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AAF Nuka Ride: A Porn Studio Mod


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Posted
1 hour ago, valcon767 said:

usage/bug report

 

OG (163) - Norita -virgin- rich girl - OB Bitch

 

somewhere during the mod Shelbie (trader in the market) glitched,

if i try to talk to her all she says is "Well, go go"

any idea how to fix Shelbie so she goes back to her merchant setup would be appreciated.

 

i have just completed quest Bewitches

 

a couple of times i have had to reload to get quest dialogue to trigger (eh not worth worrying about), and for some reason

inside the Lusty lady my controller would not stop rumbling at all (so i just turned it off in FO4 game settings) after i got tired of it.

 

had a instance of Nisha being invisible (right after the Ryder fight in Kiddie Kingdom, but i could interact with her and even target her with VATS),

nothing i tried made her visible, but when visiting Nisha afterwards she was visible again and has remained visible every time i look for her.

 

so far the mod is amazing

 

I didn't know about the controller! I don't control that; apparently, the rumble comes with vibration in the game.

 

That line you mentioned from Shelby belongs to the "_NukaRide_Lyons" quest: walking the dog, spending time with the Overboss, etc. Are you sure you finished the quest?

 

SQV _NukaRide_Lyons
It should be at stage 10 


If it isn't, reset it; it's safe to do so


SetStage _NukaRide_Lyons 1000

Posted
1 hour ago, Tartarus the sauced said:

@JB.   Is there any way to favorite misc items so I can put NR body cleaner in fav so I don't have to open my menu alot? Thanks

Make sure you have at least a cleaning kit or a skincare cream in your inventory.
Equip yourself with a purse.
The purse automatically equips a compact mirror to your quick-access slot, or your "fav" as you call it. 
Open the compact mirror from the quick-access menu.
You will see the option to use a cleaning kit or cream.

 

Spoiler

Fallout4 9_2_2026 23_10_45.png

 

Posted
4 hours ago, buganski said:

I have a question. I am currently playing through Nora's path (LOVED Norita's path btw, very much looking forward to see what comes next), and I am getting an AAF error during "The Motorcycle" quest. Specifically when my character is in Mayor McDonough's office and gets whipped on the cross. After the whipping scene I get an error stating AAF failed to start a scene.

 

Specifically the error in the AAF Admin Panel says, "AAF ERROR: [044] Failed to start 'FM' scene because there are no allowed 'FM' animations compatible with target location: [Location XCrossFB : 1678153292]. Adjust allowed animations in SceneSettings or move closer to location objects that are compatible with your animation packs(s).".

 

Now this wouldn't be the first time my dumbass forgot an animation pack but I've gone over the requirements and at first glance I think I have all of them. Can anyone tell me specifically what animations are being played at this point so I can troubleshoot whats wrong?

Hi. Torture Devices comes with its own XML files that allow for animations on the Xcross, so I'm not really sure why they aren't working for you.  🤔 

 

If you have any AAF patches, this mod doesn't need them. Nuka Ride already comes with its own massive patch.

Posted
36 minutes ago, JB. said:

Make sure you have at least a cleaning kit or a skincare cream in your inventory.
Equip yourself with a purse.
The purse automatically equips a compact mirror to your quick-access slot, or your "fav" as you call it. 
Open the compact mirror from the quick-access menu.
You will see the option to use a cleaning kit or cream.

 

  Hide contents

Fallout4 9_2_2026 23_10_45.png

 

Thanks! 

I just made a profile in Vortex, only have your modlist enabled, plus hair, eyes, makeup, etc. Starting a new playthrough with this profile.

Keep up the good work.

Posted (edited)
1 hour ago, JB. said:

Hi. Torture Devices comes with its own XML files that allow for animations on the Xcross, so I'm not really sure why they aren't working for you.  🤔 

 

If you have any AAF patches, this mod doesn't need them. Nuka Ride already comes with its own massive patch.

 

I have the EAP and just ticked everything I had out of blissful ignorance haha.

 

I'll reinstall and remove the torture devices patch and re-test.

 

Thanks for your response. As I said I love the mod, you've clearly put a lot of work into it. I love the choice of music, especially GNN in the Norita path it really added to it! Went and added a load of retro wave playlists to my spotify afterwards. 😁 

 

EDIT: Tried it and no luck. I can go on the cross perfectly fine and get whipped but whatever is supposed to happen immediately afterwards before the next stage of the quest triggers seems to bring up that error. It's not game breaking thankfully just weird that it's happening. Is it just torture devices thats involved in that scene?

Edited by buganski
Further Info.
Posted (edited)
On 9/16/2026 at 7:36 AM, JB. said:

Is Kali there in the store?


Can you send me your save file? It's a problem a couple of users have had, and I'd like to fix it once and for all. I can't reproduce it.

