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AAF Nuka Ride: A Porn Studio Mod


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Posted
53 minutes ago, woodrealmelf said:

wh what i dont have nuka ride world patch? maybe u see CWSS world patch? is that what u mean i remove that?

image.png.0607f2146ae60186c4e7cd39fd4bfcc0.png

this my current load order

No, it is not your load order . . .

The only thing in that list from The Fucking manual is possibly Animated tentacles.

No AAF.esm

No Sex Attributes plugin

Not one plugin from an animation pack

 

Seriously, google up how to find your load order file in MO2  and post that file.

Posted
27 minutes ago, JB. said:

I have nothing to do with the T-poses. Sorry, I have no idea what causes that.
The stuck clothing is due to AAF; you need to update AAF because it was quite a famous bug. 

The training chair, that's definitely my bad. Some new animations don't even reach a minute. I'm going to cut it down to 30 seconds instead of 60 for the chair.

I have the newest version of AAF, but I can deal with that....like I said the command line to unequip everything is a work around that works for me.....thanks for the quick response.  So far all of the quests have triggered flawlessly.  Thanks for your hard work JB.

Posted
1 hour ago, judge007 said:

Lol   😁

 

It's why some of us try to head 'em off the pass, so you won't be so irked by it . . .

On patreon don't buy him a coffee buy him a large bottle of quality whiskey fuck he must need it after this release,if your not a alcoholic you should consider becoming one JB 😋

Just completed this chapter ,the way the two worlds collided was fantastic

Spoiler

The wife watched me play most of it and made my choices for me just for fun,when she seen the Kitty outfit she said you got to be kidding me that's too much.....so Candy has been wearing it ever since with me telling her i'm searching the net to get her one ha ha

 

Posted

Nuka 7.04

A Roar among the Howls

AAF 1.7.2.2

CTD stage 195 - FF NR_Fisting_01

Load AAF 1.1.5

Replay to same stage.

No CTD. No actor animation either - they just stand there. AAF completes successfully.

Quest continues to end with no other errors.

Three guesses what I blame for this - and the first two don't count.

 

Posted
7 minutes ago, judge007 said:

Or are you here for some attention?

Ha ha I'm on here today because it's pissing down,I have 14 little bulls in a holding paddock that are about to become little steers so they get to keep their balls for another day lol

Posted
1 hour ago, woodrealmelf said:

1: MSMA_Sexfight is not installed correctly, you should have two resource ESLs
2: Start Me Up should:
    a: be the Redux version
    b: should be loaded at the bottom of your load order
3: Pick either Raider Pet or Commonwealth Slavers, they will not co-exist
4: Nuka Ride should load ahead of Commonwealth Slavers {they both make changes to NukaWorld}
5: Hopefully you are planning on playing Slavers before Nuka Ride
6: MSMA_Sexual_Journey.esp should load just after Commonwealth Slavers
7: MSMA Hud should load after MSMA_Sexual_Journey.esp
8: Real Handcuffs should load after the animation Packs, followed by it's patches
9: the animation packs are loaded all mixed up, this is not what The Fucking Manual recommended is it?
10: Your Workshop Framework mods should load very high in your load order, just after your ESMs
11: PlayerScaleCompatibility will affect Amputator mod, don't run any Player scale mods other than AAF_SCRS
12: none of your animation packs should be that high in your load order

 

You might want to revisit "The Fucking Manual" for inspiration.

 

You might also wish to read through the first post in the support threads for MSMA Sexfight, NukaRide and Commonwealth Slavers.

 

When adding those required and recommended mods, make sure to install all their requirements

 

With all this maybe you might want to look at my signature in my post, the Spoiler marked "Ultra Top Secret"
There is a spoiler in there with some basic modding advice and links

Posted
11 minutes ago, judge007 said:

