RitualClarity Posted July 5, 2014 Posted July 5, 2014 I have a question. The mod does work however I am missing something and I just can't figure it out. I managed to find the rest of the models ... Charus and Horse dissappear when testing and reappear afterwards. I know I am missing some mesh at least I am thinking it is but just can't figure this out. Is there a mod that is needed with Sexlab that has these two creatures. I believe everything else works. Thanks.
Guest Posted July 5, 2014 Posted July 5, 2014 about the import/export settings. would it be possible to keep your own hotkey bindings?
Sensual Nautilus Posted July 5, 2014 Posted July 5, 2014 I have a question. The mod does work however I am missing something and I just can't figure it out. I managed to find the rest of the models ... Charus and Horse dissappear when testing and reappear afterwards. I know I am missing some mesh at least I am thinking it is but just can't figure this out. Is there a mod that is needed with Sexlab that has these two creatures. I believe everything else works. Thanks. use sexlab nude creatures or more critters along with all of its prerequisites. if you follow the mod index on bestiality, you'll pick up all the necessary files to cover all of the currently covered creatures. After then, each creatures need to be activated via the mcm menus for nude creatures or the other mod.
germanicus Posted July 5, 2014 Posted July 5, 2014 I have a question. The mod does work however I am missing something and I just can't figure it out. I managed to find the rest of the models ... Charus and Horse dissappear when testing and reappear afterwards. I know I am missing some mesh at least I am thinking it is but just can't figure this out. Is there a mod that is needed with Sexlab that has these two creatures. I believe everything else works. Thanks. use sexlab nude creatures or more critters along with all of its prerequisites. if you follow the mod index on bestiality, you'll pick up all the necessary files to cover all of the currently covered creatures. After then, each creatures need to be activated via the mcm menus for nude creatures or the other mod. Creature features mod works great with the Nude creatures mod. I have no problem with any animal animations with these two.
RitualClarity Posted July 5, 2014 Posted July 5, 2014 I have a question. The mod does work however I am missing something and I just can't figure it out. I managed to find the rest of the models ... Charus and Horse dissappear when testing and reappear afterwards. I know I am missing some mesh at least I am thinking it is but just can't figure this out. Is there a mod that is needed with Sexlab that has these two creatures. I believe everything else works. Thanks. use sexlab nude creatures or more critters along with all of its prerequisites. if you follow the mod index on bestiality, you'll pick up all the necessary files to cover all of the currently covered creatures. After then, each creatures need to be activated via the mcm menus for nude creatures or the other mod. Ah, yes. I see now I missed the Creature Features and clicked the creature in Sexlab Nude Creatures ( I believe that is the mod that activated those textures.) .. Proof that even an giant brained alien can make a mistake... How embarrasing.. such a simple answer just staring me in the face... Haven't added it yet but I am confident that is the textures that I am missing... Thanks Sensual Nautlus.
frankfrank0815 Posted July 5, 2014 Posted July 5, 2014 With 1.57 most animations started properly, but now the first animation always bugs out.. It seems to only happen if I use external calls like matchmaker or romance, it does not happen if I start from within the Lab.. Hope you can fix it, I tried everything I could/the mods provide, nothing helped so far...
germanicus Posted July 5, 2014 Posted July 5, 2014 Romance mod works great with SL 1.57. I had it in that ver. of SL and works great in SL 1.58b.
