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Naked Defeat AE/SE


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Posted
17 minutes ago, kantoboii said:

Very excited to give this another try, and to see you coming back to modding! I'm coming back after a long time away myself.

 

I'm wondering if there could be any plan to offer a patch for more "masculine" flavor (red) text? I like the mod, but playing a feminine male character (using a female body), some of the text doesn't quite match up how I'd like. Or, where the text gets drawn in from? Maybe it's time I learn some modding skills. :)

 

the text is hardcoded. it would require too much time to put it all into the external translation file. MAYBE one day... 

(I also use the reminder text to navigate in the scripts and debug the mod).

 

I see if I find an easy and satisfying solution for this. 

just out of curiosity: does the game recognize your character as male in other scenarios? 

Posted (edited)
58 minutes ago, Nymra said:

 

the text is hardcoded. it would require too much time to put it all into the external translation file. MAYBE one day... 

(I also use the reminder text to navigate in the scripts and debug the mod).

 

I see if I find an easy and satisfying solution for this. 

just out of curiosity: does the game recognize your character as male in other scenarios? 

Neat! That'd be fun. :) Yeah, in most other cases, it does. Setting SexLab's gender to male, and SLEN's forcing gender to male, usually sorts everything out. I understand if it's a lot to change up animations and the like, and maybe that's a longer-term thing to fix. But if there were an option to change JUST the flavor/story text based on SexLab's gender (or player's choice!) that'd be really cool - I can live with some of the animations being funny (because chances are, no one has made many male animations for a mod like this/ZAP! :))

 

Edit: I take that back - the dialogue text that characters give is usually as if the player is female (even though I have an SL dialogue replacer), and the animations are sometimes picked for female players too. Doesn't seem quite as reliable as some of the other mods are at using whatever SLEN/SL "force" the player to be.

Edited by kantoboii
Posted (edited)

Tested the robbery function in two consecutive incidents.  Both stripped me of all possession except for some armored jewelry items.  I have attached the link to the papyrus log. https://ufile.io/he1yjpx0 

 

Seems like it worked as normal. I set robbery at 100% and it triggered after the first rape scenario after being defeated.  

 

Just a comment:  Extra logging activity was noticed with the new version. Not an issue of course.  Seems to be looking for heavy bondage items. I do not have DD loaded or the extra file from Nymra.  Game proceeded normally except for the extra logging activity.  

 

 

Another edit.  I have bound weapons and I set them in the ND MCM as my weapons.  I noticed the script identifying if they were available to use.  Seems to funciton like normal weapons. 

Edited by TFor2
Posted

Seems I got the quest copied. 

So part 1 for the next update is done.

There are 5 Robbery Quests now what start now one after the other.

Now you will have up to 5 parallel quest markers with different robbery quest targets for your sweet revenge :D

 

 

Posted (edited)

 

Testing daedric weapons.  I could not save them as a weapon but will continue testing.   (dawnbreaker)

Edited by TFor2
Posted
2 minutes ago, TFor2 said:

Testing daedric weapons.  I could not save them as a weapon but will continue testing.   (dawnbreaker)

 

worked for me.

 

NOTE:
you can only save our weapons and outfit while in a STORE or in a PLAYER HOME to increase the importance of such places.

 

 

 

Posted (edited)
18 hours ago, Nymra said:

When you find a body armor you can try to equip it. if successfull you will equip a full set of saved items. 

Including (player added) enchantments?

Edited by Talesien
Posted
14 minutes ago, Talesien said:

Including (player added) enchantments?

 

hmm, never used enchantments since I started using mods (8 years, wow!)

so I never tested it.

 

But since NADE only saves Item IDs I doubt it will work. It does not save the "actual" game item.

Meaning if you lose your enchanted stuff, you will only get the base armor back, at least from what I know how the scripts work for that kind of stuff.

 

At least immersion wise this would make sense, since the system "simulates" finding a new piece of armor that fits you. 

 

In theroy it would be possible to save enchantments too, but that would be a different system entirely. 

