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AAF Nuka Ride: A Porn Studio Mod


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Posted
31 minutes ago, nuclearsilo said:

6.5 - At the mission to convince the guy to get the space suit for Dara, a Cameraman spawns and tells me 'Beat up, kiddo'. Can't progress. Idk what I'm supposed to do :/

You don't talk to the cameraman. Corsican should have spawned right behind the cameraman, walks over and leans against the trucks' driver side door. At which point you strike up a conversation with him.
If you don't see him, look in the bathroom as he "might" be stuck.

Posted (edited)
14 hours ago, izzyknows said:

You don't talk to the cameraman. Corsican should have spawned right behind the cameraman, walks over and leans against the trucks' driver side door. At which point you strike up a conversation with him.
If you don't see him, look in the bathroom as he "might" be stuck.

Thank you. I don't see him, something is wrong. Hmmm.... hopefully I will manage to bypass this

 

Nothing works, Not even new save. Only cameraman spawns. Is the next quest I'm gonna setstage to skip it, hopefully works

 

Now I hit another problem. After painting the wall, I go to the dinner table and game crashes when Brett talks... probably about hunting. Crashes all the time there. 

 

Edit 9000: I installed another 2 LL quest mods alongside 6.0.5, one of them being Problem of Survivor, disabling it stopped the crashing. Maybe that's the whole reason of my problems. It wasn't that. Loaded again and crashed

 

It seems that the new update brings incompatibilities with mods that i already had  and worked with the previous version of Nuka Ride, so i guess i give up for now

 

Managed to figure out the problem mod. It's the sound for Nuka Ride... always crashed during the same dialogue

Edited by nuclearsilo
Posted (edited)

u need to fix the loading screen after quest dialogue.. they are too slow meaning i open my invintory to do stuff then the loading screen starts and never ends....

ok so the real problem is AAF not ur mod... its loading too slowly... but my suggestion is if dialogue leads to AAF scene.. disable player controlls so we cant accidentally break the loading sequence lol

 

Edited by secretagent6012
Posted

is there a way to stop the overboss from repeatedly spanking my charactor everytime i gota talk to him without disabling the mod? gets super annoying fast

Posted
38 minutes ago, secretagent6012 said:

u need to fix the loading screen after quest dialogue.. they are too slow meaning i open my invintory to do stuff then the loading screen starts and never ends....

 

 

15 minutes ago, secretagent6012 said:

is there a way to stop the overboss from repeatedly spanking my charactor everytime i gota talk to him without disabling the mod? gets super annoying fast

Man, U need to fix your load order or disable the mod.

Posted
45 minutes ago, UsernameTaken666 said:

 

Man, U need to fix your load order or disable the mod.

disable nuka ride? then whats the point lol

 

Posted
9 hours ago, secretagent6012 said:

disable nuka ride? then whats the point lol

 

It sounds more like you may have the Sexual Harassment mod installed and activated (it has its own butt-slap events and they are rather frequent in my experience).

Posted (edited)
11 hours ago, secretagent6012 said:

is there a way to stop the overboss from repeatedly spanking my charactor everytime i gota talk to him without disabling the mod? gets super annoying fast

If Overboss is slapping your ass, it's not because of NR. NR doesn't add this mechanic to quest NPCs, except for a couple of prepared evens, but that's not what you're talking about. Moreover, butt slaps in NR are just a sound + comment(not dialog) + overlay, there is no animation of the slap and no dialog associated with it.

Sounds like the butt slaps you're talking about are coming from another mod. As Vaultbait correctly noted, it's most likely "Sexual Harassment" events. You can turn it off in "Sexual Harassment" MСM.

 

Edited by Axary
Posted

question I was using your mod loved so far but for some reason I get input lag and fps drops randomly in certain parts of the base games story so I uninstalled it but

I do like the outfits in it is there a way to install the outfits to my game without installing the mod fully?

Posted
On 1/1/2024 at 9:26 AM, secretagent6012 said:

is there a way to stop the overboss from repeatedly spanking my charactor everytime i gota talk to him without disabling the mod? gets super annoying fast

 

Yes it is definitely because of SexHarassment mod that was mentioned above by vaultbait and Axary. As Axary said you can disable buttslap events. But it disables it for all characters. If you want to have buttslaps enabled, but stop OB or other characters from buttslaping player, you need manually set their decency. How that works? Mod SexHarassment has NPC morality system. All npcs in wasteland are grouping by their decency levels. There 3 of them: decent, questionable and evil. Decent person won't buttslap player in any case. Dunno what's the main difference between questionable and evil moralty sets. But I think questionable has 50% probability of an evil person. E.g. if pass by buttslap event set on 40%, so evil person will buttslap player with 40% probability in buttslap event, but questionable person probability will be 20%

 

I copypaste guide for you how fto assign  morality for specific npc:

 

 

Can I assign a specific morality to an NPC?

Open console and left click on the NPC. Then type in the following and press enter:

setav fpsh_morality 1

(1 for evil, 2 for questionable, 3 for decent).
or If you have the NPC's reference ID:
referenceID.setav fpsh_morality 1

Posted
On 1/1/2024 at 5:26 AM, secretagent6012 said:

gets super annoying fast

You guys really don't like to use your brains, right? What is the point using Sexual Harassment or any other similar mod with Nuka Ride? Didn't you read the description of the mod from the first page? This mod is a like a full game on its own, has everything in it. Drop the shit like "it's not working" - damn, it's starting to look like FNIS complaints...

What's the problem to read and comprehend the description from the first page??? God... phew...

Posted (edited)

I like how ironing the clothes takes it literally.

