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AAF Nuka Ride: A Porn Studio Mod


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Posted
37 minutes ago, RileyAP said:

I'll just add this and report back.  I can rebuild the dress with another as well, but I use the skimpy from Female Outfit Replacer.

 

Edit - Still crashed with VTAW summer, is it this one you mean would load without the VTAW summer mod? image.png.39b79239fdd42cf2cfb3558c62c6cc39.png

Yeah, that dress, although it doesn't cause CTD for me I thought it might in your case. It looks like you have disabled some mods, can see your new log? 

Posted
22 minutes ago, Hober9 said:

 

Hi, JB.

 

I do not see "Sit in the couch" order or warning. If i not sit is as i say in my post. I sit while Colter talks with Sophie, so i have more control of the mouse. Then sit and scene starts. I try 2 times because first time, when the "choose name" question, i cannot reach Colter for answer, so i sit in the stool near him. Second time i sit at stool and change to couch and all is fine.

 

Greetings.

 

I didn't see the “sit on the couch” necessary because the Overboss tells you so. Well, at least you passed it. If I manage to replicate that bug I'll fix it, but it's the same script used in the other scenes with special cameras, so my suspicion is some mod interfering like “Player Comments Headtracking” or similar. 

Posted (edited)
19 minutes ago, JB. said:

Yeah, that dress, although it doesn't cause CTD for me I thought it might in your case. It looks like you have disabled some mods, can see your new log? 

I use the Female outfit replacer(aka the skimpy version) of that dress and all the other vanilla outfits. 

 

I did try with the fusion girl plugin disabled, setstage 660 still causes the CTD. 

 

I'll try the whole quest over with VTAW summer enabled from the start and see if that does it.  If not, I'll grab my next crashlog but at this point there shouldn't be anything disabled in the next log and VTAW summer should be added.

 

Couple questions, first  is the 2nd boyfriend listed in the NPC list in the Nuka Ride plugin?  I want to make sure nothing in my high poly mods are messing with the specific NPC if he is defined, I just don't know the name or editor ID. 

 

Second, I'm assuming the same motocycle model is being loaded as you use everywhere else?  I do add the Driveable Motorcycle mod, but I have yet to use it in this save, and it is just sitting outside of DC.  I can try disabling that mod to check just to make sure as well if you think somehow that does it, but it adds it's own model altogether so it feels unlikely.

 

Edited by RileyAP
Posted
Just now, RileyAP said:

I use the Female outfit replacer(aka the skimpy version) of that dress and all the other vanilla outfits. 

 

I did try with the fusion girl plugin disabled, setstage 660 still causes the CTD. 

 

I'll try the whole quest over with VTAW summer enabled from the start and see if that does it.  If not, I'll grab my next crashlog but at this point there shouldn't be anything disabled in the next log and VTAW summer should be added.

 

Couple questions, first  is the 2nd boyfriend listed in the NPC list in the Nuka Ride plugin, I want to make sure nothing in my high poly mods are messing with the specific NPC if he is defined, I just don't know the name or editor ID. 

 

Second, I'm assuming the same motocycle model is being loaded as you use everywhere else?  I do add the Driveable Motorcycle mod, but I have yet to use it in this save, and it is just sitting outside of DC.  I can try disabling that mod to check just to make sure as well if you think somehow that does it, but it adds it's own model altogether so it feels unlikely.

 

I only copied Clems appearance, but it's not affected by external edits of the original Clem.  Let's say your Clem is blonde and with HighPoly, but mine will still be the vanilla Clem. 

 

I rewrote the script of that quest for your testing. Clem and his bike do not appear if you install this as a normal mod. 

 

 

Nuka Ride 6.8 Sanctuary TEST Script.7z

 

 

Posted (edited)

Version 6.8.1

Safe to update midsave. 

