Onomatophobia Posted July 20, 2024 Posted July 20, 2024 I have the no-DXI version installed, and when Bait tries to knock my character off her feet, I have these two weird dialog options along with the one that has [>4AGI] - Neutral and Question - that dont really do anything except close the dialogue. What are those for? Is it going to look different in DXI version?
DSHV Posted July 21, 2024 Author Posted July 21, 2024 21 hours ago, Onomatophobia said: Is it going to look different in DXI version? So you don't see the full text of the answers?In Fallout 4, there are 4 hardcoded options, and if they are less than that, the default names appear: Question, Neutral, Good, and Bad. Bait has a PC Agility check with two options. Issues of Spacefarer: 1
Onomatophobia Posted July 21, 2024 Posted July 21, 2024 5 hours ago, DSHV said: So you don't see the full text of the answers?In Fallout 4, there are 4 hardcoded options, and if they are less than that, the default names appear: Question, Neutral, Good, and Bad. Bait has a PC Agility check with two options. Nope, I can see only the agility check and if I try to use the other two I dont get any dialogue at all, no text no nothing, the camera only shows my character first and Bait second and then the dialogue closes.
DSHV Posted July 22, 2024 Author Posted July 22, 2024 15 hours ago, Onomatophobia said: Nope, I can see only the agility check and if I try to use the other two I dont get any dialogue at all, no text no nothing There might be a problem with the sex animation script. Because with low agility PC can only fall and have sex. Do other dialogues lead to sex with him?
Onomatophobia Posted July 22, 2024 Posted July 22, 2024 2 hours ago, DSHV said: There might be a problem with the sex animation script. Because with low agility PC can only fall and have sex. Do other dialogues lead to sex with him? No, the dialogue ends and thats it.
Dibellor Posted July 23, 2024 Posted July 23, 2024 In the known issues of Sim Settlement 2 is a mention of PoS: Quote Problems of the Survivor by DSHV Impacts/blocks workshop scripts causing issues with assigning settlers to some plots Possible workaround could be placing Problems of the Survivor before Workshop Framework and making it a master file I couldn't find a mention of this in this thread. Is it a concern with the most recent version of PoS or does this relate to an older version? 1
YaBoiTimathy Posted July 23, 2024 Posted July 23, 2024 Somehow I'm stuck on the "loose 15 Dignity with the help of Belph". I don't seem to loose dignity / where would I see if I loose dignity?
Guverride Posted July 24, 2024 Posted July 24, 2024 Hello. Can you add Ivy companion to Mr. NTR dialog to cuck male PC?
Mr Zombie Brain Posted July 28, 2024 Posted July 28, 2024 how to do i get rid off Bait plz there is no option to till him wait to part ways it always end up with him jumping the Player character
DSHV Posted July 29, 2024 Author Posted July 29, 2024 On 7/23/2024 at 3:07 PM, Dibellor said: Is it a concern with the most recent version of PoS or does this relate to an older version? I don't know. Maybe some vanilla workshop script was accidentally added in earlier versions. On 7/23/2024 at 3:41 PM, Timathy1337 said: I don't seem to loose dignity / where would I see if I loose dignity? The dialogues with him are full of ways to lose dignity.You can see the amount of dignity with the Wise Toilet in Diamond City. 14 hours ago, Mr Zombie Brain said: how to do i get rid off Bait plz there is no option to till him wait to part ways it always end up with him jumping the Player character He should jump with a 6 hour break. Try set aaabaitfollow to 0 and wait.
Hungry Cat Posted July 30, 2024 Posted July 30, 2024 Mod version 1.8.3 is compatible with Fallout 4 1.10.163 ?
DSHV Posted August 3, 2024 Author Posted August 3, 2024 On 7/31/2024 at 1:29 AM, Hungry Cat said: Mod version 1.8.3 is compatible with Fallout 4 1.10.163 ? Mod compatible with any versions of Fallout 4. But requirements may not work. In Non-XDI they are disabled. 1
Tommi007 Posted August 3, 2024 Posted August 3, 2024 Thanks for a really cool mod. 👍 Please tell me how to change the appearance of a dog Bait. He is really scary. I have Dogmeat textures from other mods. Maybe need to create a folder with the right name and location so that the mod picks up textures from it ?