Scout_064 Posted July 5, 2014 Posted July 5, 2014 Hi, i got the Following Problem at Tripple or Multisex Animations: [07/05/2014 - 07:01:03PM] ERROR: Cannot call GetActorRef() on a None object, aborting function call stack: [_SLWG_WorkingGirl (9F0012C4)]._SLWG_MainQuest.ThreeWaySex() - "_SLWG_MainQuest.psc" Line 397 [topic info 9F044300 on quest _SLWG_WorkingGirl (9F0012C4)]._SLWG_3WaySex2.Fragment_0() - "_SLWG_3WaySex2.psc" Line 9 [07/05/2014 - 07:01:03PM] ERROR: Cannot call GetActorRef() on a None object, aborting function call stack: [_SLWG_WorkingGirl (9F0012C4)]._SLWG_MainQuest.ThreeWaySex() - "_SLWG_MainQuest.psc" Line 398 [topic info 9F044300 on quest _SLWG_WorkingGirl (9F0012C4)]._SLWG_3WaySex2.Fragment_0() - "_SLWG_3WaySex2.psc" Line 9 [07/05/2014 - 07:01:03PM] -- SexLab -- NOTICE: Found Animations(2): Arrok Devils Threeway, Zyn Double Penetration, [07/05/2014 - 07:01:03PM] -- SexLab -- Thread[0] - Thread[0]: Entering Making State [07/05/2014 - 07:01:03PM] -- SexLab -- Thread[0] - FATAL: AddActors() - Failed to add actor list as it either contains to many actors placing the thread over it's limit, none at all, or an invalid 'None' entry -- [[Actor < (00000014)>], None, None] Any Idea ? Thx
luckylilly Posted July 5, 2014 Posted July 5, 2014 With 1.57 most animations started properly, but now the first animation always bugs out.. It seems to only happen if I use external calls like matchmaker or romance, it does not happen if I start from within the Lab.. Hope you can fix it, I tried everything I could/the mods provide, nothing helped so far... I don't know how you start animations "within the lab" since sexlab is only the framework. I only use submit. 1.57b animation started normal. 1.58 first stage bugs all other stages working fine.
Slammer64 Posted July 5, 2014 Posted July 5, 2014 Scout_064, your papyrus logs are indicating a problem with Sexlab Working Girls, not with Sexlab itself, you might try posting the the SLWG forum to see if the creator of that mod knows about this?
circ Posted July 5, 2014 Posted July 5, 2014 After trying 1.58b for a few days I'm thinking Aroused gets even more (buggy) confused now. Everyone and everything starts out at 100 arousal and the only cure is well... You know. Back with 1.57 I don't remember ever seeing 100 even if you stood in their face fully naked, and the exposure rate is at vanilla. Creatures now have no sex stats. But that could just be me remembering it wrong. But they don't improve either. Maybe they never did althought I thought they did.
EternalAngel Posted July 5, 2014 Posted July 5, 2014 (edited) Not getting any anims... I get options from the Defeat add on I have, I strip them, I can even tie their asses up. But when it comes to actually getting down to it the target kinda just gets bounced away... Also when I run FNIS it comes up in the list as read, says I have over 1k extra anims that weren't there previously and what not but I get no check box. I have decided to just take it off for now and it messed up all the movements of the game XD almost as if I had TCL in the console goin. Any bit of advice on what might be wrong? Just deleted and reinstalled SexLab via NMM and it actually has different stuff now o_o the "Toggle Animations" tab isn't completely empty. The hell happened @_@ Edited July 5, 2014 by EternalAngel
frankfrank0815 Posted July 5, 2014 Posted July 5, 2014 With 1.57 most animations started properly, but now the first animation always bugs out.. It seems to only happen if I use external calls like matchmaker or romance, it does not happen if I start from within the Lab.. Hope you can fix it, I tried everything I could/the mods provide, nothing helped so far... I don't know how you start animations "within the lab" since sexlab is only the framework. I only use submit. 1.57b animation started normal. 1.58 first stage bugs all other stages working fine. You can press N to select a target NPC. Then you can start it from the Lab under animations tab top right.
Kesuten Posted July 5, 2014 Posted July 5, 2014 The new StorageUtil.dll from 1.58b causes Skyrim to not launch for me. If I replace it with the old one from 1.57 it works. I'm using SKSE 1.7. Any tips?
Budroi Posted July 6, 2014 Posted July 6, 2014 Nevermind about my super speed sex issue. i tested around a bit and it appears it was all animations that were super speed. Changing what I searched for in google rewarded me with possible problems and their fix. Turns out my save got messed up. restoring a Save from before the problem began fixed it.
