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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)

Question about the cosmetic surgery. 
 

Spoiler

What specific Breast and Butt values are adjusted for Norita and Isabella? And by how much?

 

Edited by Magnum717
Posted
5 hours ago, PippinTom said:

Any idea why Nails Timer (invoked from purse mirror) freezes game instantly - no CTD, just freeze - and if there is any workaround for it?


BTW:I have already Hydra and even GardenOfEden, however I have no clue what for that last one - is it used at all for anything noticeable?

 

That option only appears for those with the Old Gen version. Because Hydra freezes when it tries to obtain timers in later, next-gen versions.

 

You see the option because you have the Old Gen version, right? But it freezes as if it were next-gen. My only explanation is that you used a patch to make your Fallout 4 old-gen. But that won't work, because under the hood, it's still next-gen. It has to be a true old-gen version.

 

 

I don't use Garden of Eden.

 

In conclusion, don't use it because it will freeze.

Posted
25 minutes ago, Magnum717 said:

Question about the cosmetic surgery. 
 

  Hide contents

What specific Breast and Butt values are adjusted for Norita and Isabella? And by how much?

 

 

Since you didn't specify whether it's CBBE or FG, I'll list it all here. The factor is 10, but I have no idea what that value would be for the user.

 

 

Spoiler

if ( Game.isPluginInstalled( "CBBE.esp" ) ) 


    	BodyGen.SetMorph(Ao, true, "BreastFantasy",  _NR_Morph, factor2)
    	BodyGen.SetMorph(Ao, true, "Butt",  _NR_Morph,  factor1)
	BodyGen.UpdateMorphs(Ao)

    	BodyGen.SetMorph(SpecialGirl.GetActorRef(), true, "BreastFantasy",  _NR_Morph, factor2)
    	BodyGen.SetMorph(SpecialGirl.GetActorRef(), true, "Butt",  _NR_Morph,  factor1)
	BodyGen.UpdateMorphs(SpecialGirl.GetActorRef())
	;Overlays.Update(SpecialGirl.GetActorRef())  

Else ;FUSION GIRL

    	BodyGen.SetMorph(Ao, true, "Boobs Big",  _NR_Morph, factor2)
    	BodyGen.SetMorph(Ao, true, "Bum Size",  _NR_Morph,  factor1)
    	BodyGen.SetMorph(Ao, true, "Clitoras Size",  _NR_Morph, factor3)
	BodyGen.UpdateMorphs(Ao)


    	BodyGen.SetMorph(SpecialGirl.GetActorRef(), true, "Boobs Big",  _NR_Morph, factor2)
    	BodyGen.SetMorph(SpecialGirl.GetActorRef(), true, "Bum Size",  _NR_Morph,  factor1)
    	BodyGen.SetMorph(SpecialGirl.GetActorRef(), true, "Clitoras Size",  _NR_Morph, factor3)
	BodyGen.UpdateMorphs(SpecialGirl.GetActorRef())
	;Overlays.Update(SpecialGirl.GetActorRef())
EndIf
EndFunction

 

 

Posted
2 hours ago, Guitarister said:

Not sure if this is a bug or not, but this happened on the Norita Route:

  Hide contents

While working at the seven bar and not as the overboss pup, when you drop off a beer for the overboss, Norita says "Ow, daddy chill". Makes sense for an overboss pup, but IMO not so much for one that isnt the pup

 

Thanks for that. Yes, that dialogue should have a condition, and I forgot to include it.

Posted
1 hour ago, JB. said:

You see the option because you have the Old Gen version, right?

 

No, I'm on 1.11.240. Never had to use downgrader as never got upgraded by accident to begin with.
From other issues that I have no idea how to deal with - when Lipstick gets smeared due to not drinking via straw - I used another option from mirror, "fix lipstick". And my whole face got pink. Nothing worked while attempting to reset it back to default: cream, shower, clear face, clear body fluids, nor even looks menu. So instead of hoping for the best and waiting for it to fix itself - just reverted few saves back.
Another thing - Is there any way to get rid of lipstick at all? I mean - get back to normal/default? I didn't find any so far. As well as I couldn't change lipstick color to anything other than already worn, which worked some time ago fine. Now it doesn't.
Nails also works weird, first time I changed color - it applied to all 20, but next day tried to change it to something else - and only upper 10 changed. Then it stopped changing/reacting to my choices entirely - at least that's current state,, maybe "tomorrow" it will fix itself somehow - yet to be seen.
 

