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ScRappies Matchmaker

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ScRappies Matchmaker

A beyond highly customizable Matchmaker capable of matching Creatures, NPC, Followers, Player - Hostile & Non-Hostile - together in SexLab or OStim Scenes with up to 5 (or 3) Actors at once and the option to have surrounding Actors join in!

(Can be toggled on and off with a Hotkey if desired)

 

Profiling

ScRappies is build around a highly customizable Profiling System which allows you to define almost everything on a Per-Location Basis. Ever wanted Followers to be a bit hornier in Player Homes than on the Street? ScRappies can do just that! - Or how about creating Orgies in Cities but on the Land they're all civilized folk?

ScRappies Matchmaker allows you to define an unlimited amount of completely independent Profiles which can be used in up to 28 different Location, allowing you to create the most immersive Matchmaker/Rape mod there is.. or just the most random & kinky Sex Orgy you can possibly imagine

 

Profiles are created in the "Profiles" tab of the MCM and will be assigned to locations listed in the "Locations" tab. If a location is assigned a certain profile, the mod will use all settings as set in that specific profile! Profiles are separated into multiple Sections:

 

  • System Checks
    Those are very generic Checks that dont have anything to do with the actual matching. You can set how likely it is for an Engagement to occur or set a time limite to restrict when a matching can happen (from - to)!
  • Consideration
    ScRappies uses a multitude of "filters" to allow the best possible performance even with its massive amount of Options. "Consideration" is one of the many filters used and is responsible to give a first outline of who can be matched. You can sort out Hostility, Creatures and Followers here if you want, taking some pressure from the following checks. Yay!
  • Initiator
    The "Initiator" is the NPC (or Creature) which will take the center or "bottom" position in an animation, making the Initiator the center of the animation!
    Because the Initiator fills such a key position in the entire Matchmaking, there are a lot different customization options for them. Next to the default options which will be shared with Partners, Initiators also have access to a large number of Advanced Conditions which allow you to set up very complex Condition-Structs when exactly an Initiator can be an Initiator! Examples for Advanced Conditions would be Health ThresholdThaneshipNudity, if you are Bound, or if its currently Nighttime:
    • No Conditionals
      Keeping it simple. Because there's beauty in simplicity, right?
    • Point System
      To be Initiator, it takes more than just being horny! The Point System will apply flags to all conditions. Each flag grants a specific amount of "Points" and if a NPC manages to get enough points, they are valid! Easy! But not really. The Flags you can choose between are:
      • +1~3 Points
      • -1~3 Points
      • IGNORE -> 0 Points
      • MANDATORY -> If this Condition does not apply, the potential Initiator will instantly be considered Invalid, further Checks and Points will be ignored
      • OVERWRITE -> If this Condition does apply, the potential Initiator will instantly be considered Valid, further Checks and Points will be ignored
    • Chance System
      Everyone hates RNG, so we need a RNG based one. Obviously. When using the Chance System, instead of flagging every Condition to collect Points, you will assign a Chance Manipulation. An Initiator is valid if the Sum of collected Chances passes a simple RNG check. With this System, you are rarely truly save and being Nude or Unarmed only increases the oddity of being engaged - How exciting!
  • Partner
    With the Initiator done, the Partner seems fairly trivial. Partners are NPC that are matched together with the Initiator. They only have a limited amount of Options for customization but are certainly just as important as the Initiator! .. I think
  • Matching
    Matching is the final filter before a Scene will start. Here you can customize if you want to recognize Disposition or if each Individual needs to see one another. All those things which can only be checked relative to another Target! You can also choose if the Matching in this Area should be considered Consensual or not

 

Threading

Threadbuilding is the next Step after Profiling and primarily focuses on actually creating the Scene. Because most of ScRappies attention is cenetered on the Profiling, this here is rather empty but there are still a few things to note, most importantly: Surrounding Actors join in!