 

 

  • Finished the implementation of the sister as a follower. Added over 400 lines of dialogue in total and my firm promise not to make a follower again.   🤕
Spoiler

Fallout45_9_202419_38_34.png.0bca2b7e9e915821330cec3715a45337.png

  • Re-structured the repeatable visit to the Overboss in Fizztop. I added specific dialogue about his tattoos. If you do something you shouldn't, or if you ask for it specifically, the Overboss will decide to apply his old “Read the tattoo on my belly” corrective.
Spoiler

 

Fallout48_9_202400_37_14.png.5e9908561388f2f0f9be511a8d4944d0.png

  • A failsafe during “Raider Queen” in case the Overboss refuses to sit on his throne, after having his oral sex scene.
  • Added a mini-game in the MCM. AAF section. Is disabled by default. After each oral sex scene, you can spit (+rebelliounes) or swallow (+submissivenes). And if you did the training with Patty and Dallas, you can pick it up and swallow it all, cleaning your face in the process.
Spoiler

 

Capturadepantalla2024-09-0810_13_14.png.b4daec702a2bc72784da900118ce3f15.png

  • Should work even outside Nuka Ride. 
  • There may be more tweaks to this mini-game.
  • Changed the music on the date with the Overboss in Dry Rock. 
  • Other fixes and minor details suggested in the forum. 

 

New Voice File

Nuka Ride 6.8 - Voices 1.4

  • New voice file to be able to hear the new sister's dialogues, in addition to the new dialogues of the Overboss and the player in Fizztop. 

 

 

Version 6.8.0 changelog

 

Edited by JB.
Posted

I tried the FratHouse mod and it seems to work with only a couple of problems I was able to spot:
1) The 2 guys on the couch in the billiard room won't trigger on the Cupcakes, so I was unable to complete that objective.

2) After wrecking the motorcycles, the game goes into an infinite blackscreen, but the dialog continues. I am assuming that is as far as the quest goes at this point.

 

The ongoing joke about the spa is kind of funny, the question is there going to be a puchline to it?

Posted
6 minutes ago, WaterRabbit said:

I tried the FratHouse mod and it seems to work with only a couple of problems I was able to spot:
1) The 2 guys on the couch in the billiard room won't trigger on the Cupcakes, so I was unable to complete that objective.

2) After wrecking the motorcycles, the game goes into an infinite blackscreen, but the dialog continues. I am assuming that is as far as the quest goes at this point.

 

The ongoing joke about the spa is kind of funny, the question is there going to be a puchline to it?

 

Thanks for the report! 

 

1) It turns out that you have to have a maid's glove on to talk to them, but I've corrected that in the version I just uploaded. They should explicitly tell you that they want you to equip that. 

 

2) Nah, my knowledge doesn't go as far as destruction. 


The quest goes all the way to the end, but the truth is that after destroying the bike it's practically a final dialogue and then the notice that the test quest is over. Recently Izzy told me that he also has problems with black screens and I added a failsafe. But I will add it also in “Frat Chores”.

 

Posted (edited)
2 hours ago, JB. said:

Man, I have to admit I find it funny that you're here like waiting for someone to have some sort of run-in with me so you can make them your sidekick or something. 


Look, if someone like Ego, or Heinz or Vaultbait tells me to “step on the brakes”, I'll think about it. Because they know what it's like to deal with hundreds of users from all over the world, every day, each with their own expressions or way of expressing themselves, and there are days when patience is not infinite. Until you put yourself in the other person's shoes, it's hard to understand. Above all, I want to share something I enjoy. That's what put me here. 


I invite you to try the same and maintain the same level of predisposition and patience for 700 pages. The day you slip up, I hope you don't have someone calling you a diva. 😜

I didn't like that you called me a liar.  They showed me that I use the console and break quests, although I only used it in the boss quest. Well, I didn't have a route with Narita's new Safari quests, and you immediately started cocksucking me that I was an asshole. Although I didn't even ask for help in this regard. Are you offended by the word "raw", and the mod is already fully ready and tested? It doesn't seem to be, so don't turn on the cool one and blame me for what I didn't do.

