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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)
16 minutes ago, Kalamaki22 said:

Hi Osculim, Ok stupid question, how do I update my sound drivers?  And what do I do to rerun the old directx runtimes?  Sorry to ask!

 

Any idea on why the scooter isn't working properly, we were attacked by Super Mutants when first visiting and asking for a discount for William, but all the animations worked fine.  One for JB I would imagine, sorry JB.

Your soundcard is onboard so go to your motherboard manufacturers website and get the drivers for that motherboard as for directx https://www.microsoft.com/en-za/download/details.aspx?id=35 Most games you buy these days come with the directx runtimes as part of the download or disc. So you might actually have a game with it in a folder already. 

Edited by osculim
Posted
1 hour ago, osculim said:

Don't worry too much about the landscape outside. JB is constantly changing it and fixing areas. Also other mods that changes textures and things can affect the outside areas. For instance in my game I have mods that removes a bunch of crap like trash piles etc.

 

As for your other post with the crashlog. Update your sound drivers. Also rerun the old directx runtimes. That crash is a audio driver issue. Xaudio2_7.dll.

It looks like your mod that cleans up Nuka World is conflicting with Nuka Ride. I've got my mod that restores raider assets that were removed by Nuka World to fix floating objects, and I haven't seen this glitch in my game; so I think your culprit is a "Clean Nuka World" mod. Try deactivating it and reload your game. I imagine this glitch will vanish.

Posted
38 minutes ago, Kalamaki22 said:

Any idea on why the scooter isn't working properly, we were attacked by Super Mutants when first visiting and asking for a discount for William, but all the animations worked fine.  One for JB I would imagine, sorry JB.

Thanks for your reports, Kalamaki. I added a new stop for the Scooter and while I haven't checked the script yet today, I think it might just be a slip up on my part. Are you OB bitch or are you not? The script varies slightly depending on whether you are.

 

In the meantime, use the MCM, Scooter section. Choose "Get Scooter" or something like that and you will see the Scooter appear back in front of the apartment.

Posted
31 minutes ago, bhuddaguy said:

It looks like your mod that cleans up Nuka World is conflicting with Nuka Ride. I've got my mod that restores raider assets that were removed by Nuka World to fix floating objects, and I haven't seen this glitch in my game; so I think your culprit is a "Clean Nuka World" mod. Try deactivating it and reload your game. I imagine this glitch will vanish.

Eh no I don't have issues lol you are replying to the wrong person.

Posted
1 hour ago, osculim said:

Your soundcard is onboard so go to your motherboard manufacturers website and get the drivers for that motherboard as for directx https://www.microsoft.com/en-za/download/details.aspx?id=35 Most games you buy these days come with the directx runtimes as part of the download or disc. So you might actually have a game with it in a folder already. 

Hi

 

Thanks my directX is up to date according to Microsoft,  thanks for the link.  I changed my motherboard and CPU to an MSII B550 running a 5600X a few months back, so will go and check the drivers.  Never done that before perhaps my bios is out of date too.  Your help is much appreciated, thank you.

Posted
49 minutes ago, JB. said:

Thanks for your reports, Kalamaki. I added a new stop for the Scooter and while I haven't checked the script yet today, I think it might just be a slip up on my part. Are you OB bitch or are you not? The script varies slightly depending on whether you are.

 

In the meantime, use the MCM, Scooter section. Choose "Get Scooter" or something like that and you will see the Scooter appear back in front of the apartment.

HI JB, I did the Overbitch once, so no she is a free spirit this time.  After CS seems mad that she would have chosen to be property again.  I have played both rebel and submissive and only really started using the scooter when I became the OBs bitch, whereas now it is almost essential to the play through.  I always save just before you reply to the OB, so can go back and become the OB Bitch if that would help?

Posted
37 minutes ago, Kalamaki22 said:

Hi

 

Thanks my directX is up to date according to Microsoft,  thanks for the link.  I changed my motherboard and CPU to an MSII B550 running a 5600X a few months back, so will go and check the drivers.  Never done that before perhaps my bios is out of date too.  Your help is much appreciated, thank you.

Don't fiddle around with bios updates if you are not exactly sure what you are doing. That could be disasterous.  Just do the drivers.

Posted

Been a while since I played, are there any integrations with pregnancy mods where NPCs will comment on your player's status, or plans to add any? It'd be cool if there was an quest where you slip up and get pregnant, but I'd be happy if its just acknowledged that some way or another you got a bun (human or otherwise) in your oven.

Posted
4 hours ago, JB. said:

Thanks for your reports, Kalamaki. I added a new stop for the Scooter and while I haven't checked the script yet today, I think it might just be a slip up on my part. Are you OB bitch or are you not? The script varies slightly depending on whether you are.

