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AAF Nuka Ride: A Porn Studio Mod


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Posted
1 hour ago, osculim said:

Yeah forgot to mention his bike is also there. The ride back was fine tho.

 

Edit: Quick question I went to diamond city and messed around with one of my fans. Isn't the overboss supposed to start the "attitude adjustment" quest ? Or does that quest just pop up when you are late ? I really would like that nail kit for this character.

 

Edit2: Speaking of taking a trip. When you go to the commonwealth and you get back and tell the overboss you are back the normal dialogue plays but it never ends. Each time you go back to the overboss its like you just came back and you cannot start the quest again.

confirmed /same problem dialoge loope to end quest but nothing more 

Posted (edited)
12 hours ago, osculim said:

To be honest Im pretty terrible when it comes to presets. I have a few now but it is just blind luck really. Sometimes you just fiddle around and get to a point where one works for you and then makeup does the rest.

?
Well in my case, i found a girl with a beautiful face and use her to make my PC, took me a while, and many versions, but im happy with the result, specially hard to make her nose!
 

Spoiler

image.thumb.png.7da520212ddd92e048f264439b9076e0.png


 

 

Spoiler

Photo191.png

 

Edited by Gamaramdi
Posted
1 hour ago, osculim said:

Edit2: Speaking of taking a trip. When you go to the commonwealth and you get back and tell the overboss you are back the normal dialogue plays but it never ends. Each time you go back to the overboss its like you just came back and you cannot start the quest again.

It is solved if you write this?

 

Set _NR_Permission to 0

 

 

Because it seems I forgot to put that.

Posted
On 7/14/2023 at 11:34 AM, Axary said:

@ViolaTAL I'm more than confident that working with AI voices won't die.
There will just be some kind of regulation.
Conventionally speaking, there will be AI voices with different types of permissions: some will be free to use, and some will be marked non-NSFW only.
And the author of AI Voiceover will have to provide a list of used voices with links to their permissions, so that it is possible to check if he does not violate the permissions.

This entire AI voice acting situation is an over reaction by Normie ppl who have a bone to pick with anything that has "AI" in the title. Voice actors know that they Don't have a leg to stand on legally, because there are no laws that define or cover this. Therefore the closest regulations that can be applied relates to music sampling which was litigated and rules on in favor of artists who argued that the samples they used were transformed enough to not be the same ip. In the case of AI voice sampling - this same argument has already been applied. All of this boils down to Voice actors like Courtenay Taylor (*voice of Nora) learning about LL mods. Conversely her male counterpart Brian Delaney (voice of Nate) came out with No Fucks To Give. Also note, that there's been a Writer's strike in Hollywood where AI use is at the top of the list of demands they want to control. The Actor's Guild (which includes voice actors) went on strike this past week and they also have AI control on their lists of Demands. When all of this is settled - IMO these morons will go back to the blissfully ignorant lives and forget they ever heard of Lovers Lab mods. 

XVAsynth has already been named in articles carrying water for voice actors and the author of XVASynth has yet to say or do anything. His app is still on Steam and Nexus. Until that changes I don't foresee any legislations or regulations to drop on AI voice acting.

Posted
3 hours ago, osculim said:

No one is making voice files for it at the moment. read a page or two back we had a big discussion about it.

Ya, I've all all those comments from yesterday. So I guess I'll do it myself. 

Posted (edited)

f9024c28-b270-4c3a-9b93-ff08e78c216e.gif.000a6cce4063b2398d951bdfe184f9f3.gif

 

 

 

About my plans for the future. I played Nuka Ride with a young character this time. I always do it with "Nora", as a mature woman. The mod was always conceived that way, even though it has a route where you can roleplay as you see fit (the non-vanilla route). But this time I started it with a young girl and it really didn't fit with Nuka Ride.

 

 

455852493_Capturadepantalla2023-07-1515_55_51.png.254cbd312e457b5d0bb33d0bffe6b1e4.png

 

 

Spoiler

Candy.json

 

This is the preset. I got it from Nexus but it went through some editions. You need the Tullius hair pack if you want that hairstyle.

 

 

Corsican can't give you the role of a housewife who, on top of that, is "old" and having an affair with a young plumber. He shouldn't give you the role of "Mrs. White" but "Mrs. White's daughter." in any case. 