 

 

 

 

 

 

Posted

Small UPDATE:

 

known bugs from last update that are fixed in a Hotfix patch soon: 

 

- Bukkake Scenario can lead to a dead end (requires reload sadly). I recommend disabling bukkake for the time beeing until fixed.

- some new Furnitures can "persist" on the PC after release. jumping removes them (no gamebreaking issue)

- some events happen in scenarios they are not supposed to (no gamebreaking issue)

- slavery event allows to find a spot (just dont do it, it breaks nothing)

- afterlife scenario can in rare cases persist (you get fucked 3 times, then rescued)...

 

Also I will change how NAKED POTIONS work for immersion reasons (magicka protecting from stripping is kinda unintuiitive).

 

Health: as is
Stamina: will now apply a green aura and protect from stripping (like magic did before)

magicka: will now be a "joker" and apply the effect that you DO NOT HAVE, but only if you already have one.

---> if you have a health potion effect active, it will apply a stamina potion effect and vise versa. 

---> drinking skooma or alcohol before might have additional (bonus) effects AND increased risks. 

 

This way all three main potion types are now covered and it is still a good idea to carry all types with you.

And it should also allow for all types of classes to make sense.

 

 

Posted (edited)
26 minutes ago, Nymra said:

 

hmm, never used enchantments since I started using mods (8 years, wow!)

so I never tested it.

 

But since NADE only saves Item IDs I doubt it will work. It does not save the "actual" game item.

Meaning if you lose your enchanted stuff, you will only get the base armor back, at least from what I know how the scripts work for that kind of stuff.

 

At least immersion wise this would make sense, since the system "simulates" finding a new piece of armor that fits you. 

 

In theroy it would be possible to save enchantments too, but that would be a different system entirely.

Thought so, but doesn't hurt to ask. Losing the enchantments is sadly kinda a deal breaker for me, Great and Grand soulgems are much harder to come by than some armor.

Edited by Talesien
Posted (edited)
10 minutes ago, Talesien said:

Thought so, but doesn't hurt to ask. Losing the enchantments is sadly kinda a deal breaker for me, Great and Grand soulgems are much harder to come by than some armor.

 

if you play with armor unequipped or armor dropped, it should not remove anything. (can set the strip setting in combat settings).

 

I mean, the system is primarily meant for people who want to really lose stuff and have to rebuilt (just in style).

kind of for a "SL survival light" 

 

I play with everything destroyed, which often leaves me fighting naked or with just pieces of armor. sometimes even unarmored and unarmed! 

 

 

But I am currently working on chests and similar stuff, so I will see if I can find a nice immersive way of fixing this problem.

 

Scriptwise it would be possible to not destroy your item but "Steal" it (was requested earlier) OR teleport it to a chest somewhere in skyrim where you would have to recover it.

"STEAL" would be possible, but without a questmarker (the robbery quest would overload combat situations scriptwise I m afraid).

So you would have to kill and search your enemies for your gear afterwards.

 

but before I go implementing that (It was requested before anyways), can you see if robbery preserves enchantments? 

 

 

EDIT:
Oh, and "STEALING" items would still not work with the loot system. so stuff you pick up will still not be "yours".

A chest solution WOULD be possible to work with the loot system. Immersionwise I would like to add an additional requirement for that "cheat" to work tho, maybe a small ritual. 

Edited by Nymra
Posted (edited)
1 hour ago, Nymra said:

but before I go implementing that (It was requested before anyways), can you see if robbery preserves enchantments? 

In the past it did, i.e. with 4.91and lower (although I've the distinct impression the % chance set was not honored, even at 10% I got robbed almost every time).

Will check with the new version.

Unequip works of course, but nothing stops you from re-equipping whatever armor was unequipped right away. Dropping also kinda works, but Skyrim being Skyrim the stuff sometimes ends up in completely impossible spots so you end up having to TCL in order to reach it.

Edited by Talesien
Posted
1 hour ago, Talesien said:

Thought so, but doesn't hurt to ask. Losing the enchantments is sadly kinda a deal breaker for me, Great and Grand soulgems are much harder to come by than some armor.