 

Some hangups in the dialogues are worth something, which only helps saving and restarting to continue the dialogue. Is it not "raw" in your opinion?  And by the way, I didn't insult you. I'm fucking playing Fallout when your fashion update comes out.

 

And if I'm wrong about the stellar illness of some fucking moderators, where is NAF on the Loverslab?

 

And you wrote that I'm a sucker in modding and have no right to say anything, but at least I voiced this mod while you turned on a tolerant faggot 

 

In short, you can ban me. But I like the mod, the plot too, and I will play even for money.

Edited by neverporn
Posted

Good morning JB and for the millionth time, thanks for this masterpiece of a mod.

 

I started a playthrough solely for Nuka Ride a few years back and as it turns out, this playthrough became my main save at level 100+ rn lmao.

 

But since I have 600 mods giving me quests, I haven't touched the vanilla story yet (I haven't found Nick Valentine yet... No Kellogg... No BOS... No institute) And it fits surprisingly well with my character having a double life as a pronstar and part-time mercenary, along the subplot of the BOS and Institute in Nuka World. In my Nuka Ride, I have finished Nuka Ride 6.

 

MY QUESTION IS: Do you have plans for the future which would ruin a vanilla playthough if got to the part where the BOS arrives IN THE MAIN GAME, or can I trigger them? I just want to trigger them and do some mod-related quests for them. I don't want to break immersion with Nuka Ride though, that's why I'm asking.

 

In my mind it makes sense to trigger them because in NR, we already know Maxson & Kells and the BOS Ocean Rig, we've done promotional stuff for them. ALSO I don't play to

Spoiler

GET THE INSTITUTE FATHER REVEAL AT ALL so that part is off-limits even if I wasn't playing Nuka Ride.

Posted (edited)
1 hour ago, JB. said:

I rewrote the script of that quest for your testing. Clem and his bike do not appear if you install this as a normal mod. 

When I try and download LL tells me there is no file.  I did test with setstage 670 and it does not crash and allows me to move forward.

 

EDIT - now it downloaded, testing now.

 

EDIT 2 - Still crashed, the test files are overwriting two files in my NR folder and loaded below in MO2 of course.  Here's the crashlog, everything should be enabled, VTAW summer dress included. crash-2024-09-08-16-08-53.log

 

EDIT 3 - I also updated to 6.8.1 and the new voices, but I don't think that should matter.

Edited by RileyAP
Posted
3 minutes ago, janedynamite said:

Good morning JB and for the millionth time, thanks for this masterpiece of a mod.

 

I started a playthrough solely for Nuka Ride a few years back and as it turns out, this playthrough became my main save at level 100+ rn lmao.

 

But since I have 600 mods giving me quests, I haven't touched the vanilla story yet (I haven't found Nick Valentine yet... No Kellogg... No BOS... No institute) And it fits surprisingly well with my character having a double life as a pronstar and part-time mercenary, along the subplot of the BOS and Institute in Nuka World. In my Nuka Ride, I have finished Nuka Ride 6.

 

MY QUESTION IS: Do you have plans for the future which would ruin a vanilla playthough if got to the part where the BOS arrives IN THE MAIN GAME, or can I trigger them? I just want to trigger them and do some mod-related quests for them. I don't want to break immersion with Nuka Ride though, that's why I'm asking.

 

In my mind it makes sense to trigger them because in NR, we already know Maxson & Kells and the BOS Ocean Rig, we've done promotional stuff for them. ALSO I don't play to

  Hide contents

GET THE INSTITUTE FATHER REVEAL AT ALL so that part is off-limits even if I wasn't playing Nuka Ride.

 

Hey! At the moment my plans for the vanilla story are only the following. But they are post ending plans. 

 

  • Have an exclusive dialogue with Shaun at the Institute, where Nora finally realizes that he is her son. 
  • An interview with Piper, optional. 
  • Probably some dialogues with Maxson. 

But that's a long way off yet. 

 

 

The new route is also tying in well with going on adventures, because the girl trains with a former Minutemen and has fights (optional) so it seems natural that she would want to go to the Commonwealth and go hunting or help settlers. . You should give it a try if you are interested in something different.

