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AAF Nuka Ride: A Porn Studio Mod


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Posted
26 minutes ago, bobbio said:

Has anyone come across this, Mason's area isn't loading properly.

 

missing.jpg

My mod edits that cell (I specifically added a flagpole to it) and for that alone it should have priority. Make sure Nuka Ride is among your latest plugins.

Posted

If it is cool to give suggestions then I would like to suggest that there should be some way for people to see you for what you are after you become the underboss's bitch. It sorta break immersion when you visit him again and its like you go for the first time and everyone else treat you like they don't know who what you are. maby just a few dialogue changes and different reactions from other npc's after the whole thing would be great. Anyway just a suggestion. Great mod keep up the great work.

Posted
11 hours ago, JB. said:

My mod edits that cell (I specifically added a flagpole to it) and for that alone it should have priority. Make sure Nuka Ride is among your latest plugins.

 

I doubt those issues are related to your mod.   Too many vanilla missing textures which suggests either a video card problem (can't draw everything in a timely fashion) or running a partial ENB environment or other such 4k texture based mod that changes the surroundings.     

Posted
2 hours ago, steelpanther24 said:

 

I doubt those issues are related to your mod.   Too many vanilla missing textures which suggests either a video card problem (can't draw everything in a timely fashion) or running a partial ENB environment or other such 4k texture based mod that changes the surroundings.     

 

 

Or broken precombines?

Posted
14 minutes ago, Marg597 said:

Or broken precombines?

 

Right, that's an easy one to check with FO4Edit: load all enabled plugins, find that cell record, and check which plugins are overwriting the previs. If more than just NR, try disabling or reordering them.

Posted

2 quick questions:

Is there a way to change the color of the bimbo hair clothing item in game?

Is Magic supposed to get her tattoo kit in this version?

Posted
58 minutes ago, kcs27 said:

2 quick questions:

Is there a way to change the color of the bimbo hair clothing item in game?

Is Magic supposed to get her tattoo kit in this version?

There is no way to change the color ingame. But if you liked the hair you can install BDO Hairs. It's called BDO Overflowing Bun.

As for tattoos, it's something I'm currently working on. 

Posted
48 minutes ago, xyzxyz said:

Is there a way to use followers for scenes/quests yet?

 

It's not in my plans.

Posted (edited)
1 hour ago, JB. said:

 

It's not in my plans.

Well, the mod is designed to be played as soon as you reach the bridge on sanctuary, so you'll get to NW even before reaching concord so... the only posible follower would be dogmeat.
Once upon a time i suggested to include him so you could use him instead of Kayser's dog, but surely the technical part may not worth it.

Edited by Gamaramdi
Posted
1 hour ago, Gamaramdi said:

Well, the mod is designed to be played as soon as you reach the bridge on sanctuary, so you'll get to NW even before reaching concord so... the only posible follower would be dogmeat.
Once upon a time i suggested to include him so you could use him instead of Kayser's dog, but surely the technical part may not worth it.

 

The early quests do send you to Diamond City where you're going to run into Piper at a minimum just to get into the gate, but also potentially Nick. And then later there's missions in Goodneighbor, so possibly Macready or Hancock... but I agree that involving companions is an entirely extra layer of headache both for the designer and the player. Simplicity is appreciated.

Posted
40 minutes ago, vaultbait said:

 

The early quests do send you to Diamond City where you're going to run into Piper at a minimum just to get into the gate, but also potentially Nick. And then later there's missions in Goodneighbor, so possibly Macready or Hancock... but I agree that involving companions is an entirely extra layer of headache both for the designer and the player. Simplicity is appreciated.

 

Well the thing is, when I gave piper the interview in Diamond City and told her what I did for a living, she became very intrigued about the burgeoning porn industry and insisted she accompany me.  Sometimes she gets so caught up in wandering around the studio that I have to walk back in and plead with her to leave(*), but so far we've been having a great time.