Posted (edited)
17 minutes ago, PippinTom said:

 

No, I'm on 1.11.240. Never had to use downgrader as never got upgraded by accident to begin with.
From other issues that I have no idea how to deal with - when Lipstick gets smeared due to not drinking via straw - I used another option from mirror, "fix lipstick". And my whole face got pink. Nothing worked while attempting to reset it back to default: cream, shower, clear face, clear body fluids, nor even looks menu. So instead of hoping for the best and waiting for it to fix itself - just reverted few saves back.
Another thing - Is there any way to get rid of lipstick at all? I mean - get back to normal/default? I didn't find any so far. As well as I couldn't change lipstick color to anything other than already worn, which worked some time ago fine. Now it doesn't.
Nails also works weird, first time I changed color - it applied to all 20, but next day tried to change it to something else - and only upper 10 changed. Then it stopped changing/reacting to my choices entirely - at least that's current state,, maybe "tomorrow" it will fix itself somehow - yet to be seen.
 

 

Think you will find all the Nail choices above the "Remove All" do hands and feet (as they are all short nails) While the ones below are mostly HNN Nails which are mostly just hands, think all just hands (never really checked, which is strange seeming I look at my feet quite a lot in game...) Would do also to double check your makeup mods especially nails, as they have to be either FG or CBBE in some cases. As to the lips, they give you grief you can turn those effects off in the MCM I believe, just like the runny mascara and tears. (oh and if you are like me then the lipsticks add a tint effect to existing makeup, might do some sample shots to show)

 

If you have never down graded, depending on how long ago your load order, anything over a week (maybe 2) old may be out off date, worth double checking.

Edited by DarksideTinkerbell
Posted (edited)
2 hours ago, DarksideTinkerbell said:

Think you will find all the Nail choices above the "Remove All" do hands and feet (as they are all short nails)

It does not work, if it did, I would not ask how to remove/reset them. Right now I'm stuck with just two colors that work - Black and Blue (which is so blueish that could as well be a debug marker of missing texture - dunno).

 

2 hours ago, DarksideTinkerbell said:

Would do also to double check your makeup mods especially nails

I have NONE. Except those accessible via LooksMenu - and none of things in looks menu that is already enabled/applied - when removed, does affect nails at all, nor lipstick thing that looks like overlay on top of any color applicable via LooksMenu.

 

2 hours ago, DarksideTinkerbell said:

they give you grief you can turn those effects off in the MCM I believe, just like the runny mascara and tears.

None of such options exist in MCM I'm seeing, or it/they are named in a way preventing me from making proper connection.

Bottom line is - due to being pissed by permanent smear on my face and unchangeable lipstick - I just started dumping mods that I otherwise would not need for anything else - and turns out that after dumping Hydra, GardeonOf and Scripted Face Tints - I at least got rid of this lipstick parasite from my face. While actually real winner in previous three turned out to be SFT, but other two served no purpose any more so went out as well.
Nails issue however remains - black or blue only. Black is somehow tolerable on daily basis and any other occasion/outfit co if I'm sentenced to wear it till the end of the playthrough so be it.

 

Edited by PippinTom
Posted
1 hour ago, PippinTom said:

It does not work, if it did, I would not ask how to remove/reset them. Right now I'm stuck with just two colors that work - Black and Blue (which is so blueish that could as well be a debug marker of missing texture - dunno).

 

I have NONE. Except those accessible via LooksMenu - and none of things in looks menu that is already enabled/applied - when removed, does affect nails at all, nor lipstick thing that looks like overlay on top of any color applicable via LooksMenu.