TnTTnT Posted July 6, 2014 Posted July 6, 2014 The new StorageUtil.dll from 1.58b causes Skyrim to not launch for me. If I replace it with the old one from 1.57 it works. I'm using SKSE 1.7. Any tips? That make us 2. This is known problem since beta of 1.58, that's why Ashal change SL version check for papyrusutil so SL will work with previous version of storageutil.dll.
Dee383 Posted July 6, 2014 Posted July 6, 2014 The new StorageUtil.dll from 1.58b causes Skyrim to not launch for me. If I replace it with the old one from 1.57 it works. I'm using SKSE 1.7. Any tips? That make us 2. This is known problem since beta of 1.58, that's why Ashal change SL version check for papyrusutil so SL will work with previous version of storageutil.dll. Well Im Glad I Saw This Post As It Seems That This Was My Problem Also ......
aldz24 Posted July 6, 2014 Posted July 6, 2014 hi i installed the newest issue of both SoS and Sexlab.....the installation was very succesful..got a problem though.. got the 2 npc's in the Sleeping Giant Inn that are naked the Innkeeper and the Barguy for some reason.... will they put their clothes on later on hopefully when i exit the building and etc or is this a common issue? i have Sexlab Sexlab Romance Aroused Defeat Lovers Comfort SoS latest
daroth Posted July 6, 2014 Posted July 6, 2014 The new StorageUtil.dll from 1.58b causes Skyrim to not launch for me. If I replace it with the old one from 1.57 it works. I'm using SKSE 1.7. Any tips? That make us 2. This is known problem since beta of 1.58, that's why Ashal change SL version check for papyrusutil so SL will work with previous version of storageutil.dll. Well Im Glad I Saw This Post As It Seems That This Was My Problem Also ...... That makes 4 as I have exactly this issue, found out what it was this morning, can someone upload the 1.57 version of storageutl so we can get this working again please 4 so far
lapillus Posted July 6, 2014 Posted July 6, 2014 The new StorageUtil.dll from 1.58b causes Skyrim to not launch for me. If I replace it with the old one from 1.57 it works. I'm using SKSE 1.7. Any tips? That make us 2. This is known problem since beta of 1.58, that's why Ashal change SL version check for papyrusutil so SL will work with previous version of storageutil.dll. Well Im Glad I Saw This Post As It Seems That This Was My Problem Also ...... That makes 4 as I have exactly this issue, found out what it was this morning, can someone upload the 1.57 version of storageutl so we can get this working again please 4 so far I want 1.57 version too. This version make my game too slow. There is no crash, but only this mod cause some kinds of script delay.
bob11 Posted July 6, 2014 Posted July 6, 2014 Did scaling break for anyone else? It was working fine before, after the upgrade it has the old issue of scaling everything to 1, even with "Even Actor Heights" disabled.
Amber Fletcher Posted July 6, 2014 Posted July 6, 2014 This is going to sound somewhat odd, but concerning alignment in this mod during sex animations, would it be at all possible to create a node/bone on each of the bodies that people commonly use, both male and female and use that to do the alignments during animations? Like tell the male and female counterparts to pull and push from each other or something so that body size wouldn't always be an issue in alignment? Since as of the past few updates I haven't been able to get stuff to align correctly even if I have the even actors height enabled for the mod, they're always humping air for some reason, I've tried trouble shooting it quite a bit but without any success (mainly reinstalling my skeletons, bodies (both male and female) and sexlab of course, nothing ever changes with any of it )