Forgive the wasted post:  I feel your pain with player enchantments. I recently stopped enchanting my gear.  Or making potions.  I still smith weapons however.  I found it was so freeing to not worry about "tanking" my PC and having to grind on enchanting and alchemy while I played.    I do play as a mage and rely on jewelry to gain enchantments/resistences, etc.  Fits my playstyle.  I did choose to use most of SimonMagus mods so I wouldn't spam getting too strong.  Fight smarter now I think (and use ND quite often 😄)

Posted (edited)
37 minutes ago, TFor2 said:

Forgive the wasted post:  I feel your pain with player enchantments. I recently stopped enchanting my gear.  Or making potions.  I still smith weapons however.  I found it was so freeing to not worry about "tanking" my PC and having to grind on enchanting and alchemy while I played.    I do play as a mage and rely on jewelry to gain enchantments/resistences, etc.  Fits my playstyle.  I did choose to use most of SimonMagus mods so I wouldn't spam getting too strong.  Fight smarter now I think (and use ND quite often 😄)

 

interesting to see how others play.

 

I changed my playstyle entirely too. 
I play with 1.000.000 (1 million) hitpoints so I never go into bleedout.

I only use the ND triggers and from some other mods (deviously enchanted chests i.e.) to trigger "defeat" events.

 

So in combat I can only be downed via the NADE combat stripping. 

 

So my armor always protects me same as well, no matter what type (daedric, steel, etc.) as long as its "plate type" it will be same as good.

I balanced my game around having to avoid beeing hit in the first place

only with steel plate armor (which is rare and expensive. only 2% chance to loot it from bodies for me) but I can tank ALOT against most enemies until some random hit just owns me.

 

Simplifies the game a bit, since I dont have to worry about getting a worse armor just because I like how it looks. I can equip the shittiest plate or leather and due to naked defeat it is as good as the best.

(not ruling out to give the "best tier" of each, like bone armor and or daedric additional benefits in the future.) 

 

Its not that I dont mind bleedout, but in the past it had lots of issues. ironically I sorted them all out now (including ragdoll, finally found a working fix for that) 

but I can focus more on combat now and on my stamina management and movement and have to care less about health. 

THat is why I added the Naked Potions to the mod, so that potions have different effects than just "get health".

while I also never used magicka or stamina potions.

 

Ok, I think I could go on forever. Basically the Goal of Naked Defeat is, that you can in theory IGNORE almost all vanilla game effects or armor, potions and stuff and only play with Naked Defeats triggers in mind. 

 

 

Edited by Nymra
Posted
46 minutes ago, Talesien said:

In the past it did, i.e. with 4.91and lower (although I've the distinct impression the % chance set was not honored, even at 10% I got robbed almost every time).

Will check with the new version.

Unequip works of course, but nothing stops you from re-equipping whatever armor was unequipped right away. Dropping also kinda works, but Skyrim being Skyrim the stuff sometimes ends up in completely impossible spots so you end up having to TCL in order to reach it.

 

Bandits always rob the PC currently. if you set robbery to 5% they still rob 100%.

I admit that was probably overkill, sometimes the immersion horse rides me too hard.

 

Will change it to a "multiple" only in the future, but I think valuex3 is justified for bandits. 

after all its what they do, no? :D

 

Posted
33 minutes ago, Nymra said:

 

Bandits always rob the PC currently. if you set robbery to 5% they still rob 100%.

I admit that was probably overkill, sometimes the immersion horse rides me too hard.

 

Will change it to a "multiple" only in the future, but I think valuex3 is justified for bandits. 

after all its what they do, no? :D

 

Where did you say you live, btw.? Gotta make sure I never play any pen&paper RPG's with you ... if you play like that in those as well I might end up strangling one of my favorite mod authors otherwise. 😛

Posted (edited)
1 hour ago, Nymra said:

 

interesting to see how others play.

 

I changed my playstyle entirely too. 
I play with 1.000.000 (1 million) hitpoints so I never go into bleedout.

I only use the ND triggers and from some other mods (deviously enchanted chests i.e.) to trigger "defeat" events.

