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Posted (edited)
On 11/20/2022 at 12:01 AM, wangh23 said:

Hey guys, I got error with: "WARNING: Mismatched types assigning to variable named "_menuParams" - assigning None\nstack:\n\t[BaboDialogueMCM (D72FEA1B)].babodialogueconfigmenu.OnGameReload() - "SKI_ConfigBase.psc" Line ?\n\t[alias Player REF on quest BaboDialogueMCM (D72FEA1B)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ?"

 

I will get CTD when loading games with this warning. 

The only solution is remove the BaboDialogueConfigMenu.pex file. That means no babodialogue menu in MCM.

 

Anyone have same issue with this?

 

Never seen that before.  Babo Dialogues working fine for me. 

 

14 hours ago, ahsdg said:

I have text dialogue at the bottom of the screen from an assault I interrupted that constantly repeats no matter what. I tried reinstalling the mod, disabling player monologues and other dialogue settings and yet the multiple dialogues from the assault keep popping up.

 

It was  a draugr assault, and all of the dialogue is from that defeat/assault scenario when I was struggling.

 

is there a way to stop it? is it actually from this mod?

 

Draugr cause problems for some mods.  Very specific to them.  I don't know if it is this mod, there are several other mods that can sometimes break due to draugr.  Can't remember which ones, but Draugr don't always respect the parameters set by some mods. 

Edited by ttts1
Posted
On 11/20/2022 at 11:30 PM, ghostly_doe said:

I don't know if I've done something wrong with this but I cant seem to get the lowlife thing to work, every time they'll just walk up to me, talk and then nothing else happens, I've tried a couple of the things suggested here but it still doesn't work :/

 

if your talking about the rapist that stalks you in the major cities at night unfortunatly that event is heavily bugged and many others are having the same problem.

 

9 hours ago, asdurgico said:

Is there any way to remove the strip events during combat and outside combat? I really like this mod but i don't want to lose my armor so often.

 

i've never known babo to strip the player of their armor/clothes outside of babodialogue events. if npcs outside of babo is stripping you then there might be some other mod that possesses the same function like naked defeat has a chance to strip armor/clothing peices so it might be advised to check you mods that rely on defeat senarios 

Posted
1 hour ago, destroyer1012 said:

 

i've never known babo to strip the player of their armor/clothes outside of babodialogue events. if npcs outside of babo is stripping you then there might be some other mod that possesses the same function like naked defeat has a chance to strip armor/clothing peices so it might be advised to check you mods that rely on defeat senarios 

Thanks, i think the culprit was bikini armor quest, it has a strip option in its MCM menu

Posted

I got 2 last quests to complete, how do you trigger the falmer quest line,

 

And how do you finish with vice? I've talked to the the captain and he says he'll visit tonight to catch vice in the act but its been a couple of days and nothing's happened, do i need to do something?

Posted
On 11/18/2022 at 9:02 AM, mikovic76 said:

This must have been asked a million times but I can't see an option to add keywords. Were do you add the keywords? There is no option  to do so in SL Aroused.

OSL Aroused, not SL Aroused.

Posted
12 minutes ago, archknight said:

Hello i was just wondering but how compatible is this with devious followers?

or do i have to not have a follower?

 

BaboDialogue does not need a follower.  It works on the world in general, plus has specific events.

 

Devious followers is compatible, I have run them both at the same time.

Posted
1 hour ago, ttts1 said:

 

BaboDialogue does not need a follower.  It works on the world in general, plus has specific events.

 

Devious followers is compatible, I have run them both at the same time.

Oh thanks for a speedy reply glad to know i can use them both without issues

Posted

Any chance of updating to have compatibility with Yamete Kudasai? I see that Yamate is supported, but the newer Yamete Kudasai (I am probably misspelling that) isn't, at least it isn't checking in the compatibility menu of MCM.

Posted

Hello, I have been having trouble getting the mods MCM to show. 

If I open any savefile in ReSaver, the following message gets displayed:

 

Spoiler

The savefile has 1 script instances whose data is missing.

