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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)
6 hours ago, packprof said:

I'm playing Norita, NV.  After the poker party and during the orgy, the first scene plays with no problem.  I then get 2 error messages "Nuka warning, failed to play AAF scene advancing stage" then the scene with Sophie plays.  Am I missing animations?

The poker orgy is a very delicate scene with timers. If one fails, the next ones will start to fail like a domino effect. 

 

Are you manually skipping them? 

 

You can manually skip scenes if you want to, but you must first finish Sophie's scenes before yours. In that case all the orgy scenes won't fail.

Edited by JB.
Posted
2 hours ago, Pkatt said:

 

Interesting-   When I played CS I did it with timescale of 10 and didn't notice anything odd with the timers.    'course I had nothing to compare to, LOL, maybe I just inadvertently played it on hard mode!

Setting the timescale  below 20 (default) has less effect on the vanilla game than going above the default.

The engine has math errors (surprise surprise) that get compounded the faster the game runs and will reach a point that it'll corrupt your save beyond repair. That's also one reason the RNG is garbage.

Posted
7 hours ago, Prynn said:

I can't find Duke. I added the mod after I left the vault and got to Concord. Duke doesn't show up at the vault. How should I start the mod?

Head over to Drumlin Dinner and see if the bot is there.

If he is, you can start the mod and play via the Nora route. If you want to play the young Norita route, start a new run and Duke should be there on exiting the vault.

Posted
7 hours ago, Prynn said:

I can't find Duke. I added the mod after I left the vault and got to Concord. Duke doesn't show up at the vault. How should I start the mod?

Try re-deploying your mods again (restart Vortex). Chances are it wasn't properly loaded or it would be like right next to you. 

Posted
12 hours ago, Prynn said:

I can't find Duke. I added the mod after I left the vault and got to Concord. Duke doesn't show up at the vault. How should I start the mod?

 

another possible solution is to take a save game made without Nuka Ride installed/activated and load it (still without NR installed/activated)

and go back into Vault 111 and make a hard save there.  install/activate NR and then load that save.  Duke should be right there when you exit the Vault.

 

i use this method myself as i play another mod for a couple of quests (one is delicate) and it has worked for me.

 

Posted (edited)
1 hour ago, 4nln415 said:

Try re-deploying your mods again (restart Vortex). Chances are it wasn't properly loaded or it would be like right next to you. 

Sometimes I have seen duke wander off, down the path to Drumlin Diner if he can't fulfill his dialogue.

I agree with @izzyknows I would check Drumlin Diner.

Edited by Raven 54
Posted (edited)

@JB.

Fallout 4 v 1.10.163 - NR v 6.7.6 - 6.7 bodyslide by axary - Nora/sole survivor/Overboss Bitch/Pornstar/Snowbunny.

 

I just finished the story again, well done!

I have a couple of questions if you have time...

You probably already know this but...Lyons keeps walking off the platform and falling to the ground where he yelps in pain, kind of traumatizing for a pet lover, myself and my Player. Why did you remove the fence on the elevator, just a question not asking for anything.

 

The table where Patti sits, also used by Mr. Anderson (not Neo from Matrix :lol:) has a potted tree that clips through whoever sits there, would it break precombines if I deleted it?? see pic.

Thanks for the good times.

 

Spoiler

image.png.b87d75f13fefc0872f75896d68fcc116.png

 

Edited by Raven 54
Posted
8 hours ago, JB. said:

The poker orgy is a very delicate scene with timers. If one fails, the next ones will start to fail like a domino effect. 

 

Are you manually skipping them? 

 

You can manually skip scenes if you want to, but you must first finish Sophie's scenes before yours. In that case all the orgy scenes won't fail.

No I wasn't manually skipping them.  The actually skipped by themselves.  I got 2 messages one after the other then the kissing scene played.

Posted (edited)
1 hour ago, packprof said:

No I wasn't manually skipping them.  The actually skipped by themselves.  I got 2 messages one after the other then the kissing scene played.

It really is a problem with AAF and not your animations. I don't know how to communicate it to Dagoba (without asking him to play the mod 16 hours to get to this point). But I plan to retest it when AAF is updated again. 


Sometimes, the scene with Sophie doesn't end despite my script clearly instructing them to stop. I included timers (dialogues of Larsen and his friends between scenes) but sometimes it is not enough.  Then the next scenes keep failing because the actors I want to use are still busy with Sophie. 

 

My suggestion is that you manually end Sophie's scenes every time she starts a scene. 

Edited by JB.
Posted
2 hours ago, packprof said:

No I wasn't manually skipping them.  The actually skipped by themselves.  I got 2 messages one after the other then the kissing scene played.

Yeah this is a symptom of aaf being to slow to start or end a scene As @JB. describe if one of the scenes end its best to stop the other one aswee. It happens if you usually have a slow hd or pc or other things taking up ram. I sometimes get it because my pc is pretty old and still running a mechanical drive. I had it before aswell. So I do everything I can to make sure FO4 have priority to anything else running on my pc. It does help also keep your camera still during the scenes so when it has to end it does not try and load other crap into ram.

Posted (edited)
5 hours ago, Raven 54 said:

has a potted tree that clips through whoever sits ther

@JB. I flagged those furniture idles & bed as "ignored by sandbox" which stops the other NPC's from randomly using them. Mr Anderson specifically, really likes the furniture in that area for some reason. Maybe he's trying out the OB's furniture for later use. 😈

Edited by izzyknows
Posted
2 minutes ago, izzyknows said:

@JB. I flagged those furniture idles & bed as "ignored by sandbox" which stops the other NPC's from randomly using them. Mr Anderson specifically, really likes the furniture in that area for some reason. LOL

Got it. BTW when I don't quite know how to continue the story I tend to tinker with some places out of boredom. I have no idea how this will affect with your patch yet.

