4nln415 Posted December 16, 2024 Posted December 16, 2024 (edited) Feels like maybe I exhausted Maxim's questline at the time (without getting Curie which I did later but still no synth body yet so no Triumvirate...etc). I've went on to do the 2nd main questline I assume that should be the correct order just following the guide (no in-game hook/tips I assume). Edited December 16, 2024 by 4nln415
Vladel Posted December 16, 2024 Posted December 16, 2024 Is it possible to get rid of Bait once you have him?
DSHV Posted December 20, 2024 Author Posted December 20, 2024 On 12/16/2024 at 10:08 PM, 4nln415 said: I've went on to do the 2nd main questline I assume that should be the correct order just following the guide (no in-game hook/tips I assume). You can complete the quests in any order. The secondary is loosely connected to the primary and loosely connected to other quests. The tertiary and primary are connected at the final of the tertiary and are also tightly connected to a side quest. On 12/16/2024 at 11:03 PM, Vladel said: Is it possible to get rid of Bait once you have him? Yes, if you ask him how he is, after the first sex attempt you can make him wait and follow.
Nightlistic Posted December 21, 2024 Posted December 21, 2024 So got a question. I found Alice the Robot. Got the quest to take her to Gadget to have sex parts added. When I select the option "lets have sex" She will still say "Additional Hardware Required." What hardware? I have sex animations for robots, and Servatron, I can use AAF with any other Assaultron but Alice is labeled as a Female Assaultron so it won't work. So not sure what the point of the option to ask her for is unless there is another quest that isn't triggering to unlock it?
Johnny_six666 Posted December 21, 2024 Posted December 21, 2024 I have troubles with raiders, gunners and super mutants. They're all hostile and you can't talk to them. Is it because I've killed that old ghoul already?
DSHV Posted December 25, 2024 Author Posted December 25, 2024 On 12/21/2024 at 4:55 PM, Nightlistic said: She will still say "Additional Hardware Required." This may be a leftover dialog, but after Gadget has worked on her, she will have random dialogues with sex scripts. On 12/21/2024 at 6:12 PM, Johnny_six666 said: I have troubles with raiders, gunners and super mutants. They're all hostile and you can't talk to them. Is it because I've killed that old ghoul already? They are supposed to be hostile in the game and in this mod. Killing this ghoul has no effect on the other factions.
DSHV Posted December 26, 2024 Author Posted December 26, 2024 I made the AI cover for TOH, maybe I should make one for POS too? In the post-apocalyptic retrofuturistic America of the 50s prompt, the landscapes of Fallout 3 are clearly recognizable. 5
Jettrail Posted December 26, 2024 Posted December 26, 2024 Where is the exit once you are in Maxim's base after pressing the button? I cant find a way to leave anywhere
4nln415 Posted December 26, 2024 Posted December 26, 2024 9 hours ago, Jettrail said: Where is the exit once you are in Maxim's base after pressing the button? I cant find a way to leave anywhere You go through everyone/everything until you reach a bathroom(dead end). Right before that you'll see a red button which will teleport you out the same way.
Jettrail Posted December 28, 2024 Posted December 28, 2024 Is there a way to see all the Quest IDs and the queststages?
Alturistix Posted December 29, 2024 Posted December 29, 2024 11 hours ago, Jettrail said: Quest IDs There should be a txt file in the mod zip. Use sqs to see quest stages
leking Posted December 29, 2024 Posted December 29, 2024 (edited) On 12/26/2024 at 10:28 AM, DSHV said: I made the AI cover for TOH, maybe I should make one for POS too? In the post-apocalyptic retrofuturistic America of the 50s prompt, the landscapes of Fallout 3 are clearly recognizable. Sure nice voice dialogues are always a good idea Affding more dialogues in general with npcs would be good to. For example more lewd things to say to bait to invite him dominate the pc. in my opinion should remove the "(bark)" from his lines because the AI is saying it out loud and it is unimmersive maybe just replace it with "whoaf" like other dialogues he has. Also it would be good to be able to tell bait to fuck your followers or named settlers. (would love to be able to tell him to fuck "marcy" to punish her for being so annoying lol ) small question i just found cock nozle and bait. But it seems there is no way to send them to settlement. So it is either i tell them "stay here" or tell them to follow me. Am i missing something or is it the only options ? Cause i probably wont be able to remember where i would tell all the npc from this mod to wait Edited December 29, 2024 by leking
ezusoppp Posted December 29, 2024 Posted December 29, 2024 are there any main story quest a shouldn't do before this mod quests?