 

And I'm thinking that this young girl from Nuka Ride could even be a virgin, which is why she wouldn't debut as an actress yet until later, when she decides how and with whom to lose her virginity (both for the cameras or in private, with a man of her choosing).

 

That means a slight tweak to Mason's audition. Of course Mason would want to fuck her, but Corsican has made clear guidelines in case a virgin girl shows up.

It would also mean that Sullivan, in Diamond City, would never think of sending this young chick straight into the mayor's jaws.

 

Another example is the Overboss. He never insults young women as he ia a father of a young daughter. He has a soft spot there.  He calls Lucy by her name, he calls Music "apple pie" and the heaviest thing he says to Kali is "wallet snatcher" and even allows the latter to call him "Colter", which no one else can.

 

He dismisses mature women like "Nora" because he doesn't want to get attached to any of them until his wife returns. 

 

My young character, on the other hand, received absolutely all the insults and denigration from the OB and that is not consistent. When we first meet the OB, he shouldn't say: "Go get me some beers from the bar, bitch", but instead he should pull her away from the party and have a serious conversation in some secluded corner of his base: "The FUCK do you think you're doing here?". While he sends his slaves to serve his VIP guests.

 

Most likely, he will start treating her the way he treats Lucy. Not the same. That would be boring. But I don't see the OB treating her the way he treats Nora.

 

So, as I wrote in my 6.3 update notes, the next big change I want to implement is: remove the non-vanilla route and replace it with a new route, where the mod treats as if the protagonist is a young girl with little or zero experience. This would be defined at the very beginning when you meet Duke.

 

Photo275.png.c6f2e091030b9926523e8a256a786fa3.png

 

This requires a slight change on some quests, and a drastic change on others.

 

PS: Let's get over the fact that the OB isn't very kind to the two young girls from the Nuka Club. Im not perfect. But it is too late to correct that inconsistency. XD

 

PS: My third project was going to be a new mod with a young girl as the main character. But I really don't think I'll be able to keep up with three quest mods so I plan to inject this idea into Nuka Ride. In Nuka Ride I already have all the assets. Idles, outfits, sounds, scripts. It saves me a lot of time.

 

 

 

2086376751_Capturadepantalla2023-07-1516_00_19.png.3164f4e1e015472e30f29f5c89f3c3d2.png

 

What worries me is that I would be limiting this mod to two routes: Either Nora, or a young girl, both pre-war. If you want to play a protagonist who is a female version of the Incredible Hulk you would have no coherent way to do it (just an example).

 

I'm playing the non-vanilla route and it's kind of meh. I miss very hot dialogues because my protagonist is not a married woman. But I think I would give more love to this route if I dedicate it to an inexperienced girl who falls into a wolf cave. 

 

 

 

 

355572950_descarga(3).jpeg.8c9f542d81434bb407e487a4b1b32640.jpeg

 

@Operand

Edited by JB.
Posted (edited)
19 minutes ago, Saya Scarlett said:

Capture.JPG.bf295c07443ed72aaeb89fffe66bf822.JPG

 

You're killing me...

 

 

I can't look at all those amazing new Savage Cabbage animations and say "I shouldn't use them".  ?

 

I tried to do that last year and had to wait several months for UAP to update. ?
 

Edited by JB.
Posted (edited)


6.3.4 ?

 

Fixed a bug after reporting from a scooter trip.

 

RobCO patch for all outfits from Nuka Ride 6.3 to add to them Skimpy Armor Keyword, thanks to Gamma!

 

If you have Fallsoul installed, the mirror will have idles and various expressions. 99.9% of my mod consists of fire and forget scripts. I don't have scripts that are constantly monitoring something. If this falls into the category of "heavy script mod" I'll cut my balls off. So as far as my mod is concerned, you can use Fallsoul. But I can't speak for other mods. I know that devious devices has conflict with Fallsouls.

 

 

 

 

 

 

Edited by JB.
Posted (edited)
53 minutes ago, JB. said:

 

 

I can't look at all those amazing new Savage Cabbage animations and say "I shouldn't use them".  ?

 

I tried to do that last year and had to wait several months for UAP to update. ?
 

 

Then please add SC 1.3.0 as a requirement and a note on how to handle UAP.

'Cause we're the ones dealing with people's broken ass AAF when stuff like this happens.

I'm sorry if I'm sounding like an ass right now, but I'm dead tired of 'parlour' mentality of making mods, as someone who's trying to keep this framework 'smooth' and working.