 

Posted (edited)

I know it's probably a long shot into the sky - and writing the dialogue (especially voicing it!) is a quest in itself (pun intended), but I'll go with it anyways:

 

-- I think Norita should "fail" more often. I really liked the OB's "I make mistake too, just not in industrial quantities like you". But in-game it unfortunately didn't feel like Norita is given a chance to exercise it. The initial 7-bar quest and OB banning Norita from there felt awesome. She really messed up and got consequences. Why: because it's create a dynamic for OB's character a-la "she's young, firm, beautiful and tight - but damn, she's high maintenance, she messes things up and she needs a constant attention and double-checking whatever task was given to her".

 

-- (Too?) Rebelious Norita should be punished more often. Not like Nora because OB treats Norita way better, but I don't think OB should just let a lot of rebellious Norita's bulls*t slide

 

-- (Too?) Submissive Norita should not have rebellious choices - or at least - as many of them. I make it configurable in MCM, because at the end of the day it's just a condition on menu buttons and dialogue lines. For instance, past -40 I do not allow to reject OB's "offer" to become a pup. This to me feels like the character is much more integrated into decision-making

 

-- "Rich girl" is a nice background.. if not for the language she uses. If Norita is coming from a very strict rich family and was pampered since childhood as the mod allows to choose (which is great btw!) - then she shouldn't cuss like a sailor a mere 1 week into the unfolding events. This is possible with an "easily" fix - I mean, technically, it's just "add an alternative dialogue line and a check on the global", but I understand that it could be a massive thing in itself.

 

-- Adding to the "Norita should fail more often", it would be great if the "rich girl" in general failed more often on top of it. She should mess up simple tasks, like for Dunmores. Currently she can't mess the cooking up, she can't mess any other tasks. I'd wager a rich girl like her trying to sweep the leaves would cause more leaves spread around.

 

-- To be fair, about the point above: the mod already allows to somewhat "deliberately" fail, i.e. knowingly harassing and annoying tenants, etc. But that's not what I mean. What I mean is Norita genuinely thinking she knows better and "trying her best" only to discover life doesn't work the way she thought and that her best effort might not lead to a great outcome. She could also gradually "learn" - for instance, from OB's reactions (the way it could work is that there's a separate "world learning" global for a "rich girl" Norita which affects outcomes of repeatable quests; bonus points: a "carafree" / "bimbo"-like character of Norita is possible to implement for free just via freezing or slowing down the growth of that variable).

 

-- Sleeping with the training plug should either not be possible or it should award the hours spent sleeping with the plug and add those to the count

Edited by Operand
Posted
1 minute ago, Operand said:

If Norita is coming from a very strict rich family and was pampered since childhood as the mod allows to choose (which is great btw!) - then she shouldn't cuss like a sailor a mere 1 week into the unfolding events.

I've never met a rich girl that doesn't swear like a drunken sailor when her parents aren't around!! 🤪

Posted
14 minutes ago, RileyAP said:

I've never met a rich girl that doesn't swear like a drunken sailor when her parents aren't around!! 🤪

I though the same thing! 😆

Posted (edited)
26 minutes ago, Operand said:

I know it's probably a long shot into the sky - and writing the dialogue (especially voicing it!) is a quest in itself (pun intended), but I'll go with it anyways:

 

-- I think Norita should "fail" more often. I really liked the OB's "I make mistake too, just not in industrial quantities like you". But in-game it unfortunately didn't feel like Norita is given a chance to exercise it. The initial 7-bar quest and OB banning Norita from there felt awesome. She really messed up and got consequences.