 

I just ran into this also on 7.5b

I'll also add I'm naughty and refuse to stop using the World Patch and wasn't going to report this unless I saw others may have had it, because I assumed maybe it's due to the patch XD

 

I usually get the cat at Fizztop from the investors but this time I did get the cat from Cherry also

Kali is in the store, and you can buy from her

Isabella is at her counter

I do have the quest marker on Isabella and the misc quest to check on her but just the generic store dialogue from her

 

With some of your previous advice, I checked and even though I had the conversation with Cherry, the cat does visibly appear in the apartment, and I've gone to sleep, while it completed the previous quest and gave me the new objective to go to the shop, it's showing the global value for the cat as 2 and not 1.  Perhaps some choice is causing it to not register receiving the cat

 

I was able to go into the store, change the value to 1, and she begins the dialogue normally and the next quest begins

 

I'd chosen to be excited about going to the mansion, and replied that I'd never had a cat in the conversation with Cherry

 

I'm happy to send a save if you can explain to me like I'm an inept toddler how to attach it properly XD but tried to give as much detail as I can

I saved where Isabella won't reply, as well as a save after fixing the cat global value just in case

 

EDIT

I'm also noticing, later in the dialogue with Isabella, it gives me the dialogue options as if you'd gotten the cat from the VIPs, instead of the new dialogue XD

Edited by savantladylilith
Posted (edited)
22 minutes ago, savantladylilith said:

 

I just ran into this also on 7.5b

I'll also add I'm naughty and refuse to stop using the World Patch and wasn't going to report this unless I saw others may have had it, because I assumed maybe it's due to the patch XD

 

I usually get the cat at Fizztop from the investors but this time I did get the cat from Cherry also

Kali is in the store, and you can buy from her

Isabella is at her counter

I do have the quest marker on Isabella and the misc quest to check on her but just the generic store dialogue from her

 

With some of your previous advice, I checked and even though I had the conversation with Cherry, the cat does visibly appear in the apartment, and I've gone to sleep, while it completed the previous quest and gave me the new objective to go to the shop, it's showing the global value for the cat as 2 and not 1.  Perhaps some choice is causing it to not register receiving the cat

 

I was able to go into the store, change the value to 1, and she begins the dialogue normally and the next quest begins

 

I'd chosen to be excited about going to the mansion, and replied that I'd never had a cat in the conversation with Cherry

 

I'm happy to send a save if you can explain to me like I'm an inept toddler how to attach it properly XD but tried to give as much detail as I can

I saved where Isabella won't reply, as well as a save after fixing the cat global value just in case

 

EDIT

I'm also noticing, later in the dialogue with Isabella, it gives me the dialogue options as if you'd gotten the cat from the VIPs, instead of the new dialogue XD

Ayyyyyy. Thanks for taking the time. The save isn't necessary; I completely forgot that if Cherry gives you the cat, the global score goes up to "2" to create some dialogue differences.

 

Basically, instead of "shame you" for sleeping with a VIP for a cat, Isabella tells you that she went to visit you and found you snoring, and met your new cat.

 

image.png

 

So I'll upload an update tonight. There's no need to update the voices, it's all there. While I'm at it, I'll upload everything related to the bicycle and a few other things I had saved.

Edited by JB.
Posted
39 minutes ago, JB. said:

Аааааа. Спасибо, что уделили время. Сохранение не обязательно; я совсем забыл, что если Черри даёт вам кота, общий счёт повышается до «2», что создаёт некоторые различия в диалогах.

 

По сути, вместо того чтобы "стыдить тебя" за то, что ты спишь с такой важной персоной, как кошка, Изабелла рассказывает, что навестила тебя, застала тебя храпящим и познакомилась с твоей новой кошкой.

 

image.png

 

Сегодня вечером я выложу обновление. Обновлять озвучку не нужно, всё уже есть. Заодно выложу всё, что связано с велосипедом, и ещё кое-что из того, что я сохранил.

Do you need to leave the patch for the compact mirror?

Posted (edited)

Nuka Ride 7.1.5c

 

 

  • Safe to update midgame
  • You can now delete the "Nuka Ride 1.7.5b for compact mirror" patch.

Photo198.png

 

  • The pre-war bicycle will now play three random sounds when you use it.
  • Added a bus that takes you from Sanctuary to Downtown Plaza. You can see it in Downtown Plaza when the highschool reopens its doors during "I Saw You on a TV Show".
  • It's really there for NPCs, so they can travel from Sanctuary to the city and connect it to all the plazas and the entire pre-war world, but Norita can use it too.
  • Added vending machines for drinks and food in the pre war plazas. You'll need pre-war money to buy them. Since this update caught me off guard, I haven't added many options yet. Just sodas and diet food.
  • A couple of advertising TVs have been added to the Fallon store in Boston Plaza and the shopping center in Downtown Plaza.
  • Fixed a bug that prevented Isabella from speaking to you in the Nuka Shop if Cherry gave you a cat, thanks to @savantladylilith

 

 

Fallout4 21_9_2026 18_50_19.png

Edited by JB.
Posted
21 minutes ago, JB. said:

 

  • Safe to update midgame
  • You can now delete the "Nuka Ride 1.7.5b for compact mirror" patch.

