sickisick123 Posted November 19, 2024 Posted November 19, 2024 On 11/18/2024 at 2:22 PM, DSHV said: Try setstage AAACOM*name* 90. Like AAACOMBrutus. --//-- I don't know where so many bugs are coming from. Maybe the problem is in the new Fallout 4 update? Thanks man, I'll try it out! I am on NG. I hope I dont spam you too much with those issues. I really enjoy your mod so I thought I'd just let you know about any issues I'd run into so others can profit as well if there is a solution or a future fix. 1
Bagamute Posted November 19, 2024 Posted November 19, 2024 (edited) On 11/18/2024 at 4:22 PM, DSHV said: Я посмотрел в СК и, похоже, что-то пошло не так, например, диалог должен переместить сцену на определенную стадию, но я уже забыл, как это должно быть. Ваш следующий этап — 105. Возвращаетесь ли вы к Тайгеру, который дал вам квест? Ваш персонаж мужчина или женщина? Не знаю в чем проблема, я ведь ее тщательно проверял. Может что-то связано с выдающимися достоинствами? Слишком высоко? Попробуйте setstage AAACOM*name* 90 . Как АААКОМБрут. --//-- Не знаю, откуда столько багов. Может, проблема в новом обновлении Fallout 4? Лично я не обновлял игру до последней версии. У меня 1.10.163.0. Пришлось устанавливать версию мода 1.7 , и диалог с Брутом продолжился как надо. После получения очивки от него, продолжил на версии 1.8 Edited November 19, 2024 by Bagamute
bdbarbeque Posted November 24, 2024 Posted November 24, 2024 I can't seem to be able to get XDI to work properly with this mod. Regardless of whether I'm using XDI, FDI, the non-XDI patch, or a combination of them, the dialogue options (tested with Bait in Concord) are all short snippets instead of the full dialogue lines I'm used to and prefer. Am I doing something wrong?
DSHV Posted November 25, 2024 Author Posted November 25, 2024 10 hours ago, bdbarbeque said: I can't seem to be able to get XDI to work properly with this mod. But if you are using XDI, the dialogs should automatically be full lines. Is everything okay with other dialogs?
bdbarbeque Posted November 25, 2024 Posted November 25, 2024 13 hours ago, DSHV said: But if you are using XDI, the dialogs should automatically be full lines. Is everything okay with other dialogs? I checked, Vanilla dialogue works fine. But any dialogue from PoS is the short version. Just [Black Widow] [No] [Yes] [Yes 1 cap]
DSHV Posted November 27, 2024 Author Posted November 27, 2024 On 11/26/2024 at 1:27 AM, bdbarbeque said: But any dialogue from PoS is the short version. I don't even know what to advise. Try deleting all versions of the mod, then install ProblemsofSurvivor1.8.3.rar. If the problem remains, try installing ProblemsofSurvivorNon-XDI1.8.3.rar on top of it. How do dialogs from other mods work?
lelelelelelelel Posted December 1, 2024 Posted December 1, 2024 hello when i install this mod sanctuary is flashing textures and shit like that they disapear from an angle and apear agein im using prp branch stuff if that is cousing that im fucked..
lelelelelelelel Posted December 2, 2024 Posted December 2, 2024 10 hours ago, lelelelelelelel said: hello when i install this mod sanctuary is flashing textures and shit like that they disapear from an angle and apear agein im using prp branch stuff if that is cousing that im fucked.. nvm i changed the load order works now 1
runingjack Posted December 3, 2024 Posted December 3, 2024 How to find quests and people? I just found one dog in concord, where are main quests and random encounters in every location?
katrina.balanchuk Posted December 3, 2024 Posted December 3, 2024 1 hour ago, runingjack said: How to find quests and people? I just found one dog in concord, where are main quests and random encounters in every location? Check the firts page of this thread. The quests are listed sometimes with hints where they might start
runingjack Posted December 3, 2024 Posted December 3, 2024 3 hours ago, katrina.balanchuk said: Check the firts page of this thread. The quests are listed sometimes with hints where they might start I did it, but it is more confusing. The problem is that some information is more confusing than others. Only some have location, while others only have names, and it is not clear where to go first. Skyrim trouble of heroine has more detailed information on where to start and other random encounters.
krighaur Posted December 3, 2024 Posted December 3, 2024 main quest start in Goodneighbour (alley right to memory den), secondary quest start at lexington statue, tertiary seach in the far north east of the map, other quests are triggered by encounters while you explore
runingjack Posted December 3, 2024 Posted December 3, 2024 3 hours ago, krighaur said: main quest start in Goodneighbour (alley right to memory den), secondary quest start at lexington statue, tertiary seach in the far north east of the map, other quests are triggered by encounters while you explore Thanks! i'll check it out.
