Scrab Posted November 5, 2021 Posted November 5, 2021 ScRappies Matchmaker View File ScRappies Matchmaker A beyond highly customizable Matchmaker capable of matching Creatures, NPC and Followers - Hostile & Non-Hostile - together into a SexLab Scene, including the option to have surrounding Actors join in! (Can be toggled on and off with a Hotkey if desired) Profiling ScRappies is build around a highly customizable Profiling System which allows you to define almost everything on a Per-Location Basis. Ever wanted Followers to be a bit hornier in Player Homes than on the Street? ScRappies can do just that! - Or how about creating Orgies in Cities but on the Land they're all civilized folk? ScRappies Matchmaker allows you to define an unlimited amount of completely independent Profiles which can be used in up to 28 different Location, allowing you to create the most immersive Matchmaker/Rape mod there is.. or just the most random & kinky Sex Orgy you can possibly imagine Profiles are created in the "Profiles" tab of the MCM and will be assigned to locations listed in the "Locations" tab. If a location is assigned a certain profile, the mod will use all settings as set in that specific profile! Profiles are separated into multiple Sections: System Checks Those are very generic Checks that dont have anything to do with the actual matching. You can set how likely it is for an Engagement to occur or set a time limite to restrict when a matching can happen (from - to)! Consideration ScRappies uses a multitude of "filters" to allow the best possible performance even with its massive amount of Options. "Consideration" is one of the many filters used and is responsible to give a first outline of who can be matched. You can sort out Hostility, Creatures and Followers here if you want, taking some pressure from the following checks. Yay! Initiator The "Initiator" is the NPC (or Creature) which will take the center or "bottom" position in an animation, making the Initiator the center of the animation! Because the Initiator fills such a key position in the entire Matchmaking, there are a lot different customization options for them. Next to the default options which will be shared with Partners, Initiators also have access to a large number of Advanced Conditions which allow you to set up very complex Condition-Structs when exactly an Initiator can be an Initiator! Examples for Advanced Conditions would be Health Threshold, Thaneship, Nudity, if you are Bound, or if its currently Nighttime: No Conditionals Keeping it simple. Because there's beauty in simplicity, right? Point System To be Initiator, it takes more than just being horny! The Point System will apply flags to all conditions. Each flag grants a specific amount of "Points" and if a NPC manages to get enough points, they are valid! Easy! But not really. The Flags you can choose between are: +1~3 Points -1~3 Points IGNORE -> 0 Points MANDATORY -> If this Condition does not apply, the potential Initiator will instantly be considered Invalid, further Checks and Points will be ignored OVERWRITE -> If this Condition does apply, the potential Initiator will instantly be considered Valid, further Checks and Points will be ignored Chance System Everyone hates RNG, so we need a RNG based one. Obviously. When using the Chance System, instead of flagging every Condition to collect Points, you will assign a Chance Manipulation. An Initiator is valid if the Sum of collected Chances passes a simple RNG check. With this System, you are rarely truly save and being Nude or Unarmed only increases the oddity of being engaged - How exciting! Partner With the Initiator done, the Partner seems fairly trivial. Partners are NPC that are matched together with the Initiator. They only have a limited amount of Options for customization but are certainly just as important as the Initiator! .. I think Matching Matching is the final filter before a Scene will start. Here you can customize if you want to recognize Disposition or if each Individual needs to see one another. All those things which can only be checked relative to another Target! You can also choose if the Matching in this Area should be considered Consensual or not Threading Threadbuilding is the next Step after Profiling and primarily focuses on actually creating the Scene. Because most of ScRappies attention is cenetered on the Profiling, this here is rather empty but there are still a few things to note, most importantly: Surrounding Actors join in! When an Animation starts there is a chance that surrounding Actors will stop by and check out what crazy things the matched NPC do in public - and if they feel like it they even join! How many Animations play in a single Matching can be customized here.. and thats pretty much all its good for. Yay? Requirements SexLab P+ PapyrusUtil JContainers One of the 5 billion SL Aroused Versions --------------------------------------------- Some links if you want to support me: Patreon: Scrab Joséline | Patreon Ko-fi: Scrab | Ko-fi Discord Link for good measure: Citadel --------------------------------------------- Previous Changelogs: Spoiler V1.5.1.1 Initiators will no longer wander off while waiting for their matched partners to arrive Fixed gender mismatch when starting scenes through SexLab V1.5 V1.3 V1.2 V1.1 Submitter Scrab Submitted 11/05/2021 Category Misc Sex Requirements PapyrusUtil, JContainers Regular Edition Compatible Yes 6
pinkfluf Posted November 5, 2021 Posted November 5, 2021 sniff rest in peace ole scrappy (too young at v2). yippee no esl errors this time! off to test thanks!