DSHV Posted December 30, 2024 Author Posted December 30, 2024 20 hours ago, leking said: But it seems there is no way to send them to settlement. So it is either i tell them "stay here" or tell them to follow me. Am i missing something or is it the only options ? Cock Nozzle for the Museum of Lewdness. You can leave Bait in a settlement, he will just stand there. 18 hours ago, ezusoppp said: are there any main story quest a shouldn't do before this mod quests? No, on the contrary, the more vanilla quests you do, the more content you unlock. For example, there are unique quests for the Brotherhood of Steel and the Institute. Or a settler that is tied to the progression of the main quest.
ezusoppp Posted December 30, 2024 Posted December 30, 2024 6 hours ago, DSHV said: No, on the contrary, the more vanilla quests you do, the more content you unlock. For example, there are unique quests for the Brotherhood of Steel and the Institute. Or a settler that is tied to the progression of the main quest. This is great news. question on the subject of side quest, this mod quest line "Renaissance" has us going to the hubris comic. i'm pretty sure that the silver shroud questline is also tide to that location. should i start or wait after "renaissance" to begin it? hmmmm, mainly im asking how this mod interacts with side quest when location crosses between them?
Sn8K Posted December 30, 2024 Posted December 30, 2024 Hi Don't know if it has been said before, but i think there's an incompatibility with this mod : https://www.nexusmods.com/fallout4/mods/65043?tab=description after pressing the button in goodneighboor alley and being teleported, there's a fatal error some seconds after being in front of maxim. Everything seems ok without silver shroud, no more fatal error. the crash report if you need : crash-2024-12-30-18-57-34.log -> AUTOSCAN REPORT GENERATED BY CLASSIC v7.30.3 # FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR # # PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES # ==================================================== Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7DCDF6C56 Fallout4.exe+0DF6C56 Detected Buffout 4 Version: Buffout 4 v1.28.6 * You have the latest version of Buffout 4! * ==================================================== CHECKING IF LOG MATCHES ANY KNOWN CRASH SUSPECTS... ==================================================== # Checking for Script Crash.................. SUSPECT FOUND! > Severity : 3 # ----- # Checking for NPC Pathing Crash (S)......... SUSPECT FOUND! > Severity : 3 # ----- * FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH SUSPECTS * * SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c * ==================================================== CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT... ==================================================== * NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN YOUR MOD & GAME FILES * [ FCX Mode can be enabled in the exe or CLASSIC Settings.yaml located in your CLASSIC folder. ] ✔️ F4EE (Looks Menu) parameter is correctly configured in your Buffout 4 settings! ----- ✔️ Achievements parameter is correctly configured in your Buffout 4 settings! ----- ✔️ Memory Manager parameter is correctly configured in your Buffout 4 settings! ----- ❌ FCX Mode is disabled, skipping game files check... ----- ==================================================== CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES... ==================================================== # FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS CRASH LOG # THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH Plugin Checker Instructions: https://www.nexusmods.com/fallout4/articles/4141 ==================================================== CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS... ==================================================== [!] CAUTION : The Fens Sheriff's Department ❌ CONFLICTS WITH : Varied Diamond City Guards Both mods heavily modify Diamond City Guards records. Use only one of these mods, not both at the same time. ----- # [!] CAUTION : FOUND MODS THAT ARE INCOMPATIBLE OR CONFLICT WITH YOUR OTHER MODS # * YOU SHOULD CHOOSE WHICH MOD TO KEEP AND DISABLE OR COMPLETELY REMOVE THE OTHER MOD * ==================================================== CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES ==================================================== [!] FOUND : [16] Advanced Animation Framework - Latest AAF version only available on Moddingham | AAF Tech Support: https://discord.gg/gWZuhMC Latest AAF Link (register / login to download): https://www.moddingham.com/viewtopic.php?t=2 ----- - Looks Menu versions 1.6.20 & 1.6.19 can frequently break adult mod related (erection) morphs. If you notice AAF related problems, remove latest version of Looks Menu and switch to 1.6.18. ----- [!] FOUND : [4E] Beantown