Nymra Posted August 28, 2024 Author Posted August 28, 2024   On 5/29/2024 at 6:28 AM, DatKitties said: Hello, first, I want to say, I really appreciate your work, your mod is the best of the defeat scene that I have seen between Skyrim and Fallout 4  I'm not sure if it is linked with NFF, but when I have more than 2 followers, the third and forth it's not used in the defeat (while being both registered in NFF and Naked defeat), for that session until I load a save or restart the game and then that will be another 2 random follower that will be used in the defeat, while the remaining 2 others stay sit around, so could you help them? They feel really lonely to be left over  And just in case, I'm using this much follower because I put multiples mods to multiply the enemies spawn so it feels like being in lord of the ring, a party against a horde, with a lot of consequences, haha  Many thanks in advances, I wish you well  exactly like mentioned, ND currently supports 2 followers fully with sex and bondage. more followers are planned, but only a "soft" support with MAYBE sex or bondage or both, but most likely not a full furniture scene and placement. But never say never. in all cases its veeeery long term since I have to improve 2 followers first...
Nymra Posted August 28, 2024 Author Posted August 28, 2024   On 6/4/2024 at 1:38 AM, chrismis8843 said: i like to report a bug with this mod when use Skyrim Immersive Creatures Special Edition and Bad Dog's Immersive Creatures when playing the game and come across a creature called Giants when fighting Giants when you use the setting Match Creature Genders when it's enable in sexlab it Causes Giants it Doesn't show up as a valid target when you r defeated in this mod when turning off Match Creature genders in setting when off the mods it works fine here a screenshot of the Giants  very special case. wait for next update and if this reoccurs, upload a papyrus log file here.
Nymra Posted August 28, 2024 Author Posted August 28, 2024   On 6/5/2024 at 7:47 AM, Nohrin said: I really enjoy the Captive outcome for Simple Slavery with this mod. I think its one of this mods best features. I would like to suggest more and better locations for where you end up as a captive. Ideally indoor locations.  this is one of my top priorities for the update after the next.  On 6/5/2024 at 7:47 AM, Nohrin said:  Stormcloak and Imperial camps are fine...but I think it would be better if you were imprisoned inside one of the larger tents. Its cold outside! The inside a tent would add immersion to the scenario of becoming the camps fuck-toy. Instead of being left out in the middle for everyone to see, and where you will freeze to death, instead you should be chained up in the barracks and used around the clock by soldiers. Stormcloaks and Imperials probably hide the fact that they capture and purchase female sex slaves. So having a more discreet location, such as a tent or barrack would add to immersion.  this is complex to set up. currently I want to have variety and that means less "depth" In the far future I want to improve the quality of the BEST locations with more detailled handling, but this is very time consuming and long term project  On 6/5/2024 at 7:47 AM, Nohrin said:  As I mentioned, more indoor cell locations would be better. Better for framerate as well. I'd suggest specific bandit locations. Perhaps making a copy of a decent bandit camp cell, and populating it with custom bandits, just so you don't end up wiping out the bandits before being enslaved. A great example of a cell that fits a good aesthetic would be Pinewatch. Specifically the cell "coc pinewatch02". Its a room with a table and 4-5 bandits chilling. Perhaps you could make a duplicate of this cell, add in a couple beds, jail cells and other ZaZ furniture so the PC can really immerse themselves in their new role as the bandits fuck-toy.  100% agree  but: I will not add cells here anytime soon. Naked Defeats one core concept is to work with the world as it is.  I will add more indoor locations and I also plan on addign a JSON deep customization file to customize them (basically an external MCM where you can enable or disable each individual location or a group of locations). 1
Nymra Posted August 28, 2024 Author Posted August 28, 2024   On 6/11/2024 at 5:07 AM, KnottyWulf said: Is Naked Defeat completely incompatible with dragons? As I tried testing it with a dragon, but nothing happened aside from them almost killing me.  dragons are currently not supported by ND  1. I HATE DRAGONS! they suck in combat and in sex. 2. they fly. it requires extra code and conditons to make them happy for sex. Just had no time for this yet, but it WILL be done TLDR: currently no dragon sex, but in future there will be dragon sex 1
