Nymra Posted May 23, 2022 Author Posted May 23, 2022 9 minutes ago, iguita123 said: Hi! First ??? on the coment above ? Second...pc outfit gets undressed and when i try put it on it takes off automaticly and disapears from my inventory into the void.Is that supose to happen or its some bug on my side?Ty! you enabled Nymra's BETA Features without reading what it does its called "Naked Loot" and it is a feature that I currently develop, it has no MCM settings yet. Only way to "fix" atm is disabling the BETA or to go to a Player Home where there is the only place where you can freely use your armor. Naked Loot: This feature is designed for my own desires of making looting interesting for me again. I love to play with certain outfits and do not like to use stuff found in the wild when I lose those outfits. Basically I always want to control how my PC looks. With this system I can loot ANYTHING and then transform it into the saved outfits. This comes at a cost and for me looting corpses can trigger tentacle attacks (modified Devious Chests) and this feature will also make it into Naked Defeat of course. This is the first corner stone of my attempt to make looting, trading and travelling more... kinky too. you can save your outfits to Naked Defeats MCM now (System, below the profiles) when equipping a bodypart armor piece (bodyslot) it will be destroyed and with a certain chance will be replaced by one of your saved outfits (including weapons) ---> this also costs some money to represent material cost for fitting the looted armor to you the equipped outfit will match the armor type of the looted armor, so make sure you have at least one light, one heavy and one clothing type outfit (but no more than two with one type) ---> armor type of an outfit is determined by the body parts armor type when in PLAYER HOMES the whole function is disabled, you can do with all armor what you want when in a STORE the chance that you equip an outfit is 100% (the vendor item still will be destroyed) tho when you successfully equip an outfit, a cooldown starts (5 minutes currently) before you can try to do this again you can also alternativly equip boots only. this increases the chance of a matching pair, but will only equip suitable boots from your outfits you can freely swap items that are part of a saved outfit, since they already "fit" non-clothing/armor items and jewelry are not affected (yet :D) this feature is recommended to use with "destroy stripped" items options in Naked Defeat 1
schweinehund Posted May 23, 2022 Posted May 23, 2022 I've been testing version 4.72 for some time now and I'm still having problems with the crawl. I noticed some warnings in the log, that are skipping variables. Any chance that is conected? [05/23/2022 - 09:28:24PM] WARNING: Variable ::libs_var on script nade_greybeardquest_playeralias_scr has an invalid type zadlibs loaded from save. This variable will be skipped. [05/23/2022 - 09:28:24PM] WARNING: Variable ::Util_var on script nade_crimequest_qf_scr has an invalid type sco_utility loaded from save. This variable will be skipped. [05/23/2022 - 09:28:24PM] WARNING: Variable ::folidle02_var on script nade_calmquest_qf_scr has an invalid type nade_followeridlequest_02_qf_scr loaded from save. This variable will be skipped. I realy like those beta features, but I thing, animals shouldn't stuff meat bottles into people (if possible, without to much effort).
Nymra Posted May 23, 2022 Author Posted May 23, 2022 1 hour ago, schweinehund said: I've been testing version 4.72 for some time now and I'm still having problems with the crawl. I noticed some warnings in the log, that are skipping variables. Any chance that is conected? no what is "problems"? 1 hour ago, schweinehund said: I realy like those beta features, but I thing, animals shouldn't stuff meat bottles into people (if possible, without to much effort). that is why its beta features. I havent built in a check yet
Ngo Van Dang Posted May 23, 2022 Posted May 23, 2022 Doesn't work for me, character always fall to death instead of bleeding out for a defeat scene
Nymra Posted May 23, 2022 Author Posted May 23, 2022 3 minutes ago, Ngo Van Dang said: Doesn't work for me, character always fall to death instead of bleeding out for a defeat scene papyrus.log please. also make sure you did not tick "Remove Player Essential Flag"
Ngo Van Dang Posted May 23, 2022 Posted May 23, 2022 14 minutes ago, Nymra said: papyrus.log please. also make sure you did not tick "Remove Player Essential Flag" I am sure I didn't tick the setting Papyrus.0.log
Nymra Posted May 23, 2022 Author Posted May 23, 2022 10 minutes ago, Ngo Van Dang said: I am sure I didn't tick the setting Papyrus.0.log 211.78 kB · 0 downloads hmm, cant see anything suspicious in the log, but you need to make absolutly sure that NO other mod messes with the Player Essential Flag. I dont know if putting naked defeat at the end of the LO would help, but from what I know only deactivating or uninstalling other mods "essentiality" can help. Also if Naked Defeat makes you essential, another mod can revoke that afaik. To the extreme you would maybe need to uninstall every suspicious mod and try again just to be sure. I cannot rule out at this point that Naked Defeat has a problem, but for me its working, so technically....