Interiors - Usually causes fps drops, stuttering, crashing and culling issues in multiple locations. Patch Link: https://www.nexusmods.com/fallout4/mods/53894?tab=files ----- [!] FOUND : [21] Homemaker - Causes a crash while scrolling over Military / BoS fences in the Settlement Menu. Advised Fix: Make sure you are using at least version 1.73 of this mod. Alternate Fix: https://www.nexusmods.com/fallout4/mods/41434?tab=files ----- [!] FOUND : [9A] Looks Menu Customization Compendium - If you are getting broken hair colors, install this mod and make sure it loads after LMCC. Mod Link: https://www.nexusmods.com/fallout4/mods/18287?tab=files ----- # [!] CAUTION : FOUND PROBLEMATIC MODS WITH SOLUTIONS AND COMMUNITY PATCHES # [Due to limitations, CLASSIC will show warnings for some mods even if fixes or patches are already installed.] [To hide these warnings, you can add their plugin names to the CLASSIC Ignore.yaml file. ONE PLUGIN PER LINE.] ==================================================== CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER... ==================================================== [!] FOUND : [31] Tales from the Commonwealth [!] FOUND : [36] Settlers Of The Commonwealth [!] FOUND : [4F] Mutilated Dead Bodies [!] FOUND : [57] Raider Children [!] FOUND : [34] Fourville (Vault 4) * FOR PATCH REPOSITORY THAT PREVENTS CRASHES AND FIXES PROBLEMS IN THESE AND OTHER MODS,* * VISIT OPTIMIZATION PATCHES COLLECTION: https://www.nexusmods.com/fallout4/mods/54872 * ==================================================== CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED ==================================================== ✔️ Canary Save File Monitor is installed! ✔️ High FPS Physics Fix is installed! ✔️ Previs Repair Pack (PRP) is installed! ✔️ Unofficial Fallout 4 Patch is installed! ✔️ Nvidia Weapon Debris Fix is installed! ✔️ Nvidia Reflex Support is installed! ==================================================== SCANNING THE LOG FOR SPECIFIC (POSSIBLE) SUSPECTS... ==================================================== # LIST OF (POSSIBLE) PLUGIN SUSPECTS # - sequel.esp | 4 - problemsofsurvivor.esp | 14 - x-cell-og.dll | 5 - dynamicoutfitting_cbbe.esp | 1 - cbbe.esp | 1 [Last number counts how many times each Plugin Suspect shows up in the crash log.] These Plugins were caught by Buffout 4 and some of them might be responsible for this crash. You can try disabling these plugins and check if the game still crashes, though this method can be unreliable. # LIST OF (POSSIBLE) FORM ID SUSPECTS # - Form ID: 963AB716 | [DynamicOutfitting_CBBE.esp] | 1 - Form ID: F003699A | [problemsofsurvivor.esp] | 2 - Form ID: F0038FAD | [problemsofsurvivor.esp] | 2 - Form ID: F004330D | [problemsofsurvivor.esp] | 4 - Form ID: F004331E | [problemsofsurvivor.esp] | 4 - Form ID: F0092909 | [problemsofsurvivor.esp] | 1 - Form ID: F009290A | [problemsofsurvivor.esp] | 1 - Form ID: F100AC01 | [sequel.esp] | 2 - Form ID: F1019A7A | [sequel.esp] | 2 [Last number counts how many times each Form ID shows up in the crash log.] These Form IDs were caught by Buffout 4 and some of them might be related to this crash. You can try searching any listed Form IDs in xEdit and see if they lead to relevant records. # LIST OF DETECTED (NAMED) RECORDS # - (void* -> x-cell-og.dll+0010B45) | 1 - (void* -> x-cell-og.dll+001F398) | 1 - (void* -> x-cell-og.dll+0020137) | 1 - (void* -> x-cell-og.dll+00BD238) | 2 - Function: "Kill" | 4 - Name: "A_FEM_Begin" | 1 - Name: "Actor" | 4 - Name: "ObjectReference" | 1 - Name: "workshopnpcscript" | 1 - Name: "workshopscript" | 1 [Last number counts how many times each Named Record shows up in the crash log.] These records were caught by Buffout 4 and some of them might be related to this crash. Named records should give extra info on involved game objects, record types or mod files. FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115 =============================================================================== Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4 CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757 FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255 CLASSIC v7.30.3 | 24.10.11 | END OF AUTOSCAN
Johnny_six666 Posted December 30, 2024 Posted December 30, 2024 On 12/25/2024 at 1:22 PM, DSHV said: This may be a leftover dialog, but after Gadget has worked on her, she will have random dialogues with sex scripts. They are supposed to be hostile in the game and in this mod. Killing this ghoul has no effect on the other factions. I've meant quest relevant guys. You can't kill them nor talk to them
zhuguannan Posted December 31, 2024 Posted December 31, 2024 got ctd around good neighbor, any idea what coud be the cause of it?
zhuguannan Posted December 31, 2024 Posted December 31, 2024 can i assume this body changing was related to some quest of this mod? how do i remove it?
