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AAF Nuka Ride: A Porn Studio Mod


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Posted
18 hours ago, valcon767 said:

@Anamariesa

 

you can lower the payments and/or the value of the clothes yourself either by FO4Edit or the CK

 

there is a mod you might want to check out as it can let you adjust vendor pricing (https://www.nexusmods.com/fallout4/mods/2593?tab=description)

no clue how it would work with NR as i do not have it installed.

 

depending on playstyle and other mods installed you might need or want to go back to NR either a lot or just at times.

 

 

Thank you for your help, after like 5 hours of trying to edit the values of clothes I finally get how to use FO4Edit, And I could change the rewards amount by editing the mcm ini file. Now the condom boxes and the frige with almost free food are the only thing breaking it for me, I can ignore that but if it could be considerated by the mod author it will be very appreciated, sorry for my english I only use what they taught me at school

Posted
19 hours ago, valcon767 said:

i do like the limit condoms per day idea.

 

you can take as many condoms as you want (one at a time), but if you have to many in inventory the game will lock up when it goes to remove

one (or more) from either selling or using them.  the amount you can safely carry does depend on your computer and how long you are willing

to sit there and take them from the dispenser one at a time.

 

 

Yes I know I struggled to get a realistic survival game which actually made me feel like a beggar instead of a powerful goddess, thats why this is an issue to me I really wanted to be like "Oh no I only have 40 caps from the last scene, I can buy some condoms or get something to eat today, but oh god, i can't get pregnant it will ruin me, I better get the condoms and beg for some food"

Posted (edited)

the first sex scene with cheron is not triggering the mc is just doing a pose while frozen. any idea what could've caused it?

 

EDIT: NVM looks like AAF just hadn't installed in that save game for some reason. Starting a new game had it properly pop up as installed.

Edited by Moma743
Posted
18 hours ago, Moma743 said:

Is there body modification in this mod similar to whats in sexlab hormones bimbo transformation? or would i have to manually adjust the proportions? if its manual anyone have any presets that fits with the mod?

 

not the same as the hormones bimbofication but there is a part later where you get plastic surgery during the mod that will change some parts of Nora.

 

16 hours ago, bredaturk said:

Disable AAF_Violate mode. or delete the scripts file belonging to this mod - FPV_SAProxyScript.pex. The issue with both main teleports and AAF animations not being able to play is due to AAF_Violate mod conflict. and start it as a new game.

 

AAF Violate seems to be hit or miss, some people have to disable it and for others it works just fine.

i have played 6.50H vanilla route entire mod with Violate active and had no issues, did the test route with 6.50 f or g (sorry i forget exactly which)

and again had no problems. others have had issues with 6.4x with violate installed.  i guess it just depends on exact setup which way it will be for you.

 

7 hours ago, Anamariesa said:

 

Yes I know I struggled to get a realistic survival game which actually made me feel like a beggar instead of a powerful goddess, thats why this is an issue to me I really wanted to be like "Oh no I only have 40 caps from the last scene, I can buy some condoms or get something to eat today, but oh god, i can't get pregnant it will ruin me, I better get the condoms and beg for some food"

 

for the condoms i just take a couple at a time (and roleplay it in my head that it only as a few).  personally i use AN76 for needs instead of

BSM (Beth Survival Mode), due to things i think they got wrong and the idiocy of them restricting console if you are in their survival mode.

using AN76 you can tailor how often you need to eat/drink/sleep etc. to make it harder or easier depending on what is wanted at the time,

while BSM has only a set of defaults.

 

 

 

Posted (edited)
On 12/24/2023 at 9:36 AM, izzyknows said:

Spruced up the Pack entrance & Music's storefront a little.
Merry Christmas to all!!!!

 

  Reveal hidden contents

 

 

  Reveal hidden contents

 

 

Nice to see you guys/gals working together. 

I was just putting together MY story of NR 6.5 for my video page and had an idea JB might like.