Ngo Van Dang Posted May 24, 2022 Posted May 24, 2022 (edited) 53 minutes ago, Nymra said: hmm, cant see anything suspicious in the log, but you need to make absolutly sure that NO other mod messes with the Player Essential Flag. I dont know if putting naked defeat at the end of the LO would help, but from what I know only deactivating or uninstalling other mods "essentiality" can help. Also if Naked Defeat makes you essential, another mod can revoke that afaik. To the extreme you would maybe need to uninstall every suspicious mod and try again just to be sure. I cannot rule out at this point that Naked Defeat has a problem, but for me its working, so technically.... same, I already disable all of other mods but keep Naked Defeat and requirements, start new game, config, save and load save then try combat, still dead I used command player.isessential to check if player was set as essential, value says 1.0 however, still die? Maybe using AE is my issue? Edited May 24, 2022 by Ngo Van Dang
Nymra Posted May 24, 2022 Author Posted May 24, 2022 22 minutes ago, Ngo Van Dang said: same, I already disable all of other mods but keep Naked Defeat and requirements, start new game, config, save and load save then try combat, still dead I used command player.isessential to check if player was set as essential, value says 1.0 however, still die? Maybe using AE is my issue? hmm, its strange I dont know. There are two events in the script that are important. "OnHit" and "OnBleedout". It seems on Bleedout did not trigger, but I dont know if it triggers when essentialiy is "off" (kind of at least...) Anyways, the scripts should be unimportant anyway, they just "react" to the game making the player enter bleedout state. They just do nothing when the player dies. You could check in Naked Defeat MCM the status of the DefeatQuest (should be 10) AND you could test if CombatStrip works, meaning set "Defeat On Strip" to 100% and all the strip chances to 100%. might be unecessary but could rule out some other potential issues-
Elysian97m Posted May 24, 2022 Posted May 24, 2022 Does a compatibility guide exist for Defeat or Death Alternative yet?
Nymra Posted May 24, 2022 Author Posted May 24, 2022 9 hours ago, Elysian97m said: Does a compatibility guide exist for Defeat or Death Alternative yet? you can make both work alongside each other just by tweaking their respective MCM menues
Nymra Posted May 24, 2022 Author Posted May 24, 2022 <<<<<<<<<<<<<<<< VERSION 4.80 (FULL) >>>>>>>>>>>>>>> Update: - disable Naked Defeat in MCM - save and exit - install 4.80 (FULL) - remove all other Full, Patch or Hotfix (keep Extras) - re-enable the mod in the MCM - save and reload - run FNIS!!!! Warning: this is a major update with lots of changes to "critical infrastructure" (well everything is critical in such a mod)... but again I could not test ALL possible scenarios so I need you to help find the issues. Please describe the problem and upload a papyrus.log Fixes: hopyfully fixed a rare bug that might cause death even with essential on a shitton of stuff... Changes: Followers should have cleaner idles played, no more random changing position downside might be, that the idles are easier broken by other mods (report back when it happens) alot of smaller stuff that i changed on the road and forgot to make a note... IMPORTANT CHANGE: MCM restructured: Restructured the MCM. Some pages were just overloaded I wont go into details here, just have a look its also an ongoing process... I m working towards a "no scroll bar required" approach for the MCM CHANGED: Furniture Escape Game: completly