Sn8K Posted December 31, 2024 Posted December 31, 2024 1 hour ago, zhuguannan said: can i assume this body changing was related to some quest of this mod? how do i remove it? install show looksmenu if not already > terminal > slm 14 > body
Simpossible_xx Posted January 5, 2025 Posted January 5, 2025 Hi. Is it possible to play these quests alongside the vanilla walkthrough, or the survivor's fate is sealed? I'm just wondering if I can combine the slut routine with the General of the Minutemen duties, for instance. Also, how much does the mod alter the locations and characters? I only noticed a missing elevator and gate texture inside Vault 111, they are invisible, but I can still leave the vault. Such a minor issue definitely won't stop me from enjoying all those impressive mod features, its just something I noticed.
DSHV Posted January 5, 2025 Author Posted January 5, 2025 (edited) On 12/30/2024 at 8:44 PM, ezusoppp said: hmmmm, mainly im asking how this mod interacts with side quest when location crosses between them? There's just the item to pick up. Dialogues are only for mod NPCs (even for vanilla NPCs I use their clones), and the locations usually have doors to new locations (sometime copies of vanilla locations). On 12/30/2024 at 11:10 PM, Sn8K said: after pressing the button in goodneighboor alley and being teleported, there's a fatal error some seconds after being in front of maxim. But why? The game teleports to its location (this is a copy of an unused location) and there are just NPCs of the mod. On 12/31/2024 at 12:42 AM, Johnny_six666 said: I've meant quest relevant guys. You can't kill them nor talk to them Do you use mods related to the factions or NPC behavior? Maybe that's the problem? On 12/31/2024 at 8:01 PM, zhuguannan said: got ctd around good neighbor, any idea what coud be the cause of it? There are no objects of the mod. Only those that are currently disabled and will be enabled with their quests. On 12/31/2024 at 8:26 PM, zhuguannan said: can i assume this body changing was related to some quest of this mod? The mod does not affect the character's body in any way. 4 hours ago, Simpossible_xx said: Hi. Is it possible to play these quests alongside the vanilla walkthrough, or the survivor's fate is sealed? Hi. This is what the mod is designed for. Some quests become available as you progress through the vanilla quests, such as the Brotherhood of Steel's and the Institute's. There are two moments that mean game over for the character - the bad ending to the primary questline. And a series of unfortunate events - anger Draugr and: wait 2 weeks without finding the cure, or kill half the patients in the New Rockopolis clinic, blocking your access to it. But as I learned while modding, you can simply use an object in the location to teleport NPCs and it will break the precombines of the location - like that invisible elevator. But as far as I know, this does not happen in other locations. Edited January 5, 2025 by DSHV 1
DSHV Posted January 11, 2025 Author Posted January 11, 2025 (edited) I have ideas for all kinds of remakes: fan made, official, if any. I write them down here so I don't lose or forget them. Fallout 3 Remake: POS: The Search for Daddy - Butch DeLoria is the heroine's follower and a childhood bully. This is already an interesting dynamic for interactions; - Paradise Falls is a settlement of slave traders. There may be quest lines of slave and slave trader here. Clover is a slave follower; - Evergreen Mills is a raider settlement and has a brothel; - Enclave's very stupid experiments with Deathclaw-human hybridization; - Tie Littlehorn & Associates into POS's plot; - Dukov; - More superheroes for The Superhuman Gambit? - Settlements whorings. They will be more of a quest than a dynamic system. Fallout New Vegas Remake: POS (also fitting Survivor nickname): 18-Carat Run of Bad Luck My idea to make remakes of porn mods. And dedicate each update to one theme. - Goodsprings Update: -- Reward Doc Mitchell with Romance/Enslavement routes. Cook and clean naked, gardening, romantic dinner, force a slave contract on him ("Are you...? No, I shouldn't insult your intelligence, you are a woman with a literally damaged brain"). A cabin near his house to live? Chet will start blackmailing the heroine, she can pay off with caps, her body, or embrace rumors; -- Victor? -- After lessons in shooting and survival, the heroine should find another teacher of whoredom ("Men love humilliations of whores, so love their joy"): poses, humiliations, potions. Then you can come and share your successes for potions; -- Typical degenerate follower: Doc Mitchell's patient, whom the heroine