Nymra Posted August 28, 2024 Author Posted August 28, 2024 Â Â On 6/12/2024 at 9:40 AM, Gudulba said: Actually, what is supposed to happen regarding Naked Defeat when for example falling to death (when being out of battle)? It recently happend to me falling down a high cliff, and then my PC just stayed down in that defeat pose, couldn't move or anything, but I could drink a health potion and get up again as if nothing had happened. Is that the intended behaviour? Â Naked Defeat works fine otherwise for the battle outcomes (except that I don't seem to get the whipping outcome anymore although it is set to 100%). Â when reaching 0 health bleedout starts and then ND tries to catch enemies. Â I added "falling" events in the next patch, but still might bug out if you reach 0 health at the same time. So needs testing and fixing but it is worked on. 1
Nymra Posted August 28, 2024 Author Posted August 28, 2024 (edited)   On 6/21/2024 at 1:49 AM, Marajade said: Some of the furniture devices this mod uses result in invisible player character bodies for me (but not all). Any tips on how to resolve this?  I think this is related to your camera settings. try to use custom camera mods or google this issue is 5-6 years fixed in my game, I just dont remember the details. AH, also could be related to the punishment items that are equipped. press "K" when you have invis body and see if it fixes it (removes the equipped items)  in this case you might miss the ZAP bodyslide files   Edited August 28, 2024 by Nymra
Nymra Posted August 28, 2024 Author Posted August 28, 2024   On 6/23/2024 at 11:59 AM, ibo995 said: i have a problem with the fast travel ritual, when i trigger it, the creatures are summoned and the scene starts normally, but just when the are aligned the creature disappear. when i use CTRL+H to check, the scene is playing. but my character is just standing and the controls are diabled. i have SexlabUtil+ and aroused creatures if it's anyhelp  need papryus log Â
Nymra Posted August 28, 2024 Author Posted August 28, 2024 Â Â On 6/22/2024 at 7:24 PM, lovalter said: So for the public punishment arrest chance, does it only work if I have a bounty and it's higher than 1500? Any way to tweak that number or make it so I don't even need a bounty? Â it should always trigger when the chance is met in NDs scripts. setting it to 100% should ALWAYS lead to arrest. Only tested with POP tho.Â
Nymra Posted August 28, 2024 Author Posted August 28, 2024 Â Â On 7/2/2024 at 11:31 PM, Evelle the Slut said: Rape Tattoos is acting a bit funny with ND. I switched to ND after I finally got fed up with SL Defeat constantly permanently breaking and most of it is functioning correctly and well, but the one thing it is now failing to do is integrate with Rape Tattoos. After defeat scenes my character gets a notification of 'my partner leaving a memento...' (all good), but Fade Tattoos reports no tattoos are ever added. Even at 100% it does no better. I have an exhaustive list of tattoos in the repertoire and it worked with SL Defeat, but not here. Any ideas would be appreciated. Â dunno. might be you use a newer version that is incompatible. I use ND on LE with RapeTats and FadeTats LE and never had issues.Â
Nymra Posted August 28, 2024 Author Posted August 28, 2024   On 7/6/2024 at 4:35 PM, Z0mBieP00Nani said: Is this mod compatible with Sexlab Solutions? I'm at a bandit camp that is supposed to be peaceful if I "pick another option" for their toll, but instead only one bandit remains friendly while the others become hostile and try to kill me.  I believe the bandit camp is called Halted Stream camp.  Naked Defeat does not turn NPCs hostile. it only calms them WHEN they are hostile and you fought them.  there are like 1000 other mods that could cause your issues sadly, but I dont see how naked defeat could do it. (while never can be 100% sure :D)  might be "the other" bandits are spawned by a mod that does not respect your Sexlab Solutions. Naked Defeat does Spawn Actors, but they should never attack and they are named "Naked...." in front Â
Nymra Posted August 28, 2024 Author Posted August 28, 2024 On 7/7/2024 at 3:28 AM, anon202269 said: Hello, I am the guy who ports from Sexlab to Ostim SA. I managed to port both "Nymra's SLAL - Forced Foreplay" and "Nymra's SLAL Animations" to Ostim SA with decent quality, including equipment and everything. I had permission to upload them, just like the next volume. Thanks, I will be waiting for your response. Â feel free to upload, but please mention not only me and my patreon link but ALSO the creators that I mentioned that created the animations used (should be a list in my threads. if not I am evil and please remind me to do it. sorry for the late response. this answer is true for all future uploads. Feel free to tag me with @NymraÂ