 

In the meantime, use the MCM, Scooter section. Choose "Get Scooter" or something like that and you will see the Scooter appear back in front of the apartment.

I don't REALLY have a use for the scooter... but, when i tried it just lets me standing after the destination menu in the same place, the last time i tried to go to NW's red rocket in the final mission available

Posted
14 hours ago, Agnot2014 said:

PORN MOVIE: THE RESCUE

Game and PC Crash

After [Quest] Bad End – Gallow at the end of  [Quest] Rescue!

The Windows 11 Crash log says:

The GalaxyClientService service terminated unexpectedly. It has done this 2 times

I tried again and it happened again

Any help would be appreciated?

Try using Buffout 4 and then check your logs with The Crash Log Auto Scanner

Posted (edited)

I'm still trying to Figuring out the source of the Dialogue issue.

 

Hey JB.  I'm in the middle of setting up a new portable MO2 install just to try and figure out where the source of the dialogue bug stems from.  Nothing I have tried so far has made a difference, but it could be baked into my save.  So a new game with a new basic install of just the bare bones.  I'll use Bethini to set up the ini files, remembering to disable the dof effect, whatever it's called.  I'll disable enb and run as vanilla as I can. but with all the hard and soft prerequisites.  I am getting that issue in both Nuka Ride and Commonwealth slavers, and I mean to find out where it comes from, whether it is an ini setting in the ini files or something in enb.

I'm trying to eliminate any outside influences from mods or the like.  Hopefully, it isn't an issue with my graphics card or some of crap Windows keeps loading onto our computer..  They are both pretty impressive mods, and it's a shame to have issues with them.  There just aren't enough story type mods like yours.

 

If I can get it working without the bug, I can start reintroducing stuff until it re-appears.

 

So to reiterate:

Do you use enb?

Nivia or AMD graphix card

Anything special about the .ini files

I can't think of anything else off hand.  Thanks

Edited by sattyre
Posted
17 minutes ago, sattyre said:

I'm still trying to Figuring out the source of the Dialogue issue.

 

Hey JB.  I'm in the middle of setting up a new portable MO2 install just to try and figure out where the source of the dialogue bug stems from.  Nothing I have tried so far has made a difference, but it could be baked into my save.  So a new game with a new basic install of just the bare bones.  I'll use Bethini to set up the ini files, remembering to disable the dof effect, whatever it's called.  I'll disable enb and run as vanilla as I can. but with all the hard and soft prerequisites.  I am getting that issue in both Nuka Ride and Commonwealth slavers, and I mean to find out where it comes from, whether it is an ini setting in the ini files or something in enb.

I'm trying to eliminate any outside influences from mods or the like.  Hopefully, it isn't an issue with my graphics card or some of crap Windows keeps loading onto our computer..  They are both pretty impressive mods, and it's a shame to have issues with them.  There just aren't enough story type mods like yours.

 

If I can get it working without the bug, I can start reintroducing stuff until it re-appears.

 

So to reiterate:

Do you use enb?

Nivia or AMD graphix card

Anything special about the .ini files

I can't think of anything else off hand.  Thanks

I don't think the graphics or Windows itself have anything to do with it. I have a GTX 1060. I use the ENB reactor when taking photos, but I often test without it.

What you should pay attention to is that there is no mod screwing up the camera. The dialogue camera is vital in this mod. But I know that there is an option to disable the camera.

 

Same thing, that "Headtracking" mod could be screwing up the camera. That mod forces your character to look away, which affects the dialogue camera. . But since you haven't shared your mod list I don't know what to recommend.

 

Beyond that I don't know. You will have to try with a list of basic mods and add things little by little.

Posted

I'd give you my modlist, but it's a bear.  You'd be surfing through a lot of chaff.  it's a modified MOFAM, hence the reason I'm going to try it on a new portable install.  I have most of Mofam disabled, but there are a lot of meshes that could be affecting things.   And Yeah, I think it could be camera related, in some fashion too,

 

Conflict resolution has your mods winning all conflicts.

