)].smmscan.OnStoryScript() - "awnixfzyish" Line 63 [11/07/2021 - 05:40:22PM] [SMM] End Status: 0 Required: 0 [11/07/2021 - 05:40:22PM] [SMM] Returning TRUE [11/07/2021 - 05:40:22PM] [SMM] <Scan> Found Initiator: [Actor < (242BD1BA)>] [11/07/2021 - 05:40:22PM] [SMM] Allowed Number of Participants: 2; Cap: 18 [11/07/2021 - 05:40:22PM] [SMM] Checking Partner: [Actor < (242BD1BA)>] (Whiterun Guard) [11/07/2021 - 05:40:22PM] [SMM] Returning False [11/07/2021 - 05:40:23PM] [SMM] Checking Partner: [CC_PassengerManager < (2E05F21A)>] (Alonzo) [11/07/2021 - 05:40:23PM] [SMM] Returning False [11/07/2021 - 05:40:23PM] [SMM] Checking Partner: [Actor < (33019E55)>] (Whiterun Guard) [11/07/2021 - 05:40:23PM] [SMM] Returning False [11/07/2021 - 05:40:23PM] [SMM] Checking Partner: [Actor < (33019DF1)>] (Whiterun Guard) [11/07/2021 - 05:40:23PM] [SMM] Returning TRUE [11/07/2021 - 05:40:23PM] [SMM] Checking Partner: [Actor < (243C0DD0)>] (Imperial Legionnaire) [11/07/2021 - 05:40:24PM] [SMM] Returning TRUE [11/07/2021 - 05:40:24PM] [SMM] Checking Partner: [Actor < (33014CD7)>] (Whiterun Guard) [11/07/2021 - 05:40:24PM] [SMM] Returning TRUE [11/07/2021 - 05:40:24PM] [SMM] Checking Partner: [Actor < (243C0DC9)>] (Imperial Legionnaire) [11/07/2021 - 05:40:25PM] [SMM] Returning False [11/07/2021 - 05:40:25PM] [SMM] Checking Partner: [Actor < (2436982B)>] (Imperial Legionnaire) [11/07/2021 - 05:40:25PM] [SMM] Returning False [11/07/2021 - 05:40:25PM] [SMM] Checking Partner: [Actor < (24369827)>] (Imperial Legionnaire) [11/07/2021 - 05:40:25PM] [SMM] Returning False [11/07/2021 - 05:40:25PM] [SMM] Checking Partner: [Actor < (2436E960)>] (Imperial Archer) [11/07/2021 - 05:40:25PM] [SMM] Returning False [11/07/2021 - 05:40:25PM] [SMM] Checking Partner: [Actor < (243C0DCE)>] (Imperial Archer) [11/07/2021 - 05:40:25PM] [SMM] Returning False [11/07/2021 - 05:40:26PM] [SMM] Checking Partner: [WIDeadBodyCleanupScript < (61009419)>] (Toccata) [11/07/2021 - 05:40:26PM] [SMM] Returning False [11/07/2021 - 05:40:26PM] [SMM] Checking Partner: [Actor < (2436E95E)>] (Imperial Archer) [11/07/2021 - 05:40:26PM] [SMM] Returning False [11/07/2021 - 05:40:26PM] [SMM] Checking Partner: [Actor < (243C0DCA)>] (Imperial Legionnaire) [11/07/2021 - 05:40:26PM] [SMM] Returning False [11/07/2021 - 05:40:26PM] [SMM] Checking Partner: [Actor < (243C0DCB)>] (Imperial Archer) [11/07/2021 - 05:40:26PM] [SMM] Returning False [11/07/2021 - 05:40:26PM] [SMM] Checking Partner: [Actor < (33019E60)>] (Whiterun Guard) [11/07/2021 - 05:40:26PM] [SMM] Returning TRUE [11/07/2021 - 05:40:27PM] [SMM] Checking Partner: [Actor < (00013698)>] (Bjorlam) [11/07/2021 - 05:40:27PM] [SMM] Returning TRUE [11/07/2021 - 05:40:27PM] [SMM] <Scan> Not enough Participants found [11/07/2021 - 05:45:39PM] [SMM] <Player> Poor RNG, skipping [11/07/2021 - 05:45:39PM] [SMM] <Player> Checking Engagement [11/07/2021 - 05:45:40PM] SLAX - GetAllActors(2) [11/07/2021 - 05:45:40PM] SLAX - GetAllActors(2) - start scan at 632.549011 [11/07/2021 - 05:45:40PM] SLAX - GetAllActors - scanned 7 local actors [11/07/2021 - 05:45:40PM] SLAX - GetAllActors(2) - end scan at 632.549011 = 0.486023 seconds [11/07/2021 - 05:45:40PM] SLAX - got 25 actors [11/07/2021 - 05:45:41PM] [SMM] <Scan> Building Scene 1/1 [11/07/2021 - 05:45:41PM] [SMM] Checking Initiator: [Actor < (33019E61)>] (Whiterun Guard) [11/07/2021 - 05:45:41PM] [SMM] Advanced Algorithm: 1 [11/07/2021 - 05:45:41PM] Error: Cannot check worn items against a None keyword stack:    [ (33019E61)].Actor.WornHasKeyword() - "<native>" Line ?    [SMM_Scan (FE00C802)].smmscan.AdvCon() - "awnixfzyish" Line 252    [SMM_Scan (FE00C802)].smmscan.ValidInitiator() - "awnixfzyish" Line 191    [SMM_Scan (FE00C802)].smmscan.GetInitiator() - "awnixfzyish" Line 160    [SMM_Scan (FE00C802)].smmscan.OnStoryScript() - "awnixfzyish" Line 63 [11/07/2021 - 05:45:41PM] [SMM] End Status: 0 Required: 0 [11/07/2021 - 05:45:41PM] [SMM] Returning TRUE [11/07/2021 - 05:45:41PM] [SMM] <Scan> Found Initiator: [Actor < (33019E61)>] [11/07/2021 - 05:45:41PM] [SMM] Allowed Number of Participants: 4; Cap: 19 [11/07/2021 - 05:45:41PM] [SMM] Checking Partner: [Actor < (33019E61)>] (Whiterun Guard) [11/07/2021 - 05:45:41PM] SLAX - SetTimedEffect(Morgan, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:45:41PM] [SMM] Returning False [11/07/2021 - 05:45:42PM] [SMM] Checking Partner: [WIDeadBodyCleanupScript < (0001A69C)>] (Skulvar Sable-Hilt) [11/07/2021 - 05:45:42PM] [SMM] Returning TRUE [11/07/2021 - 05:45:42PM] SLAX - SetTimedEffect(Ukade, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:45:42PM] [SMM] Checking Partner: [WIDeadBodyCleanupScript < (0002C928)>] (Nimriel) [11/07/2021 - 05:45:42PM] [SMM] Returning False [11/07/2021 - 05:45:42PM] [SMM] Checking Partner: [Actor < (242BD1B6)>] (Whiterun Guard) [11/07/2021 - 05:45:43PM] [SMM] Returning False [11/07/2021 - 05:45:43PM] [SMM] Checking Partner: [Actor < (2436E962)>] (Imperial Archer) [11/07/2021 - 05:45:43PM] [SMM] Returning TRUE [11/07/2021 - 05:45:43PM] SLAX - SetTimedEffect(Horse, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:45:43PM] SLAX - SetTimedEffect(Horse, Timed Cycle, 3, 6.283180) [11/07/2021 - 05:45:43PM] SLAX - GroupEffects(Horse, $SLA_Effect_Timed, Timed Cycle) [11/07/2021 - 05:45:43PM] SLAX - SetTimedEffect(Horse, $SLA_Effect_Naked, 2, 1200.000000) [11/07/2021 - 05:45:43PM] [SMM] Checking Partner: [Actor < (00078782)>] (Whiterun Guard) [11/07/2021 - 05:45:43PM] [SMM] Returning TRUE [11/07/2021 - 05:45:44PM] SLAX - SetTimedEffect(Bjorlam, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:45:44PM] [SMM] Checking Partner: [Actor < (33014CD7)>] (Whiterun Guard) [11/07/2021 - 05:45:44PM] [SMM] Returning TRUE [11/07/2021 - 05:45:44PM] [SMM] Checking Partner: [CC_PassengerManager < (2E05F21A)>] (Alonzo) [11/07/2021 - 05:45:44PM] SLAX - SetTimedEffect(Elorya Charien, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:45:45PM] [SMM] Returning False [11/07/2021 - 05:45:45PM] [SMM] Checking Partner: [Actor < (242BD1BA)>] (Whiterun Guard) [11/07/2021 - 05:45:45PM] [SMM] Returning False [11/07/2021 - 05:45:45PM] [SMM] Checking Partner: [Actor < (242BD1B4)>] (Whiterun Guard) [11/07/2021 - 05:45:45PM] [SMM] Returning False [11/07/2021 - 05:45:45PM] [SMM] Checking Partner: [Actor < (2435A482)>] (Imperial Scout) [11/07/2021 - 05:45:45PM] SLAX - SetTimedEffect(Skulvar Sable-Hilt, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:45:45PM] [SMM] Returning False [11/07/2021 - 05:45:45PM] [SMM] Checking Partner: [Actor < (243C0DD0)>] (Imperial Legionnaire) [11/07/2021 - 05:45:46PM] [SMM] Returning TRUE [11/07/2021 - 05:45:46PM] SLAX - SetTimedEffect(Kaidan, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:45:46PM] [SMM] Checking Partner: [KaidanScript < (12002F9C)>] (Kaidan) [11/07/2021 - 05:45:46PM] [SMM] Returning False [11/07/2021 - 05:45:46PM] [SMM] Checking Partner: [Actor < (33019DF1)>] (Whiterun Guard) [11/07/2021 - 05:45:46PM] [SMM] Returning TRUE [11/07/2021 - 05:45:47PM] SLAX - SetTimedEffect(Galesse Barkwing, $SLA_Effect_Timed, 2, 12.500000) [11/07/2021 - 05:45:47PM] [SMM] Checking Partner: [Actor < (24369827)>] (Imperial Legionnaire) [11/07/2021 - 05:45:47PM] SLAX - UpdateArousal(Morgan) [11/07/2021 - 05:45:47PM] [SMM] Returning False [11/07/2021 - 05:45:47PM] SLAX - UpdateArousal(Ukade) [11/07/2021 - 05:45:47PM] [SMM] Checking Partner: [JRLucienRidingScript < (1400591F)>] (Lucien Flavius) [11/07/2021 - 05:45:47PM] [SMM] Returning TRUE [11/07/2021 - 05:45:47PM] SLAX - UpdateArousal(Horse) [11/07/2021 - 05:45:47PM] SLAX - UpdateArousal(Bjorlam) [11/07/2021 - 05:45:47PM] [SMM] Checking Partner: [Actor < (242BD1BB)>] (Whiterun Guard) [11/07/2021 - 05:45:47PM] SLAX - UpdateArousal(Elorya Charien) [11/07/2021 - 05:45:47PM] [SMM] Returning False [11/07/2021 - 05:45:47PM] [SMM] Checking Partner: [WIDeadBodyCleanupScript < (61009419)>] (Toccata) [11/07/2021 - 05:45:47PM] SLAX - UpdateArousal(Skulvar Sable-Hilt) [11/07/2021 - 05:45:47PM] [SMM] Returning False [11/07/2021 - 05:45:47PM] [SMM] <Scan> Not enough Participants found [11/07/2021 - 05:45:48PM] SLAX - UpdateArousal(Kaidan) [11/07/2021 - 05:45:48PM] SLAX - UpdateArousal(Galesse Barkwing) [11/07/2021 - 05:46:09PM] [SMM] <Player> Poor RNG, skipping [11/07/2021 - 05:46:09PM] [SMM] <Player> Checking Engagement [11/07/2021 - 05:46:11PM] [SMM] <Scan> Building Scene 1/1 [11/07/2021 - 05:46:11PM] [SMM] Checking Initiator: [Actor < (242BD1B3)>] (Whiterun