Nymra Posted August 28, 2024 Author Posted August 28, 2024   On 7/8/2024 at 9:08 AM, Zaflis said: Any ideas how to turn off "player essential" after combat? The defeat scenario has long been over but nothing can harm the player. In the settings i have:  - Godmode during defeat: Off - Remove player essential Flag: Off (I should turn this On though since i assume it's bugging...) Even if i turn this setting On and Off it doesn't do anything while in combat.   breaking god mode should almost be impossible, its used in a short while when naked defeat triggers, but is turned off again. I put it on my to do list to double check tho since you are not the only one with the issue.  IN GENERAL: Only save/reload when in between Sex Acts of ND or when told to "crawl to find spot". this is 100% save.  On 7/8/2024 at 9:08 AM, Zaflis said:  I'll see if i find an earlier autosave but would be nice to know anyway.  Edit: Also if it's possible for "Combat stripping" feature where item currently can be: destroyed/unequipped/dropped, there would also be option of stolen?  sorry, no. I will improve the robbery feature, but that only happens after rape. while technically possible the amount of time for scripting this is not worth it for me, sadly.  On 7/8/2024 at 9:08 AM, Zaflis said: In the MCM "Time to find a spot" slider only has values 0 and 1 second. I had probably some older MCM config so it is at 10 seconds, though defeat still doesn't start automatically and i have to press K. yeah, the timer is basically gone. its just "on/off". Have to change the MCM and description sometime. anyway it is working as intended, you have to press the hotkey.  On 7/8/2024 at 9:08 AM, Zaflis said: Even after i turned the essential thing "On" it is still happening that if i was rescued to town and then start channeling healing or destruction spell i don't lose any mana. Only Skyrim restart fixes that.  cant tell. need papyrus log (after next patch) Â
Nymra Posted August 28, 2024 Author Posted August 28, 2024   On 7/27/2024 at 12:23 AM, Morninggale1 said: Is there any way to configure the frequency of furniture sex in captivity? When captured I have the furniture % set to 90 (for escape sex 50%, others 0%), while this does end with my character in furniture it rarely leads to furniture sex itself as captors will almost always perform non-furniture animations pulling the character out of said furniture. I did see the same pillory scene a couple of times so I think it's working though that does specify "scenario: pillory" so I'm unsure if it's a special case and it's rare either way. I have ZAP 8.0+ for CBBE SSE installed from :  Also, I'm guessing that furniture animations aren't necessarily intended to match whatever the character is bound in when they start (ie if captive on X-Cross attackers may switch to pillory on start) but do tell if that is intended behavior?  all is intended. sadly.  there are 1000 furnitures but only like 3 or 4 of them are featured in sex animations. feel free to motivate SLAL creators to use more ZAP furnitures.  so when "Captors want more" they will remove the furniture to fuck you "classic style"  Only 100% full furniture scenario is currentlky "Pillory" it puts you in pillory alll the time, also for sex.  enable "NymBeta" and set the "Debug Slider" to 8 in MCM system and you should see the scenario with 100% chance.  there will be a similar X Cross, Wheel, Chair, Pole scenario in the future. maybe some more when I find suitable anims   1
Nymra Posted August 28, 2024 Author Posted August 28, 2024 (edited)   On 8/2/2024 at 10:00 AM, Gudulba said: In the Aftermath Options, I have set "Captivity chance" and "Whipping chance" both to 100%. But the only outcomes I seem to get are being fucked, sent to Simple Slavery or rescued, but never tied to furniture or being whipped.  Shouldn't they both occur with being set to 100%?   hopefully fixed in next patch. while not a real bug, there seemed to be a strange queue of events leading to this.  please report if it still there after next update  EDIT: I just see you have slavery chance 45%. this is rolled first, so given skyrim RNG is fucked, you can easily go to slavery 100% of the time when relaoding the same game at the same time.  Try setting the Slavery chance lover (I suggest 5% to 10%)  Wiggle success chance was bugged, is fixed in next update. sorry Edited August 28, 2024 by Nymra 1