 

So in combat I can only be downed via the NADE combat stripping. 

 

So my armor always protects me same as well, no matter what type (daedric, steel, etc.) as long as its "plate type" it will be same as good.

I balanced my game around having to avoid beeing hit in the first place

only with steel plate armor (which is rare and expensive. only 2% chance to loot it from bodies for me) but I can tank ALOT against most enemies until some random hit just owns me.

 

Simplifies the game a bit, since I dont have to worry about getting a worse armor just because I like how it looks. I can equip the shittiest plate or leather and due to naked defeat it is as good as the best.

(not ruling out to give the "best tier" of each, like bone armor and or daedric additional benefits in the future.) 

 

Its not that I dont mind bleedout, but in the past it had lots of issues. ironically I sorted them all out now (including ragdoll, finally found a working fix for that) 

but I can focus more on combat now and on my stamina management and movement and have to care less about health. 

THat is why I added the Naked Potions to the mod, so that potions have different effects than just "get health".

while I also never used magicka or stamina potions.

 

Ok, I think I could go on forever. Basically the Goal of Naked Defeat is, that you can in theory IGNORE almost all vanilla game effects or armor, potions and stuff and only play with Naked Defeats triggers in mind. 

 

 

I truly loved your description and also find it interesting how others play.  I re-read it twice now and I see how it could be a great playstyle.  I'm really more into relationships with my girlfriends.  Love the sexy time as we travel together but have to pay the cost for my mistakes as well.  Please forgive this as I'm a girl and talking ugly but if I'm a "stupid bitch" and get myself in trouble, I deserve to be punished.  My  basic game philosophy.  I may consider your style however.  Random defeat instead of me being stupid or not paying attention.  More of a tank style playthrough.  Hmm.  Very nice.  Although, I'm a petite person and play a small person in game. Helps my immersion.  Can't see me wielding a greatsword for example but it's fantasy.  Why not.  

 

Main love of ND is the stripping.  Of course, if I can mentally rationalize playing naked, I would.  The stripping feature is so fun and now I can't go back with the destroy feature.  Loving it.  💘

 

 Almost forgot to ask:  what percentage do you set combat stripping defeat?

Edited by TFor2
Posted
31 minutes ago, Talesien said:

Where did you say you live, btw.? Gotta make sure I never play any pen&paper RPG's with you ... if you play like that in those as well I might end up strangling one of my favorite mod authors otherwise. 😛

 

ahahahahah, 

germany.
I played PnP for most of my life lol, my first adventure with 6 years old in "The Dark Eye" (das schwarze auge). a german DnD clones with more sex and boobs.

For the love of god I could add an extra slider for bandit robbery chance, yes? :D

some ppl also complained about the undead caring to rob you. But maybe they just want to make sure to get back the stuff you stole from their urns :D


I wanted to add more weights like that to be honest...

Some enemies more likely to rob

some more likely to sell as slave

I might just add a "disable hidden stuff" toggle to it and be done.

or other way round "Enable NymsHidden Sadism" toggle, hehe.

 

 

Posted (edited)
21 minutes ago, TFor2 said:

I truly loved your description and also find it interesting how others play.  Please forgive this as I'm a girl and talking ugly but if I'm a "stupid bitch" and get myself in trouble, I deserve to be punished.  My  basic game philosophy.  I may consider your style however.  Random defeat instead of me being stupid or not paying attention.  More of a tank style playthrough.  Hmm.  Very nice.  Although, I'm a petite person and play a small person in game. Helps my immersion.  Can't see me wielding a greatsword for example but it's fantasy.  Why not.  

 

haha, I just tried to jump off a 300 feet cliff to save me time walking around. hit a small rock. died... enjoyed the afterlife, haha.

For me its so nice, it feels like my decisions matter again ^^

 

I can try to play save tho, but I can never be sure. Last time I got a plate armor for 5000 gold the riekling stripped and defeated me with its first hit (1% chance)... 

adds to the thrill and makes me think about not getting hit at all. 