Meanwhile, y'all (not just you) starting to try recommend using SC 1.3.0, which isn't patched by UAP. Before it was The One Patch, and it died. Now it's UAP, and it'll likely die. Ulf has already mentioned possibly yeeting UAP and giving it to someone else.

 

My main issue really, is with animators not staging their own animations. 'Cause without UAP, SC anims will play a single fucking stage when every other mod like Violate and the like trigger them.

 

I'm just tired. And I'm honestly inching closer and closer to just deleting TFM entirely.

People barely read as it is, and every mod author doing 'their own thing' instead of collaborating and working together just pushes me closer to it tbh.

Again, don't mean to sound like an ass but it's been over three years or so and I'm dead tired.

 

I'll just delete TFM and you all deal with the fallout lol ?

Edited by Saya Scarlett
Posted (edited)
26 minutes ago, Saya Scarlett said:

 

Then please add SC 1.3.0 as a requirement and a note on how to handle UAP.

'Cause we're the ones dealing with people's broken ass AAF when stuff like this happens.

I'm sorry if I'm sounding like an ass right now, but I'm dead tired of 'parlour' mentality of making mods, as someone who's trying to keep this framework 'smooth' and working.

Meanwhile, y'all (not just you) starting to try recommend using SC 1.3.0, which isn't patched by UAP. Before it was The One Patch, and it died. Now it's UAP, and it'll likely die. Ulf has already mentioned possibly yeeting UAP and giving it to someone else.

 

My main issue really, is with animators not staging their own animations. 'Cause without UAP, SC anims will play a single fucking stage when every other mod like Violate and the like trigger them.

 

I'm just tired. And I'm honestly inching closer and closer to just deleting TFM entirely.

People barely read as it is, and every mod author doing 'their own thing' instead of collaborating and working together just pushes me closer to it tbh.

Again, don't mean to sound like an ass but it's been over three years or so and I'm dead tired.

 

I'll just delete TFM and you all deal with the fallout lol ?

Sorry boss, I will edit that line tonight explaining to disable SC when installing UAP fomod. ?

 

Don't give up, in my experience most authors want to push to the same side. I personally deal with many fronts and completely forget to write AAF patch notes.

Edited by JB.
Posted
9 minutes ago, JB. said:

Sorry boss, I will edit that line tonight explaining to disable SC when installing UAP fomod. ?

 

Don't give up, in my experience most authors want to push to the same side. I personally deal with many fronts and completely forget to write AAF patch notes.

 

Don't need to be sorry.

I staged 1.2.6 and wouldn't wish that on anyone. Meanwhile, Ulf's been doing it for a while now.

It's really on SC for not staging their own animations. Their FOMOD has so many options, but not a single one regarding 'staged animations' as a possibility.

As an effect, people start doing their 'job' for them, and eventually get tired of it and quit.

One Patch died. UAP likely will too.

I just wish for the impossible. Whereas I'd like people to just.. build something together, most will always do 'their own thing' and damned be the consequences, so to speak.

 

Sorry, I'm just really tired and this ain't the place for this kind of discussion.

bigdead.gif.55fa9cc71ed8d22ea9d37c108605e857.gif

Posted (edited)
10 hours ago, Saya Scarlett said:

Then please add SC 1.3.0 as a requirement and a note on how to handle UAP.

10 hours ago, JB. said:

Sorry boss, I will edit that line tonight explaining to disable SC when installing UAP fomod.

Guys, please stop peddling the myth about the incompatibility of UAP and new versions of SC pack.
I have "Savage Cabbages Animation Pack V1.3.0" and "(UAP) Ultimate AAF Patch v2.6.64-1" with the active patch for SC, and all works without any problems. Moreover, I always updated SC pack on the day it was released, and I always had a UAP with the SC patch active, and never had any problems.

The problem is not in mods, but in people!!!
Some users updating SC Pack overwrites UAP's files. Sound files do not really matter, just characters will moan a little differently, but there is 1 file, overwriting which UAP can't survive, and it is "common.xsd".
UAP has a heavily modified "common.xsd". This file contains the algorithm of UAP work, and if you overwrite this file you will have problems.

 

All you have to do is NOT allow your mod manager to overwrite UAP files with SC Pack files.
Or after SC pack update, reinstall UAP to restore its files.

 

When using UAP with newer animation packs(no matter what packs), there is only 1 small and very rare problem: sometimes can be called unstaged animations.

