Nymra Posted January 27 Author Posted January 27 13 hours ago, prime19 said: Here is everything I’ve found regarding this issue. First, I found this thread: where a user had the exact same problem (Error Code -13). Everything worked fine for them as soon as they went back to the normal SexLab installation. Second, I found this thread: describing the same error code and situation. It links to a GitHub page that explains the code behind the error. Just to be clear: you can still perform animations on alive NPCs without issue. The problem is specifically that you cannot initiate an animation if the NPC is dead or if you are using m SexLab Matchmaking or SexLab Defeat; it simply fails to load in those instances. ah, ok I see. maybe a problem of backwards compatibility, but also a very special case. I never thought about running SL scens on actually dead NPC (Game Sense of DEAD) actor.IsDead() so naked defeat might not be affected by that. I try to keep away from that and merely "roleplay" death. But welp, thx for the info. And yeah, I guess its a bigger issue for "PC fucks NPC" and "NPC vs NPC" scenario.s
pingbi146 Posted January 27 Posted January 27 Even if I don't skip stages or speed anything up, I get the message that sex wasn't long enough every time [Tested 8 times] Anything that can be done for this?
Nymra Posted January 27 Author Posted January 27 (edited) 24 minutes ago, pingbi146 said: Even if I don't skip stages or speed anything up, I get the message that sex wasn't long enough every time [Tested 8 times] Anything that can be done for this? you can be a better slave you can go back a stage :-) this is not meant for convenience. you are a slave and have to serve. If your Sexlab Settings are too fast (too short stage times) you need to manually extend the Sex Scene with Sexlab Hotkeys (Go back Stage in Sexlab Hotkey Settings. I think basic settings is Shift + SPACE -> go back stage. SPACE, -> go one stage forward. EDIT/PS: and slaves should better be save then sorry Edited January 27 by Nymra 1
pingbi146 Posted January 27 Posted January 27 6 hours ago, Nymra said: you can be a better slave you can go back a stage 🙂 this is not meant for convenience. you are a slave and have to serve. If your Sexlab Settings are too fast (too short stage times) you need to manually extend the Sex Scene with Sexlab Hotkeys (Go back Stage in Sexlab Hotkey Settings. I think basic settings is Shift + SPACE -> go back stage. SPACE, -> go one stage forward. EDIT/PS: and slaves should better be save then sorry I didn't even know you could go back a stage till now, thanks 1
haman4545 Posted January 28 Posted January 28 Sorry for saying it's the last time... but this time I really mean it. I can't execute the steps Nymra-san specified exactly on my SLATE. SLATE? Action Log? No idea! 1. Make sure you have the latest “SLATE_ActionLog - Nymra.json file” and nothing overwrites it (comes with all FULL Versions) 2. Load save, go MCM -> SLATE -> SETTINGS -> Import Action Log Files, Select File (the one with “nymra” in it) - tab(exit) 3. In SLATE MCM - Settings click “Import Actions From file” (press ok for all) 4. in SLATE MCM - Settings click “Re-apply recorded actions” (press ok for all if asked) 5. close MCM 6. Important step: SAVE GAME AND RELOAD THE SAVE. 7. Check Naked Defeats MCM -> should show TRUE. 1. No problem since I downloaded the FULL version 2 and 3: Since I also import “EXAMPLE” and “OSMELMC”, I repeat steps 2 and 3 for those too (necessary, right?) 4. This is different. On my SLATE, I need to close MCM once before executing “Re-apply recorded actions” (if I don't close it, it stays grayed out and unselectable) 5. After reapplying, close MCM - no problem 6. Save and load the game, no issues. But NakedDefeat still shows FALSE... Could it be that my SLATE version is outdated? My SLATE is “SLATE_SE_v20160801”, but I couldn't find any other SLATE versions. Translated with DeepL.com (free version)
