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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)
5 hours ago, Raven 54 said:

@JB.

Fallout v 1.10.163 - NR v 6.7.6 - Bodyslide 6.7 fg - Norita/Common Girl/non virgin Fusion Girl

 

Today new game, I don't know if this is just my game or in NR, not a big thing but when "Overly Thorny Rose" is completed I cannot store the maid blouse in the dresser where it came from, Quest items can't be removed from inventory.

I noticed yesterday that after completing "Overly Thorny Rose" I cannot store the maid blouse in the dresser where it came from, also after the maid quest with Captain Larsen I could not store the blouse and the long skirt.

I just stored all items except the blouse.

As Always Thanks Brother!  :thumbsup:  :thumbsup:  :thumbsup:

 

 

It's a bit of a limitation I have. If I allow you to remove the outfit, you could keep it, throw it away, sell it, or even leave it in your inventory. 

 

In that case, you have to contemplate that the worst case scenario is that the player decided to throw the maid outfit away or sell it, so it no longer exists. The next time you work as a maid you will have to put in console commands to advance, which is not the best thing to do. 

 

So I will have to re-create another set of maid outfits for the next time you work for Larsen, to avoid that scenario. But user number 2 will already have two sets of maid outfit because he never sold his maid outfit, remember that you have to contemplate what hundreds of other users could do, not everyone will keep the maid outfit in the closet like you, or sell it. Which of the two outfits you have will be the right one to advance the quest? You can already hear users reporting this inconsistency, but there's more. Working for Larsen is endless. By the 13th time you work for him, you will have 14 maid outfits. 

 

As you can see, the most painless option is to have only one maid outfit and make it permanent in your inventory. At least until I find a solution to the headache described above. Once I find it, I will release the maid outfit from your inventory. 

 

But then again, do I really want to get into that maze of problems? 

 

A little bit because this is an outfit that comes from a mod with soft dependence, it ' not an outfit that is inside Nuka Ride. I do this because making versions for CBBE, FG, materials, textures, is a cumbersome and frustrating time-sucker (imagine you feel like writing a lot of dialogues and continuing a story, but you can't because the next three or four hours you have to make this outfit...). NO, we'd better do a simple soft compatibility. 

 

I can't believe all the paragraphs I've written just to justify this 😵‍💫 But then again, it's not a simple thing to decide. I know how frustrating it is to have something permanent in your inventory, but understand me.... 

Edited by JB.
Posted (edited)
4 hours ago, osculim said:

The maid clothes thing is normal for everyone. You use it a lot throughout. As for the aaf offsets. You have installed high heel framework with aaf support right ?

Yes Sir.  :D

So you don't have that offset??

EDIT; I do have the maid HH FG conversion file but for some odd reason Vortex will not let it override the CBBE file, it seems to but when I run Body Slide it (the CBBE outfit) smashes my FG boobs down so either I have smashed boobs CBBE or titties sticking through the blouse FG.

Odd, I have no issues with all the other outfits in my game.

Edited by Raven 54
Posted
5 minutes ago, JB. said:

It's a bit of a limitation I have. If I allow you to remove the outfit, you could keep it, throw it away, sell it, or even leave it in your inventory. 

 

In that case, you have to contemplate that the worst case scenario is that the player decided to throw the maid outfit away or sell it, so it no longer exists. The next time you work as a maid you will have to put in console commands to advance, which is not the best thing to do. 

 

So I will have to re-create another set of maid outfits for the next time you work for Larsen, to avoid that scenario. But you will already have two sets of maid outfits (because maybe you left some in your inventory, remember that you have to contemplate what hundreds of other users could do, not everyone will keep the maid outfit in the closet like you). Which of the two outfits you have will be the right one to advance the quest? You can already hear users reporting this inconsistency, but there's more. Working for larsen is endless. By the 13th time you work for him, you will have 14 maid outfits. 

 

As you can see, the most painless option is to have only one maid outfit and make it permanent in your inventory. At least until I find a solution to the headache described above. Once I find it, I will release the maid outfit. 

 

But then again, do I really want to get into that maze of problems? 

I understand completely!