This happens because UAP does't know about existing of new animations and does not hide them from direct call.

 

By the way, what is a mod update? It is uninstalling an old mod and then installing a new one.

And here's what the UAP description says(copy-paste with font and color preserved):

Spoiler

IMPORTANT!!! Whenever you install/uninstall an animation pack, you need to reinstall this patch

But does anyone read the mod descriptions to the end?

Here is +/- how the myth was born:

Spoiler

User-X: Please help, after installing a new version of SC pack my AAF doesn't work.
User-Y: Try to reinstall UAP with disabling SC pack patch.
User-X: Thanks, that helped!
As a result, User-X, User-Y and everyone who reads their posts conclude that UAP is incompatible with the new version of SC pack.

But this conclusion is false!!!
Disabling SC pack patch made no sense, the reinstallation process itself solved the problem as it restored the UAP's files.

 

Edited by Axary
Posted (edited)

I know this is not really a mod related question, but I'm going to ask anyway. I'm hoping for advice on downloading from MEGA.  My desktop PC will not download the files.  It used to but doesn't anymore.  I go to my laptop and it downloads just fine.  I tried deleting cookies and temp files but nothing changed.  Any advice would be appreciated.

 

If this request turns out to be problematic, or just a pain-in-the-butt inconvenience, just let me know.  I respect that you're busy with your mods and will not be upset if you can't answer. Thank you anyway, even if you can't offer help.

 

By the way, I now have Commonwealth Slavers 1.7.0 and Nuka Ride 6.3.4 loaded and am thinking of starting a new game.  Is Nuka Ride good to go now? If you have imminent changes planned, I'll delay my restart.

 

F.Y.I. - Just so you know, going back to the decision point with Gristle (freedom or not) gave me the 3rd option without having to start over. I'm anxious to play that path out now!

 

Found Solution:  In Chrome, open SETTINGS, click on PRIVACY AND SECURITY, then COOKIES AND OTHER SITE DATA, then SEE ALL SITE DATA AND PERMISSIONS, then find and delete the MEGA.nz cookie.  I did that and the next file downloaded fine. I apologize for making you read all this.  Sorry.

Edited by robert.marquis
solution found
Posted
9 hours ago, bhuddaguy said:

Ya, I've all all those comments from yesterday. So I guess I'll do it myself. 

Believe I would love voice files but all the drama I am to old for that.

Posted
7 hours ago, JB. said:

f9024c28-b270-4c3a-9b93-ff08e78c216e.gif.000a6cce4063b2398d951bdfe184f9f3.gif

 

 

 

About my plans for the future. I played Nuka Ride with a young character this time. I always do it with "Nora", as a mature woman. The mod was always conceived that way, even though it has a route where you can roleplay as you see fit (the non-vanilla route). But this time I started it with a young girl and it really didn't fit with Nuka Ride.

 

 

455852493_Capturadepantalla2023-07-1515_55_51.png.254cbd312e457b5d0bb33d0bffe6b1e4.png

 

 

  Hide contents

Candy.json 8.69 kB · 9 downloads

 

This is the preset. I got it from Nexus but it went through some editions. You need the Tullius hair pack if you want that hairstyle.

 

 

Corsican can't give you the role of a housewife who, on top of that, is "old" and having an affair with a young plumber. He shouldn't give you the role of "Mrs. White" but "Mrs. White's daughter." in any case. 

 

And I'm thinking that this young girl from Nuka Ride could even be a virgin, which is why she wouldn't debut as an actress yet until later, when she decides how and with whom to lose her virginity (both for the cameras or in private, with a man of her choosing).

 

That means a slight tweak to Mason's audition. Of course Mason would want to fuck her, but Corsican has made clear guidelines in case a virgin girl shows up.

It would also mean that Sullivan, in Diamond City, would never think of sending this young chick straight into the mayor's jaws.

 

Another example is the Overboss. He never insults young women as he ia a father of a young daughter. He has a soft spot there.  He calls Lucy by her name, he calls Music "apple pie" and the heaviest thing he says to Kali is "wallet snatcher" and even allows the latter to call him "Colter", which no one else can.

 

He dismisses mature women like "Nora" because he doesn't want to get attached to any of them until his wife returns. 