Nymra Posted January 28 Author Posted January 28 (edited) 31 minutes ago, haman4545 said: Sorry for saying it's the last time... but this time I really mean it. I can't execute the steps Nymra-san specified exactly on my SLATE. SLATE? Action Log? No idea! 1. Make sure you have the latest “SLATE_ActionLog - Nymra.json file” and nothing overwrites it (comes with all FULL Versions) 2. Load save, go MCM -> SLATE -> SETTINGS -> Import Action Log Files, Select File (the one with “nymra” in it) - tab(exit) 3. In SLATE MCM - Settings click “Import Actions From file” (press ok for all) 4. in SLATE MCM - Settings click “Re-apply recorded actions” (press ok for all if asked) 5. close MCM 6. Important step: SAVE GAME AND RELOAD THE SAVE. 7. Check Naked Defeats MCM -> should show TRUE. 1. No problem since I downloaded the FULL version 2 and 3: Since I also import “EXAMPLE” and “OSMELMC”, I repeat steps 2 and 3 for those too (necessary, right?) 4. This is different. On my SLATE, I need to close MCM once before executing “Re-apply recorded actions” (if I don't close it, it stays grayed out and unselectable) 5. After reapplying, close MCM - no problem 6. Save and load the game, no issues. But NakedDefeat still shows FALSE... Could it be that my SLATE version is outdated? My SLATE is “SLATE_SE_v20160801”, but I couldn't find any other SLATE versions. Translated with DeepL.com (free version) No time to go deep here, so just one thing: Do NOT do stuff that is NOT in the guide. Repeat the steps (clear all recorded actions first), then repeat the steps ONLY for SLATE Nymra.json. Do NOT load Example or any other jsons, no idea what they do, but we need to rule out possible sources for error. Do NOT do any step twice for now. 4. WAIT for some time before reapplying recorded actions. WAIT some time AFTER reapplying recorded actions. it can take a while. I would wait 2 minutes before and 2 minutes after (just to be sure). (there should be a pop up saying "applied X actions" or sth like that. THEN Save and reload. If that still does not work (we can skip osmel for now), report back and I upload a version with some additional checks. My SLATE version is the same as yours. Edited January 28 by Nymra
Nymra Posted January 28 Author Posted January 28 Naked Defeat 6.42 -PATCH- Requires 6.40 FULL Install/Update Routine: Just Load your save and Play. (waiting 10 seconds after loading and then save and reload is always advised tho). BugFixes - fixed some issues with DDs not allowing some scenarios during Defeat (purged old script, with DD NG we can do all of them now) - fixed gender not beeing detected correctly on some actors (guards i.e.) - fixed dogs/horses/etc. not showing up in some Public Punishment/Local Slavery Sex Devious Devices - WARNING: soon DD NG will be required for ANY DD handling. Keeping the scripts for the old DD only builds gets increasingly difficult because DDs have to be checked on every corner. Its a blast anyway - other than that: I added additional saveguards for DDs to prevent oddities and double equips. - started adding checks for DDs to prevent certain actions (like bathing and fast travelling). --> later you will be able to beg for a golden shower or a special bathing scene while having DDs on. - started selecting suitable idle animations based on DDs worn. Naked Loot Weapons - improved some of the scripts - in general tried to make this feature work as intended (again? ^^) - removed a redundant error message ---> untested, please report back any issues Local Slavery - fixed a bug that caused the "Smelter - Get Ingots" quest to always fail - fixed some situational bugs that could lead to Local Slavery not ending correctly - added new checks at the Slavery Start. ---> you can do those checks manually on a running save with Local Slavery. Just go Outside and doe "Reset Slave Tasks" in Action Wheel. It will apply the new location scan and safety measures. - fixed a Bug that caused the slow down effect to miss on Bowing and Crawling (and the guards calling you a cheat!) - fixed some issues with mining and other workplace troubles - added checks for Heavy Bondage (DD) to disallow some actions. There are also hidden ways to remove DDs. Maybe you find it out. - fixed some issues with the "Exhaustion System" that could block the Slave Action Key. ---> I basically disabled the Exhaustion for now. This needs more time to be good. - minor bugfixes NEW FEATURE -> Furnitures and Devious Devices (requires DD NG) NEW Furniture Selection System now RESPECTS DD Devices. Meaning I built a library with half the ZAZ Furnitures available and tagged them all for compatibility with yokes,, armbinders etc... Will do more on the more extreme stuff maybe (dresses etc.) but for now, thx to the awesome DD NG, you can have the best of both ZAP Framework and DD all in one nasty wiggle game. For now it means, that you can have a FULL DD Experience and a FULL Naked Defeat Experience at the same time. Background is, that I want to make Scenarios where the Slave/Captive is not allowed to remove the DDs. But still can be bound in Furnitures. CAREFUL! when you are free from the Furniture, the Devious Devices will REMAIN on your Character. Expressions Improved conditions and values to make the expressions less extreme (open mouth). At the same time the experience should now be better with gags. More customization options are also in the works... and ofc I am working on completely taking over expressions from Sexlab (which will just never meet my needs in that regard...) 2