lavatube Posted December 6, 2024 Posted December 6, 2024 On 11/23/2022 at 7:50 PM, vangun71 said: In alien abduction I can't talk to the alien no prompts, nothing I just ran into this myself, not being able to talk to the aliens, and checked Xedit. There was another mod (INVB_WastelandOffspring.esp) resetting the "Allow PC Dialogue" setting for the alien. For my fix, I ended up making an esl mod conflict patch "POS_INVB_Conflicts.esp" to resolve it. However, moving the ProblemsOfSurvivor below the problematic mod would also work. You can set LOOT rules to make sure that is enforced each time you sort. How to make a patch:
Imhereforporn6969 Posted December 9, 2024 Posted December 9, 2024 The mocking note from the mole rat race broke my hud cus of the inspection and dialogue box showing up at the same time, is there any fix?
katrina.balanchuk Posted December 9, 2024 Posted December 9, 2024 I noticed there is a posisble perk of "runaway slave"? Is this if you escape "Merry Farm"? And if so, do you have to escape at a certain quest stage by certain means or will any quest stage escape by any means do?
DSHV Posted December 9, 2024 Author Posted December 9, 2024 9 hours ago, Imhereforporn6969 said: is there any fix? You can try to skip the stage using the console. 9 hours ago, katrina.balanchuk said: Is this if you escape "Merry Farm"? Yes. You can escape at any time before the final quest where the PC must find her replacement. You have to gain the trust of a kind brother every day (with sex), this way is of course shorter, but there will be a small content after it. 1
katrina.balanchuk Posted December 9, 2024 Posted December 9, 2024 3 hours ago, DSHV said: You can try to skip the stage using the console. Yes. You can escape at any time before the final quest where the PC must find her replacement. You have to gain the trust of a kind brother every day (with sex), this way is of course shorter, but there will be a small content after it. Will any NPCs talk to you differently if you escaped, what does the perk do?
Mr Zombie Brain Posted December 12, 2024 Posted December 12, 2024 For the quest rockopiles there is raider u can heal but the requirement need handcuff this one is kinda soft locked if you make Real Handcuffs replace vanilla hand cuffs and Problem of Survivor seems to need the vanilla one
DSHV Posted December 12, 2024 Author Posted December 12, 2024 On 12/9/2024 at 7:02 PM, katrina.balanchuk said: Will any NPCs talk to you differently if you escaped, what does the perk do? The characters on the farm will have different dialogues.There are two endings - escape and loyal service. I remember that when you escape, the perk gives some positive effect when sprinting. 5 hours ago, Mr Zombie Brain said: For the quest rockopiles there is raider u can heal but the requirement need handcuff this one is kinda soft locked if you make Real Handcuffs replace vanilla hand cuffs and Problem of Survivor seems to need the vanilla one He can be healed for free with a certain level of Medic perk. Or you can skip him, just tell Selena that you're done. You can also just kill him, but if you kill more than half of them, Selene will block access to the clinic.
4nln415 Posted December 12, 2024 Posted December 12, 2024 (edited) Just finished training the slaves for the slavers and returned to Max but only getting exhausted dialogues? Haven't done Curie yet for example so I probably need more to progress huh (Just checked I did most of the main quests) Main thing I wanted to say tho: So much content. First time actually going through the whole thing I did quite a lot of quests today but there's so many it's awesome. Hope to see more with fleshed out dialogues and complete taking over the whole game lol. Edited December 12, 2024 by 4nln415 1
terrordrone Posted December 14, 2024 Posted December 14, 2024 Hello, I got this consitent crash when talking to GVIDO right after has said "to deadpool then" Some other users also getting crashed and you said it because the script trying to transfer all PC's items to a nearby safe. So I unload everything I could (except for some quest items from another quests) to make it as light as possible. But still getting crash when talking to him again. I then unlock Deadpool man hole with console command and try to head inside, see if it's because of something weird in the cell. But everything was smooth there, no crash. It crashes only when talking to Gvido to teleporting me to Deadpool. Can you help please....
terrordrone Posted December 14, 2024 Posted December 14, 2024 I delete the code: ultility.wait 12 hours and player.removeAllItems (in the script: TIF_AAAPOSDivideandRule_03075922.pex) and the crash is gone. Everything worked fine now.
sissyklara230 Posted December 15, 2024 Posted December 15, 2024 Hi DSHV first of all I just wanted to say I love your mods, I was wondering that now with the advancement of quest modding for Baldurs Gate 3 would you ever consider making a mod for that? (If this is a stupid question please ignore me, I don't wish to be rude or overstep) 1
DSHV Posted December 16, 2024 Author Posted December 16, 2024 On 12/13/2024 at 12:19 AM, 4nln415 said: Just finished training the slaves for the slavers and returned to Max but only getting exhausted dialogues? The quests I add with many updates are distributed randomly, it may happen that an NPC chooses the default no quest dialog several times in a row. On 12/14/2024 at 8:30 AM, terrordrone said: Can you help please.... Try to skip this dialog with setstage and go to Deadpool. 20 hours ago, sissyklara230 said: I was wondering that now with the advancement of quest modding for Baldurs Gate 3 Hi. Anything is possible. But I started BG3 twice and ended it in the goblin camp twice (which I referenced in the new TOH update: smearing shit on your face, stealing a toe ring with your tongue, and branding). Maybe I'll have more time and finish this game. 1
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