Nymra Posted August 28, 2024 Author Posted August 28, 2024   1 hour ago, JackChurch187 said: welcome back ! are you planning to integrate Beta] Player Death Aftermath (PDA) or something similar?  not directly, simply because I am on LE and can only work with LE compatible mods.  however I am working in the background on my own death/execution outcomes and I will try to get permission to use many of the outstanding animations available for this.  Naked Defeat will also handle death with continuation.  For example when you set Naked Death to 100% (future update tho) you will get fucked, then put in furniture and electrocuted to death instead of the escape game (for example) or put into a gallow. Or I play a gore animation (for example my own Nymra SLAL gallow scene) or Proxies Impalement.  Then the PC will be ported to an afterlife location, fucked again and then rescued in a city or wilderness.   2
Nymra Posted August 28, 2024 Author Posted August 28, 2024 (edited) NEWS UPDATE: I was working in the background on Naked Defeat, but only in the past week I had the time to work 100% on a new update.  The update will drop soon, just doing some last tests. And as always, bugs might still happen, the mod got very complex.  Just a headsup: neither DD nor the SS part is dealt with sadly. SS scenarios will be fixed/expanded in the Update AFTER the next.  Hope to release this week.  Thank you all for your continued support.  @Talesien thank you so much for running the support thread on your own! Edited August 28, 2024 by Nymra 5
Frank_BR Posted August 28, 2024 Posted August 28, 2024 1 hour ago, Nymra said:    hmnm, this should have a different cause. I like suke and I think it plays for me .  when this happens please upload a papyrus log (after next update tho). I don't know which of these logs they are.:(    PapyrusUtilDev.log PayloadInterpreter.log PapyrusTweaks.log
anon202269 Posted August 28, 2024 Posted August 28, 2024 49 minutes ago, Nymra said:  feel free to upload, but please mention not only me and my patreon link but ALSO the creators that I mentioned that created the animations used (should be a list in my threads. if not I am evil and please remind me to do it. sorry for the late response. this answer is true for all future uploads. Feel free to tag me with @Nymra   Thank you very much! Right now, I'm making a video for installing Pandora, "the engine that, for the moment, is surpassing Nemesis." It is already compatible with ZAZ, but it requires a patch. Once I finish the video, hopefully before Friday, I'll update all the creators' information on the page. Thank you again! 1
Nymra Posted August 28, 2024 Author Posted August 28, 2024 6 minutes ago, Frank_BR said: I don't know which of these logs they are.:(    PapyrusUtilDev.log 43.95 kB · 0 downloads PayloadInterpreter.log 1.19 kB · 0 downloads PapyrusTweaks.log 791 B · 0 downloads  none of these hit google please, its basic mod knowledge (just noticed I failed to add it to the FAQ sigh) also please wait for the next update to drop before uploading, maybe its gone Â
lovalter Posted August 28, 2024 Posted August 28, 2024 Glad to see you're back! Would you consider a patch for p+? I miss this mod a lot 😞 Â
Nymra Posted August 28, 2024 Author Posted August 28, 2024 2 minutes ago, lovalter said: Glad to see you're back! Would you consider a patch for p+? I miss this mod a lot 😞   not on my to do list any time soon.  in my eyes its Sexlab P+ job to be backwards compatible. its not like the modding world isnt messed up enough already, but new mods killing old ones is really bad behaviour in my eyes
Nymra Posted August 28, 2024 Author Posted August 28, 2024 Ok, here we go...  BETA RELEASE, meaning I had no time to test everything. I will leave this here a while and then upload to the front if the issues are not extreme  Lot of stuff because I worked on different things whenever I had time and some energy in the past months... so no coherent theme and sadly NO new core content   NAKED DEFEAT BETA - 5.95 SE + LE Pic for attention Flux AI so nice!  Just overwrite what is there, should work as is, no FNIS, no mod reinstall or mod restart should be required  IF YOU WANT TO HELP - drink lots of potions with "Naked Potions/Poisoned Potions" in "MCM Extras" at 5% - activate NymBeta, save your outfits and weapons and loot stuff! - jump and fall to death 😜 - and of course get enslaved alot, - fast travel alot  SIMPLE SLAVERY FIX I tried to fix the "Spawn millions of Dogs", "Spawn millions bandits" bugs it LOOKS good for me, so no issues in testing, but there are so many locations, I might have missed a detail  Bugfixes: - Bukkake Scene should end correcly not too early now - CTRL+ALT+K (Abort all) should work more reliable now - fixed some issues with animals equipping cuffs etc. - fixed some dead ends (loops) -> still some rare issues that exist but I could not reproduce yet - SkipSex should work reliable now. if there are still issues with it please report to the forum: note, some features might be odd with no sex scenes playing  IMPORTANT CHANGE: - Change hair is now "Hold K for 1 sec and release". Hotkeys will be reworked further... I might also finally implement wheel menues for some cases. its just no use I admit...  