When an Animation starts there is a chance that surrounding Actors will stop by and check out what crazy things the matched NPC do in public - and if they feel like it they even join! How many Animations play in a single Matching can be customized here.. and thats pretty much all its good for. Yay?

 

Adult Frame Integration

As already mentioned, ScRappies supports both SexLab Framework and OStim

You can decide if you only want to use one of them, or even both in Combination. Whatever you choose ScRappies can properly react to it! Just remember that whatever Frame you are using, you will need the associated Arousal mod for it. Theres no SLF without SLA and no OStim without OAroused.

 

 

Requirements

No matter which Frame you use, you will need both of those:

  • PapyrusUtil (SE / LE)
  • JContainers (SE / LE)

 

Then use the Framework of your choice, either

  • SexLabFramework (SE / LE) AND
  • One of the 5 billion SL Aroused Versions

or

  • OStim (SE) AND
  • OAroused (SE)

 

---------------------------------------------

 

Some Link if you want to support me:

 

Discord Link for good measure -> https://discord.gg/mycaxFPSeV

 

---------------------------------------------

 

Previous Changelogs:

Spoiler

V1.5

 

V1.3


V1.2

 

V1.1

 


  • Submitter
  • Submitted
    11/05/2021
  • Category
  • Requires
    PapyrusUtil, JContainers
  • Regular Edition Compatible
    Yes

 

Link to comment
8 minutes ago, pinkfluf said:

"Valid Targets - Male NPC" - does this mean a) List below a male npc can target or b) The list below can target the male npc. (like the old,old "Male npc can be targeted by..". thanks

It lists who Male NPC can target

(Tick Player and Male NPC will target the Player untick to not have Male NPC targeet the Player)

Link to comment

You know you make things pretty confusing for my rigid mind. Title and change log say it's Version 1.0.0, the actual file states it's 3.0 (which fits with my last version being 2.7). Any reason for this or just because you can and like messing with the set in it's way elderly like me? :P

Also is it save to upgrade from 2.7? (Or downgrade if we go by above versions numbers ... ?)

Went ahead and 'updated' via clean save and got greeted by a pop-up: "ScRappies Matchmaker requires Ostim API version 26 or Higher. Your version is 25."
Fair enough I guess, except I'm not aware of a more recent Ostim available than the one from 19th Oct. on Nexus (
https://www.nexusmods.com/skyrimspecialedition/mods/40725?tab=files) which is the version I've installed. Just to be sure there is no other problem stemming from updating I tried a new game and the pop-up "faithfully" appeared on that as well.

Edited by Talesien
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2 hours ago, rodrigo2 said:

Dumb question...what old Lovers Lab mod does this replace?  SL Adventures?  Horrible harassment?  Aroused?  Arousal Based Matchmaker?

You could potentially (if not necessarily completely) replace Deviously Enslaved, Deviously Helpless, Dangerous Nights, Horrible Harassment with this, plus probably a few more I forgot or don't even know (it also can replace the rape function in Cursed Loot).
I don't think it's meant as an 'official' replacement for any of them though, rather as an alternative.

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Ok so did a new game, removed zaz,devious, slsf fame etc . Only thing I'm running is spectator crowds, yamete & scrappies and the game seems more nippier. But I'm still getting "warning to non existing object" errors in console. Aye my pappy had a breakdown and spewed out a 2mb log file :(. And my save file says the following "

Potential problems were identified

There are 1253 stacks and 3366 frames, which probably indicates a problem.
smmscan occurs the most often (1261 occurrences)

 

Had an instance where I got a "someone lurking or following you (something like that)" so I stood still and then I got a message they gave up. Any chance of getting a notification with a name like "A horny Inigo/Sabre Cat/Giant is following you" & "Inigo/Giant has given up their pursuit"? thanks

Papyrus.0.log

Edited by pinkfluf
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9 hours ago, Talesien said:

Also is it save to upgrade from 2.7? (Or downgrade if we go by above versions numbers ... ?)