rewritten the sequence NEW MCM Settings: you can adjust now the chance for "Sex", "Whip" and "Bukkake" in the MCM "Aftermath" Page REMOVED: the bulky options from "Outfits & Tags" for Punishment were removed NEW: ITEMS like fuckingbelt, gags and other zap stuff will be equiped at the Start of the Escape game now, no longer as punishment NEW: ITEMS like gags will change the sound played from Naked Defeat to gagged sounds CHANGED: fuckbelt is no longer punishment outcome but will be equiped beforehand NEW: recovery: when you drop from the furniture on all fours accidently, just struggle (space bar) and the furniture idle will be restored now NEW punishment outcome A: "Bukkake" - will make some NPC masturbate in front of the bound player NEW punishment outcome B: "Break" - the PC will refuse to struggle for roughly 20 seconds and recover strenght NEW punishment outcome ? "Orgasm during Pain" - when the PC is shocked there is a chance for an orgasm event with an orgasm sound (only when not gagged currently) small chance to be sold via Slavery (if chance is at least 1%) NEW FEATURE: Bukkake There is now a SLAL free Bukkake scenario where I place actors around the PC and start masturbate. This will also make the goldenshowers slal superfluous in the future and I will no longer work on Bukkake/Goldenshower themed SLAL. NEW FEATURE: Forced Foreplay Scenes Human Aggressors can have Foreplay Scenes now, aggressive ones and also when they are a group. For now Forced Foreplay is only 2-3 Stages and only 2P and you need my Forced Foreplay SLAL pack (under extras) ---> beware its WIP, I will update it soon YOu can set the foreplay chance in the MCM, 100% it will always show BEOFRE the regular scene with humans. No foreplay for creatures (yet! I m working on it). same for group foreplay. -----> Requires the new Extra file: Naked Defeat - EXTRA - ForcedForeplay - 0-3 - (LE) ----> my forced foreplay SLAL will NOT work NEW FEATURE: Simple Slavery Link ----> WAIT FOR THE RELEASE OF NEXT SS++ VERSION: Simple Slavery Plus Plus 6.3.14 is not yet compatible Simple Slavery Version XX can now send you to a Naked Defeat Outcome. There are 30 locations all over skyrim. Farms, Mills, Towns, Camps and Palaces Will add more location over time (and refine the existing ones) Beware, Escaping can be hard? TO TEST: let yourself get sold to Naked Defeat via SS++ Auction to check the new scenarios. Nymra's BETA Features: Naked Bathing With Nymras Beta activated you can wash anywhere with shift+action key (does not require water and has not water detection (might add alter). it will play a set of animation from Bathing in Skyrim, SL aroused and other mods to make a good scene that actually does NOT break like the one from BiS.... Bathing time is a bit random and will be longer the higher your dirt level. Will also attempt to remove blood splatters and other decals. Maybe I also release my own BiS Version one day. Will also wash the placer 100% clean. 7
Elysian97m Posted May 24, 2022 Posted May 24, 2022 50 minutes ago, Nymra said: ----> WAIT FOR THE RELEASE OF NEXT SS++ VERSION: Simple Slavery Plus Plus 6.3.14 is not yet compatible Why will the next one be compatible?
axel9fr Posted May 24, 2022 Posted May 24, 2022 Hi I have install your mod, the previous version crashed on my AE edition (with zaz item). It's work now but... not with fluidity. When PC is defeat you wait 20s-90s before the animation work. The PC is lock in stand position and wait for animation. In the same time between transition you must to wait a lot. Finally there is ... a sort of glitch too, a part of land change.