 

  • The pre-war bicycle will now play three random sounds when you use it.
  • Added a bus that takes you from Sanctuary to Downtown Plaza. You can see it in Downtown Plaza when the highschool reopens its doors during "I Saw You on a TV Show".
  • It's really there for NPCs, so they can travel from Sanctuary to the city and connect it to all the plazas and the entire pre-war world, but Norita can use it too.
  • Added vending machines for drinks and food in the pre war plazas. You'll need pre-war money to buy them. Since this update caught me off guard, I haven't added many options yet. Just sodas and diet food.
  • A couple of advertising TVs have been added to the Fallon store in Boston Plaza and the shopping center in Downtown Plaza.
  • Fixed a bug that prevented Isabella from speaking to you in the Nuka Shop if Cherry gave you a cat, thanks to @savantladylilith

 

 

 

JB:

 

I wonder if the following patches/addons are still necessary for NR?

 

High Heels Sounds Remake by Axary
Nuka Ride PC Female Idles
Nuka Ride 7 - Textures for the Girls 1.0
Nuka Ride - VTAWKaine - Babydoll Patch
Nuka Ride - DX Pornstar Fashion Patch
VISPatchNR
Nuka Ride - AAF Prostitution XML Fix by UwUKnotMeDaddy
NukaWorldLighting Main

Posted (edited)

@judge007

 

Yes, they are optional patch but use them if you want. 

 

  • Axary's HHS patch replaces certain heel sounds. If I remember correctly, he told me he hates the sound of snow crunching under heels and made a patch to replace certain sounds. Something like that.
  • The NR PC female idles for dialogues is a must. I'm not making it mandatory because I'm nice.
  • Same with Textures for the Girls. I'd add No Creases and Wrinkles in Nexus. 
  • Pornstar Fashion? Only for those who have the Pornstar Fashion mod installed.
  • Only for those who are crazy enough to play with that old mod (AAF Prostitution) that ruins the new XMLs from Savage Cabbage. If it were up to me, I'd remove it, but it's incredible how many people still have that mod installed and come to blame me for THEIR bugs.
  • Nuka World Lighting. I don't see why not, it just adds lighting stuff to things in Nuka World.
  • I don't remember ever doing a Previs Patch. I have no idea about that one.
Edited by JB.
Posted (edited)
On 9/20/2026 at 6:14 PM, JB. said:

That order was correct, but I changed it later. It seems like it caught you in the middle. I think you're fine; you just need to recruit the sister via console command. Here it is:

 

 

SetStage _NukaRide_Sister 5100

 

 

While you're at it, take Raven with you; he's in Seven Bar.

 

You'll know everything is correct because when you arrive in Ryneham for the first time, your sister will start a dialogue.

 

So I am a bit confused about the tie in with Ryneham.  The Ryneham mod doesn't seem to fit the basic theme/mood of NR. I tried it but it didn't seem you have any quests in that area either.  I got the sister start dialog but there didn't seem to be any continuation after that.

 

However, the set up story was really well done and the narrative was fairly interesting.  It is just that Ryneham is a mostly giant empty world space with very few things to do except hunt game.  I visited all of the sites and nothing of interest at any of them.  It seems like it would be a good place for an alternate start similar to "The Island" quest made for Skyrim.

 

 

Edited by WaterRabbit
Posted
11 hours ago, JB. said:

I didn't know about the controller! I don't control that; apparently, the rumble comes with vibration in the game.

 

That line you mentioned from Shelby belongs to the "_NukaRide_Lyons" quest: walking the dog, spending time with the Overboss, etc. Are you sure you finished the quest?

 

SQV _NukaRide_Lyons
It should be at stage 10 


If it isn't, reset it; it's safe to do so


SetStage _NukaRide_Lyons 1000

 

figured the rumble was not in your control but did want to mention it

 

SQV showed stage 480

as far as i know the quest should have finished.  i did look at the Lyons stage guide and do remember having sex with OB, then the kissing scene and him telling

me goodbye (after the kiss).  i have had 2 dates with OB.

 

quest in pip-boy are 

Rising Porn Star (no target)

Heart of Steel (no target)

Dolled Up - go to Fizztop (after meeting Cherry and Peach during the Bewitches quest which did complete), OB has returned from taking the Nuka Galaxy.

 

the setstage command did fix Shelbie.