 

My young character, on the other hand, received absolutely all the insults and denigration from the OB and that is not consistent. When we first meet the OB, he shouldn't say: "Go get me some beers from the bar, bitch", but instead he should pull her away from the party and have a serious conversation in some secluded corner of his base: "The FUCK do you think you're doing here?". While he sends his slaves to serve his VIP guests.

 

Most likely, he will start treating her the way he treats Lucy. Not the same. That would be boring. But I don't see the OB treating her the way he treats Nora.

 

So, as I wrote in my 6.3 update notes, the next big change I want to implement is: remove the non-vanilla route and replace it with a new route, where the mod treats as if the protagonist is a young girl with little or zero experience. This would be defined at the very beginning when you meet Duke.

 

Photo275.png.c6f2e091030b9926523e8a256a786fa3.png

 

This requires a slight change on some quests, and a drastic change on others.

 

PS: Let's get over the fact that the OB isn't very kind to the two young girls from the Nuka Club. Im not perfect. But it is too late to correct that inconsistency. XD

 

PS: My third project was going to be a new mod with a young girl as the main character. But I really don't think I'll be able to keep up with three quest mods so I plan to inject this idea into Nuka Ride. In Nuka Ride I already have all the assets. Idles, outfits, sounds, scripts. It saves me a lot of time.

 

 

 

2086376751_Capturadepantalla2023-07-1516_00_19.png.3164f4e1e015472e30f29f5c89f3c3d2.png

 

What worries me is that I would be limiting this mod to two routes: Either Nora, or a young girl, both pre-war. If you want to play a protagonist who is a female version of the Incredible Hulk you would have no coherent way to do it (just an example).

 

I'm playing the non-vanilla route and it's kind of meh. I miss very hot dialogues because my protagonist is not a married woman. But I think I would give more love to this route if I dedicate it to an inexperienced girl who falls into a wolf cave. 

 

 

 

 

355572950_descarga(3).jpeg.8c9f542d81434bb407e487a4b1b32640.jpeg

 

@Operand

I absolutely love this Idea as you probably seen my character up there she is also a young girl. If there is a path like that it would be awesome. I would play it in a heartbeat

Posted
10 hours ago, Axary said:

Guys, please stop peddling the myth about the incompatibility of UAP and new versions of SC pack.
I have "Savage Cabbages Animation Pack V1.3.0" and "(UAP) Ultimate AAF Patch v2.6.64-1" with the active patch for SC, and all works without any problems. Moreover, I always updated SC pack on the day it was released, and I always had a UAP with the SC patch active, and never had any problems.

The problem is not in mods, but in people!!!
Some users updating SC Pack overwrites UAP's files. Sound files do not really matter, just characters will moan a little differently, but there is 1 file, overwriting which UAP can't survive, and it is "common.xsd".
UAP has a heavily modified "common.xsd". This file contains the algorithm of UAP work, and if you overwrite this file you will have problems.

 

All you have to do is NOT allow your mod manager to overwrite UAP files with SC Pack files.
Or after SC pack update, reinstall UAP to restore its files.

 

When using UAP with newer animation packs(no matter what packs), there is only 1 small and very rare problem: sometimes can be called unstaged animations.

This happens because UAP does't know about existing of new animations and does not hide them from direct call.

 

By the way, what is a mod update? It is uninstalling an old mod and then installing a new one.

And here's what the UAP description says(copy-paste with font and color preserved):

  Reveal hidden contents

IMPORTANT!!! Whenever you install/uninstall an animation pack, you need to reinstall this patch

But does anyone read the mod descriptions to the end?

Here is +/- how the myth was born:

  Reveal hidden contents

User-X: Please help, after installing a new version of SC pack my AAF doesn't work.
User-Y: Try to reinstall UAP with disabling SC pack patch.
User-X: Thanks, that helped!
As a result, User-X, User-Y and everyone who reads their posts conclude that UAP is incompatible with the new version of SC pack.

But this conclusion is false!!!
Disabling SC pack patch made no sense, the reinstallation process itself solved the problem as it restored the UAP's files.

 

same thing have zero problem with this 2 .... some people need to read some text (sometime it be usefull) and stop complain in topics that this broken AF  ///
 

Posted

I'm getting constant CTDS, saving or moving between instances,  with 6.3.4, coming from 6.2.1. I updated the Savage Cabbage animations, is there another requirement I missed between the two? 

