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[mod] Calcifire's Portrait Pack


Calcifire

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Posted
On 6/4/2022 at 12:15 PM, bdsvvsbdbsvs said:

Hey I kind of accidentally deleted the Director's Cut version for 3.2... ...so I was wondering if it would be possible for me to obtain the 3.2 version again... 

 

Unfortunately. not even I keep legacy versions lying around. Sorry.

 

10 hours ago, Wobobo123 said:

If someone have problem with invisible Molten portraits in Fire Tribes of Zhuat empire preset and normal ones, here is little fix. Just copy fix files to calcifire director mod.

 

Looks like I forgot to include rulers 3 & 4 for some reason... fixed.

 

1 hour ago, FurryFactualFun said:

Are the "pisces_female_<3-5>.dds" the incorrect image? They are just copies of the male portrait. Judging by the male portraits, the female portraits seem to be missing a few recolors.

 

I don't know when that happened... fixed.

 

Posted
On 6/8/2022 at 1:06 PM, dontlook2 said:

If I select the futanari trait for my species, why do I still see male portraits show up in game? 

Its depend, some races dont have futa versions.

Posted
13 hours ago, Wobobo123 said:

Its depend, some races dont have futa versions.

i would figure they would default to female. even if I select female only species with what stellaris comes with i still get male portraits

Posted

Update. I run a lot of mods and this took forever to figure out with the loading times but it also prevents me from using any modules on starbases. Confusing.

  • 3 weeks later...
Posted (edited)

The description mentioned replacing the default portraits, but at a quick glance at the folder structure it seems like the mod simply removes them and introduces new ones.  I was hoping I could just remove all the folders apart from gfx/ to make this ironman-compatible and remove any traits and whatnot as I don't really care about those.  I just want the default portraits replaced.  Since it wasn't that simple, how time consuming would it be and how would I go about doing it?

Edited by hiddensmirks
Posted
1 hour ago, hiddensmirks said:

The description mentioned replacing the default portraits, but at a quick glance at the folder structure it seems like the mod simply removes them and introduces new ones.  I was hoping I could just remove all the folders apart from gfx/ to make this ironman-compatible and remove any traits and whatnot as I don't really care about those.  I just want the default portraits replaced.  Since it wasn't that simple, how time consuming would it be and how would I go about doing it?

 

There aren't enough assets to pull of a true replacement, but I don't think it would be that hard to make a partial replacement of the vanilla assets. It'll just be tedious.

No promises. I don't think I have the will to do it myself anytime soon.

Posted

Small technical update to the Directors Cut for Stellaris version 3.4.5.

Reminder, that you should delete the old mod files first, before updating.

Posted
On 7/4/2022 at 6:02 AM, Wobobo123 said:

Any plans to update for new LV in near future ?

 

0.6.8 slipped my radar, should be good now... Slightly incomplete

 

I think I have to make a new species for the LVTENTACLE species class. I went ahead and already did a jank LVROBOT species, so there's that at least.

 

 

  • 5 weeks later...
Posted

long time no see~ and I have something for you!!I wanna draw some comic, but I'm hard to choice which one..........

so which one you will be more interesting? Robot or Rock?

Bythe way, may I creat some portraits? just like pic you see down there~

image.thumb.png.cd6b2c2bd8105100eba5f003ef8f9e3e.png

New2.png

NewNecrophage.png

Posted
On 8/5/2022 at 6:39 PM, Madmonth said:

long time no see~ and I have something for you!!I wanna draw some comic, but I'm hard to choice which one..........

so which one you will be more interesting? Robot or Rock?

Bythe way, may I creat some portraits? just like pic you see down there~

image.thumb.png.cd6b2c2bd8105100eba5f003ef8f9e3e.png

New2.png

NewNecrophage.png


Deathsuits are awesome idea. Rock front view look realy nice too. I cant w8 to see more. :)

 

Posted
On 8/5/2022 at 11:39 AM, Madmonth said:

long time no see~ and I have something for you!!I wanna draw some comic, but I'm hard to choice which one..........

so which one you will be more interesting? Robot or Rock?

Bythe way, may I creat some portraits? just like pic you see down there~

 

Drawing rocks from the front?!?!?!? HERASEY! lolololol. I'll accept it as canon.

 

But yeh, people are free to make additional species or edits to existing species. Have at it.

Posted

thanks you too, because your work, I find back my passion back again.

 

Let's make it better together

 

annnnnd may I post these on discord?

Spoiler

 

22 hours ago, Calcifire said:

 

Drawing rocks from the front?!?!?!? HERASEY! lolololol. I'll accept it as canon.

 

But yeh, people are free to make additional species or edits to existing species. Have at it.

 

deathclaw_male_5-1.png

Posted
22 hours ago, Madmonth said:

thanks you too, because your work, I find back my passion back again.

 

Let's make it better together

 

annnnnd may I post these on discord?

  Reveal hidden contents

 

 

deathclaw_male_5-1.png

Damn i like this edit. work!

Posted
On 8/11/2022 at 8:30 PM, Madmonth said:

thanks you too, because your work, I find back my passion back again.

 

Let's make it better together

 

annnnnd may I post these on discord?

  Reveal hidden contents

 

 

deathclaw_male_5-1.png

Turning all Portraits into cyborgs when?

 

Posted
On 8/13/2022 at 6:49 AM, Hutawa said:

Damn i like this edit. work!

 

4 hours ago, captainsniffls said:

Turning all Portraits into cyborgs when?

 

thanks you two~I think I won't make all, but months maybe

Posted
On 8/15/2022 at 8:26 AM, LefantisXXX said:

This sh!t doesn't make any sence, what's the damn difference between your mod and Vanilla Framework/SSX? This are literally only two single portrate mods that I can launch in my game.

 

He speaks, but I do not understand him.

Posted
On 8/15/2022 at 9:26 PM, LefantisXXX said:

This sh!t doesn't make any sence, what's the damn difference between your mod and Vanilla Framework/SSX? This are literally only two single portrate mods that I can launch in my game.

umm... I think you only active the 3.4 [Stellaris] Lustful Void mod, so you only see the sex bot and tentacle, right ?

image.png.9a2a471f4885cd4654b23c8a2a5d12d2.png

Posted
13 hours ago, Madmonth said:

umm... I think you only active the 3.4 [Stellaris] Lustful Void mod, so you only see the sex bot and tentacle, right ?

image.png.9a2a471f4885cd4654b23c8a2a5d12d2.png

Not sure that I understand you. The point is, Calcifire's Portrait Pack (standalone pack, trait pack, director's cut) just don't effect my game, even if LV and CPP - two single mods in my whole modlist. Same thing with many other portrait mods, like Robophilia, Lewd Galaxy, Mystical species etc. But for some reason Stellaris Sexy Xenos and more (SSX) and [Stellaris] Vanilla Framework 1.6 work just fine.

 

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