DSHV Posted August 4, 2024 Author Posted August 4, 2024 14 hours ago, Tommi007 said: Maybe need to create a folder with the right name and location so that the mod picks up textures from it ? He uses the default raider dog skin. So either replace all raider dogs or use Creation Kit to change the mod's esp. 1
ilthekiller Posted August 8, 2024 Posted August 8, 2024 I met bait in concord but his animations won't trigger, how can I resolve this?
ilthekiller Posted August 9, 2024 Posted August 9, 2024 9 hours ago, ilthekiller said: I met bait in concord but his animations won't trigger, how can I resolve this? To add to this, during the trial also nothing happens. I installed AAF with (I think) all themes and also a couple of animations
tgrant349 Posted August 12, 2024 Posted August 12, 2024 Hello, I'm stuck in one of the quests in New Rockopolis, I'm on the cunthunter quest and returned with the escaped analyst and it says to speak to Tyger but he won't say anything to advance the quest, nothing quest related at all. Also where the heck do I find a keg of bean town brewery beer???
DSHV Posted August 12, 2024 Author Posted August 12, 2024 On 8/9/2024 at 1:53 AM, ilthekiller said: I met bait in concord but his animations won't trigger, how can I resolve this? Maybe it's my fault. Do animations work with other mod's NPCs? 9 hours ago, tgrant349 said: Hello, I'm stuck in one of the quests in New Rockopolis, I'm on the cunthunter quest and returned with the escaped analyst and it says to speak to Tyger but he won't say anything to advance the quest, nothing quest related at all. Hello. Have you talked to standing Tyger? If so, find the quest id in the readme, find the stage with sqs and skip the stage with setstage. The keg is right at the entrance, it's a barrel.
tgrant349 Posted August 13, 2024 Posted August 13, 2024 Thank you for quick response, now only problem is I have no idea where to find the readme section, I know you have said before it's in the archive, but I can't find that anywhere either. Is it somewhere in the mod's description page? I didn't see it in the download page on mega so am I just overlooking it somewhere?
KazamaKiri Posted August 13, 2024 Posted August 13, 2024 Brutus is now stuck saying "Love your Ass Whore" Started the Boston Library "quest" with him and found the History of Rome book.
Vladel Posted August 15, 2024 Posted August 15, 2024 (edited) At the start in Masons office, i am asked to provoke him to death. When i shoot him, we both die and i end up going back a save. I can't get past this to the trial. Also how do we increase the AAF scene length for problems of survivor as there is no MCM? Edited August 16, 2024 by Vladel
NobuGian Posted August 17, 2024 Posted August 17, 2024 On 8/12/2024 at 1:19 PM, DSHV said: Maybe it's my fault. Do animations work with other mod's NPCs? Hello. Have you talked to standing Tyger? If so, find the quest id in the readme, find the stage with sqs and skip the stage with setstage. The keg is right at the entrance, it's a barrel. I have the same problem with animation. AAf violates and other mods are working fine with animations, Problems of survivor doesn't. So basically I cant go on with any quest
DSHV Posted August 19, 2024 Author Posted August 19, 2024 On 8/13/2024 at 4:28 AM, tgrant349 said: I know you have said before it's in the archive Archive is ProblemsofSurvivor1.8.3.rar. Inside is the Data folder, and in it is the POS Readme.txt file. On 8/13/2024 at 9:30 PM, KazamaKiri said: Brutus is now stuck saying "Love your Ass Whore" Try setstage AAACOMBrutus 390. On 8/16/2024 at 2:18 AM, Vladel said: When i shoot him, we both die and i end up going back a save. I can't get past this to the trial. You need to talk to him while wearing the clothes that Gadget gave you. On 8/17/2024 at 5:07 AM, NobuGian said: So basically I cant go on with any quest I just add a simple script at the end of the dialogues. Its failure should not prevent further progress.
Vladel Posted August 19, 2024 Posted August 19, 2024 (edited) To explain a bit better. Trying to start the main questline. I go to goodneighbor, i press the button in the alleyway three times, i fall unconscious, i wake up, talk to mason and i'm supposed to kill/attack him etc. (provoke him to deserve death) I do and we both die. I've not been given any clothes and i don't know who gadget is. I've also tried the previous version and nothing. I cannot start the main quest line. Edited August 19, 2024 by Vladel
Heinzelman Posted August 19, 2024 Posted August 19, 2024 (edited) 1 hour ago, Vladel said: To explain a bit better. Trying to start the main questline. I go to goodneighbor, i press the button in the alleyway three times, i fall unconscious, i wake up, talk to mason and im supposed to kill/attack him etc. I do and we both die. I've not been given any clothes and i don't know who gadget is. It has been a while for me, so maybe i am wrong. After his first conversation he asks to be insulted or something. I think you have to talk to the other slave in the same room who will then show what will happen if you would try it. Because at that moment you cant kill him without your character being killed too. Its supposed to be a long questline. Edited August 19, 2024 by Heinz01
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