 

Posted
4 hours ago, kazeha9 said:

same thing have zero problem with this 2 .... some people need to read some text (sometime it be usefull) and stop complain in topics that this broken AF  ///
 

Ok, I'll add my voice to this.  The important thing in avoiding problems is stated clearly in the description:

 

IMPORTANT!!! Whenever you install/uninstall an animation pack, you need to reinstall this patch

I have been using the latest version of the SC Pack since it came out, with no issues BECAUSE I reinstalled UAP.  My full support for the authors of both these mods. As Hancock would say, "Good job!"

 

Posted (edited)
16 minutes ago, Agnot2014 said:

 

I am hoping some one can help me please. I have slowly gotten all the things require for Nuka Ride all installed by Vortex, but Vortex comes up with a Check failed with this short list of dependants.

I have AAF_badEnd_Animation as it’s in the requirement. But the other two as they are only the esp names I can’t find the Mods they belong to.

 

Check Failed.png

You installing patches for things that you don't have installed if you want working showers you either need byop or cwss and then choose which patch to install. You need to untick those patches during NR installation you don't need them if you don't have either of those files installed. cwss is not available on nexus anymore but still available on the authors page. Build your own pool is available on nexus.

Edited by osculim
Posted
21 minutes ago, Agnot2014 said:

 

I am hoping some one can help me please. I have slowly gotten all the things require for Nuka Ride all installed by Vortex, but Vortex comes up with a Check failed with this short list of dependants.

I have AAF_badEnd_Animation as it’s in the requirement. But the other two as they are only the esp names I can’t find the Mods they belong to.

 

Check Failed.png

 

You're trying to enable (optional) plugins for NR which depend on other mods (BYOP, CWSS, High Heels Sound). Either don't enable those plugins, or install the required mods and make sure to sort your plugins once they're enabled.

Posted
55 minutes ago, vaultbait said:

 

You're trying to enable (optional) plugins for NR which depend on other mods (BYOP, CWSS, High Heels Sound). Either don't enable those plugins, or install the required mods and make sure to sort your plugins once they're enabled.

`

I just realised the patches needed taking out, but Vortex just put everything in and fooled me into thinking I’d missed something. I thank you for your response. The problem I think was all the patches were included in the Nuka Ride pack and were installed along with it and having so many requirements already I just got tunnel vision. I have removed my silly request.

Thank You again.

Posted (edited)

 

23 hours ago, JB. said:

Corsican can't give you the role of a housewife who, on top of that, is "old" and having an affair with a young plumber. He shouldn't give you the role of "Mrs. White" but "Mrs. White's daughter." in any case. 

In my local build "the Plumber" happens in a completely family-unrelated way, i.e. the young girl is just a young girl, there is no mention of any husband or whatnot. William then chases after Billy not due to infidelity but due to "taking advantage of an innocent girl".

 

23 hours ago, JB. said:

And I'm thinking that this young girl from Nuka Ride could even be a virgin, which is why she wouldn't debut as an actress yet until later, when she decides how and with whom to lose her virginity (both for the cameras or in private, with a man of her choosing).

It is definitely the case in my local build. I once even did the complete skip of vaginal anims till OB's first encounter to make sure he's the one who pops PC's cherry. Alas, I lost that branch and I'm too lazy to do it again.

 

23 hours ago, JB. said:

That means a slight tweak to Mason's audition. Of course Mason would want to fuck her, but Corsican has made clear guidelines in case a virgin girl shows up.

It would also mean that Sullivan, in Diamond City, would never think of sending this young chick straight into the mayor's jaws.

That would be awesome, just about what I had! Btw, for checking virginity I used my own AAF History, you can get stuff there out of the box.

 

23 hours ago, JB. said:

Another example is the Overboss. He never insults young women as he ia a father of a young daughter. He has a soft spot there.  He calls Lucy by her name, he calls Music "apple pie" and the heaviest thing he says to Kali is "wallet snatcher" and even allows the latter to call him "Colter", which no one else can.

That would be another massive win. I removed each and every insult from OB in dialogue (my PC is younger than both Kali and Music). I went even further though - and disabled many beatings and forced sex (like the one with the doctor, I just couldn't stand it).

 

23 hours ago, JB. said:

When we first meet the OB, he shouldn't say: "Go get me some beers from the bar, bitch", but instead he should pull her away from the party and have a serious conversation in some secluded corner of his base: "The FUCK do you think you're doing here?". While he sends his slaves to serve his VIP guests.