can cure or give blood to. Then he will be released with the heroine as a nurse or a regular donor. As always in my mods, he will turn out to be a former raider, a sexist and a bully. There are three ways to approach him: Goody Two-Shoes: she has to save his life regardless of his attitude, Forced Tolerator: she doesn't like it, but she is forced to put up with him through clenched teeth because of his fighting skills ("Shout that you are a weak woman who needs a man to protect her cunt.") and Horny Slut: she likes the attitude and the sex. "I will not sleep on the ground. There is only one unsolved question: in which of your holes should I bury my dick - in the upper one or in one of the lower ones?" His perk increases damage to women; -- Dominant dog follower at the abandoned shack near the Yangtze Memorial; -- Whoring in the Prospector Saloon. There is a wonderful toilet there that you can rent for just 100 caps and earn your mountains of caps by honest work; -- New solution to Ghost Town Gunfight: Get Ringo out of town secretly Call another faction to help Enslave the town for the Powder Gangers. This will keep the town's NPCs alive and will not lower the Powder Gangers' reputation. Or at least you can save Doc and/or Cheyenne. During the day everyone works, and in the evening the women dance in the saloon. Sunny Smiles is enslaved and sent as a gift to Eddie (along with the Courier (who, if she is a woman, will also be enslaved)); -- Slave Sunny Smiles follower: Hates the heroine and enjoys her suffering. Can make a quest to subjugate her, such as making her catch a scorpion sting between her legs; - Perk Good Spring of Cum for completing all content in this update. - The Power Gangbangers Update: -- Enslavement, life in prison. Power Gangbanger perk; -- Special brainwashing together with slave Sunny Smiles; -- Slavegirls, former guards; -- Special questline, similar to New Rockopolis' Cunthunter, Counterespionage, and Last Choice (for Caesar's Legion), replace a clogged toilet; -- Enter Primm and surrender your weapons, but the bandits becomes neutral (and horny); -- Primm and Sloan whoring; -- Find a roleplaying (deputy) sheriff's prostitute for Primm? -- A new way to save the Power Gangbangers from the NCR attack. Then the heroine can officially join the gang, which does not override the norm of mating with other gang members. ("You saved us. From now on, you're part of the gang. The fuckable part"). - A beginning dominatrix, whose experience we can help to gain (like Lydia from TOH). She can kiss the heroine, or allow her clothes to be torn off in response to her tearing off the heroine's clothes; - A farm enslavement; - Fiends enslavement.; - Nipton encounter; - New Vegas Medical Clinic new employee specializing in improving whores. [Endless Pit], [Infinite Abyss], [Vagina Dentata]? - Netorare follower. Although I think to make questions about boobs size and snowbunny or not at the beginning of the game. In Doc Mitchell's tests? He offers a portable man and woman. With the help of the New Vegas Medical Clinic, you can reduce their weight; - Sewer slave; - Jacobstown; - Freeside (new options for example in Flogging a Dead Corpse) and New Vegas; - Casino prostitution with punishments for unauthorized whoring; - Caesar's Legion, already in vanilla, does half of my work on degenerating the game's lore; - Mercenaries. TES 4: Oblivion Remake: TOH: Marble Jaws My idea to make remakes of porn mods; - Yushi is a female follower of Molag Bal. Why? - Mazoga the Orc is already aggressive and dominant, but she also clears the dungeons by herself; - After saving Farwil Indarys, his father, Count Andel Indarys, will ask you (slightly pushed by the prison to this very voluntary decision) to accompany his son. This brat follower must learn to ride a horse; - A desperate attempt to make an heir with Martin. Including all the women around; - More torments to Mankar Camoran's Paradise and Oblivion; - Manor/noble enslavement; - Anvil whorehouse; - Goblin enslavement; - Hackdirt; - Unicorn. - Obviously nasty potions, dom and sub followers, prisoners, slaves and prostitutes. Edited January 19, 2025 by DSHV 13
GroundBear12 Posted January 12, 2025 Posted January 12, 2025 I'm a big Oblivion fan so those ideas are the most interesting to me. "goblin enslavement" sounds very hot 1
leking Posted January 13, 2025 Posted January 13, 2025 Would be nice that bottle os human piss and human sperm were patched to be used with immersive animation framework so we could see the character opening it and drink it. A nice model of the object would be a great addition too.
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