Someone92 Posted November 5, 2021 Posted November 5, 2021 1 hour ago, Scrab said: One of the 5 billion SL Aroused Versions You sure so few are flying around? 1
pinkfluf Posted November 5, 2021 Posted November 5, 2021 hmm okay @Scrabso I get confusled by .... "Valid Targets - Male NPC" - does this mean a) List below a male npc can target or b) The list below can target the male npc. (like the old,old "Male npc can be targeted by..". thanks
Scrab Posted November 5, 2021 Author Posted November 5, 2021 8 minutes ago, pinkfluf said: "Valid Targets - Male NPC" - does this mean a) List below a male npc can target or b) The list below can target the male npc. (like the old,old "Male npc can be targeted by..". thanks It lists who Male NPC can target (Tick Player and Male NPC will target the Player untick to not have Male NPC targeet the Player) 1
pinkfluf Posted November 5, 2021 Posted November 5, 2021 hmmm I'm getting a load of console spam messages (attaching pappy & pic) Spoiler On line 645 [11/05/2021 - 10:38:22PM] [SMM] Checking Partner: [WIDeadBodyCleanupScript < (00074345)>] -> Ma'dran And in piccie he's alive , so I don't quite get that Papyrus.0.log
Talesien Posted November 5, 2021 Posted November 5, 2021 (edited) You know you make things pretty confusing for my rigid mind. Title and change log say it's Version 1.0.0, the actual file states it's 3.0 (which fits with my last version being 2.7). Any reason for this or just because you can and like messing with the set in it's way elderly like me? Also is it save to upgrade from 2.7? (Or downgrade if we go by above versions numbers ... ?) Went ahead and 'updated' via clean save and got greeted by a pop-up: "ScRappies Matchmaker requires Ostim API version 26 or Higher. Your version is 25." Fair enough I guess, except I'm not aware of a more recent Ostim available than the one from 19th Oct. on Nexus (https://www.nexusmods.com/skyrimspecialedition/mods/40725?tab=files) which is the version I've installed. Just to be sure there is no other problem stemming from updating I tried a new game and the pop-up "faithfully" appeared on that as well. Edited November 6, 2021 by Talesien
rodrigo2 Posted November 6, 2021 Posted November 6, 2021 Dumb question...what old Lovers Lab mod does this replace? SL Adventures? Horrible harassment? Aroused? Arousal Based Matchmaker?
Talesien Posted November 6, 2021 Posted November 6, 2021 2 hours ago, rodrigo2 said: Dumb question...what old Lovers Lab mod does this replace? SL Adventures? Horrible harassment? Aroused? Arousal Based Matchmaker? You could potentially (if not necessarily completely) replace Deviously Enslaved, Deviously Helpless, Dangerous Nights, Horrible Harassment with this, plus probably a few more I forgot or don't even know (it also can replace the rape function in Cursed Loot). I don't think it's meant as an 'official' replacement for any of them though, rather as an alternative. 1
pinkfluf Posted November 6, 2021 Posted November 6, 2021 (edited) Ok so did a new game, removed zaz,devious, slsf fame etc . Only thing I'm running is spectator crowds, yamete & scrappies and the game seems more nippier. But I'm still getting "warning to non existing object" errors in console. Aye my pappy had a breakdown and spewed out a 2mb log file . And my save file says the following " Potential problems were identified There are 1253 stacks and 3366 frames, which probably indicates a problem. smmscan occurs the most often (1261 occurrences) Had an instance where I got a "someone lurking or following you (something like that)" so I stood still and then I got a message they gave up. Any chance of getting a notification with a name like "A horny Inigo/Sabre Cat/Giant is following you" & "Inigo/Giant has given up their pursuit"? thanks Papyrus.0.log Edited November 6, 2021 by pinkfluf
Scrab Posted November 6, 2021 Author Posted November 6, 2021 (edited) 9 hours ago, Talesien said: Also is it save to upgrade from 2.7? (Or downgrade if we go by above versions numbers ... ?) This mod here has nothing to do with previous Version. Its a full Scale re-release with everything written from ground up For the OStim Build you need to grab one of the latest one from OStims Discord. The one necessary will be released in a week or so on Nexus Edited November 6, 2021 by Scrab
Scrab Posted November 6, 2021 Author Posted November 6, 2021 (edited) 10 hours ago, pinkfluf said: [11/05/2021 - 10:38:22PM] [SMM] Checking Partner: [WIDeadBodyCleanupScript < (00074345)>] -> Ma'dran That is just the Class of Ma'dran. Like the Object Class hes using, not the actual Class Not sure the Dumped Stacks come from. Id assume they are because I have a typo in the Toys Validation which Im gonna fix later that day Edited November 6, 2021 by Scrab
Someone92 Posted November 6, 2021 Posted November 6, 2021 (edited) Is Threading no implemented yet? I do not see any settings in the MCM. edit: - An option to add a profile to all locations would be nice. - If you open a chance option, the value is set to 0% instead of the value you specified Edited November 6, 2021 by Someone92
pinkfluf Posted November 6, 2021 Posted November 6, 2021 5 hours ago, Scrab said: Not sure the Dumped Stacks come from. Id assume they are because I have a typo in the Toys Validation which Im gonna fix later that day Do you want my save file so you can poke around with it in resaver?