 

Posted (edited)
2 hours ago, WaterRabbit said:

 

So I am a bit confused about the tie in with Ryneham.  The Ryneham mod doesn't seem to fit the basic theme/mood of NR. I tried it but it didn't seem you have any quests in that area either.  I got the sister start dialog but there didn't seem to be any continuation after that.

 

However, the set up story was really well done and the narrative was fairly interesting.  It is just that Ryneham is a mostly giant empty world space with very few things to do except hunt game.  I visited all of the sites and nothing of interest at any of them.  It seems like it would be a good place for an alternate start similar to "The Island" quest made for Skyrim.

 

 

It's a NR (JB) approved area with no "conflicts" for those people that like settlement building whilst in between chapters and the story is a viable Segway to it

Edited by Hoobu
Posted
21 minutes ago, jackdaniels555 said:

This may be a dumb question, but does Nora or Norita have more content?

I've never counted the quests or the time they take but I think Norita does 

Posted (edited)
10 hours ago, JB. said:

Axary's HHS patch replaces certain heel sounds. If I remember correctly, he told me he hates the sound of snow crunching under heels and made a patch to replace certain sounds. Something like that.

"High Heels Sound" for Fallout 4 is a direct port of Skyrim's "Heels Sound". Because of this, walking on certain types of mud in Fallout 4 produces the sound of footsteps on snow.

My patch is just a sound file replacer: it replaces the snow sound files with mud sound files.

Spoiler

786564.png.f4203b424cfc316f2f86684c235af034.png

 

 

Edited by Axary
Posted
5 hours ago, valcon767 said:

figured the rumble was not in your control but did want to mention it

I had to turn the music volume to 0 because the bass driver in the music tracks made my controller rumble at a constant rate, did not feel like messing with it, but the room being empty of all music allowed me to be driven round the bend by the sounds from all the High Heels clacking constantly!

Posted
1 hour ago, madasta said:

hi guys, is there a way to turn off the bimbo walking/running animation? I have walking animation mod and it doesn't seem to work at all

In Nuka-Ride? Just unequip the bunny choker, the bimbo collar, or the bimbo jewelry.

 

You can also disable it globally using the Manager; it's a holotape you'll find in the apartment, on top of the stereo.

Posted (edited)
13 hours ago, WaterRabbit said:

 

So I am a bit confused about the tie in with Ryneham.  The Ryneham mod doesn't seem to fit the basic theme/mood of NR. I tried it but it didn't seem you have any quests in that area either.  I got the sister start dialog but there didn't seem to be any continuation after that.

 

However, the set up story was really well done and the narrative was fairly interesting.  It is just that Ryneham is a mostly giant empty world space with very few things to do except hunt game.  I visited all of the sites and nothing of interest at any of them.  It seems like it would be a good place for an alternate start similar to "The Island" quest made for Skyrim.

 

 

I had put this in the changelog.

 

  • The quest is non-sexual and is designed as an adventure to be played with the sister as a follower. 
  • The Wilderness is a completely different mod from mine, so it's a radical change from the rest of Nuka-Ride. It's about investigating, traversing, and exploring a huge map full of story. That takes time, so don't install it if you're expecting a linear quest like the usual ones.

 

The quest is fairly straightforward because it's handled via soft compatibility. It doesn't sound like you arrived at the bunker to stop the curse, and the town's history is riddled with holotapes and notes. But as I said, it's an exploration mod, not guided like mine, so I'll put that warning on the main page.

 

Edit: It turns out the second line was already on the main page.

Edited by JB.
Posted (edited)

Is it possible to put NR on hold for some time and go to Commonwealth doing some vanilla quest, building settlements etc and then go back? If so then

  1. when/under which conditions?
  2. how (only via scooter? it's quite far in the storyline)
  3. is it safe to run around and kill stuff without breaking something that NR depends on?
  4. are there any vanilla quests that should not be completed while being on NR break?

 

Edited by PippinTom
Posted
56 minutes ago, JB. said:

 

The quest is fairly straightforward because it's handled via soft compatibility. It doesn't sound like you arrived at the bunker to stop the curse, and the town's history is riddled with holotapes and notes. But as I said, it's an exploration mod, not guided like mine, so I'll put that warning on the main page.

 

Edit: It turns out the second line was already on the main page.

 

I got all of this, it just seemed like a weird inclusion to NR and I was trying to figure out what the intent was with the inclusion.  And frankly the mod would do much better if it had the same introduction to it that you have. Plus it should be about one quarter the size (area-wize) given the content.  

 

And yes the story is buried among notes and holotapes hidden by the shear amount of clutter in the mod without the visual clues normally associated with text based quest mods. 

 

I guess what I was expecting was follow on interactions with the sister based on the story beats introduced by grandfather such as finding the Minuteman flag and restoring it, finding the lost party, etc.  All of those beats you setup in the introduction to the mod don't go anywhere when entering the mod itself.

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