 

Also, is there a mod for that bimbo walk animation to set it default? I like it, except the random zooming, makes looting harder in 3rd person

Edited by nuclearsilo
Posted

Thought I would stop in and wish @JB. and all the rest of you a Happy New Year!

Can't wait for the latest version to drop from JB.s fingers to us all.  

 

Posted

I just finished this mod and have to say that it is totally insane, but boy was I down for the wild ride.

 

I played Commonwealth Slavers first and then rolled into Nuka Ride. I was kind of expecting something similar, but within a few missions started to realize that this was going to be a VERY different experience. I can honestly say I did not see any of the twists and turns coming (mainly because they come right out of left field), and I was totally down for the bad running jokes and campy dialogue. 

 

This was a really fun mod, a pretty dark mod but also simultaneously really light. Big kudos to the mod author and all of those who support it. 

Posted

Ok I have an issue with 6.5j The previous version was fine with the new path. But the new version the duke gets killed but the dunmors don't appear

Posted
15 minutes ago, osculim said:

Ok I have an issue with 6.5j The previous version was fine with the new path. But the new version the duke gets killed but the dunmors don't appear

where are you getting 6.5j?? I was looking this morning, as I just did to check myself & 6.4.7 is the latest update.

Posted
3 minutes ago, Sir Bron said:

where are you getting 6.5j?? I was looking this morning, as I just did to check myself & 6.4.7 is the latest update.

Its linked in JB's Sig. It gives me issues tho previous version worked this one does not work for at the start of the alternate path tho for some reason

Posted
6 minutes ago, osculim said:

Its linked in JB's Sig. It gives me issues tho previous version worked this one does not work for at the start of the alternate path tho for some reason

I don't know, sorry. I been in Skyrim for the last year, loosing my hair over Beth and the %*&$# updates. One of these cat's will have your answer.

Posted (edited)

@JB., @Axary, @izzyknows, @valcon767 or anyone who can help, I am starting a new game, been gone a while, and for a different experience I am going to use Black Male Raiders.

First question-  How do I make the NPC's clean, they are filthy and it's kinda gross that a whore cleans herself/Body more than any other character in the game.

My skill with a computer is limited so if you could give me the path needed to find what I need to change well that would be great!!

Thanks so much.

Edited by Sir Bron
Posted
3 hours ago, Sir Bron said:

First question-  How do I make the NPC's clean

For pre-existing characters you have to remove it manually by using facegen in creationkit. Don't know about characters randomly generated by either mod or game.

Posted
3 hours ago, Sir Bron said:

@JB., @Axary, @izzyknows, @valcon767 or anyone who can help, I am starting a new game, been gone a while, and for a different experience I am going to use Black Male Raiders.

First question-  How do I make the NPC's clean, they are filthy and it's kinda gross that a whore cleans herself/Body more than any other character in the game.

My skill with a computer is limited so if you could give me the path needed to find what I need to change well that would be great!!

Thanks so much.

This is a dirty way, and it's global.... but super easy.

Go to Data\textures\actors\character\BaseHumanMale

Make copies of the

BaseMaleBody_d.dds

BaseMaleBody_s.dds

You'll end up with BaseMaleBody_d - Copy.dds

backup these: move em somewhere safe.

BaseMaleBodyDirty_d.dds

BaseMaleBodyDirty_s.dds

Now, I'm sure you know what's next!

NO?! Well shite!
Rename the copies to the dirty versions.

 

If at some point you don't like it or it didn't work cause ya screwed the pooch, ? just move the originals back overwriting the renamed clean versions.

Posted
9 minutes ago, izzyknows said:

This is a dirty way, and it's global.... but super easy.

Go to Data\textures\actors\character\BaseHumanMale

Make copies of the

BaseMaleBody_d.dds

BaseMaleBody_s.dds

You'll end up with BaseMaleBody_d - Copy.dds

backup these: move em somewhere safe.

BaseMaleBodyDirty_d.dds

BaseMaleBodyDirty_s.dds

Now, I'm sure you know what's next!

NO?! Well shite!
Rename the copies to the dirty versions.

 

If at some point you don't like it or it didn't work cause ya screwed the pooch, ? just move the originals back overwriting the renamed clean versions.

@izzyknows Thank You for "Dumbing it down for me" !!!

We didn't have these things (PC's) when I was young, never had a use for one till the Great Lockdown of 2020.  :cool:

Posted
12 minutes ago, Sir Bron said:

We didn't have these things (PC's) when I was young,

LOL!

My first PC experience was using binary to code a smiley face that reacted to music. Ran out of memory (a whopping 128mb) and it would work for about 3 seconds.

That was pre Windows.. the wonderful black & green world of DOS.

And no I'm not a code monkey!

Posted
1 minute ago, izzyknows said:

LOL!

My first PC experience was using binary to code a smiley face that reacted to music. Ran out of memory (a whopping 128mb) and it would work for about 3 seconds.

That was pre Windows.. the wonderful black & green world of DOS.

And no I'm not a code monkey!

 

The mention of "binary" reminds me, my first "hobby computer" experience required programming each byte by flipping a bank of 8 DIP switches and pressing an Enter button. The display was made from 7-segment digital LEDs, so could only display numbers. The next computer was shipped in batches of parts on a subscription model over a 6-month timeframe, (giving ample time to solder everything into place and test it with probes before the next month's batch arrived). It, though, had an actual raster output that could be connected to a television (as long as it was new enough to sport a 75-Ohm coaxial F type antenna jack instead of the older 300 Ohm unbalanced flat-wire spade/lug terminals).

Posted
17 minutes ago, vaultbait said:

300 Ohm unbalanced flat-wire spade/lug terminals).

Oh my.... the times I had to burn off.... errr.....strip the insulation off that crap.

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