  Text

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DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
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SavrenXPropsAndJunk.esp
SavrenXHDSettlementAndSetDressing.esp
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VividFallout - AiO - BestChoice.esp
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ENBLightsHDRPatch.esp
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TortureDevices.esm
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CWSS Redux.esp
Bememoth Separated Cart.esl
SkimpyArmorKeywordResource.esm
AAF.esm
AAFThemes.esl
FO4HHS_AAF.esp
ProjectValkyrie.esp
CRX.esp
LootableCars.esp
Wetness Shader Fix.esp
ValiusHDTextures2K.esp
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FlaconOil_BA2_2K_Part3.esp
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FONW - The Valley.esp
Langleys HD Texture Workshop.esp
NMC Bundle VERY HIGH.esp
FO4ParticlePatch.esp
highwaysfix.esp
Tweaks and Fixes.esp
Immersive HUD.esp
Pip-Boy Flashlight.esp
FusionGirl.esp
HiPolyFaces.esp
LookingStranger.esp
The Eyes Of Beauty.esp
IceStormsHair.esp
Lots More Facial Hair.esp
Lots More Male Hairstyles.esp
Lil More Hair - Beatnik and Beards.esp
KSHairdos_oel.esp
KSHairsFemsheppingRadbeetle.esp
KSHairdos.esp
AzarPonytailHairstyles.esp
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MoreHairstyles4Male.esp
Lots More Female Hairstyles.esp
MiscHairstyle.esp
Gameplay Merge.esp
Posters & Flags.esp
jdmCouchSleep.esp
PressXtoRespond.esp
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Campsite.esp
ZeX-BodyGen.esp
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ImmersiveAnimationFramework.esp
Raider Gang Extended NPC (Fixed & Cleaned).esp
Altyn Assault Helmet.esp
Metro Gas Masks.esp
Commonwealth Captives.esp
4estGimp Edit - Raider Gangs Extended.esp
PRP.esp
STEALTH AND DETECTION SYSTEM 5c.esp
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SavrenXBetterRobotHDLibertyPrime.esp
SavrenXSynthHD.esp
NPC Retextures.esp
Truly Unique Nick - VR.esp
Live Action Handy - With GlowMap.esp
Glowing Animals Emit Light.esp
Clothing and Armour Retextures.esp
Eli_Armour_Compendium.esp
DT_GunnerOutfitPack.esp
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HN66Fo4_Nails.esp
HBD_DressBox.esp
HN66-SiriusArmor.esp
HN66Fo4_TRS.esp
CROSS_CoA.esp
HN66Fo4_EasyGirl_BS.esp
TERARogue.esp
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CCOCheekyCasualsReplacer.esp
Vault 111 Security Armor.esp
Stylish_Bloomer_FG.esp
Venus_Nine_FG.esp
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ASA.esp
le666piercings.esp
VtawWardrobe5.esp
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VtawUtilityPack1.esp
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LooksMenu Customization Compendium.esp
AA Better Companions - No Conflicts.esp
QuickTrade.esp
ImmersiveVendors.esp
CC_Outfit_Injector.esp
CCOI_StylishBloomer.esp
CCOI_VenusNine.esp
CCOI_VTAW5.esp
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CCOI_VTAW7.esp
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PiperCaitCurieDialogueOverhaul.esp
dcc-palock.esp
Immersive Fallout Merged.esp
NoMoreRadsInScenes.esp
FO4LODGen.esp
FO4LODGen-DLCCoast-WindTurbines.esp
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FOLIP - New LODs.esp
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ESPExplorerFO4.esp
RealHandcuffs_AWKCR_Compatibility.esp
AAF_BadEnd_Animations.esp
AAF_GrayAnimations.esp
FO4_AnimationsByLeito.esp
Crazy_Animations_Gun.esp
AAF_Four-Play_Animations_Crazy6987.esp
Vadermania[AAF_anims].esp
Atomic Lust.esp
Mutated Lust.esp
Rufgt's Animations.esp
SavageCabbage_Animations.esp
rxl_bp70_animations.esp
Farelle_Animations.esp
RZSex.esp
KziitdAnimationPoses.esp
AAF_CreaturePack01.esp
AAF_CreaturePack02DLC.esp
SnapdragonAnimations.esp
Zaz Particle Effects.esp
UAP Moans.esp
Behemoth No Cart.esp
Deathclaw_nude.esp
ErectionFix_SilverPerv.esp
PenPos.esp
SMBehemoth Loincloth.esp
VIO_Strap-On.esp
Vioxsis_Strap-Ons.esp
AAF_Violate.esp
AAF_Violate_Feral_Animations.esp
Custom Moans.esp
CumOverlays.esp
FPAttributes.esp
FPAttributesHUD.esp
Prisoner Shackles.esp
TatsAfterRape.esp
SlaveTattoos.esp
Nuka Ride.esp
AAF_SEU.esp
SEU_Voiced_Extension.esp
dcc-bp-lol.esp
LewdTalks.esp
SurvivalOptions.esp
ZaZOut4.esp
RegsDynamiclights.esp
CumNWealth.esp
Commonwealth Slavers.esp
Easy Girl and TRS Outfits - Slavers Patch.esp
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Synthesis AAF.esp

 

Posted

@Kalamaki22   Thank you again. Adding one more stop (Red Rocket) ended up playing a bad trick on me. 

 

I fixed the bug. 

 

I uploaded a hotfix to Mega.