Ngo Van Dang Posted May 24, 2022 Posted May 24, 2022 Papyrus.2.logI tried to install Devious stuffs but the game just crashed on trying to load my fresh save which skip Helgen intro, and even in New Game
Stasdvrz Posted May 24, 2022 Posted May 24, 2022 (edited) 7 hours ago, Nymra said: you can make both work alongside each other just by tweaking their respective MCM menues what need to enable/disable bcs just say easy than showing Edited May 24, 2022 by Stasdvrz
Talesien Posted May 24, 2022 Posted May 24, 2022 4 hours ago, Elysian97m said: Why will the next one be compatible? Likely because Hexbolt will make it so. 1
Asiatore Posted May 24, 2022 Posted May 24, 2022 I don't seem to be able to upgrade from 1.72 to 1.80 without corrupting my save file, even save cleaning as deeply as possible doesn't help I just get the regular save is corrupted message, but the game doesn't crash and it seems to work when trying to start a new game. So I will just continue on with the slighty older version and upgrade on my next playthrough. I attached the papyrus log but from looking through it there doesn't seem to be anything useful inside. Papyrus.1.log
Talesien Posted May 24, 2022 Posted May 24, 2022 3 hours ago, axel9fr said: Hi I have install your mod, the previous version crashed on my AE edition (with zaz item). It's work now but... not with fluidity. When PC is defeat you wait 20s-90s before the animation work. The PC is lock in stand position and wait for animation. In the same time between transition you must to wait a lot. Finally there is ... a sort of glitch too, a part of land change. Sounds like you might have a mod conflict. I had a similar effect once, turned out it was a conflict with SLSO + another mod (forgot which one I'm afraid) and Naked Defeat. 1
Talesien Posted May 24, 2022 Posted May 24, 2022 8 minutes ago, Asiatore said: I don't seem to be able to upgrade from 1.72 to 1.80 without corrupting my save file, even save cleaning as deeply as possible doesn't help I just get the regular save is corrupted message, but the game doesn't crash and it seems to work when trying to start a new game. So I will just continue on with the slighty older version and upgrade on my next playthrough. I attached the papyrus log but from looking through it there doesn't seem to be anything useful inside. Papyrus.1.log 254.42 kB · 0 downloads I had the same problem, dismissing MenuMaid 2 (in the MCM) and moving to an outdoor cell (I had originally tried to update inside the Sea Dragon [custom player home]), fixed the problem for me. Perhaps dismissing MenuMaid 2 isn't required, it sure didn't help open its own, but I still had it off when moving cells, so can't say for certain if it played a role or not. If you don't use it (or leave it enabled) and moving cells fixes the issue for you, we shall know. ^^ 1
axel9fr Posted May 24, 2022 Posted May 24, 2022 I have all Baka mod except Defeat (disable) and some combat mod SkaSA and True cam
Nymra Posted May 24, 2022 Author Posted May 24, 2022 4 hours ago, Elysian97m said: Why will the next one be compatible? because it will allow sending the Player from the auction to my new SS++ scenario provided from Naked Defeat. So currently its one way Naked Defeat sends to SS++. But with the next SS++ update it will be SS++ can send to Naked Defeat too.
Nymra Posted May 24, 2022 Author Posted May 24, 2022 3 hours ago, Ngo Van Dang said: Papyrus.2.logI tried to install Devious stuffs but the game just crashed on trying to load my fresh save which skip Helgen intro, and even in New Game faulty mesh (remove newly installed meshes and try again) too many animations (check FNIS) Load order incorrect (use LOOT) COme here again when removing Naked Defeat solves the crash
Nymra Posted May 24, 2022 Author Posted May 24, 2022 (edited) 1 hour ago, Stasdvrz said: what need to enable/disable bcs just say easy than showing I dont know what you like so I cannot know what you have to do. My stand is: Use either Naked Defeat OR SL Defeat not both. If you want only SL Defeats Player Fucks NPC or NPC vs NPC feature, disable NPC rapes player and its SL DEfeat is compatible with Naked Defeat , and this is the only thing that I will activly support because Naked Defeat does not offer that content. Edited May 24, 2022 by Nymra
Nymra Posted May 24, 2022 Author Posted May 24, 2022 (edited) 43 minutes ago, Asiatore said: I don't seem to be able to upgrade from 1.72 to 1.80 without corrupting my save file, even save cleaning as deeply as possible doesn't help I just get the regular save is corrupted message, but the game doesn't crash and it seems to work when trying to start a new game. So I will just continue on with the slighty older version and upgrade on my next playthrough. I attached the papyrus log but from looking through it there doesn't seem to be anything useful inside. Papyrus.1.log 254.42 kB · 0 downloads I m sorry but there is nothing I can do in that regard, I never found much useful information about that matter. Edited May 24, 2022 by Nymra
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