This mod here has nothing to do with previous Version. Its a full Scale re-release with everything written from ground up

 

For the OStim Build you need to grab one of the latest one from OStims Discord. The one necessary will be released in a week or so on Nexus

 

 

 

 

 

Edited by Scrab
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10 hours ago, pinkfluf said:

[11/05/2021 - 10:38:22PM] [SMM] Checking Partner: [WIDeadBodyCleanupScript < (00074345)>] -> Ma'dran

That is just the Class of Ma'dran. Like the Object Class hes using, not the actual Class

 

Not sure the Dumped Stacks come from. Id assume they are because I have a typo in the Toys Validation which Im gonna fix later that day

Edited by Scrab
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10 hours ago, pinkfluf said:

Ok so did a new game, removed zaz,devious, slsf fame etc . Only thing I'm running is spectator crowds, yamete & scrappies and the game seems more nippier. But I'm still getting "warning to non existing object" errors in console. Aye my pappy had a breakdown and spewed out a 2mb log file :(. And my save file says the following "

Potential problems were identified

There are 1253 stacks and 3366 frames, which probably indicates a problem.
smmscan occurs the most often (1261 occurrences)

Papyrus.0.log 2.64 MB · 1 download

I'm facing your same logs. In your case, did you manage to have the matchmaker matching NPCs? I tried but no scene starting :(

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15 minutes ago, xyzfs said:

In your case, did you manage to have the matchmaker matching NPCs?

I didn't see any scenes starting,  I was just playing as I normally do, but I guess it may be because I left npc arousal at default 60 (i think?) maybe lowering it to 20 or so to test it would probably work. The thread stack dump just wont go away :( guess I could load an earlier save or try terminating each one in resaver (highlighting them all and selecting terminate doesn't work!)

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28 minutes ago, pinkfluf said:

I didn't see any scenes starting,  I was just playing as I normally do, but I guess it may be because I left npc arousal at default 60 (i think?) maybe lowering it to 20 or so to test it would probably work. The thread stack dump just wont go away :( guess I could load an earlier save or try terminating each one in resaver (highlighting them all and selecting terminate doesn't work!)

I think I set up everything to give the higher chances (all arousals at 0, all probs at 100). I think we should just wait for a quick fix then

I can't wait, this mod is so promising!

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Ayaya.. what a disastrous release

 

6 hours ago, Someone92 said:

Is Threading no implemented yet? I do not see any settings in the MCM.

They should be here:

Spoiler

ScreenShot96.png.5ae3029070c9bbd7862d27903b61f424.png

 

3 hours ago, pinkfluf said:

Do you want my save file so you can poke around with it in resaver?

ScrappiesMatchmaker - 3.0.zip

Try this here first, if it doesnt work then that might be a good idea, sigh sigh.

 

58 minutes ago, J377yC1971 said:

I don't have any scenes starting. I have the probability set to 100% and the arousal for followers set to 2. In the console it says validate actor actor name true hit but nothing starts. Am I missing something?

If your log isnt 5 gb large you could hand me over your Script Log with Tracing Enabled and I can tell you why it doesnt work

 

56 minutes ago, rodrigo2 said:

Scrab, could you post some sample profiles to get desired effects with Scrappies Matchmaker?

Ye I will be sure to make some after we figured out why the Papyrus Engine from you guys goes boom :)

With Goats set to 100% pursue probability

 

Edited by Scrab
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1 hour ago, J377yC1971 said:

I don't have any scenes starting. I have the probability set to 100% and the arousal for followers set to 2. In the console it says validate actor actor name true hit but nothing starts. Am I missing something?

 

Same problem. The scene worked once and won't start again.

But now a crowd of spectators is following me. What to do with them is not clear.

The cost in MCM Spectators is 0.

Everything is allowed in the profile. Probability 100

Edited by feodor.icon
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