Thank You for the detailed explanation, I had not thought about those things, why on earth would anyone ditch that outfit?! I think it is Sexy as Hell.

Anyway like I said I didn't know if it was just my setup.

On another note...Is there a way to tag the Larsen outfit in NR Nora route, I am infatuated with it!! I tried to build it with all the parts mash up but only the Hot Pants were able to be tagged and the top was the wrong color.

Not a big deal, I know you are busy, just wondered.  :D

Posted (edited)
1 час назад, Джей Би. сказал:

 

That door opens when the protagonist and Sophie go down for the first time to meet to the brotherhood soldiers. After that it never locks again. 

 

Have you been skipping with console commands? Maybe you installed the Izzy patch mid playtrough? 

 

I didn't use cheat codes. As an obedient girl, I go strictly according to the script
I didn't connect any patches either

 

What is " Izzy patch"?

Edited by Nea_Bessy
Posted
2 minutes ago, Raven 54 said:

On another note...Is there a way to tag the Larsen outfit in NR Nora route, I am infatuated with it!! I tried to build it with all the parts mash up but only the Hot Pants were able to be tagged and the top was the wrong color.

Uhhh, I hadn't thought of that. I'll see what I can do for the next version. 

 

I haven't planned how yet, but Nora should also get that outfit. 

Posted
5 hours ago, Raven 54 said:

@JB.

Fallout v 1.10.163 - NR v 6.7.6 - Bodyslide 6.7 fg - Norita/Common Girl/non virgin Fusion Girl

 

Today new game, I don't know if this is just my game or in NR, not a big thing but when "Overly Thorny Rose" is completed I cannot store the maid blouse in the dresser where it came from, Quest items can't be removed from inventory.

I noticed yesterday that after completing "Overly Thorny Rose" I cannot store the maid blouse in the dresser where it came from, also after the maid quest with Captain Larsen I could not store the blouse and the long skirt.

I just stored all items except the blouse.

As Always Thanks Brother!  :thumbsup:  :thumbsup:  :thumbsup:

 

  Reveal hidden contents

image.png.13c189ea2f31e2c3a0b91eedbc48c8ca.png

 

 

Second thing I notice is an offset in the animation when exercising with Keyshawn, the AAF tag says no heels but the animation seems to think heels are applied, see pics. This is not a big deal either. :D

 

NSFW

  Reveal hidden contents

image.png.0aa03497f7568de7461c20eba31c19c8.png

image.png.913d16a1b106d5fbd4f9094f76bc117c.png

 

Regular sex not NR controlled below

 

image.png.8ef083ae405ae42d221744b4b6d4202d.png

 

 

 

Kudos to Raven.

I really appreciate it when people identify the version they are running.

I am sure JB does also.

Posted
2 minutes ago, Nea_Bessy said:

 

I didn't use cheat codes. As an obedient girl, I go strictly according to the script
I didn't connect any patches either

Hmm, I'm not sure how that door could have relocked itself. Keep your holy water handy, just in case. 👻

 

For the next version I'll put the key to that door, over the bar counter, in case it happens to someone else. 
 

Posted (edited)
22 minutes ago, JB. said:

It's a bit of a limitation I have. If I allow you to remove the outfit, you could keep it, throw it away, sell it, or even leave it in your inventory. 

 

In that case, you have to contemplate that the worst case scenario is that the player decided to throw the maid outfit away or sell it, so it no longer exists. The next time you work as a maid you will have to put in console commands to advance, which is not the best thing to do. 

 

So I will have to re-create another set of maid outfits for the next time you work for Larsen, to avoid that scenario. But user number 2 will already have two sets of maid outfit because he never sold his maid outfit, remember that you have to contemplate what hundreds of other users could do, not everyone will keep the maid outfit in the closet like you, or sell it. Which of the two outfits you have will be the right one to advance the quest? You can already hear users reporting this inconsistency, but there's more. Working for Larsen is endless. By the 13th time you work for him, you will have 14 maid outfits. 

 

As you can see, the most painless option is to have only one maid outfit and make it permanent in your inventory. At least until I find a solution to the headache described above. Once I find it, I will release the maid outfit from your inventory. 