Posted

Most just an FYI. I've been getting CTD in Nuka World with the Crash Log Auto Scanner pointing to a Precombine crash caused by PRP and Nuka Ride. It could be pulling a false positive since it isn't up-to-date to the most recent version of Buffout. Nuka Ride is currently loading after PRP because if it loads before PRP it CTD on load. I can post my crash log, scan, and load order if you happen to wanna have a look.

Posted

Is it normal for the slaves that are in the Bradberton Amphitheater cage to keep increasing. Some of them also seem to have the exact copy of my tattoos and marks.

 

Spoiler

20230724160953_1.jpg.811e6967ed68506fd16431f44a6b403a.jpg

 

Posted

IDK if anyone else had this problem, but after updating AAF to 1.7.1, I started having trouble with loading animations. So far, it got fixed after I reinstalled NukaRide, but after a single animation scene it would not recognize my character as a potential actor in a scene. 

Posted
5 hours ago, Evelynith said:

Is it normal for the slaves that are in the Bradberton Amphitheater cage to keep increasing. Some of them also seem to have the exact copy of my tattoos and marks.

 

  Hide contents

20230724160953_1.jpg.811e6967ed68506fd16431f44a6b403a.jpg

 

I don't think that is normal there should only be two lol. 

Posted (edited)
8 hours ago, JB. said:

@Kalamaki22   Thank you again. Adding one more stop (Red Rocket) ended up playing a bad trick on me. 

 

I fixed the bug. 

 

I uploaded a hotfix to Mega.

Hi JB

 

Thanks downloaded the patch.

 

Well the good news, the scooter count went from 10 to 11, (I had changed the max to 15 when I got the bug at 8 but the scooter didn't appear at the garage and they still will not talk to me, so I can't get a special service....  Sorry.

Edited by Kalamaki22
autocorrect
Posted
3 minutes ago, Kalamaki22 said:

Hi JB

 

Thanks downloaded the patch.

 

Well the good news, the scooter count went from 10 to 11, (I had changed the max to 15 when I got the bug at 8 but the scooter didn't appear at the garage and they still will not talk to me, so I can't get a special service....  Sorry.

Did you take a trip from X place to Atom Cat after the patch? It's not like this patch fixes it automatically when you install it. The script needs to fire and for that you need to make trips.

 

7 hours ago, Evelynith said:

Is it normal for the slaves that are in the Bradberton Amphitheater cage to keep increasing. Some of them also seem to have the exact copy of my tattoos and marks.

 

  Reveal hidden contents

20230724160953_1.jpg.811e6967ed68506fd16431f44a6b403a.jpg

 

No idea why this is happening to you.

6 hours ago, CommentRider said:

IDK if anyone else had this problem, but after updating AAF to 1.7.1, I started having trouble with loading animations. So far, it got fixed after I reinstalled NukaRide, but after a single animation scene it would not recognize my character as a potential actor in a scene. 

It is a very common bug in the latest version of AAF. Things have changed and so I must change things. I will be working on this mod again soon.

Posted
2 minutes ago, JB. said:

Did you take a trip from X place to Atom Cat after the patch? It's not like this patch fixes it automatically when you install it. The script needs to fire and for that you need to make trips.

 

No idea why this is happening to you.

It is a very common bug in the latest version of AAF. Things have changed and so I must change things. I will be working on this mod again soon.

Hi JB

 

Went from NW to AC Garage, I will go somewhere else first, like Diamond City  and see if it works then going to ACG, back to you in a bit.

Posted (edited)
7 minutes ago, Kalamaki22 said:

Hi JB

 

Went from NW to AC Garage, I will go somewhere else first, like Diamond City  and see if it works then going to ACG, back to you in a bit.

If it still doesn't work write:

 

SQV _NukaRide_Scooter

 

I'd like to see what you get. This quest is supposed to be running and at stage 100 every time you go to the garage.

Edited by JB.
Posted
8 minutes ago, Kalamaki22 said:

Hi JB

 

Went from NW to AC Garage, I will go somewhere else first, like Diamond City  and see if it works then going to ACG, back to you in a bit.

Sp I picked up the scooter from NW, went to DC, overnighted in homeplate, then went to the AC Garage and no scooter and they won't talk to me, sorry.  

Posted
Just now, Kalamaki22 said:

Sp I picked up the scooter from NW, went to DC, overnighted in homeplate, then went to the AC Garage and no scooter and they won't talk to me, sorry.  

Will do the SQV and come back, just saw that.

Posted
7 minutes ago, JB. said:

If it still doesn't work write:

 

SQV _NukaRide_Scooter

 

I'd like to see what you get. This quest is supposed to be running and at stage 100 every time you go to the garage.

Screen shot showing the result

Fallout4 24_07_2023 13_38_11.png

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