Spoiler

Regarding players who rebel past the point of punishment.  As the OB becomes fond of the "Bitch" or just "Whore of Legend", last resort could be the expulsion from Nuka Town.  Give a day to get her affairs in order, maybe get to keep the scooter?  Anyhow,, BUT! The OB obsesses over her leaving rather than becoming his bitch, or rebelling if she already  is, and occasionally comes to raid what ever settlement she is in,(doing actual damage or taking caps)  or finds her alone, or abducts her companion for ransom, which includes her fucking his brains out with Keyshawn helping oO.  Maybe he imposes "protection money" on one settlement at a time, over weeks.  Or a stages ambush when the player comes to Diamond city.   But basically, the mod doesn't end, but rather stays with the player unless they enter the transit station run the gauntlet and kill him in his treachery.  I have mentioned this before, but still think, giving "morally " offended players who don't properly read the introduction,  a way out, with lingering consequences in-game.  It would expand the mod indefinitely and make options to return "for updates" easier to slip that option in? maybe?

Anyhow, love what you're doing, no one else has a "non combat" story mod really (I personally loved the fist fight in gunners plaza, and like a bit more physical conflict options). Editing my  Nuka Ride 6.5 video story, triggered this emotion again, thought I'd share.  Some way to keep contact all through a play through if Nuka Ride is simply better than Nuka World,  You are right there, on the cusp.  Only thing lacking is long term "re-play ability".  A long term connection even after completing NR.  Especially with "The Whore of Legend", since she might be virgin; Your first is always special oO.   Well,, if your lucky.

Just a thought.

Edited by Daangerousda
im an idiot
Posted (edited)
59 minutes ago, ezusoppp said:

hmmm. after the slut walk punishment is the AP bar supposed to be fully red? its not regen.

This can happen if you haven't disabled whipping damage in MCM.

Edited by Axary
Posted
19 hours ago, bredaturk said:

I had the same problem. I tested dozens of times. the result pointed to the same mode each time. You can test it too. I especially recommend you to check the script file I wrote. (FPV_SAProxyScript.pex)

Interesting, as that script only fires when in combat with an enemy that you have a perversion with.

What exactly is it doing? Not shutting down correctly.. maybe?
I honestly don't see a way that script would block AAF animations, or load screens. But I'd like to learn! :)

This seems like another mod that actually wasn't the root issue, but a "particular" combination of mods in a certain load order.

Posted (edited)
9 hours ago, valcon767 said:

AAF Violate seems to be hit or miss, some people have to disable it and for others it works just fine.

i have played 6.50H vanilla route entire mod with Violate active and had no issues, did the test route with 6.50 f or g (sorry i forget exactly which)

and again had no problems. others have had issues with 6.4x with violate installed.  i guess it just depends on exact setup which way it will be for you.

AAF Violate is a defeat mod. It is triggered when Health drops below a certain level. And in what cases Health in NR can fall below this level?
- During whipping, if whipping damage is not disabled and whipping starts when your health was already low.
- During a fight with Tess, if Tess defeats the character.

- During the battle with Poodle, if very unsuccessful in choosing answers.
So yes, of course, it all depends on the settings, chosen route and other circumstances.

But the thing is, NR is a story-based non-combat mod. This means that while you playing NR, AAF Violate can't improve your gameplay, but it can cause problems under certain circumstances. So it's easier to disable it(just deactivate in MCM) while playing NR, and then enable it again after NR, when it makes sense again.

 

By the way, whether we're talking about Skyrim or Fallout 4, defeat mods often have problems with big story mods. That's because story mods have story defeat events. The authors of defeat mods are aware of this, and therefore such mods always have a deactivation option, so that players can temporarily deactivate the mod when it interferes with other mods.

Edited by Axary
Posted
34 minutes ago, izzyknows said:

Interesting, as that script only fires when in combat with an enemy that you have a perversion with.

 

This script file creates an error when it runs with Nuka Ride. The error it creates is that the animation cannot be started in Nuka Ride AAF animations because it cannot direct to the target position. AAF_Violate is installed on my system. I just remove the FPV_SAProxyScript.pex file.
''Interesting, as that script only fires when in combat with an enemy that you have a perversion with.'' It should be exactly like this...
As far as I know, this file contains the location redirect codes for AAF_Violate. But somehow it conflicts with Nuka Ride and interferes with all of Nuka Ride's teleport commands. It also creates errors in Animations. I tested this many times.
I had trouble getting the key at the Nuka train station in the normal vanilla game. I realized that this script file was causing this problem. Although I reported this and other errors to the author of AAF_Violate, he flatly denied that they constituted an error. However, the error I experienced is obvious. Since everyone's mod installation system is different, different results may occur.
I specialize in skyrim modding. It's basically the same engine, but I still haven't even been able to fix the body structure in Fallout. I play fallout 4 just for Nuka Ride. Skyrim is far, far ahead of Fallout in terms of both physics and realistic animation.
Just try to help people without ignoring it. I follow you with interest and appreciation. I hope you continue your successful work. Have a nice day.
I apologize if there are any mistakes as I wrote this message with translate..