sikamikanico78 Posted January 28 Posted January 28 anyway to fix a spammy mesage that keeps poping up? "bodyshaders sisabled"
Nymra Posted January 28 Author Posted January 28 (edited) 4 minutes ago, sikamikanico78 said: anyway to fix a spammy mesage that keeps poping up? "bodyshaders sisabled" Did you disable them in the mcm? If so probably just a left over debug message. I ll have a look later. Does the msg go away when u enable the dhaders? Edited January 28 by Nymra
Drunbor Posted January 28 Posted January 28 I've had trouble with the Health Boost setting, toggling the setting doesn't get saved. And the boost doesn't get removed on release, but only after making your way back and killing the victorious enemies and trying the action key some more.
Nymra Posted January 28 Author Posted January 28 2 hours ago, Drunbor said: I've had trouble with the Health Boost setting, toggling the setting doesn't get saved. And the boost doesn't get removed on release, but only after making your way back and killing the victorious enemies and trying the action key some more. I thought i removed the feature. It did not work as intended. Also it is no longer required for modern setups i think. Or do you get lots of damage from whipping?
Drunbor Posted January 28 Posted January 28 45 minutes ago, Nymra said: I thought i removed the feature. It did not work as intended. Also it is no longer required for modern setups i think. Or do you get lots of damage from whipping? It's not needed, but it can't be turned off. I think I got rid of it now by editing the profile file out of game and reloading that profile.
sikamikanico78 Posted January 28 Posted January 28 3 hours ago, Nymra said: Did you disable them in the mcm? If so probably just a left over debug message. I ll have a look later. Does the msg go away when u enable the dhaders? yes... if i enable it the msg goes away. well no reason to disable it anyways!
Serverscrying Posted January 29 Posted January 29 So I ended up receiving a naked defeat scenario through acheron and I noticed even with normal sex scenes the bleedout state messes with allignment but no biggie it realigns whenever I just move my character up or down so that's what I've been doing until now. Well now comes the actual problem I ended up being locked away in furniture through said naked defeat scenario and my character was just laying there in bleedout state. Whenever I tried jumping it tried resetting the furniture and pressing K or trying to unstuck through debug menu didn't do anything. So I believe this is not a bug with naked defeat in itself but rather acheron and the fucky bleedout/defeat state. Papyrus.0.log
Ensom Posted January 29 Posted January 29 Getting this problem where my PC mouth stays open and looks weird. Spoiler NPC/Follower looks fine though Spoiler I'm using Latest Sexlab UtilityPlus and Conditional Expressions Extended. I've also tried the disable naked defeat save/load repeat solution from main page, didn't fix the problem sadly. Any leads would be super!
Nymra Posted January 29 Author Posted January 29 1 hour ago, Ensom said: Getting this problem where my PC mouth stays open and looks weird. Hide contents NPC/Follower looks fine though Hide contents I'm using Latest Sexlab UtilityPlus and Conditional Expressions Extended. I've also tried the disable naked defeat save/load repeat solution from main page, didn't fix the problem sadly. Any leads would be super! 1. does the mouth stay open AFTER you are free? Meaning no furnitures, no sex anymore etc, and in Naked Defeat MCM System right top corner it says "Free"? because during Naked Defeat this is just my own expression system playing it out. Naked Defeat Shuts down Conditional Expressions. because in the screenshots you are just still defeated and the mouth open is the normal pain/scream expressions played by naked defeat. 2. if the mouth stays open AFTER Defeat is over and the fixes dont help, try pressing "K" and see if the issue goes away (and not comes back). 3. please make sure you have the latest version and upload a papyrs 0 log if nothing above helps.