 

 

21 minutes ago, TFor2 said:

Main love of ND is the stripping.  Of course, if I can mentally rationalize playing naked, I would.  The stripping feature is so fun and now I can't go back with the destroy feature.  Loving it.  💘

 

I made playing naked enjoyable.

I use Sexlab Disparity for that.

Naked I get slower (cause barefoot) and I sometimes fall over, but have insane stamian regeneration.

I set unarmed damage to 500% in some other mod and I can shoot the "PushAway" Shout on lvl 1 with every power attack when UNARMED.

So when naked I can still be a threat, but I have do dodge every arrow and be carefull in melee, some enemies recover fast.

also magic... I hate magic when naked. downs so fast. :D

its also fun because I sometimes really have to run away.

 

21 minutes ago, TFor2 said:

 Almost forgot to ask:  what percentage do you set combat stripping defeat?

 

I think I have 

Strip Heavy 1%
Strip Light 3% 
Strip Clothing 9%

Critical Defeat Chance (on Strip) 5% (the DnD 20 on a D20 basically)
Naked Chance +3% 

So when an armor piece is removed I get fucked on a 5% chance
if a naked body part is hit, its 8% 

sounds like not much, but... even when I play save and with my potions on top there is alot of fucking :D
 

 

Edited by Nymra
Posted (edited)
21 minutes ago, Nymra said:

 

haha, I just tried to jump off a 300 feet cliff to save me time walking around. hit a small rock. died... enjoyed the afterlife, haha.

For me its so nice, it feels like my decisions matter again ^^

 

I can try to play save tho, but I can never be sure. Last time I got a plate armor for 5000 gold the riekling stripped and defeated me with its first hit (1% chance)... 

adds to the thrill and makes me think about not getting hit at all. 

 

 

 

I made playing naked enjoyable.

I use Sexlab Disparity for that.

Naked I get slower (cause barefoot) and I sometimes fall over, but have insane stamian regeneration.

I set unarmed damage to 500% in some other mod and I can shoot the "PushAway" Shout on lvl 1 with every power attack when UNARMED.

So when naked I can still be a threat, but I have do dodge every arrow and be carefull in melee, some enemies recover fast.

also magic... I hate magic when naked. downs so fast. :D

its also fun because I sometimes really have to run away.

 

 

I think I have 

Strip Heavy 1%
Strip Light 3% 
Strip Clothing 9%

Critical Hit Chance 5% (the DnD 20 on a D20 basically)
Naked Chance +3% 

 

 

I tried to share the love of ND with a few of my girlfriends.  They went crazy thinking about the sexy aspect but were not happy with the random defeat upon strip.  Took them by surprise after thinking they were fighting smart.  I have it on in late-game normally or if I have a follower.  I may disable follower protects.  Hmm.  Falling defeat is new for me and the new death something you have referenced.  Might try to jump and see what happens.  (giggle)

 

I use Sexy Adventures and traveling along, soldiers or bandits simply r.pe me.  Feels wild and real.  Trying to find the right immersive feeling.  May look at Sexlab Disparity. I had not heard of it.  

 

I see by your description of settings I have a lot to learn about this game and what is possible.  I play a sneaky little bitch who will get you back if you touch me.  So fun.  Of course, enhancing some of the combat skills is something I need to develop and learn.  

 

Thank you for the settings.  I think I will try them.  See how I feel in game.  If that didn't make sense.  It is about feeling for me.  Why I play.  Feeling sexy, vulnerable, powerful, independant. on and on.  And of course love and attraction.  😍

 

Thanks again.

 

Edit:  (the DnD 20 on a D20 basically)  Confused - I'm a girl ok. Please more explanation.   Dnd??????????

Edited by TFor2
Posted
4 minutes ago, TFor2 said:

I tried to share the love of ND with a few of my girlfriends.  They went crazy thinking about the sexy aspect but were not happy with the random defeat upon strip.  Took them by surprise after thinking they were fighting smart. 

 

I think if you set bleedout defeat to 100% and CriticalDefeat (on Strip) 0% and Naked hit 0% you should get stripped but NOT defeated until you reach 0 HP.

just in case your GFs want to try. 
In theory I want ND to cover as much playstyle customization options as possible.