Posted
2 hours ago, bredaturk said:

The error it creates is that the animation cannot be started in Nuka Ride AAF animations because it cannot direct to the target position.

This and other errors I personally cannot replicate. The only JB. animation that has always failed is the non Beast Whore (human/human) at the end of the Pit of Commonwealth Slavers. The Human/Dog works every time.

And I've gotten the key a crap load of times with no issue. Be it talking to or killing Harvey.

Which unless the MO can reliably replicate the issue, it makes it very hard and very frustrating to fix. As I'm sure you know.

Maybe when Ego gets back I'll bug him to look a little deeper. ;)

 

Posted

Hey still having an issue with Bulldog. The stage SetStage _NukaRide_Lucy 190 (Putting that there just incase) isn't starting. I can skip to the next one, but I'm wondering if I might be missing a mod or something?  This issue is persisting into the institute questline as well. (Objects like the Frame and cross thing that's in the PC's home are there it's just the devices from these quests so I am confused.)
I do have the Torture Devices mod, I think it's that the object itself aren't in the rooms how can I fix that?

Posted
On 12/26/2023 at 2:35 AM, valcon767 said:

@Anamariesa

 

you can lower the payments and/or the value of the clothes yourself either by FO4Edit or the CK

 

there is a mod you might want to check out as it can let you adjust vendor pricing (https://www.nexusmods.com/fallout4/mods/2593?tab=description)

no clue how it would work with NR as i do not have it installed.

 

depending on playstyle and other mods installed you might need or want to go back to NR either a lot or just at times.

 

example

  Reveal hidden contents

in my current game Nora was captured and went through Commonwealth Slavers, and by the time she "earned" her freedom she had gained some

perks (none for fighting) that are helpful for building, but she also "gained" perversions, and now is a slut/nympho and the knowledge that she 

"needs" protection from the wasteland that is the commonwealth.  so for her coming out of that she has very little resources and so NR is a good

idea for her.  so for her while the initial stuff she can (does) gain in the first couple of "films" gives he a leg up it does not last all that long.  after 

rebuilding Sanctuary (to have somewhere to bring Shaun to) she is almost out of resources (including caps). so she has a reason to go back to NR

again.  she knows it is a good place to make resources, and even more important for her it also gives her the other "fix" she now needs even more.

 

NR gives her what she now needs

she is a nympho so she needs sex fairly often and if she does not get it often enough she will and up doing anything to get it.

she is known as a slut so she gets at least some respect in NR

she has a "Raider Perversion" so so NR provides a way to satisfy that in a safer way

and she gets more resources (caps too) while doing something she would end up doing anyway.

 

she has reasons to go back now be it needing resources or just uh-oh i am getting out of control so it's time to go get my "fix".

 

there are other mods that can cause the same issues or others that give her reasons to go back to NR again and again.

 

 

i do like the limit condoms per day idea.

 

you can take as many condoms as you want (one at a time), but if you have to many in inventory the game will lock up when it goes to remove

one (or more) from either selling or using them.  the amount you can safely carry does depend on your computer and how long you are willing

to sit there and take them from the dispenser one at a time.

 

 

@Anamariesa

 

You can do as recommended above, or use this mod (https://www.nexusmods.com/fallout4/mods/33759) where it will give you a ton of choices.  Basically, it will allow you to price things correctly, to the point that my Nora wants to do the movies and photo shoots!  That 400 cap payment will let her buy some ammo, or food or a stimpak or two.  OR she can buy drugs (much cheaper), booze (really cheap) and as always condoms and contraceptives.     All this re-enforces the prudence of opting for a less shooty style approach and seeing NW raiders in that Arthur Morgan style of "We're bad men, but we're not those bad men"

 

@JB.

Ya are making my RPing harder, but that is fine.   My Nora is a bit more on the dirty side but still can opt for relative safety.    I will now have to work my Nora's backstory a bit as she got through law school by engaging in a little "adult education" Van Halen style (see spoiler below).   She is also a former sniper, but law school is super expensive.  

 

Bottom line, don't worry too much about where you take her.   We are all RPGers and can work that into our own "canon."     However, i would say NR is MUCH more realistic than the original game.