Eikichi Onizuka Posted July 6, 2014 Posted July 6, 2014 I upgraded from version 1.57 to version 1.58b, but now I have a bad Bug/glitch.. I've always active during SexLab the rescaling of the characters, the default option is disabled Even Actor Height, but even if turned off, when I play with PC female, the male NPC is scaled up to the woman, while Actor Even if active on SL MCM menu, the opposite occurs..! the woman is scaled to equal the height of man .. first with SL v1.57 when was deactivated Even Actor Heigh, all the characters male/female during SexLab animations, always kept its original height. no rescaling. male NPC after starting SL animations 2014-07-05_00021.jpg next.. male NPC during SL animation 2014-07-05_00024.jpg the Man follower it is even a little lower than default Nord woman, the man is from a giant to a boy..! Even if the active option Even Actor High in MCM menu, during SexLaab animations, the opposite happens, the tall man keeps his height, while the woman is brought to the same height of the tall man but now in the new SL 1.58 rescaling and I always sucks so.. shame because the rest of the ne SL is better in everything, but I have to solve this problem for me is unacceptable having different personagi, low men on tall women and vice versa, the rescaling is the death of all the work to optimize and differentiate the characters created, I have tried several rescues, I started new games, but there is always the rescaling bug! Kindly, please.. ask for your help! here last part of my Papyrus (is old charcter/old save): - SexLab -- Import: Animation Profile #1 imported with (228) values... [07/05/2014 - 11:45:41AM] SexLab Loaded CurrentVerison: 15800 [07/05/2014 - 11:45:42AM] xpoCrimeScanner: (Scanning) OnUpdate [07/05/2014 - 11:46:30AM] -- SexLab -- NOTICE: ValidateActor(Executioner) -- TRUE -- Cache MISS [07/05/2014 - 11:46:32AM] -- SexLab -- NOTICE: ValidateActor(Melania) -- TRUE -- Cache MISS [07/05/2014 - 11:46:36AM] -- SexLab -- Thread[0] - Thread[0]: Entering Making State [07/05/2014 - 11:46:36AM] -- SexLab -- NOTICE: ValidateActor(Melania) -- TRUE -- Cache HIT [07/05/2014 - 11:46:36AM] -- SexLab -- [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (1D061EEF)>]: Slotted 'Melania' [07/05/2014 - 11:46:36AM] -- SexLab -- NOTICE: ValidateActor(Executioner) -- TRUE -- Cache HIT [07/05/2014 - 11:46:36AM] -- SexLab -- [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (1D061EEF)>]: Slotted 'Executioner' [07/05/2014 - 11:46:36AM] -- SexLab -- NOTICE: Found Animations(43): Missionary, Arrok Missionary, Zyn Missionary, AP Bed Missionary, Holt Love, garbage..., Holt Missionary96, Holt Lying down, legs up, Doggy Style, Arrok DoggyStyle, Zyn DoggyStyle, AP DoggyStyle, Holt Happiness Anal, Reverse Cowgirl, Arrok Cowgirl, Arrok Reverse Cowgirl, AP Cowgirl, Sideways Fuck, Arrok Sideways Fuck, AP Shoulder, Hugging Fuck, Standing Fuck, Arrok HugFuck, Arrok Standing Fuck, AP Standing, Arrok Anal, Arrok Blowjob, Arrok 69, AP Blowjob, AP Kneeling Blowjob, AP Standing Blowjob, AP Handjob, Holt Love evil..., Holt Fuck in mouth, Holt Blowjob in chair, Holt Good Blowjob, Boobjob, Arrok Boobjob, AP Boobjob, Arrok