 

-- (Too?) Rebelious Norita should be punished more often. Not like Nora because OB treats Norita way better, but I don't think OB should just let a lot of rebellious Norita's bulls*t slide

 

-- (Too?) Submissive Norita should not have rebellious choices - or at least - as many of them. I make it configurable in MCM, because at the end of the day it's just a condition on menu buttons and dialogue lines. For instance, past -40 I do not allow to reject OB's "offer" to become a pup. This to me feels like the character is much more integrated into decision-making

 

-- "Rich girl" is a nice background.. if not for the language she uses. If Norita is coming from a very strict rich family and was pampered since childhood as the mod allows to choose (which is great btw!) - then she shouldn't cuss like a sailor a mere 1 week into the unfolding events. This is possible "easily" fix - I mean, technically, it's just "add an alternative dialogue line and a check on the global", but I understand that it could be a massive thing in itself.

I think if there's a punishment it shouldn't come from the Overboss since he's extremely careful: the Disciples and the farmer who provides food to his town are very jealous of her.

 

Norita has a punishment from the Overboss in 6.8, but it's very light. He takes away her credit card and takes away her scooter keys, until she does some chores for him (walking the dog, cooking, cleaning). 

 

Rich Girl was going to unlock the “do you have caps for me?”, which the girl often drops, but at the last minute I decided to remove that and make it global for all routes, so Rich Girl was left a bit of an ornament. 

 

I like your suggestion, though. I remember you telling me that the girl shouldn't insult so much, specifically during nightmares, where that's when Norita insults more than ever. I do think that in dreams we don't have the same social grace and emotional restraint, but it did make me consider other quests. 

 

Nora insults a lot when she gets kidnapped by those two scientists. So when I played that quest with Norita I remembered you, and redid a lot of her lines. 

 

Spoiler

image.png.5d284dcee0ff1d8e76c0e07402fe39d9.png

 

 

Yesterday I was playing the first part of the mod and suddenly Norita blurted out “I'm not going to fuck it up” while dancing with Patty. And I thought, yeah, prob. gonna change that. That was before I read your take on it, which I agree with. 

Edited by JB.
Posted
1 hour ago, RileyAP said:

When I try and download LL tells me there is no file.  I did test with setstage 670 and it does not crash and allows me to move forward.

 

EDIT - now it downloaded, testing now.

 

EDIT 2 - Still crashed, the test files are overwriting two files in my NR folder and loaded below in MO2 of course.  Here's the crashlog, everything should be enabled, VTAW summer dress included. crash-2024-09-08-16-08-53.log

 

EDIT 3 - I also updated to 6.8.1 and the new voices, but I don't think that should matter.

 

 

Can't see it. But at least it is confirmed that Clem and his bike are not the problem. 😜

 

image.png.10b728acc1ec04a13403d72e6727ee55.png

 

 

Posted
28 minutes ago, Operand said:

-- Adding to the "Norita should fail more often", it would be great if the "rich girl" in general failed more often on top of it. She should mess up simple tasks, like for Dunmores. Currently she can't mess the cooking up, she can't mess any other tasks. I'd wager a rich girl like her trying to sweep the leaves would cause more leaves spread around.

This reminds me of another @reflum001 suggestion that when I first read it I said "Nah, too much work, I'll pass", but as the minutes went by my head wouldn't leave me alone with possible visuals and planning, and I ended up doing it.  😭

 

Well, as I said, I want to take advantage of what's left of this year to leave the mod as stable and cozy as possible, before working the 6.9 version, so I will seriously consider it because I love it. 

Posted (edited)
42 minutes ago, RileyAP said:

I've never met a rich girl that doesn't swear like a drunken sailor when her parents aren't around!!

Well, I hoped that "rich girl" Norita is a good girl. This adds a lot of spice into her interactions with the post-apocalyptic world.

 

25 minutes ago, JB. said:

the Disciples and the farmer who provides food to their city are very jealous of her.