xyzfs Posted November 6, 2021 Posted November 6, 2021 10 hours ago, pinkfluf said: Ok so did a new game, removed zaz,devious, slsf fame etc . Only thing I'm running is spectator crowds, yamete & scrappies and the game seems more nippier. But I'm still getting "warning to non existing object" errors in console. Aye my pappy had a breakdown and spewed out a 2mb log file . And my save file says the following " Potential problems were identified There are 1253 stacks and 3366 frames, which probably indicates a problem. smmscan occurs the most often (1261 occurrences) Papyrus.0.log 2.64 MB · 1 download I'm facing your same logs. In your case, did you manage to have the matchmaker matching NPCs? I tried but no scene starting
pinkfluf Posted November 6, 2021 Posted November 6, 2021 15 minutes ago, xyzfs said: In your case, did you manage to have the matchmaker matching NPCs? I didn't see any scenes starting, I was just playing as I normally do, but I guess it may be because I left npc arousal at default 60 (i think?) maybe lowering it to 20 or so to test it would probably work. The thread stack dump just wont go away guess I could load an earlier save or try terminating each one in resaver (highlighting them all and selecting terminate doesn't work!)
zer02 Posted November 6, 2021 Posted November 6, 2021 (edited) Big lag At the time of scanning,big spam,big log file (120 mb+) Thank you for your efforts ! I hope the mod will be brought to a playable state. Edited November 6, 2021 by zer02
xyzfs Posted November 6, 2021 Posted November 6, 2021 28 minutes ago, pinkfluf said: I didn't see any scenes starting, I was just playing as I normally do, but I guess it may be because I left npc arousal at default 60 (i think?) maybe lowering it to 20 or so to test it would probably work. The thread stack dump just wont go away guess I could load an earlier save or try terminating each one in resaver (highlighting them all and selecting terminate doesn't work!) I think I set up everything to give the higher chances (all arousals at 0, all probs at 100). I think we should just wait for a quick fix then I can't wait, this mod is so promising!
J377yC1971 Posted November 6, 2021 Posted November 6, 2021 I don't have any scenes starting. I have the probability set to 100% and the arousal for followers set to 2. In the console it says validate actor actor name true hit but nothing starts. Am I missing something? 1
rodrigo2 Posted November 6, 2021 Posted November 6, 2021 Scrab, could you post some sample profiles to get desired effects with Scrappies Matchmaker?
pinkfluf Posted November 6, 2021 Posted November 6, 2021 12 minutes ago, rodrigo2 said: Scrab, could you post some sample profiles to get desired effects with Scrappies Matchmaker? Noooooo don't want my char to be chased by goats 1
Scrab Posted November 6, 2021 Author Posted November 6, 2021 (edited) Ayaya.. what a disastrous release 6 hours ago, Someone92 said: Is Threading no implemented yet? I do not see any settings in the MCM. They should be here: Spoiler 3 hours ago, pinkfluf said: Do you want my save file so you can poke around with it in resaver? ScrappiesMatchmaker - 3.0.zip Try this here first, if it doesnt work then that might be a good idea, sigh sigh. 58 minutes ago, J377yC1971 said: I don't have any scenes starting. I have the probability set to 100% and the arousal for followers set to 2. In the console it says validate actor actor name true hit but nothing starts. Am I missing something? If your log isnt 5 gb large you could hand me over your Script Log with Tracing Enabled and I can tell you why it doesnt work 56 minutes ago, rodrigo2 said: Scrab, could you post some sample profiles to get desired effects with Scrappies Matchmaker? Ye I will be sure to make some after we figured out why the Papyrus Engine from you guys goes boom With Goats set to 100% pursue probability Edited November 6, 2021 by Scrab
pinkfluf Posted November 6, 2021 Posted November 6, 2021 (edited) 3 minutes ago, Scrab said: Ayaya.. what a disastrous release Do you think we need to start a new mod page? Trying it now on a new save, wish me luck! Edited November 6, 2021 by pinkfluf
feodor.icon Posted November 6, 2021 Posted November 6, 2021 (edited) 1 hour ago, J377yC1971 said: I don't have any scenes starting. I have the probability set to 100% and the arousal for followers set to 2. In the console it says validate actor actor name true hit but nothing starts. Am I missing something? Same problem. The scene worked once and won't start again. But now a crowd of spectators is following me. What to do with them is not clear. The cost in MCM Spectators is 0. Everything is allowed in the profile. Probability 100 Edited November 6, 2021 by feodor.icon 1
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