  1. babodialogueconfigmenu

 

 

Inspired by previous posts on this thread I have tried the following things:

  1. Purging the savefile in ReSaver -> did not work, script instance still missing
  2. Doing a full savefile clean in ReSaver, removing unattached intances and undefined elements -> did not work
  3. Starting a new savefile -> does not work, every other MCM shows except this one
  4. Running "setstage SKI_ConfigManagerInstance 1" to refresh MCMs -> nothing changed, even after waiting hours
  5. Refreshing all MCMs in Menu Maid 2 -> nothing happens, MCM also not listed in Menu Maid
  6. Changing load order, reordering all babo plugins and moving babodialogue at the end of the load order or in front of other sexlab mods -> does not work

 

I am on babodialogue v4.80, Skyrim SSE v1.5.97 and I have all optional plugins except Populated Skyrim.

If anyone has some further insight on how to solve this please reply, help would be very much appreciated.

 

P.S.: SLHH also doesn't work (MCM is there but bumping into people does nothing). Don't know if it has something to do with this problem.

Posted (edited)
On 11/20/2022 at 7:01 AM, wangh23 said:

Hey guys, I got error with: "WARNING: Mismatched types assigning to variable named "_menuParams" - assigning None\nstack:\n\t[BaboDialogueMCM (D72FEA1B)].babodialogueconfigmenu.OnGameReload() - "SKI_ConfigBase.psc" Line ?\n\t[alias Player REF on quest BaboDialogueMCM (D72FEA1B)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ?"

 

I will get CTD when loading games with this warning. 

The only solution is remove the BaboDialogueConfigMenu.pex file. That means no babodialogue menu in MCM.

 

Anyone have same issue with this?

Same STD on load with 50% chance 
 

[SP+88]   0xC5B74FED30       (char*) "warning: Mismatched types assigning to variable named "_menuParams" - assigning None\nstack:\n\t[BaboDialogueMCM (5B2FEA1B)].babodialogueconfigmenu.OnGameReload() - "SKI_ConfigBase.psc" Line ?\n\t[alias Player REF on quest BaboDialogueMCM (5B2FEA1B)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ?"

 

I think this is due to the fact that MCM for babo.dialogue also appears only in 50% of cases. And when the game loads with this mcm error, loading a save with a working registered menu crashes the loading

dunno how to fix this 

Edited by MarkStain
Posted
18 hours ago, MarkStain said:

Same STD on load with 50% chance 
 

[SP+88]   0xC5B74FED30       (char*) "warning: Mismatched types assigning to variable named "_menuParams" - assigning None\nstack:\n\t[BaboDialogueMCM (5B2FEA1B)].babodialogueconfigmenu.OnGameReload() - "SKI_ConfigBase.psc" Line ?\n\t[alias Player REF on quest BaboDialogueMCM (5B2FEA1B)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ?"

 

I think this is due to the fact that MCM for babo.dialogue also appears only in 50% of cases. And when the game loads with this mcm error, loading a save with a working registered menu crashes the loading

dunno how to fix this 

I just load a working mcm save files and set up all setting. Then delete the BaboDialogueConfigMenu.pex in babodialog folder. All function working and no CTD now.

If you don't want to suffer from the 50% CTD, just try this.

Cheers

 

By the way, I try to check the BaboDialogueConfigMenu.pex file but don't know which code app can read it correctly. Also I try to use SSEedit to change the babodialog.esp setting. CTD still happend.

Posted

Hello Babodialogue dont show in mcm when i load it before SLACS and SLACS dont work when i load it before Babodialogue. I try to find a patch or something on the web, but nothing. Do you have an idea for they work toguether?

Posted
On 11/24/2022 at 10:21 PM, CultureConnoisseur said:

Hello, I have been having trouble getting the mods MCM to show. 

 

I update syrim to 1.6.640 recently and start a new play .  At first there was the same issue that the mod didn't show in MCM .

Inspired by previous posts , I deactived some Mods ( 3-5 mods at a time ) and launched the game .

If it still didn't show up , save/quit and deactive additional  3-5 mods ,then try again .

After 4-5 rounds , babodialogue finally showed up in MCM .

Either babodialogue should be actived before certain mods , or the quantity of mods is matter .

Then I active those deactived mods , babodialogue didn't disappear again .

 

14 hours ago, WiteXDan said:

With Dynamic Animation Replacer being no longer updated it seems that this mod is also not possible to use on latest SE version (aka AE).

 

It seems DAR only been used in certain scencries .