Guard) [11/07/2021 - 05:46:12PM] [SMM] Advanced Algorithm: 1 [11/07/2021 - 05:46:23PM] [SMM] Changed Location <Index 2 > [11/07/2021 - 05:46:24PM] [SMM] <Player> Poor RNG, skipping  I just walked into a massive battle with two opposing factions storm/legion, I'm not a member of either faction yet so it's not showing me as IsInCombat but pappy is going bonkers with smm scans checking 30+ actors, is there a way to improve performance by automatically limiting/pausing the scan for like 30sec-2mins if it detects other actors in combat or is it a case of having to use hotkey to pause the mod?  Oh and erm a rabbit just asked me if I "Need something", I was too slow to grab a screenshot (I'm not running aroused creatures atm).   Edited November 7, 2021 by pinkfluf too many scrabs removed a few
Rakyras Posted November 7, 2021 Posted November 7, 2021 I get the same issue as Yuni. No profiles available, [Error] Can't parse JSON file. Didn't use any previous version, only this initial release and both 3.0 fix and new 1.1 version. On a new save. Â Â Spoiler
Player80 Posted November 7, 2021 Posted November 7, 2021 I can't seem to find the correct OStim version, even tho I have the latest from the nexus installed. Â Where can I find that specific version?
bennybee Posted November 7, 2021 Posted November 7, 2021 5 minutes ago, Player80 said: I can't seem to find the correct OStim version, even tho I have the latest from the nexus installed.  Where can I find that specific version? You have to join the Ostim discord server, there you can download "unreleased" versions, the latest is the one. that worked for me to get rid of that notice. The Animations don´t start regardless T_T
Scrab Posted November 7, 2021 Author Posted November 7, 2021 13 minutes ago, pinkfluf said: is there a way to improve performance by automatically limiting/pausing the scan for like 30sec-2mins if it detects other actors in combat or is it a case of having to use hotkey to pause the mod? Is the mod still causing dumb stacks?  14 minutes ago, pinkfluf said: when I activate debug trace it gives (so it's checking for some zaz/dd/toys stuff?) Ye it is and I thought I already addressed this. Oh dear. This is getting embarrassing.  Â
pinkfluf Posted November 7, 2021 Posted November 7, 2021 9 minutes ago, Player80 said: Where can I find that specific version? from the ostim page I found this if it helps? Â Quote - Hosted OStim on github:Â https://github.com/Sairion350/OStim Â
pinkfluf Posted November 7, 2021 Posted November 7, 2021 Just now, Scrab said: Is the mod still causing dumb stacks? yes  1 minute ago, Scrab said: Ye it is and I thought I already addressed this. Oh dear. This is getting embarrassing. its okay relax deep breath, its related to the dd/zad checking stuff, if you need the whole pappy i can supply.