 

 

Spoiler

Photo183.png.5aae57223e993319dee2fd1c2e3813e3.png

Capturadepantalla2024-07-1102_50_26.png.529cc1542a3d228f41e672393a5dc3c8.png

 

Posted
2 minutes ago, JB. said:

Got it. BTW when I don't quite know how to continue the story I tend to tinker with some places out of boredom. I have no idea how this will affect with your patch yet.

I LIKE IT!!! 👌❤️

Not a problem at all!! I'll just remove my effected edits.

Posted (edited)
2 hours ago, JB. said:

 I don't know how to communicate it to Dagoba (without asking him to play the mod 16 hours to get to this point).

 

What for? Just give him a save where those 16 hours have already passed

Edited by Nea_Bessy
Posted
1 hour ago, JB. said:

I tend to tinker with some places out of boredom.

 

  Reveal hidden contents

Photo183.png.5aae57223e993319dee2fd1c2e3813e3.png

Capturadepantalla2024-07-1102_50_26.png.529cc1542a3d228f41e672393a5dc3c8.png

For this bed, you will need to change the animation that is used when getting permission to travel on a scooter.

 

 

Posted
38 minutes ago, Nea_Bessy said:

What for? Just give him a save where those 16 hours have already passed

 

To keep AAF maintainers from spending an unnecessary amount of time on every bug report, the preference is for submission of a singular minimal reproducer mod that demonstrates the purported bug and does nothing else, rather than "install this pile of mods, load this custom save, etc."

Posted (edited)
1 hour ago, Axary said:

For this bed, you will need to change the animation that is used when getting permission to travel on a scooter.

 

 

You know what my little trick is? The old bed is still there. It's just invisible. The original animation fits just fine. They still do it in that same bed...even though you can't see it and it looks like they do it in the "Pimp Bed".

 

That animation you see in that pic is also for asking permission, but that girl is still a virgin, so I put in an anal sex animation.

 

By the way, I'm 99% sure you can see it in your current version. Just walk up to the OB bed, point it out on the console and type "Disable". The other bed should be visible immediately. Just keep in mind that in my version I have already aligned the height a little better. 

Edited by JB.
Posted (edited)
57 minutes ago, vaultbait said:

 

To keep AAF maintainers from spending an unnecessary amount of time on every bug report, the preference is for submission of a singular minimal reproducer mod that demonstrates the purported bug and does nothing else, rather than "install this pile of mods, load this custom save, etc."

That's right. The thing is, I'm too lazy to redo a test version. I'd better wait for the new AAF to come out so I can test it and send him a save with a mini-mod properly.

 

 

I already told Dagoba. I know the function "AAF:AAF_API.GetAPI().StopSceneWithAbruptStop(actor)", I use it in other occasions and I know it works perfect. Only here it changes the context a little bit and that may be affecting it. It doesn't work properly.

 

  • Two animations are running simultaneously. The player with two actors. And another separate scene between a girl and two other actors. Same cell. 

 

AAF is not [*abruptly*] stopping the other girl's animation. 

Edited by JB.
Posted
6 hours ago, JB. said:

It really is a problem with AAF and not your animations. I don't know how to communicate it to Dagoba (without asking him to play the mod 16 hours to get to this point). But I plan to retest it when AAF is updated again. 


Sometimes, the scene with Sophie doesn't end despite my script clearly instructing them to stop. I included timers (dialogues of Larsen and his friends between scenes) but sometimes it is not enough.  Then the next scenes keep failing because the actors I want to use are still busy with Sophie. 

 

My suggestion is that you manually end Sophie's scenes every time she starts a scene. 

Thanks, replayed and got only 1 message instead of 2.  Thanks for the advice.

Posted
5 hours ago, osculim said:

Yeah this is a symptom of aaf being to slow to start or end a scene As @JB. describe if one of the scenes end its best to stop the other one aswee. It happens if you usually have a slow hd or pc or other things taking up ram. I sometimes get it because my pc is pretty old and still running a mechanical drive. I had it before aswell. So I do everything I can to make sure FO4 have priority to anything else running on my pc. It does help also keep your camera still during the scenes so when it has to end it does not try and load other crap into ram.

Thanks for the advice.

Posted (edited)
2 hours ago, JB. said:

The old bed is still there. It's just invisible.

You misunderstand me, I'm not talking about the technical side(it's easy to fix), I'm talking about the visual side.
As far as I can remember, during the sex scene, the woman leans on the bed's back post. But the new bed doesn't have a back post, doesn't that break the visual aspect of the animation?

However, I haven't seen this bed yet, and maybe I'm wrong and the animation looks okay.

Edited by Axary
Posted
16 minutes ago, Axary said:

You misunderstand me, I'm not talking about the technical side(it's easy to fix), I'm talking about the visual side.
As far as I can remember, during the sex scene, the woman leans on the bed's back post. But the new bed doesn't have a back post, doesn't that break the visual aspect of the animation?

However, I haven't seen this bed yet, and maybe I'm wrong and the animation looks okay.

Ah, I've noticed what you say, yes, for me it's on the borderline of "okay with me", but you're a bit of a perfectionist. I'll record the scene tonight and post it here and see what you think. 


As I said, the classic bed is still there, so if it doesn't work I won't run the script that makes the bed change. And I'll put the pre-war bed that Izzy put in his patch. Basically I don't want that old bag bed anymore. 

 

 

 

Posted
12 minutes ago, cfrtpl said:

My character stuck at Kellogg quest it freeze at the idle animation when i need to clean dishesat the garden

Here

Posted

Hey so Im stuck with george cooper, quest says to whips him, he starts taunting and then sophie instead of whipping him goes ballistic with an AR and shoots the mofo down.?? What should I do? 

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