NAKED TRAVEL Fix: - fixed some issues with actors and starting position. - improved posing - reduced chain fucking chance  IMPROVED: Punishments in Furniture There are now 6 different punishment methods instead of just electrocution. There is no option for this yet, but I plan on implementing one that allows to customize this further. For the Moment you can have: SHOCK, FIRE, FROST, PAIN, ALL(mixes all 4 together), HOTnCOLD(mixes Fire and Frost)  IMPROVED: Public Punishment - Slider for the dice-size goes from 200 to 1000, meaning you can now have even more finetuning for your effects. I play with 5 sec ticks and a 1000 at the slider, so I have a high responsiveness of the situation but I dont get raped nonstop still Have more ideas for this, but thats for the future. In Short: you can now roll a D1000 against your PunishmentWeights (for beeing naked for example) instead of a D200. D1000 vs 50, -> 1 in 20 chance D200 vs 50, -> 1 in 4 chance  NYMBeta Fixes - clothing profiles work now (equipping looted clothes will now check for existing cloting profiles correctly) - looted weapons can now be swaped for saved weapons (if you find a twohanded weapon, it is swapped randomly for any twohanded weapon in your saved profiles)  NYMBeta - NEW FEATURE: Animated Dressing When equipping a looted outfit you will now see equipping animations NYMBeta - NEW FEATURE: Outfit Hotkeys - Press K+"Number" to equip a saved profile from your inventory (will only equip stuff you actually have). ----> NOTE: currently you have to press "K+"number" exactly at the same time lol...  NYMBeta - NEW FEATURE: NAKED Falling Naked Defeat now detects fall heights. When falling in Combat from too high up, there is an increased chance of beeing defeated. When falling outside of combat, currently you are send to simple slavery When falling from really high up (1000 units), 14 metres, you will see the new AFTER LIFE scenario (no worries, you get back to skyrim eventually, no death/reload) NOTE: on some occasions this detects wrong stats and I dont know why. Please report issues in the forum. Use with care when doing "no clip" flights or stuff...  NYMBeta - IMPROVED: NAKED Potions This only works with Naked Potions Chance > 0% It is meant to give some potions additional gameplay benefits in Naked Defeat (at the risk of getting a "bad" potion, teehee). Potions have a longer duration the more potent they are, but they all only work ONCE (their normal effects still apply too). - Health Potions will now add a cloak that protects you from critical hit (once) at a high chance (red aura applied) - Magicka Potions will now add a cloak that prevents the first stripping hit (once) at a a high chance - Stamina is WIP, not yet implemented - When drinking a poisoned potion (chance set in MCM in %) you will either be defeated, dead, sold or cursed (with a nudity curse for now)  Naked Defeat 4-95 - BETA Patch - (LE+SE).7z 4
Talesien Posted August 28, 2024 Posted August 28, 2024 (edited) 6 hours ago, Nymra said: (I m still on DD 4.X and I dread updating to DD5.X ... Actually, DD5.2 + DD NG is pretty amazing, from a user perspective that is. Can't say if it works any better from a modders perspective, but I guess DD NG, might actually help there as well, not sure. About Acheron, not sure, I played around with it a bit in some games, but the mod seems to hate me with a passion (and by now the feeling is mutual), half the time I go straight to the reload screen, the other half is split between getting stuck on being handed off to whatever "consequence" mod it came up with (Yamete, practical defeat, SS)Â or simply nothing happen (well at least in that instance it kinda did its job and I can continue playing without having to reload). Oh, and welcome back. ^^ Edited August 28, 2024 by Talesien
Talesien Posted August 28, 2024 Posted August 28, 2024 Forgot, rvhausen shared a modified ND script that added some DD's to the PC. Perhaps you can use that as a starting point. Given it's based on a script by Ponzi, he might also be able to help (and is usually happy to do so) check his discord, maybe. 1
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