 

None of such options exist in MCM I'm seeing, or it/they are named in a way preventing me from making proper connection.

Bottom line is - due to being pissed by permanent smear on my face and unchangeable lipstick - I just started dumping mods that I otherwise would not need for anything else - and turns out that after dumping Hydra, GardeonOf and Scripted Face Tints - I at least got rid of this lipstick parasite from my face. While actually real winner in previous three turned out to be SFT, but other two served no purpose any more so went out as well.
Nails issue however remains - black or blue only. Black is somehow tolerable on daily basis and any other occasion/outfit co if I'm sentenced to wear it till the end of the playthrough so be it.

 

Your first two points there are your answers. Pretty sure the required mods list includes HNN nails, and other Makeup Mods. Admittedly I think the new lippy features has a couple bumps. If you read back a bit there is a convo about placing files in a different section (but that is beyond you or I, as it is between Mod makers not players). 

Could be wrong about the MCM but I know there is a way to turn off the runny mascara application as I was pointed there myself. Reminds me I should check if I have that on or not...

 

Yes it can be frustrating I know this as I am a tyrant when it comes to my own appearance, amongst other things... As a suggestion take a step back, watch some TV thats what I do (ok I watch Animation Porn and bounce on one of my toys, but) it's much the same really depending on perspective. 

Posted
On 04.08.2026 at 21:09, _Nomad_ said:

Всё работает идеально ! Рекомендованные модификации от Дж . Б.

  Раскрыть скрытое содержимое

Photo1035.png.04f92f4a0f69d8796cf25f6554c025db.pngPhoto1034.png.e6575f5085528ad36bed2cb6f8930176.pngPhoto1037.png.5248b6636f21894cc34b3f455584bb98.pngPhoto1036.png.bc53bf7646d1b374a2ffaec6dada3847.png

 

Где можно взять пресет Жюстин???

 

Posted

So have a mate in the t-shirt scene that I sent the Golden Globes logo too and as a gift he sent me this 

Spoiler
Spoiler

It will make a nice addition to my memorabilia wall in my smoke pot/drink whiskey listen to '80's music on vinyl cave in my shed on the house block ( I did clean it with Ai the wife had her eyes closed when she took it)

20260917_16551011.thumb.jpg.a92cfef316450864812260f8ae16e964.jpg

 

 

 

 

Posted
5 hours ago, JB. said:

You see the option because you have the Old Gen version, right? But it freezes as if it were next-gen. My only explanation is that you used a patch to make your Fallout 4 old-gen. But that won't work, because under the hood, it's still next-gen. It has to be a true old-gen version.

 

For the record the timer checks work on Simple Downgrade method (OG runtime, AE content).  I think it's probably just NG+ runtimes that have the issue and I doubt the game content is a factor.

 

I think you said you added a check?  Not sure if it was for this menu item?  But I have used F4SE.GetVersionRelease() to check the F4SE runtime version (which is generally good enough to figure out the game version), it's a simple integer.  It's a Papyrus native function that gets the value from the F4SE binary.

 

25 - 0.6.23

27 - 0.7.2

32 - 0.7.8

33 - 0.7.9

 

There is also GetScriptVersionRelease, but that returns the Papyrus script versions which I wouldn't put it past some users updating f4se and not Papyrus scripts, so I wouldn't trust that.

 

https://github.com/ianpatt/f4se/blob/6f6a7caa9aeaebc957a70d934b6ab6b80eb768b2/f4se/PapyrusF4SE.cpp#L27

https://github.com/ianpatt/f4se/blob/6f6a7caa9aeaebc957a70d934b6ab6b80eb768b2/f4se_common/f4se_version.h#L10

 

 

Posted
6 minutes ago, dav42 said:

 

For the record the timer checks work on Simple Downgrade method (OG runtime, AE content).  I think it's probably just NG+ runtimes that have the issue and I doubt the game content is a factor.