Really? That's be really cool. In my build stuff still happens (though I disable ALL group activities and the most nasty stuff happening) and OB recognizes that PC is young and the investors comment on that too - but if you go so far as to change the flow completely there and make it so that PC isn't involved, you have my high five.

 

23 hours ago, JB. said:

Most likely, he will start treating her the way he treats Lucy. Not the same. That would be boring.

Please, make him treat PC even nicer than Lucy! Or at least, if PC is a virgin. Come on, PC is practically a miracle at that point :) This would provide for a complete alternative from a classic NR Nora route.

 

23 hours ago, JB. said:

This would be defined at the very beginning when you meet Duke.

Yeah, in my local build Duke got "sensors" that scan the hymen of the PC (Under the hood: AAF History call to check the number of partners PC had; but you don't have to create a dependency on that mod if you don't want - just add an MCM toggle or something. Though using AAF History in case it's installed is guaranteed to raise immersion levels)

 

23 hours ago, JB. said:

PS: Let's get over the fact that the OB isn't very kind to the two young girls from the Nuka Club. Im not perfect. But it is too late to correct that inconsistency. XD

This can be mostly remedied through fixing the dialogue. I do that in the local build too. I don't remember him being rough with them through action so it's an easy fix.

 

23 hours ago, JB. said:

If you want to play a protagonist who is a female version of the Incredible Hulk you would have no coherent way to do it (just an example).

 

 

Not sure who the incredible hulk is but I presume this is about the "alpha-dominatrix PC"? Then the whole premise is faulty. Just embrace that PC is a fragile, helpless and clueless female. It's more immersive, challenging and interesting this way. It's what makes NR worth playing. If someone wants to play a mary sue - they can play NW DLC.

 

23 hours ago, JB. said:

But I think I would give more love to this route if I dedicate it to an inexperienced girl who falls into a wolf cave. 

 

Giant +1 from my end.

 

P.S. Now you know why I absolutely needed to rebuild NR locally and change almost all dialogues. To be frank, your mod is one of the reasons I created JP in the first place (imagine rewriting thousands of dialogue lines every time you update the mod Oo...)

P.P.S. It's only fair that a young and innocent PC talks differently compared to Nora-style PC. It'd be great to take a look at that too. For instance, in my local build PC never curses, never trash talks, behaves as a very shy person whenever talks are getting "hot" (XXX or alike), doesn't talk "dirty" unless asked to by the script, etc.


 

Spoiler

FYI: My PC is very young but nothing creepy is involved. She's very well-endowed and looks young. In my case Maxon, Corsican and OB ask how old is she (because of the conflicting perception of her young face contrasting her lewd body).

 

inst.thumb.png.b380b94ec2b89764a421575a3978ad11.png

 

:)

And yes, in my local build all NPCs recognize PC's unique "features" like her dark elvish ears and angelic wings. Those are the things the Institute failed to clone (because well, synth are possible to make properly only from humans) and this is the difference between the Sister and PC and why my PC is so loving of her newly appeared Sister (since my PC is forever young as well - she doesn't have to fear the Sister will replace her + she got a companion for all of that long life who can walk near her as her equal). But hey - all of that is fantasy (Fallout Fantasy 4 mod to be precise) so feel free to ignore.

 

Also, about AAF History: since you check quest stages at the very end to check if PC was "faithful" to OB it got me thinking that you can utilize that mod to generalize your checks. That way you can do streamlined checks on PC regardless of the mod that triggered the scene and get a complete information - type of XXX, was it forced or not, etc. So then OB can decide what to do with PC. I didn't implement this locally because my PC is a very good girl and doesn't "hoe around" - but you might want to expand on that. Say adding rewards/punishments for PC. it'd go 100% well with the alpha-OB and his desire to make PC exclusive with him.

 

Edited by Operand
Posted (edited)

There seems to be an issue with the Nuka ride player home given at the start of the mod.  I am wondering if you borked it when you fixed the navmesh?  I currently have v6.3.2, but I see you have now posted 6.3.4.  Perhaps it is already fixed.  (Download speeds are super slow lately.  Like dial-up slow.)  Anyway.  I had the issue on a new save with Nuka Ride and the least amount of required mods enabled.  Hopefully it's already dealt with in the update.

 

Edit:  Yup that fixed it.  Thanks

Edited by sattyre

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