1: MSMA_Sexfight is not installed correctly, you should have two resource ESLs
2: Start Me Up should:
    a: be the Redux version
    b: should be loaded at the bottom of your load order
3: Pick either Raider Pet or Commonwealth Slavers, they will not co-exist
4: Nuka Ride should load ahead of Commonwealth Slavers {they both make changes to NukaWorld}
5: Hopefully you are planning on playing Slavers before Nuka Ride
6: MSMA_Sexual_Journey.esp should load just after Commonwealth Slavers
7: MSMA Hud should load after MSMA_Sexual_Journey.esp
8: Real Handcuffs should load after the animation Packs, followed by it's patches
9: the animation packs are loaded all mixed up, this is not what The Fucking Manual recommended is it?
10: Your Workshop Framework mods should load very high in your load order, just after your ESMs
11: PlayerScaleCompatibility will affect Amputator mod, don't run any Player scale mods other than AAF_SCRS
12: none of your animation packs should be that high in your load order

all of this you listed has no problem to me actually there is one scenario im crashing on the quest when meeting cassius and marcus, the rest of the quest is fine no CTD, finish my first playthrough NR7.01 same crash but the rest no problem at all. maybe something edited or a navmesh on where cage is at? i had nuka world patch before but it puts some walls to train station that i need to remove it and some buildings were flickering

Posted
6 minutes ago, woodrealmelf said:

all of this you listed has no problem to me actually there is one scenario im crashing on the quest when meeting cassius and marcus, the rest of the quest is fine no CTD, finish my first playthrough NR7.01 same crash but the rest no problem at all. maybe something edited or a navmesh on where cage is at? i had nuka world patch before but it puts some walls to train station that i need to remove it and some buildings were flickering

Reading is fundamental

Posted
1 minute ago, woodrealmelf said:

but thank you for the analysis

I've been following up.

 

You seem to need a lot of help on issues with several mods, but don't seem to take anyone's advice.

Your crashing issue in this case is because Slavers & Nuka Ride both make changes to NukaWorld.

 

Since you know better then it would be best if you solved your issues on your own.

With such expertise, you don't need anyone's help

I'm going to do something I have never done before . . .

 

Welcome to the ignore zone! 

Posted
15 hours ago, LEVDOVA777 said:

Ура, я наконец-то всё перевёл. Начинаем тестить ..... <<< J.B. ТЫ ПРОСТО СУПЕР >>> 1 час игры на 7.0.3 с продолжением сохранения полет нормальный . Сейчас начну на 7.0.4 . Ах да, у меня ЗВЕЗДОЧКИ на месте 🤪🤪🤪.

Накакой язык ??? 

 

Posted (edited)
1 hour ago, judge007 said:

I've been following up.

 

You seem to need a lot of help on issues with several mods, but don't seem to take anyone's advice.

Your crashing issue in this case is because Slavers & Nuka Ride both make changes to NukaWorld.

 

Since you know better then it would be best if you solved your issues on your own.

With such expertise, you don't need anyone's help

I'm going to do something I have never done before . . .

 

Welcome to the ignore zone! 

I just assume that must be the way of the wood realm elves, frolicking about while not truly minding what anyone is saying/writing :D 
At some point one has to draw a line, for one's sanity. Must be a different wood realm elven culture, is what I think.

image.png.249469e67eca2069aa6e8471a0303d2c.png

Edited by MSM_Alice
Posted

For all that have problems with "A date with the boss" because corsican just repeats his line and wanders off:

I tried everything with load order, deactivating XDI, resetai, recycleactor, different clothes, reload previous saves etc...

 

What did the trick was getting Apollo into the studio. For me he was still in "Fizztop Mountain". So i teleported him (click on him in console, walk back into the studio and type "moveto player". If Apollo is in the studio the dialogue will continue.

 

I really do not know what the problem with dogs is in this playthrough but Snoopy from Commonwealth slavers did not spawn either for a long time in the outdoor quests or in the whore house. I got the "scene" after sleeping but he was not there either. I saw him 1st time after already being at "animal friend 3" perk.

 

So to sum this up: Apollo needs to be in the room, if he isn't the dialogue will not continue! 
 

If you can still find him you can teleport him via "moveto player", but you have to activate (click) him 1st in the console. This works btw also in other saves / new saves; teleport or go there, *click* him and load your studio save, then "moveto player".

 

I hope this helps. I do not know what mod (conflict) is causing this issues (maybe PRP and routing issues ?!), but just be aware of that issue.