 

I think you said you added a check?  Not sure if it was for this menu item?  But I have used F4SE.GetVersionRelease() to check the F4SE runtime version (which is generally good enough to figure out the game version), it's a simple integer.  It's a Papyrus native function that gets the value from the F4SE binary.

 

25 - 0.6.23

27 - 0.7.2

32 - 0.7.8

33 - 0.7.9

 

There is also GetScriptVersionRelease, but that returns the Papyrus script versions which I wouldn't put it past some users updating f4se and not Papyrus scripts, so I wouldn't trust that.

 

https://github.com/ianpatt/f4se/blob/6f6a7caa9aeaebc957a70d934b6ab6b80eb768b2/f4se/PapyrusF4SE.cpp#L27

https://github.com/ianpatt/f4se/blob/6f6a7caa9aeaebc957a70d934b6ab6b80eb768b2/f4se_common/f4se_version.h#L10

 

 

 

I use that same function to enable/disable the timers options in the compact mirror, but I'm confused about the int I used.

 

 

		If F4SE.GetVersionRelease() <=163
    			_NR_OldGenVersion.SetValue(1)
    			Debug.Trace("[Nuka Ride] Old Gen Detected!")
		Else
		    _NR_OldGenVersion.SetValue(0)
		    Debug.Trace("[Nuka Ride] Fallout isn't Old Gen.")
		EndIf

 

Posted
17 minutes ago, Hoobu said:

So have a mate in the t-shirt scene that I sent the Golden Globes logo too and as a gift he sent me this 

  Hide contents
  Hide contents

It will make a nice addition to my memorabilia wall in my smoke pot/drink whiskey listen to '80's music on vinyl cave in my shed on the house block ( I did clean it with Ai the wife had her eyes closed when she took it)

20260917_16551011.thumb.jpg.a92cfef316450864812260f8ae16e964.jpg

 

 

 

 

Damn, that's so cool!! The log was made by @steelpanther24 😝

Posted
27 minutes ago, Tartarus the sauced said:

@JB. I could not find "For Whom the Bell Tolls" in the Stages guide, did I just miss it or is it just not there yet?

 

  Reveal hidden contents

 

It's integrated into "A Pawful of Hope (_NR_MyCat)". Look from stage 370 onwards.

Posted
22 minutes ago, JB. said:

I use that same function to enable/disable the timers options in the compact mirror, but I'm confused about the int I used.

 

Ahh yeah that explains it, this is what AE returns for that variable:

image.png.e192ed3f601da9060bb3531d383f3764.png

 

Posted (edited)
7 hours ago, PippinTom said:

 

No, I'm on 1.11.240. Never had to use downgrader as never got upgraded by accident to begin with.
From other issues that I have no idea how to deal with - when Lipstick gets smeared due to not drinking via straw - I used another option from mirror, "fix lipstick". And my whole face got pink. Nothing worked while attempting to reset it back to default: cream, shower, clear face, clear body fluids, nor even looks menu. So instead of hoping for the best and waiting for it to fix itself - just reverted few saves back.
Another thing - Is there any way to get rid of lipstick at all? I mean - get back to normal/default? I didn't find any so far. As well as I couldn't change lipstick color to anything other than already worn, which worked some time ago fine. Now it doesn't.
Nails also works weird, first time I changed color - it applied to all 20, but next day tried to change it to something else - and only upper 10 changed. Then it stopped changing/reacting to my choices entirely - at least that's current state,, maybe "tomorrow" it will fix itself somehow - yet to be seen.
 

It seems you've been caught in the middle of an SFT update that changes the texture directories. The best version is now 1.3.2. Version 1.3.4 still has issues with the male characters.

 

The author is already aware of this and will update it soon, and when they do, I'll upload my new version as well.

 

With version 1.3.2, you can remove lipstick with the "clean face" option.

 

But with the new SFT (I presume it will be 1.3.5) and my new update, there will be a new option to remove just the lipstick. 

 

Does the option to remove nail polish not work? My mod only handles Captive Tattoos. Other overlay mods don't.