 

 

4 minutes ago, TFor2 said:

I have it on in late-game normally or if I have a follower.  I may disable follower protects.  Hmm.  Falling defeat is new for me and the new death something you have referenced.  Might try to jump and see what happens.  (giggle)

 

I dont have early/mid/lategame anymore. levelling is almost completely turned off (the effects from it). 
I dont want any enemies to be less of a threat later and I want to have a smiliar playing experience throughout the game, making only progression in terms of having a home in every hold (so I have a place to savely store my stuff) and just play and complete quests. 

 

4 minutes ago, TFor2 said:

I use Sexy Adventures and traveling along, soldiers or bandits simply r.pe me.  Feels wild and real.  Trying to find the right immersive feeling.  May look at Sexlab Disparity. I had not heard of it.  

 

did you try my public punishment feature? I finally have it at a point where I feel that I really have to behave in cities. 

 

Sexlab Disparity is a VERY DEEP Customization mod that allows you to change your actor values based on dozens of conditions. 
for exmaple I get movement speed bonus from it in light armor and movement speed (and attack speed) reduced when in heavy armor and much more.

 

4 minutes ago, TFor2 said:

I see by your description of settings I have a lot to learn about this game and what is possible.  I play a sneaky little bitch who will get you back if you touch me.  So fun.  Of course, enhancing some of the combat skills is something I need to develop and learn.  

 

I mod skyrim since 2016 and I feel the same ^^

 

4 minutes ago, TFor2 said:

Thank you for the settings.  I think I will try them.  See how I feel in game.  If that didn't make sense.  It is about feeling for me.  Why I play.  Feeling sexy, vulnerable, powerful, independant. on and on.  And of course love and attraction.  😍

 

oh, I get you there 100%. 

I love the roleplay aspect around it. its like I dont like porn without a good story or setting, so skyrim is basically that, a perfect story.

I also fight like I want to win, so that the defeat is real and surprising. 

And I also like taking my sweet revenge, but with a Whirlwind Sprint right into the face of my abuser. 

 

Another aspect I am working on is making my followers have roles and start random "play sessions" to explore a more consentual bdsm experience.

it will be possible to asign dom/sub and switch roles to followers and the PC and if a follower is aroused for too long he will want a session. basically something like submissive lola but less complex and more strait forward and gameplay integrated. 

currently asuiming the PC is always sub... (I m a switch, but Naked Defeat does not support an active PC role atm.) 

 

 

Posted
1 hour ago, Nymra said:

 

ahahahahah, 

germany.
I played PnP for most of my life lol, my first adventure with 6 years old in "The Dark Eye" (das schwarze auge). a german DnD clones with more sex and boobs.

For the love of god I could add an extra slider for bandit robbery chance, yes? :D

some ppl also complained about the undead caring to rob you. But maybe they just want to make sure to get back the stuff you stole from their urns :D


I wanted to add more weights like that to be honest...

Some enemies more likely to rob

some more likely to sell as slave

I might just add a "disable hidden stuff" toggle to it and be done.

or other way round "Enable NymsHidden Sadism" toggle, hehe.

 

 

Ja, ich hatte irgendwie im Hinterkopf, dass du zu den 25% gehörst. Das erhöht natürlich das Risiko etwas. 😛 
DSA ... lange her, mehr Sex und Titten? Mus nach der 2nd Ed. reingekomen sein, meine alten Boxen bieten da auch nicht viel mehr oder weniger als AD&D 2nd Ed. ... wobei ich glaube man konnte da Kurtisane als Job haben ... ich war ja immer mehr der (A)D&D Spieler. DM'e ich seit die 2nd Ed. rauskam, wobei ab Sa. wollen wir mal Pathfinder testen, D&D 5th Ed. ist uns ein bisserl zu stark streamlined.

Yeah, a toggle would be nice. Btw. did you remove the option that followers can save the day? Or at least hold out long enough for you to recover? Pretty sure there was a toggle for that in earlier versions, at any rate that functionality seems gone, and it was one of my favourite ones.