Posted
1 hour ago, hexenhaus said:

For all that have problems with "A date with the boss" because corsican just repeats his line and wanders off:

I tried everything with load order, deactivating XDI, resetai, recycleactor, different clothes, reload previous saves etc...

 

What did the trick was getting Apollo into the studio. For me he was still in "Fizztop Mountain". So i teleported him (click on him in console, walk back into the studio and type "moveto player". If Apollo is in the studio the dialogue will continue.

 

I really do not know what the problem with dogs is in this playthrough but Snoopy from Commonwealth slavers did not spawn either for a long time in the outdoor quests or in the whore house. I got the "scene" after sleeping but he was not there either. I saw him 1st time after already being at "animal friend 3" perk.

 

So to sum this up: Apollo needs to be in the room, if he isn't the dialogue will not continue! 
 

If you can still find him you can teleport him via "moveto player", but you have to activate (click) him 1st in the console. This works btw also in other saves / new saves; teleport or go there, *click* him and load your studio save, then "moveto player".

 

I hope this helps. I do not know what mod (conflict) is causing this issues (maybe PRP and routing issues ?!), but just be aware of that issue.

That "dogs can't open doors" mod, or whatever it's called, is a huge no in any self-respecting mod list. 

Posted
8 hours ago, fred200 said:

Nuka 7.04

A Roar among the Howls

AAF 1.7.2.2

CTD stage 195 - FF NR_Fisting_01

Load AAF 1.1.5

Replay to same stage.

No CTD. No actor animation either - they just stand there. AAF completes successfully.

Quest continues to end with no other errors.

Three guesses what I blame for this - and the first two don't count.

 

As I told you in the previous message, you need to install Darthroman Animations. 

Posted

What is the animation that should play in sanctuary when you offer to hug Isabella as i get AAF scene failed to play

Spoiler

enb2026_7_16_14_08_34.jpg.a162e9f6b9a6f7862eaa82ae2e00efaf.jpg

 

But i do have lots of FF animation, every one that is required/recommended as far as i'm aware, doing a scene manually with the home key i have loads to scroll though

 

Spoiler

enb2026_7_16_14_11_04.jpg.172c0f2fbd9ff2d824779fa9f53b3cd5.jpg

enb2026_7_16_14_11_24.jpg.734dd3fdc58532c82a869a7a17254993.jpg

 

So guessing i've done something wrong with UAP or EAP

Posted
4 minutes ago, pinky6225 said:

What is the animation that should play in sanctuary when you offer to hug Isabella as i get AAF scene failed to play

  Reveal hidden contents

 

But i do have lots of FF animation, every one that is required/recommended as far as i'm aware, doing a scene manually with the home key i have loads to scroll though

 

  Reveal hidden contents

 

So guessing i've done something wrong with UAP or EAP

Do you have C.H.A.K.S.? It's in my recommended. 

Posted (edited)

 

15 minutes ago, JB. said:

Do you have C.H.A.K.S.? It's in my recommended. 

 

Yeah i have 

 

image.png.f4cff04e63cd6f7fd045a45aa777c7bb.png

 

Are any of the optional files listed on nexus required?

 

Edit : Flipping the rule so CHAK loads after EAP lets the animation play

Spoiler

enb2026_7_16_14_55_49.jpg.446c78381d7cc05f0daeb266a07a8507.jpg

 

So guess CHAK shouldnt be selected when installing EAP as that achieves the same thing

Edited by pinky6225
Posted (edited)
17 minutes ago, pinky6225 said:

 

Yeah i have 

 

image.png.f4cff04e63cd6f7fd045a45aa777c7bb.png

 

Are any of the optional files listed on nexus required?

I'm going to install EAP and see what happens. I call the animations from CHAKS, but if they've been modified by a patch, I'll have to do it another way.

 

Edit: Yeah, it's all blocked by EAP. 

 

image.png

Edited by JB.
Posted
3 hours ago, JB. said:

As I told you in the previous message, you need to install Darthroman Animations. 

The point of this report was the CTD with AAF 1.7.2.2, which does not occur with AAF 1.1.5.

I think all of my CTDs have been AAF 1.7 family related.

Sorry for muddying the water.

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