Scrab Posted November 7, 2021 Author Posted November 7, 2021 (edited) 18 minutes ago, bennybee said: You have to join the Ostim discord server, there you can download "unreleased" versions, the latest is the one. that worked for me to get rid of that notice. The Animations don´t start regardless T_T Give me a Papyrus Log with Tracing Enabled & your Profile.json In general if you want to help me get this beyond bugged thing working Traced Papyrus Logs, the Profile of the Location you experienced this issue and a quick Explanation what happened & what you are expecting helps me massively to hunt down any potential bugs  27 minutes ago, Rakyras said: I get the same issue as Yuni. No profiles available, [Error] Can't parse JSON file. Didn't use any previous version, only this initial release and both 3.0 fix and new 1.1 version. On a new save. That Error isnt your issue, that is normal because JC tries to parse an empty Folder. What is weird is that youre missing the Option to add a new Profile. This is how it should look like without profiles available:  Spoiler  Do you also miss the Input Options in SLs Sub Menu under Animation Frames?  25 minutes ago, Player80 said: Where can I find that specific version? As benny said, you need to latest one from OStims Discord  Edited November 7, 2021 by Scrab
bennybee Posted November 7, 2021 Posted November 7, 2021 40 minutes ago, Scrab said: Give me a Papyrus Log with Tracing Enabled & your Profile.json In general if you want to help me get this beyond bugged thing working Traced Papyrus Logs, the Profile of the Location you experienced this issue and a quick Explanation what happened & what you are expecting helps me massively to hunt down any potential bugs  Here you go, i hope i can be of any help. Profile.json Papyrus.0.log 1
Rakyras Posted November 7, 2021 Posted November 7, 2021 (edited) 1 hour ago, Scrab said: That Error isnt your issue, that is normal because JC tries to parse an empty Folder. What is weird is that youre missing the Option to add a new Profile. This is how it should look like without profiles available:   Hide contents  Do you also miss the Input Options in SLs Sub Menu under Animation Frames?     Edit: checked wrong menu before anyway... on a second look I ain't sure if there should be more options than these.  Spoiler   Edited November 7, 2021 by Rakyras
Someone92 Posted November 7, 2021 Posted November 7, 2021 (edited) 4 hours ago, Scrab said: This is weird and should only happen if you got an old version or so Are you sure youre on new ScRappies? (This version here) and not one of the latest betas in the old thread? I redownloaded it before testing, no idea if I somehow downloaded the wrong file. Now there is version 1.1 and 1.1.1 instead of 3.0. Â But yeah, Threading is now present, though Chance is broken (no other options besides Base Chance, and that has a faulty description when opened "Font Color = ..."). Edited November 7, 2021 by Someone92
pinkfluf Posted November 7, 2021 Posted November 7, 2021 13 minutes ago, Someone92 said: Now there is version 1.1 and 1.1.1 instead of 3.0. I'm using v1.1.1 issues I reported have gone. But I had to resort to an earlier save were stack dumps weren't occurring. For some reason stack dumps were still happening in qasmoke (parked all followers in riverwood). Tried disabling/enabling/pausing mod but it carried on dumping (does pause work scrab?). Â Â
Malamana Posted November 7, 2021 Posted November 7, 2021 For some reason, I get the message that my character is trying to lurk up to himself.
Scrab Posted November 7, 2021 Author Posted November 7, 2021 (edited) Alright, I shouldnt have released this on Nov 5., sry fluffy  I will take a week or two to get things sorted here. If anyone wants to help me with this, you can either post Papyrus Logs with Traces enabled, together with jsons of the Profile you use like Benny did above (ideally with also stating what exactly your expected behavior is and what is not working) or alternatively (which Id personally prefer) you join my Discord under this Link here https://discord.gg/nPnzBcUz, to go over each individual issue and sort them out one by one. I will also be posting potential bug fixes on discord only  Im truly sorry for the mess I caused here and thanks to anyone who decides to help me here one way or another Edited November 7, 2021 by Scrab 4
xyzfs Posted November 7, 2021 Posted November 7, 2021 10 minutes ago, Scrab said: Alright, I shouldnt have released this on Nov 5., sry fluffy  I will take a week or two to get things sorted here. If you want to help me with this you can either post Papyrus Logs with Traces enabled, together with jsons of the Profile you use like Benny did above (ideally with also stating what exactly your expected behavior is and what is not working) or alternatively (which Id personally prefer) you join my Discord under this Link here https://discord.gg/nPnzBcUz, to go over each individual issue and sort them out one by one. I will also be posting potential bug fixes on discord only  Im truly sorry for the mess I caused here and thanks to anyone who decides to help me here one way or another Dear this is going to be the best matchmaker available, don't feel bad for problems happening, with everything you placed in it some issues are really understandable! You should be proud already, and I can't wait to see what you will come out with! Good luck and congratulations! 3
bennybee Posted November 7, 2021 Posted November 7, 2021 Your work is appriciated, thank you for that. Also, this Mod has great potential, this is going to be good ? 1
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