Nymra Posted January 29 Author Posted January 29 4 hours ago, Serverscrying said: So I ended up receiving a naked defeat scenario through acheron and I noticed even with normal sex scenes the bleedout state messes with allignment but no biggie it realigns whenever I just move my character up or down so that's what I've been doing until now. Well now comes the actual problem I ended up being locked away in furniture through said naked defeat scenario and my character was just laying there in bleedout state. Whenever I tried jumping it tried resetting the furniture and pressing K or trying to unstuck through debug menu didn't do anything. So I believe this is not a bug with naked defeat in itself but rather acheron and the fucky bleedout/defeat state. Papyrus.0.log 1.78 MB · 1 download hmm, hard to tell whats going on. Can you try to reproduce the issue and then, when the message says "Find Spot" just do alt+K (debug menu) and "Unstuck Player" and see if that fixes the rest? If it does, I can write a safeguard. It NOT, please report back. Note, that technically you should not be in bleedout state when the sound is not playing (the blood rush thing sound), so maybe you are just suffer from a broken camera or broken character alignment. Some weird situations can lead the the PC becoming stuck in some kind of havoc/ragdoll state. Usualy Unstuck player fixes that. Report back if the issue stays the same. Ah, and if you can, upload a screenshot (as JPEG) how it looks with the furniture.
Nymra Posted January 29 Author Posted January 29 6 hours ago, Ensom said: Getting this problem where my PC mouth stays open and looks weird. Hide contents NPC/Follower looks fine though Hide contents I'm using Latest Sexlab UtilityPlus and Conditional Expressions Extended. I've also tried the disable naked defeat save/load repeat solution from main page, didn't fix the problem sadly. Any leads would be super! Expressions look a bit different based on your meshes used. I think the "odd" look is just a certain expression looking that way. I mean.... while hanging naked in heavy bondage will never make you look very pretty, but I understand the notion So, as seen above, if this is only happening during Defeat its all as Intended. But I see if I find some time to add customization options for the Expressions, so that you can test and play around yourself.
sikamikanico78 Posted January 29 Posted January 29 i ahve the mouth problem as well... sems the mouth opens more that it should and on top of that seems it opens again a second time
Nymra Posted January 29 Author Posted January 29 20 minutes ago, sikamikanico78 said: i ahve the mouth problem as well... sems the mouth opens more that it should and on top of that seems it opens again a second time guys, you need to specify the problems more... As I said, this is NOT a bug if the Mouth stays open only during Defeat. Its only a bug if it stays open once you are free. So... WHEN exactly does it happen? Free -> Conditional Expressions Defeated -> Naked Defeat Sex -> Sexlab Between Sex -> Naked Defeat In Furniture Game -> Naked Defeat Free again -> Conditional Expressions. And ofc it is animated, meaning ofc it changes its opening because the characters are supposed to look alive. every 3 seconds the mouth opening changes, also the expression played and the eye movement. Nothing is done by conditional expressions during Defeat, all is done by my mod during this period. And what is "opens more than it should"? More elaborate facial expressions options are in the making. in the meantime, well, you can turn them off in the MCM (at least ther was an MCM option somewhere. If that is not working I probably broke something while rewriting the expression system.