Posted (edited)
2 hours ago, Nymra said:

 

I think if you set bleedout defeat to 100% and CriticalDefeat (on Strip) 0% and Naked hit 0% you should get stripped but NOT defeated until you reach 0 HP.

just in case your GFs want to try. 
In theory I want ND to cover as much playstyle customization options as possible.

 

 

 

I dont have early/mid/lategame anymore. levelling is almost completely turned off (the effects from it). 
I dont want any enemies to be less of a threat later and I want to have a smiliar playing experience throughout the game, making only progression in terms of having a home in every hold (so I have a place to savely store my stuff) and just play and complete quests. 

 

 

did you try my public punishment feature? I finally have it at a point where I feel that I really have to behave in cities. 

 

Sexlab Disparity is a VERY DEEP Customization mod that allows you to change your actor values based on dozens of conditions. 
for exmaple I get movement speed bonus from it in light armor and movement speed (and attack speed) reduced when in heavy armor and much more.

 

 

I mod skyrim since 2016 and I feel the same ^^

 

 

oh, I get you there 100%. 

I love the roleplay aspect around it. its like I dont like porn without a good story or setting, so skyrim is basically that, a perfect story.

I also fight like I want to win, so that the defeat is real and surprising. 

And I also like taking my sweet revenge, but with a Whirlwind Sprint right into the face of my abuser. 

 

Another aspect I am working on is making my followers have roles and start random "play sessions" to explore a more consentual bdsm experience.

it will be possible to asign dom/sub and switch roles to followers and the PC and if a follower is aroused for too long he will want a session. basically something like submissive lola but less complex and more strait forward and gameplay integrated. 

currently asuiming the PC is always sub... (I m a switch, but Naked Defeat does not support an active PC role atm.) 

 

 

I will suggest your settings for combat strip avoidance.  Thank you.  I may need to do that with dragons as they are in my game with extra spawns.  I lost what little armor I had in a fight and it was a one breath defeat for a while. (forgot my flesh spell)

 

I like the strategy of no leveling up of enemies.  May look into that more since I have my new playstyle.  I have around 60 armor rating but add my flesh spell when I expect combat normally. 

 

I have reactivated the public punishment for in town things with your latest release.  Sexy Adventures r.pe is only for outside the cities.  Seems to work well and it's a nice blend but I am fine-tuning the public punishment.  I'm cum covered all the time so I need to find the right settings.  Especially with the new features.  

 

I appreciate the Sexlab Disparity comment.  It seems over my head in understanding right now.  (looked at it) A future project.  

 

Love the BDSM thoughts about followers.  A modder friend suggested several sexlab mods for followers but that is for the future.  Will think about it.  

 

Love the thoughts and ideas.  Thank you.  

 

 

 

 

 

 

Edited by TFor2
Posted (edited)

 

19 minutes ago, Talesien said:

Ja, ich hatte irgendwie im Hinterkopf, dass du zu den 25% gehörst. Das erhöht natürlich das Risiko etwas. 😛 
DSA ... lange her, mehr Sex und Titten? Mus nach der 2nd Ed. reingekomen sein, meine alten Boxen bieten da auch nicht viel mehr oder weniger als AD&D 2nd Ed. ... wobei ich glaube man konnte da Kurtisane als Job haben ... ich war ja immer mehr der (A)D&D Spieler. DM'e ich seit die 2nd Ed. rauskam, wobei ab Sa. wollen wir mal Pathfinder testen, D&D 5th Ed. ist uns ein bisserl zu stark streamlined.

 

Haha, ja, ich kann mir auch nie merken wer hier von wo is. 
War bei DSA viel im Detail versteckt, aber Götter, Magie und alles was so vorgefertigte Abenteuer war war voll davon :P
(DSA Autoren waren wohl aktive Swinger und Fetischleute, aber die genauen Details kenn ich auch nimmer). 
Alleine, dass man für Visibili Vanitar nackt sein muss ^^ (oder tomegg aterion oder wie er hieß und seine "azubinen" 
gives me ideas for Naked Defeat...