 

(* there may be an issue that causes followers to not be able to follow you out of Golden Globes, I find that sometimes I have to go back in and come back out or turn on fast travel / use a command line to get her to leave lol.  Might be some kind of navmesh thing?  It's happened with freed commonwealth captives in the studio also, I just rp it as Corsican regaling them with stories.)

Posted (edited)
2 hours ago, vaultbait said:

 

The early quests do send you to Diamond City where you're going to run into Piper at a minimum just to get into the gate, but also potentially Nick. And then later there's missions in Goodneighbor, so possibly Macready or Hancock... but I agree that involving companions is an entirely extra layer of headache both for the designer and the player. Simplicity is appreciated.

I also rather not to play with "estorbantes"

That's Spanish for the opposite of "helpers" more in the way of saboteurs; in this case named followers, meaning the guys that place their heads in your line of fire, specially aiming with scopes, stands between you and the npc you're trying to talk to, and stand right on top of the corpse you want to loot.

Oh! and stand close enough to you to push you over any cliff.

Edited by Gamaramdi
Posted
1 hour ago, Marg597 said:

 

Well the thing is, when I gave piper the interview in Diamond City and told her what I did for a living, she became very intrigued about the burgeoning porn industry and insisted she accompany me.  Sometimes she gets so caught up in wandering around the studio that I have to walk back in and plead with her to leave(*), but so far we've been having a great time.

 

(* there may be an issue that causes followers to not be able to follow you out of Golden Globes, I find that sometimes I have to go back in and come back out or turn on fast travel / use a command line to get her to leave lol.  Might be some kind of navmesh thing?  It's happened with freed commonwealth captives in the studio also, I just rp it as Corsican regaling them with stories.)

MMmh, That happened to me with Ivy, i didnt report it cause i thought it might be a issue of the follower mod, and i just removed it.

Posted
47 minutes ago, Gamaramdi said:

That's Spanish for the opposite of "helpers" more in the way of saboteurs; in this case named followers, meaning the guys that place their heads in your line of fire, specially aiming with scopes, stands between you and the npc you're trying to talk to, and stand right on top of the corpse you want to loot.

 

I feel the same, especially that damned Dogmeat. I never really like Cait and always made Curie more of a stay at home keep the bed warm kind of companion. I love Piper, but she has a habit of being where she shouldnt be. Ivy is really the only companion I consistently run with as she is just too cool to be alone and often kills stuff without me getting in the way. Ivy is what vanilla companions should have been.

Posted

I saw in the screenshots that there are 2 types of hearts on the back left shoulder. One purple/pink and one red with black. How do you get the red with black?

Posted
1 hour ago, Tempy said:

I saw in the screenshots that there are 2 types of hearts on the back left shoulder. One purple/pink and one red with black. How do you get the red with black?

I probably used them for testing, but in the end I had to decide on one. Remember that you can use LooksMenu to remove them or put other variants. In that region there are flowers and hearts too.

Posted
2 hours ago, JB. said:

I probably used them for testing, but in the end I had to decide on one. Remember that you can use LooksMenu to remove them or put other variants. In that region there are flowers and hearts too.

 

Is the mod just looking for any overlay in a specific area?  So if we don't like one of the tattoos we can change it to something else as long as it's tagged in the same place like belly?

Posted (edited)
39 minutes ago, Marg597 said:

 

Is the mod just looking for any overlay in a specific area?  So if we don't like one of the tattoos we can change it to something else as long as it's tagged in the same place like belly?

 

It is defined in:

 

Data/AAF/NukaRide_OverlaysData.XML

 

 

For example:

 

Let's say you find the mechanic's tattoo too invasive and prefer a smaller one. What you need to change is the template.

 

<overlaySet id="Mechanics">
<condition>
<overlayGroup>
<overlay template="BackThighLaces" alpha="100" isFemale="true" offsetUV: "0, 0.0260000005364418"/>
</overlayGroup>
</condition>
</overlaySet>

Says "BackThighLaces". That's the ID of the tattoo in "Captives Tattoo".