The Disciples are technically under OB, so I don't see it as a problem. The Dunmores - well, good point. But I didn't mean anything like Nora's punishments. I found those too extreme and this is exactly why I found the best moments of the mod were when Norita fails. Not because I want her to fail, but because the mod so far plays it out as "if you fail = you get alternative outcomes, not worse outcomes". It's very rare to see that in games. And of course - Norita failing adds a lot of consistency as well as soul to the narrative. She isn't a mary sue that gets things done, she is a young tight beautiful liability to the OB. He'd rather not keep her anywhere close to his finances, but .. dang, that face, that body and that tightness :D

 

The way I started to implement it is = I added perks to the mod as in "disliked type of sex: oral", "disliked type of sex: anal", etc, etc. Then OB punishes Norita by ordering her to do exactly the disliked type of sex. She also get I think -10 change to submission score for anal sex done this way and -5 for oral if I recall. At -50 she gets a small luck buff after being punished (as in - she becomes too much an M and starts enjoying it). I currently changed OB's 7-bar dialogue a bit so that he "learns" about those things and then I add perks, but I didn't gracefully create any quest around Norita's punishment, it just fires an AAF scene and triggers some troll-ish OB comment. It also doesn't  fit well with Norita that's not OB's "pup", but I ignore it. I don't use CK, so I'm really limited in what I can do.

 

25 minutes ago, JB. said:

I like your suggestion, though. I remember you telling me that the girl shouldn't insult so much, specifically during nightmares, where that's when Norita insults more than ever. I do think that in dreams we don't have the same social grace and emotional restraint, but it did make me consider other quests. 

Oh, yes. I've simply rewritten those dialogues. There were more, I just didn't have time to change it all (a single JP export yields 2.000.000+ json lines!)

 

25 minutes ago, JB. said:

Yesterday I was playing the first part of the mod and suddenly Norita blurted out “I'm not going to fuck it up” while dancing with Patt

Ha. Yeah. There are 4 or 5 INFO records which do that. I just "search-replace"-ed it.

Edited by Operand
Posted
20 minutes ago, JB. said:

Can't see it. But at least it is confirmed that Clem and his bike are not the problem.

I still haven't played the whole quest with VTAW summer installed, but it's Sunday and the NFL season kicks off today so I'm gonna be watching games for the next 10 hours......

 

So I'll try it tomorrow, right now it's time for 7 hours of uninterrupted commercial free football and my Chicago Bears!!

Posted
2 hours ago, JB. said:

Version 6.8.1

Safe to update midsave. 

 

 

  • Finished the implementation of the sister as a follower. Added over 400 lines of dialogue in total and my firm promise not to make a follower again.   🤕
  Reveal hidden contents

Fallout45_9_202419_38_34.png.0bca2b7e9e915821330cec3715a45337.png

  • Re-structured the repeatable visit to the Overboss in Fizztop. I added specific dialogue about his tattoos. If you do something you shouldn't, or if you ask for it specifically, the Overboss will decide to apply his old “Read the tattoo on my belly” corrective.
  Reveal hidden contents

 

Fallout48_9_202400_37_14.png.5e9908561388f2f0f9be511a8d4944d0.png

  • A failsafe during “Raider Queen” in case the Overboss refuses to sit on his throne, after having his oral sex scene.
  • Added a mini-game in the MCM. AAF section. Is disabled by default. After each oral sex scene, you can spit (+rebelliounes) or swallow (+submissivenes). And if you did the training with Patty and Dallas, you can pick it up and swallow it all, cleaning your face in the process.
  Reveal hidden contents

 

Capturadepantalla2024-09-0810_13_14.png.b4daec702a2bc72784da900118ce3f15.png

  • Should work even outside Nuka Ride. 
  • There may be more tweaks to this mini-game.
  • Changed the music on the date with the Overboss in Dry Rock. 
  • Other fixes and minor details suggested in the forum. 

 

New Voice File

Nuka Ride 6.8 - Voices 1.4

  • New voice file to be able to hear the new sister's dialogues, in addition to the new dialogues of the Overboss and the player in Fizztop. 

 

 

Version 6.8.0 changelog

 

Excelente, felicidades

Lamento la molestia, pero tienes alguna recomendación para el problema de que Shank no habla en el primer encuentro? ya eliminé player comments, y shadow booster, pero al no tener mejor resultado tuve que quitar Nuka Ride, porque de todos modos es injugable si no puedo conseguir los diálogos.

saludos!