Edited by JB.
Posted
2 hours ago, Hoobu said:

Well thank you @steelpanther24 👍🍺

  Hide contents

20260917_16551011.thumb.jpg.49a0f9e6b24ad0be3ecad34e3f18608a.jpg

 

@JB. That is a great shirt....and I really wish I could take credit for that final design logo.   I have lost the hard drive that had the work on it, so I can't find my design, but someone else used the original design to come up with that one.  Mine was in the Nuka Cola font but didn't feature the two globes...if I recall correctly.  There were.....two or three of us giving you samples, mine was on a movie poster advertising the motorcycle (I think Raquel Darrian was on it. .   

Spoiler

Golden Globes | Fallout Wiki | Fandom

 

Posted

J.B. I have a question. Is it possible to add a feature in a future update: to paint our nails directly from the handbag using a compact mirror, just like we do with our beautiful lips? Thank you.

Posted
3 hours ago, JB. said:

Does the option to remove nail polish not work? My mod only handles Captive Tattoos. Other overlay mods don't.

So, it sounds like they're using the base nail colors and not the ones with HN66 nails mod

 

I've noticed this too, that if you use the base nail colors it doesn't like to remove it with the option in the nails kit.  The HN66 nails work fine removing, every time without fail, but not the base nail colors for some reason.  Just like, if you apply one of those main base colors and then apply the HN66 nails on top, instead of removing the old color it leaves it on under the new nails so you can kinda see the outline of the old color around the edges of your fingers, while if you replace an HN66 nail with another it will actually replace it for you completely, or if you go from having the fancy nails to the base colors, it removes the fancy ones and gives you the base color

 

I haven't used the basic nail colors in sooooooo long, but I also vaguely recall having not all the colors work for me either.  I know black worked fine, but a few others didn't ever show up for me when I'd use them.  It's what pushed me to go ahead and add the nails mod even though I was still slowly adding all the recommendations to make sure they worked.  I still had purple Bitch Uniform back then because I hadn't added all my gorgeous, whimsical textures in just yet, just making sure the mod would work for me at all 😅 

Posted (edited)
54 minutes ago, savantladylilith said:

So, it sounds like they're using the base nail colors and not the ones with HN66 nails mod

 

I've noticed this too, that if you use the base nail colors it doesn't like to remove it with the option in the nails kit.  The HN66 nails work fine removing, every time without fail, but not the base nail colors for some reason.  Just like, if you apply one of those main base colors and then apply the HN66 nails on top, instead of removing the old color it leaves it on under the new nails so you can kinda see the outline of the old color around the edges of your fingers, while if you replace an HN66 nail with another it will actually replace it for you completely, or if you go from having the fancy nails to the base colors, it removes the fancy ones and gives you the base color

 

I haven't used the basic nail colors in sooooooo long, but I also vaguely recall having not all the colors work for me either.  I know black worked fine, but a few others didn't ever show up for me when I'd use them.  It's what pushed me to go ahead and add the nails mod even though I was still slowly adding all the recommendations to make sure they worked.  I still had purple Bitch Uniform back then because I hadn't added all my gorgeous, whimsical textures in just yet, just making sure the mod would work for me at all 😅 

Hmm, yeah, I haven't used the ones from Captive Tattoos for quite a while either. I'll check it out, thanks.

Edited by JB.
Posted
1 hour ago, _Nomad_ said:

J.B. I have a question. Is it possible to add a feature in a future update: to paint our nails directly from the handbag using a compact mirror, just like we do with our beautiful lips? Thank you.

Is that even possible? In real life, I mean. 🤔

Posted
32 minutes ago, JB. said:

А это вообще возможно? В реальной жизни, я имею в виду.  🤔

Hmm. Maybe it’s something with the translator, or maybe I didn’t express myself correctly. I mean, the mirror — that’s like our little women’s cosmetic bag. It has nail polish, lipstick, eyeliner. We put on lipstick using the mirror (we take the lipstick from the cosmetic bag). I meant that we take both lipstick and nail polish from the cosmetic bag using the mirror. Something like this.

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