D&D reizte mich das Regelwerk nie, DSA irgendwann auch nich mehr. Spiel heute mein eigenes Regelwerk lose basierend auf World of Darkness. war auch immer DM, hab aber heut nimmer die Lust meine Zeit an Spieler zu verschwenden die nur ihren powertrip ausleben wollen ^^ :(
World of Darkness mit ihrem Fokus auf Drama und Charakterspiel war daher früher man Favorit. Bis mir Vampire und Werwölfe nachhaltig zum Hals raushingen :D

 

 

 

19 minutes ago, Talesien said:

Yeah, a toggle would be nice. Btw. did you remove the option that followers can save the day? Or at least hold out long enough for you to recover? Pretty sure there was a toggle for that in earlier versions, at any rate that functionality seems gone, and it was one of my favourite ones.

 

Combat :Options: right side, "Follower Protection Options" BleedoutTimer und "Recover From Bleedout". Toggling Recover on [x] should have the desired effect.

It worked the last time I tested it. If this toggle is ON and 30secs passed, you should get UP from bleedout, if your followers still fight. 

Otherwise, if 30 secs passed with the timer is 0 and the toggle off AND your followers still fight (did not win yet), you all are defeated. 


If this is broken please report back so I can fix it for the upcoming patch (almost ready with it) 

Edited by Nymra
Posted
1 hour ago, Nymra said:

 

 

 

Haha, ja, ich kann mir auch nie merken wer hier von wo is. 
War bei DSA viel im Detail versteckt, aber Götter, Magie und alles was so vorgefertigte Abenteuer war war voll davon :P
(DSA Autoren waren wohl aktive Swinger und Fetischleute, aber die genauen Details kenn ich auch nimmer). 
Alleine, dass man für Visibili Vanitar nackt sein muss ^^ (oder tomegg aterion oder wie er hieß und seine "azubinen" 
gives me ideas for Naked Defeat...

D&D reizte mich das Regelwerk nie, DSA irgendwann auch nich mehr. Spiel heute mein eigenes Regelwerk lose basierend auf World of Darkness. war auch immer DM, hab aber heut nimmer die Lust meine Zeit an Spieler zu verschwenden die nur ihren powertrip ausleben wollen ^^ :(
World of Darkness mit ihrem Fokus auf Drama und Charakterspiel war daher früher man Favorit. Bis mir Vampire und Werwölfe nachhaltig zum Hals raushingen :D

 

 

 

 

Combat :Options: right side, "Follower Protection Options" BleedoutTimer und "Recover From Bleedout". Toggling Recover on [x] should have the desired effect.

It worked the last time I tested it. If this toggle is ON and 30secs passed, you should get UP from bleedout, if your followers still fight. 

Otherwise, if 30 secs passed with the timer is 0 and the toggle off AND your followers still fight (did not win yet), you all are defeated. 


If this is broken please report back so I can fix it for the upcoming patch (almost ready with it) 

Ich habe, als ich noch zur Schule ging bzw. anfangs während des Studiums meine eigene Welt entwickelt, aber irgendwann musste ich feststellen, ich habe einfach nicht die Zeit einerseits die Abenteuer und das ganze drumherum in der Tiefe auszuarbeiten, die ich möchte, und gleichzeitig auch noch die Welt auszuarbeiten. Daher bin ich auf die Forgotten Realms umgestiegen, die waren seinerzeit noch relativ neu und unbekannt. Inzwischen habe ich dann doch so viel daran geändert... man sollte sich besser nicht auf Wissen über die FR von außerhalb meiner Kampagne verlassen.
Mein Problem ist es mehr Spieler zu finden, oder genauer, verlässliche Spieler. Mag jetzt alt und "unspontan" klingen, aber die "Smartphone Generation" hat scheinbar ein Problem mit Terminen, insbesondere mit langfristig im Voraus vereinbarten Terminen. 😞



Okay missed the settings somehow. Anyway with or without the toggle, the problem remains. As soon as I get downed, my follower(s) (like everyone else) stop fighting immediately. Tested it three times (all been vs. the mages in Fellglow Keep though).

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