Posted
9 minutes ago, Gamaramdi said:

Lamento la molestia, pero tienes alguna recomendación para el problema de que Shank no habla en el primer encuentro? ya eliminé player comments, y shadow booster, pero al no tener mejor resultado tuve que quitar Nuka Ride, porque de todos modos es injugable si no puedo conseguir los diálogos.

Hey Gamaramdi. Estoy seguro que ya te respondí hace un par de semanas pero estaba revisando mis respuestas anteriores y parece que nunca envié la respuesta. 😭

 

Mi método casi infalible. 

 

  • Instala SKK Fast Start 
  • Eso hace que inicies un juego nuevo y salgas del vault en menos de dos minutos. Así que inicia un juego nuevo. 
  • Fuera del Vault, escribe esto:  SetStage _NukaRide 100
  • Eso te llevará a Nuka World. Allí escribe:  SetStage _NukaRide_Kaiser 100

 

Si Shank no te habla, tiene que ser otro mod. Realmente es un bug que no lo he leído hace rato. 

 

Igual si quieres probar algo distinto, prueba la nueva ruta hablando con Duke cuando estás fuera del vault. 

Posted

hi to all .stupid steam updated my game and there no suond at all in FO4 /(reinstaled game /downgrade game/ reinstall driver /try to replace x_audio file ) nothing help /sound only in headphones. and this only in FO4 in other game zero problem . try all internet advise (nothing) mb someone can hep here . Wanna JB music and voices in game.or shere working files so i can replace my .

 

Posted
2 hours ago, Operand said:

-- I think Norita should "fail" more often. I really liked the OB's "I make mistake too, just not in industrial quantities like you". But in-game it unfortunately didn't feel like Norita is given a chance to exercise it. The initial 7-bar quest and OB banning Norita from there felt awesome. She really messed up and got consequences. Why: because it's create a dynamic for OB's character a-la "she's young, firm, beautiful and tight - but damn, she's high maintenance, she messes things up and she needs a constant attention and double-checking whatever task was given to her".

 

-- (Too?) Rebelious Norita should be punished more often. Not like Nora because OB treats Norita way better, but I don't think OB should just let a lot of rebellious Norita's bulls*t slide

 

-- (Too?) Submissive Norita should not have rebellious choices - or at least - as many of them. I make it configurable in MCM, because at the end of the day it's just a condition on menu buttons and dialogue lines. For instance, past -40 I do not allow to reject OB's "offer" to become a pup. This to me feels like the character is much more integrated into decision-making

Bump!👍👍👍

Posted

@JB. - first, a big thank you for sharing your work - this mod is the best kink mod I've seen for one of Bethesda's games.

 

I'm starting my second playthrough, and wanted to share a brief review or compilation of my impressions of the mod, in case its useful to you.

 

Main Points:

 

Spoiler

Hits

  • The writing in the mod is great. I had low initial expectations, but the mod just kept surprising me in positive ways - the further I went, the more confident and creative the writing got. For my money, the mod really "comes into its own" around the time you go get Music. Everything up to that is more or less paint-by-the-numbers - and then the narrative and characters start feeling distinct and fun.
    • The humor deserves its own separate shout out - the mod repeatedly made me laugh, which is not at all what I was expecting from a Fallout 4 porn mod. The many run-on jokes, each of which continues to pay off down the line, are a fantastic touch. The sense of zany fun that comes in through many of the later missions is brilliant, and brings a great element of levity. Keels by himself is enough to get some sort of mod award. The mirelurk hatchling, the dance-offs - it's all fantastic. And somehow, all of that humor doesn't detract at all from the porn side of things - that's a difficult thing to pull off, and you managed it perfectly.
  • The music selection is excellent. I'm not even that musically inclined - and yet the sound track of this mod feels perfect.