I use latest AE without DAR ,and the lowlife and Whiterun orcs event work properly .

 

On 11/24/2022 at 10:21 PM, CultureConnoisseur said:

P.S.: SLHH also doesn't work (MCM is there but bumping into people does nothing). Don't know if it has something to do with this problem.

 

I can hardly remeber it triggered in my last play through ( several months) , then it occurred yesterday by one of the three orcs visiting Breezehouse.

It's really a mystery. 

Posted

is there a specific animation i should install to see the babo spanking motion, the one that runs while showing  resistance bar !?

all i see that npc stand idle behind pc no animation sequence play!?

Posted
On 11/24/2022 at 3:21 PM, CultureConnoisseur said:

Hello, I have been having trouble getting the mods MCM to show. 

If I open any savefile in ReSaver, the following message gets displayed:

 

  Hide contents

The savefile has 1 script instances whose data is missing.

  1. babodialogueconfigmenu

 

 

Inspired by previous posts on this thread I have tried the following things:

  1. Purging the savefile in ReSaver -> did not work, script instance still missing
  2. Doing a full savefile clean in ReSaver, removing unattached intances and undefined elements -> did not work
  3. Starting a new savefile -> does not work, every other MCM shows except this one
  4. Running "setstage SKI_ConfigManagerInstance 1" to refresh MCMs -> nothing changed, even after waiting hours
  5. Refreshing all MCMs in Menu Maid 2 -> nothing happens, MCM also not listed in Menu Maid
  6. Changing load order, reordering all babo plugins and moving babodialogue at the end of the load order or in front of other sexlab mods -> does not work

 

I am on babodialogue v4.80, Skyrim SSE v1.5.97 and I have all optional plugins except Populated Skyrim.

If anyone has some further insight on how to solve this please reply, help would be very much appreciated.

 

P.S.: SLHH also doesn't work (MCM is there but bumping into people does nothing). Don't know if it has something to do with this problem.

 

I'm having the same issue though with latest version of Skyrim VR. The mod shows up for me on SE

Posted (edited)

If i use OSL Aroused do i need to mark every part of the bikini armor as erotic armor in the mcm? Like the Pauldrons and the tasset and Gauntlets and Boots. Do these need to be marked as erotic armor too for this mod to work correctly?

Edited by CrossDG
Posted (edited)
On 11/26/2022 at 8:10 AM, wangh23 said:

I just load a working mcm save files and set up all setting. Then delete the BaboDialogueConfigMenu.pex in babodialog folder. All function working and no CTD now.

If you don't want to suffer from the 50% CTD, just try this.

Cheers

 

By the way, I try to check the BaboDialogueConfigMenu.pex file but don't know which code app can read it correctly. Also I try to use SSEedit to change the babodialog.esp setting. CTD still happend.

Yeah I just removed the "OnGameReload" from the babodialogueconfigmenu.pex directly and the game stopped crashing on load but I thought maybe there is some other option. U can open source and script files with a notepad

Edited by MarkStain
Posted
20 hours ago, CrossDG said:

If i use OSL Aroused do i need to mark every part of the bikini armor as erotic armor in the mcm? Like the Pauldrons and the tasset and Gauntlets and Boots. Do these need to be marked as erotic armor too for this mod to work correctly?

 

You can, but is not necessary and a waste of time.  Only do the parts that will be on dialogue theme context. 

Recommend to only add keywords to bottoms(slot52,slot49), tops(slot56), full body(slot32), or footwear(slot37) with heels.  (slots based on DD references)

 

If you are using an armor/cloth collection with no Slot32 parts, then apply the slot32 keywords to the tops and include the optional keywords that fit the tops.  Follow the manual.  If you do not know what to add, use "eroticarmor" keyword, is used as a catch-all keyword in Factoryclose mods.

 

 

 

Posted

I got some problems with the lowlife npc, on event06.
The forcegreet happens, then, after that, nothig...

 

I Have the animations from bakafactory and that motion pack, but dont know how to use. Can be load order? or overwrite order?

Baka Motion Pack
Baka Slal pack

Baka aroused redux

SL approach Redux

SLHH expansion
Babo dialogue

Populated skyrim for babo

that is the order on mod tab on MO2, the load order is the generic that loot make

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