 

Spoiler
Spoiler

 

 

 

Posted

Did anyone have problems with the ride back from far harbor? I crash everytime. I managed to figure out that I spawn back at nuka world apartment stuck in the helicopter minigun animation. No clue on how to get out of it.

Posted (edited)

I really enjoyed Nuka Ride 6.5 , built a character personality using it.  On a crazy modded install it was almost glitch free cept a few "set stages" . 

I began a new playlist I intend to fill with "THE VIRGIN WHORE OF LEGENDS"

This is the "story-line " of NR 6.5 I took on video for anyone curious how it played.

WARNING :  MASSIVE SPOILER do not watch if you have not played NR 6.5 yet and intend to.

 

Edited by Daangerousda
spelling
Posted

So im in the fight with Tessa and AAF fails to load everytime I win/lose vs her. The failed to load thing happened a few times before but usually it gets fixed after a reload. This one is persistently failing to load. I think i have all the AAF mods required but can anyone say which mod specifically these scenes draw from so i can check if im missing any dependencies or something.

Posted (edited)
1 hour ago, Moma743 said:

So im in the fight with Tessa and AAF fails to load everytime I win/lose vs her. The failed to load thing happened a few times before but usually it gets fixed after a reload. This one is persistently failing to load. I think i have all the AAF mods required but can anyone say which mod specifically these scenes draw from so i can check if im missing any dependencies or something.

If i remember right, the Animation is from the Anim Package of GrayUser:

 

Edited by Heinz01
Posted (edited)
4 hours ago, Moma743 said:

So im in the fight with Tessa and AAF fails to load everytime I win/lose vs her. The failed to load thing happened a few times before but usually it gets fixed after a reload. This one is persistently failing to load. I think i have all the AAF mods required but can anyone say which mod specifically these scenes draw from so i can check if im missing any dependencies or something.

In this scene, a random animation with the tag "Aggressive" is triggered. So it is impossible to say from which pack this animation is from, because it can be from any pack.

However, the peculiarity of this animation is that it is a lesbian animation. So if it doesn't start, then you don't have an aggressive lesbian animation.

 

My advice to you, just ignore it and keep playing. If you don't see this scene you won't lose anything. This scene has no prepared animation for a reason. I couldn't find a nice animation for this scene, so I left a random animation in there. F4 has a big problem with lesbian animations, they're all just remade animations where a man swaps to a woman with a strapon.

There is only 1 nice lesbian animation, but it's not aggressive. You can see it if you agree to have fun with Pastor Clements when you deliver Nuka Rush to him.

Edited by Axary
Posted
20 hours ago, Daangerousda said:

I really enjoyed Nuka Ride 6.5 , built a character personality using it.  On a crazy modded install it was almost glitch free cept a few "set stages" . 

I began a new playlist I intend to fill with "THE VIRGIN WHORE OF LEGENDS"

This is the "story-line " of NR 6.5 I took on video for anyone curious how it played.

WARNING :  MASSIVE SPOILER do not watch if you have not played NR 6.5 yet and intend to.

 

Hmm, I need to play the latest edition as my experience went much differently.

Posted
On 28.12.2023 at 18:24, ezusopp said:

Были ли у кого-нибудь проблемы с поездкой обратно из далекой гавани? Я терплю крах каждый раз. Мне удалось выяснить, что я снова появляюсь в квартире Nuka World, застряв в анимации вертолетного минигана. Никакой подсказки, как из этого выбраться.

У меня было такое , Не садитесь в Винтокрыл и введите это SetStage _NukaRide_FH 450 , а потом SetStage _NukaRide_FH 500 и вы окажетесь в своей квартире рядом с папочкой )))))

Posted

I am using 6.5.0j

 

I am getting a Freeze in the middle of the video after picking up the first toy during Training Day.

 

I did see someone mention this earlier, but did not see a resolution.

 

Did anyone figure out what the issue is?  There does not seem to be anything in the logs.

Posted
4 hours ago, qqqween007 said:

"THE SPECIAL GIRLS" mission is full of bugs, and seriously, it needs to be checked.

Well... check it. Once you figure them out, post here what you did to fix them.
But seriously, your post is the same as taking a car to a shop and just saying fix it. Not to mention, with all the people playing this mod, your "bugs" are most likely on your end, and probably rather easily solved.

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