Nymra Posted January 29 Author Posted January 29 6.421 HOTFIX (Mouth, Mssages, healthboost) Requires 6.40 FULL and 6.42 PATCH Install/Update Routine: Just Load your save and Play. Local Slavery - added 2 new Tasks (Workbench and Forge) EXPRESSIONS & MOUTH OPENING Added an MCM Option "Mouth Opening Max" to allow you to fine tune the mouth opening of the PC during Defeat. Will see more elaborate options soon. Might currently look odd with gags when you set the value too low. Healtboost Removed! Removed Health Boost (should have done that long ago, just forgot). It should not be necessary anymore. If you get killed by whipping please post in the board, I might be able to implement a different solution for that. BugFixes Also fixed a message spam issue when INFO Messages ON and Bodyhsaders OFF. Naked Defeat 6-421 - Hotfix - (AE + SE).7z
Serverscrying Posted January 29 Posted January 29 10 hours ago, Nymra said: hmm, hard to tell whats going on. Can you try to reproduce the issue and then, when the message says "Find Spot" just do alt+K (debug menu) and "Unstuck Player" and see if that fixes the rest? If it does, I can write a safeguard. It NOT, please report back. Note, that technically you should not be in bleedout state when the sound is not playing (the blood rush thing sound), so maybe you are just suffer from a broken camera or broken character alignment. Some weird situations can lead the the PC becoming stuck in some kind of havoc/ragdoll state. Usualy Unstuck player fixes that. Report back if the issue stays the same. Ah, and if you can, upload a screenshot (as JPEG) how it looks with the furniture. Just to clear up any confusion by bleedout state I mean when the character goes down to her knees and waits until all followers either also lose or win. Maybe I'll be able to make a few screenshots or take a video or something as showcase because this happens very often. Again I think this is more of an acheron problem because this state keeps persisting no matter which defeat mod triggers from acheron, the character goes down to her knees whilst slightly rotating to the side, this makes all animations misaligned until I manually align up or down then it jumps back. I think the character might be stuck in this bleedout state even if a scene starts from any defeat mod.
Nymra Posted January 29 Author Posted January 29 33 minutes ago, Serverscrying said: Just to clear up any confusion by bleedout state I mean when the character goes down to her knees and waits until all followers either also lose or win. Maybe I'll be able to make a few screenshots or take a video or something as showcase because this happens very often. Again I think this is more of an acheron problem because this state keeps persisting no matter which defeat mod triggers from acheron, the character goes down to her knees whilst slightly rotating to the side, this makes all animations misaligned until I manually align up or down then it jumps back. I think the character might be stuck in this bleedout state even if a scene starts from any defeat mod. Interesting. Still eager to find a fix. Pleade try the unstuck thing. I will also upload a fix for you to try later 1
sikamikanico78 Posted January 29 Posted January 29 2 hours ago, Nymra said: guys, you need to specify the problems more... As I said, this is NOT a bug if the Mouth stays open only during Defeat. Its only a bug if it stays open once you are free. So... WHEN exactly does it happen? Free -> Conditional Expressions Defeated -> Naked Defeat Sex -> Sexlab Between Sex -> Naked Defeat In Furniture Game -> Naked Defeat Free again -> Conditional Expressions. And ofc it is animated, meaning ofc it changes its opening because the characters are supposed to look alive. every 3 seconds the mouth opening changes, also the expression played and the eye movement. Nothing is done by conditional expressions during Defeat, all is done by my mod during this period. And what is "opens more than it should"? More elaborate facial expressions options are in the making. in the meantime, well, you can turn them off in the MCM (at least ther was an MCM option somewhere. If that is not working I probably broke something while rewriting the expression system. its like 300% open if 100% is max... and she looks like a demon! lol its kinda scary! well then its not a bug cause it happens only during the defeat events...maybe bad morph?
Serverscrying Posted January 29 Posted January 29 This is the bleedout state I meant. Every time a new part of the defeat starts my character slowly goes down rotating a bit to the right and then lays on the ground. Here for example I was unable to "find a better spot" because it never let me crawl I am just stuck on the ground as if waiting for someone to actually start a defeat scenario. Additionally a messsage pops up telling me I'm overencumbered which can't be possible unless I suddenly got something that weighs over 200 in my inventory. Spoiler In these screenshots you see I am supposed to be bound to that furniture but again I am still stuck in the bleedout/defeat state. Spoiler And it keeps trying to restore the furniture Spoiler And then either after I try jumping or like in these screenshots, after I unstuck player she just goes back down to the ground and I have to reload a save. Spoiler The log: Papyrus.0.log No idea how helpful this will be but before I turned off the other defeat mods in acheron I fell into the Practical Defeat mod's scenario which also has a crawl beginning. That one correctly stopped this bleedout state then let me crawl and continued further scenarios without getting me back into the bleedout state, that mod has the character tied up on the ground inbetween scenes so maybe that's why and how they work around this issue.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now