Misses

  • This may sound a bit weird, but I found it strange how little actual "corruption" there was for Nora. In a story that takes her from the Vault to Raider pornstar/sex-toy, the actual corruption aspect rarely comes through. There are two reasons for this:
     
    • The curve for Nora is extremely steep. Within 5 minutes of arriving at Nuka World, she's fucking Mason to earn favors, getting tattoos, and filming sex scenes. And, at worst, her reaction to all of that is "eh, I guess if I have to." She seems to forget about her life and her quest to find Sean instantly, and just dives into the pornstar life with little hesitation. What is there to "corrupt"? Nora's goals effectively just swap from "finding Sean" to "being a good pornstar" right at the start. There's never a sense that she's gradually giving up on something to "do porn" - it's just taken for granted. Nora herself rarely even registers the changes in her own character - each new "stage" is just met with "Ok, I guess I'm X now", with no real acknowledgement of what she was 2 days ago. There are scenes that sort of try to play around with this (recruiting the other Vault Girls comes to mind), but for the most part Nora's descent (ascent?) is ignored.
      • Suggestion: A few dialogues or quests that link up to Nora's original motivation would go a long way here. Perhaps the Overboss (or Mason, or Corsican...) offers to make inquiries about Sean if she does X. Or she has to make Y caps before they agree to help her track him down - how does she deliver those caps, by scavenging or by doing porn/slutting it up? And once she's far enough down the pornstar rabbit hole, having her actively choose porn/sex/the Raiders over progress with her quest would be a great addition - that element of choice between the "old Nora" and the "new Nora" is missing in general.
         
    • Nora's character is effectively on rails from the get go. Because there are no real opportunities for her to set boundaries - i.e. there's no real opportunity for her to say "no" to something - there is no sense of actual corruption progression. Nora doesn't have really have the chance to turn something or someone down, and then, after she's been sufficiently corrupted, to change her mind. Nora doesn't choose the smut life, the smut life just chooses Nora.
      • Suggestion: As an example of the type of scene that's current missing - consider if on her arrival at Nuka World, Nora got cat-called by a Raider(s). She shoots them down initially - then after she completes X quest, she gets a new option in that interaction. Now instead of shooting them down cold, she can dance for them - but no touching! And after quest Y - well, maybe a bit of touching is ok...

Minor Points

Spoiler
  • The mod really shines when it gets more creative and ambitious in its execution and writing. For example - insult battles and dance offs. The more "standard" things - "do X chores for the Overboss," etc. - just drag things down.
  • There's a bit of redundant character pile up in the early stages of the mod. Shank, Mason, Nisha, etc. - they all sort of have the exact same role. Shank and Mason in particular are duplicative - and in fact the mod forgets they exist after the first few quests, and nothing really changes.

 

Thanks again, and hope the above is relevant and useful to you as you continue to develop the mod.

Posted (edited)
3 hours ago, JB. said:

Hey Gamaramdi. Estoy seguro que ya te respondí hace un par de semanas pero estaba revisando mis respuestas anteriores y parece que nunca envié la respuesta. 😭

 

Mi método casi infalible. 

 

  • Instala SKK Fast Start 
  • Eso hace que inicies un juego nuevo y salgas del vault en menos de dos minutos. Así que inicia un juego nuevo. 
  • Fuera del Vault, escribe esto:  SetStage _NukaRide 100
  • Eso te llevará a Nuka World. Allí escribe:  SetStage _NukaRide_Kaiser 100

 

Si Shank no te habla, tiene que ser otro mod. Realmente es un bug que no lo he leído hace rato. 

 

Igual si quieres probar algo distinto, prueba la nueva ruta hablando con Duke cuando estás fuera del vault. 

Ay ca'ón... me espantaste! dije: que pendejo! si me recomendó y no lo leí! jajajaja, gracias!

En estos días me doy una vuelta por tu patreon my friend, ya tengo el paypal funcionando, ayer lo eché a andar e hice un pedido, espero no tenga bronca y vemos saludos!

Update, pues no... no funcionó, habrá que hacer una limpieza o de plano nueva instalación del juego, ya tiene sus años... y un chingo de basura...

Edited by Gamaramdi

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