 

But then again, do I really want to get into that maze of problems? 

 

A little bit because this is an outfit that comes from a mod with soft dependence, it ' not an outfit that is inside Nuka Ride. I do this because making versions for CBBE, FG, materials, textures, is a cumbersome and frustrating time-sucker (imagine you feel like writing a lot of dialogues and continuing a story, but you can't because the next three or four hours you have to make this outfit...). NO, we'd better do a simple soft compatibility. 

 

I can't believe all the paragraphs I've written just to justify this 😵‍💫 But then again, it's not a simple thing to decide. I know how frustrating it is to have something permanent in your inventory, but understand me.... 

 

It seems to me that we need to accept the fact that NUKA RIDE is a LINEAR quest, And you should not be distracted by any extraneous actions. For traveling around the open world, it is better to use other builds and save chains.

Edited by Nea_Bessy
Posted
2 minutes ago, JB. said:

Uhhh, I hadn't thought of that. I'll see what I can do for the next version. 

 

I haven't planned how yet, but Nora should also get that outfit. 

Thank You Sticker Thanks Sticker Sticker Much appreciated! I started the Nora route this morning, all the teasing had her (my player Dixie) sexually frustrated.  :cool:  :tounge_wink:  :lol:

Posted
2 minutes ago, fred200 said:

 

Kudos to Raven.

I really appreciate it when people identify the version they are running.

I am sure JB does also.

 

Definitely, and also the global ones (Nora, virgin, rich, overboss bitch). 💓

 

This reminds me that being "Rich Girl" was going to allow the protagonist to take caps off all the men. Kellog, the Overboss, Larsen. The typical "Can I have some caps?" dialogue, but I found it so funny that in the end you don't have to choose to be a rich girl for that. 

 

Being a rich girl changes very little in the end, some dialogue here and there. The father is either a successful businessman or a car salesman according to this. Nothing shocking as I once planned. 

Posted
Just now, Nea_Bessy said:

It seems to me that we need to accept the fact that NUKA RIDE is a LINEAR quest, And you should not be distracted by any extraneous actions. For traveling around the free world, it is better to use other builds and save chains.

I agree completely. I usually just follow the NR quest line and if I go to DC or Goodneighbor I might hit a couple of shops, then back to NR/NW.

Posted

Let me talk about a magical bug that doesn't concern this mod. I installed WDF and FPE, and after an accidental pregnancy, I had an MCM abortion and entered the lactation period. My character's chest would turn into a Z-cup in a few seconds during certain times, such as when the lactation period transitions, usually after entering and exiting the door. Hahaha, I'm going crazy😂😂😂。This kind of thing never happened before。You know, I don't need breast augmentation anymore......

Posted
1 minute ago, icevapour said:

Let me talk about a magical bug that doesn't concern this mod. I installed WDF and FPE, and after an accidental pregnancy, I had an MCM abortion and entered the lactation period. My character's chest would turn into a Z-cup in a few seconds during certain times, such as when the lactation period transitions, usually after entering and exiting the door. Hahaha, I'm going crazy😂😂😂。This kind of thing never happened before。You know, I don't need breast augmentation anymore......

While amusing let's please stay on topic.   :thumbsup:

Posted
4 minutes ago, icevapour said:

Let me talk about a magical bug that doesn't concern this mod. I installed WDF and FPE, and after an accidental pregnancy, I had an MCM abortion and entered the lactation period. My character's chest would turn into a Z-cup in a few seconds during certain times, such as when the lactation period transitions, usually after entering and exiting the door. Hahaha, I'm going crazy😂😂😂。This kind of thing never happened before。You know, I don't need breast augmentation anymore......

 

I think the Maestro should speak out about FP, but on my own, I strongly recommend disabling all other AAF gameplay mods. Such as SEU, RSE, BDH and Provocative Perks. There is no need for them, unexpected unplanned harassment from outside NPCs is very much in the way.

Posted (edited)
21 minutes ago, JB. said:

For the next version I'll put the key to that door, over the bar counter, in case it happens to someone else.