 

 

You can find all the tattoo IDs in: Data/F4SE/Plugins/F4EE/Overlays/SlaveTattoos/Overlays.json

 

And when you choose an ID, you change it and save.

 

<overlaySet id="Mechanics">
<condition>
<overlayGroup>
<overlay template="OtherTattooID" alpha="100" isFemale="true" offsetUV: "0, 0.0260000005364418"/>
</overlayGroup>
</condition>
</overlaySet>

 

 

 

 

A simpler way is. LooskMenu 14 and find a tattoo that you like, and apply it in your player. Save the preset. The preset is saved in F4SE/Plugins/F4EE/Presets

Go into the recently saved file and find the "Overlays" section. There it will give you the IDs of the tattoos that your character has saved. You can put those IDs.

 

Important note: You can use any tattoo mod ID, it is not limited to Captive Tattoos.

 

 

 

 

 

These are the templates that you will find in NukaRide_Overlays.XML, in case you prefer to customize them. I think I'm going to save this post as a guide.

 

<overlaySet id="NukaRide">  (Kaiser puts it on you if you fuck with his dog)


<overlaySet id="HandsNukaRide"> (Kaiser puts it on you if you fuck with his dog)



<overlaySet id="Womb"> (Corsican puts it for you when you start Apollo)
	
<overlaySet id="Stars"> ( Kaiser puts it on you if you decide to dance for him)
	

<overlaySet id="PurpleHeart"> (Mason puts  it on  you during the audition)
	


<overlaySet id="TrampStamp"> (Solomon puts it on you)
	

<overlaySet id="Fire"> (Corsican puts it on you after filming The Plumber)
	

	<!-- NUKA RIDE 3.0  -->


<overlaySet id="MusicFirstTattoo">  (Music puts it on before you go to the Rexford Hotel)
	

<overlaySet id="Mechanics"> (Earl puts it in the garage)
	

<overlaySet id="OverbossTattoo2"> (It's a tattoo that the OB puts on your wrists if you decide to be his bitch)

<overlaySet id="OverbossTattoo1"> (It's a tattoo that the OB puts on your feet if you decide to be his bitch)

<overlaySet id="AndrewStation"> (Bulldog puts it on you when he takes you to Andrew Station)
	

 

Edited by JB.
Posted
14 hours ago, Olmech said:

I feel the same, especially that damned Dogmeat. I never really like Cait and always made Curie more of a stay at home keep the bed warm kind of companion. I love Piper, but she has a habit of being where she shouldnt be. Ivy is really the only companion I consistently run with as she is just too cool to be alone and often kills stuff without me getting in the way. Ivy is what vanilla companions should have been.

 

Sometimes I'll take Strong along on outings, just in case I have a craving flung on me. His banter does get sort of obnoxious after a while though...

Posted

Quick question. Which animation is supposed to play when you have all 4 investors at your apartment ? The last one where all investors are suppose to join you on the bed. That is the only animation that does not play for me. I get a init4 from aaf. Any idea how to fix that ?

Posted (edited)

Mason didn't talk to me in the audition, fixed it with setstage _nukaride_audition 15, but i came to report, and im still in the unconfortable idle.

Edited by Gamaramdi
Posted
32 minutes ago, Gamaramdi said:

Mason didn't talk to me in the audition, fixed it with setstage _nukaride_audition 15, but i came to report, and im still in the unconfortable idle.

When you say "I am a wolf", you will return to normal idle. 

 

On 1/21/2022 at 1:49 PM, osculim said:

Quick question. Which animation is supposed to play when you have all 4 investors at your apartment ? The last one where all investors are suppose to join you on the bed. That is the only animation that does not play for me. I get a init4 from aaf. Any idea how to fix that ?

Savage Cabbage, I don't remember the name but it is the only animation of 3 men and 1 woman on a bed.

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