Someone else is already here:wacko:

I had that door relocked once too.
But since it happened after the 6.6 -> 6.7 update, I decided that the update was the reason, so I didn't tell you about it.

 

Edited by Axary
Posted
5 minutes ago, Raven 54 said:

While amusing let's please stay on topic.   :thumbsup:

It's actually a little bit related because I'm replaying Nora's route, so I won't be able to go out and find a breast pump to see if I can make my breasts smaller for a while, and then I'll come to the classic breast augmentation surgery quest. I'm very embarrassed, hahaha

Posted
5 minutes ago, Nea_Bessy said:

 

I think the Maestro should speak out about FP, but on my own, I strongly recommend disabling all other AAF gameplay mods. Such as SEU, RSE, BDH and Provocative Perks. There is no need for them, unexpected unplanned harassment from outside NPCs is very much in the way.

Yes, these MODs are of no use to NR, so I immediately uninstalled them. This is a negative lesson

Posted (edited)
5 minutes ago, icevapour said:

It's actually a little bit related because I'm replaying Nora's route, so I won't be able to go out and find a breast pump to see if I can make my breasts smaller for a while, and then I'll come to the classic breast augmentation surgery quest. I'm very embarrassed, hahaha

I might have understood this better if you had mentioned that in the original post, Sorry  :D

Edited by Raven 54
Posted
5 minutes ago, icevapour said:

Yes, these MODs are of no use to NR, so I immediately uninstalled them. This is a negative lesson

 

During the first audience with Daddy, which lasts quite a long time, I turned on the BDH quest. Katelyn saw that I was naked and came into the room to demand sex

Posted
4 minutes ago, Raven 54 said:

I might have understood this better if you had mentioned that in the original post, Sorry  :D

No need to say sorry, it's really a fun, hahaha. You know, when I saw OB wanting my "milk cow" character to have bigger breasts, I laughed crazy and felt embarrassed to death

Posted
16 hours ago, JB. said:

Well, you're going to have to put in a lot of console commands. 


When the smoke comes out and Oswald doesn't show up, first write. 


SetStage _NR_Crush 460


This will run the same script again. Smoke will appear again. If Oswald still doesn't appear, let's continue. Let's kill Clint. 

 

SetStage _NR_Crush 470

 

Let's exit the hovering state.


SetStage _NR_Crush 490


Let's get the armor. 


SetStage _NR_Crush 51

 

The End:  
SetStage _NR_Crush 500

Oswald still wouldn't appear.  the console commands did the trick.  Thanks

Posted
On 7/8/2024 at 8:52 AM, JB. said:

It is not the collar. Install Rusty Face Fix (it's on my list of recommended mods). It's a texture problem that you solve with a save + reload. 

Thanks for the continued responses - I did have the Rusty Face Fix installed, but my mishmash of textures was too much for it to crunch through. I disabled a few, and that seems to have mostly resolved things.

 

A couple additional bug reports - this time on the mod itself:

  • During the GNN trip, I could not talk with Gage after defeating Tessa - he was unresponsive. Character is the OB bitch, all submissive responses selected in the quest. I saw someone earlier in the thread report the same issue - setting the stage of the quest forward got me unstuck for the moment.
  • At the conclusion of the quest, I could not talk to Tessa after escaping from the battle. Took several reloads, entering/exiting the GNN building (and the ongoing fight) for her to finally acknowledge me.

 

Posted

I have just finished Nuka Ride Norita's path and i was wondering. Can you do something with the leveling system and the perk system? Modify it to fit Norita. Change S.P.E.C.I.A.L. For something related to the Mod: Dance, Slut, Sex-appeal, etc.
Why don't you add the IceStorm heel sounds to your heels?
Great Mod as always 👍

Posted (edited)
20 minutes ago, valkimedes said:

Why don't you add the IceStorm heel sounds to your heels?

Because a separate mod for heel sound from IceStorm doesn't exist. The heel sounds is part of IceStorm's mods.

Here is a link to IceStorm's mod on NexusMods, open "Permissions and credits" and read it.

Sounds are also assets.
Are you suggesting to take IceStorm's sounds without his permission, simply put, steal them?

Edited by Axary

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