Foreplay, Arrok Sitting Foreplay, Arrok Standing Foreplay, Bleagh FootJob, Holt Foot in Pussy, [07/05/2014 - 11:46:36AM] -- SexLab -- Thread[0] - Adjustment Profile: APBlowjob.Adjust.NordRaceF.NordRaceM [07/05/2014 - 11:46:38AM] -- SexLab -- Thread[0] - Event Hook: AnimationStart [07/05/2014 - 11:46:38AM] GagSFX: OnAnimationStart() [07/05/2014 - 11:46:38AM] [Zad]: OnAnimationStart() [07/05/2014 - 11:46:38AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: OnSexLabAnimationStart(AnimationStart, 0, 0.000000, [sslthreadcontroller <SexLabThread00 (1D061EEF)>]) Begin [07/05/2014 - 11:46:38AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: Checking actor [Actor < (00000014)>] ... [07/05/2014 - 11:46:38AM] [slnc] [slncaddondgscript <slncAddonDG (9E002F9A)>]: AddonDG.getNudeSuit() Begin [07/05/2014 - 11:46:38AM] GagSFX: Hooked Controller arg:0 controller is [sslthreadcontroller <SexLabThread00 (1D061EEF)>] [07/05/2014 - 11:46:38AM] [slnc] [slncaddondgscript <slncAddonDG (9E002F9A)>]: AddonDG.getNudeSuit() End [07/05/2014 - 11:46:38AM] GagSFX: actors involved are: [07/05/2014 - 11:46:38AM] [slnc] [slncaddondbscript <slncAddonDB (90005911)>]: AddonDB.getNudeSuit() Begin [07/05/2014 - 11:46:38AM] [slnc] [slncaddondbscript <slncAddonDB (90005911)>]: AddonDB.getNudeSuit() End [07/05/2014 - 11:46:38AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: Checking actor [Actor < (FF0008B1)>] ... [07/05/2014 - 11:46:38AM] GagSFX: - Melania [Actor < (00000014)>] Sex is 1 [07/05/2014 - 11:46:38AM] [slnc] [slncaddondgscript <slncAddonDG (9E002F9A)>]: AddonDG.getNudeSuit() Begin [07/05/2014 - 11:46:38AM] GagSFX: voice left untouched [07/05/2014 - 11:46:38AM] [slnc] [slncaddondgscript <slncAddonDG (9E002F9A)>]: AddonDG.getNudeSuit() End [07/05/2014 - 11:46:38AM] [slnc] [slncaddondbscript <slncAddonDB (90005911)>]: AddonDB.getNudeSuit() Begin [07/05/2014 - 11:46:38AM] [slnc] [slncaddondbscript <slncAddonDB (90005911)>]: AddonDB.getNudeSuit() End [07/05/2014 - 11:46:38AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: OnSexLabAnimationStart() End [07/05/2014 - 11:46:38AM] GagSFX: - Executioner [Actor < (FF0008B1)>] Sex is 0 [07/05/2014 - 11:46:38AM] GagSFX: voice left untouched [07/05/2014 - 11:46:38AM] GagSFX: end [07/05/2014 - 11:46:38AM] [Zad]: No sex-act-restricted actors present in this sex scene. Done. [07/05/2014 - 11:46:38AM] -- SexLab -- Thread[0] - animating: Stage: 1 [07/05/2014 - 11:46:38AM] -- SexLab -- Thread[0] - Event Hook: StageStart [07/05/2014 - 11:46:45AM] xpoCrimeScanner: (Scanning) OnUpdate [07/05/2014 - 11:46:56AM] -- SexLab -- Thread[0] - Event Hook: StageEnd [07/05/2014 - 11:46:56AM] -- SexLab -- Thread[0] - animating: Stage: 2 [07/05/2014 - 11:46:56AM] -- SexLab -- Thread[0] - Event Hook: StageStart [07/05/2014 - 11:47:00AM] -- SexLab -- Thread[0] - Event Hook: StageEnd [07/05/2014 - 11:47:00AM] -- SexLab -- Thread[0] - animating: Stage: 3 [07/05/2014 - 11:47:00AM] -- SexLab -- Thread[0] - Event Hook: StageStart [07/05/2014 - 11:47:04AM] -- SexLab -- Thread[0] - Event Hook: StageEnd [07/05/2014 - 11:47:05AM] -- SexLab -- Thread[0] - animating: Stage: 4 [07/05/2014 - 11:47:05AM] -- SexLab -- Thread[0] - Event Hook: StageStart [07/05/2014 - 11:47:09AM] -- SexLab -- Thread[0] - Event Hook: StageEnd [07/05/2014 - 11:47:09AM] -- SexLab -- Thread[0] - animating: Stage: 5 [07/05/2014 - 11:47:09AM] -- SexLab -- Thread[0] - Event Hook: OrgasmStart [07/05/2014 - 11:47:17AM] -- SexLab -- Thread[0] - Event Hook: OrgasmEnd [07/05/2014 - 11:47:17AM] -- SexLab -- Thread[0] - Event Hook: AnimationEnding [07/05/2014 - 11:47:17AM] [slamainscr <sla_Main (1F042D62)>]: Melania can not have orgasm [07/05/2014 - 11:47:17AM] [slainternalscr <sla_Internal (1F083137)>]: Executioner had orgasm date updated [07/05/2014 - 11:47:17AM] [slainternalscr <sla_Internal (1F083137)>]: Executioner got -16 exposure for having orgasm [07/05/2014 - 11:47:18AM] -- SexLab -- Thread[0] - AliasEvent: Reset [07/05/2014 - 11:47:18AM] [slainternalscr <sla_Internal (1F083137)>]: Melania got 4 exposure for seeing naked Executioner [07/05/2014 - 11:47:19AM] -- SexLab -- Thread[0] - Event Hook: AnimationEnd [07/05/2014 - 11:47:19AM] [Zad]: OnAnimationEnd() [07/05/2014 - 11:47:19AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: OnSexLabAnimationEnd(AnimationEnd, 0, 0.000000, [sslthreadcontroller <SexLabThread00 (1D061EEF)>]) Begin [07/05/2014 - 11:47:19AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: Checking actor [Actor < (00000014)>] (has race [Race <NordRace (00013746)>] and skin None). [07/05/2014 - 11:47:19AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: Checking actor [Actor < (FF0008B1)>] (has race [Race <NordRace (00013746)>] and skin None). [07/05/2014 - 11:47:19AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: OnSexLabAnimationEnd() End [07/05/2014 - 11:47:36AM] VM is freezing... [07/05/2014 - 11:47:36AM] VM is frozen [07/05/2014 - 11:47:36AM] Log closed Here the Complete Papyrus Log with old characeter Papyrus.0.log And here the last part Papyrus Log with New save/new character: -- SexLab -- NOTICE: Found Animations(43): Missionary, Arrok Missionary, Zyn Missionary, AP Bed Missionary, Holt Love, garbage..., Holt Missionary96, Holt Lying down, legs up, Doggy Style, Arrok DoggyStyle, Zyn DoggyStyle, AP DoggyStyle, Holt Happiness Anal, Reverse Cowgirl, Arrok Cowgirl, Arrok Reverse Cowgirl, AP Cowgirl, Sideways Fuck, Arrok Sideways Fuck, AP Shoulder, Hugging Fuck, Standing Fuck, Arrok HugFuck, Arrok Standing Fuck, AP Standing, Arrok Anal, Arrok Blowjob, Arrok 69, AP Blowjob, AP Kneeling Blowjob, AP Standing Blowjob, AP Handjob, Holt Love evil..., Holt Fuck in mouth, Holt Blowjob in chair, Holt Good Blowjob, Boobjob, Arrok Boobjob, AP Boobjob, Arrok Foreplay, Arrok Sitting Foreplay, Arrok Standing Foreplay, Bleagh FootJob, Holt Foot in Pussy, [07/05/2014 - 11:46:36AM] -- SexLab -- Thread[0] - Adjustment Profile: APBlowjob.Adjust.NordRaceF.NordRaceM [07/05/2014 - 11:46:38AM] -- SexLab -- Thread[0] - Event Hook: AnimationStart [07/05/2014 - 11:46:38AM] GagSFX: OnAnimationStart() [07/05/2014 - 11:46:38AM] [Zad]: OnAnimationStart() [07/05/2014 - 11:46:38AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: OnSexLabAnimationStart(AnimationStart, 0, 0.000000, [sslthreadcontroller <SexLabThread00 (1D061EEF)>]) Begin [07/05/2014 - 11:46:38AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: Checking actor [Actor < (00000014)>] ... [07/05/2014 - 11:46:38AM] [slnc] [slncaddondgscript <slncAddonDG (9E002F9A)>]: AddonDG.getNudeSuit() Begin [07/05/2014 - 11:46:38AM] GagSFX: Hooked Controller arg:0 controller is [sslthreadcontroller <SexLabThread00 (1D061EEF)>] [07/05/2014 - 11:46:38AM] [slnc] [slncaddondgscript <slncAddonDG (9E002F9A)>]: AddonDG.getNudeSuit() End [07/05/2014 - 11:46:38AM] GagSFX: actors involved are: [07/05/2014 - 11:46:38AM] [slnc] [slncaddondbscript <slncAddonDB (90005911)>]: AddonDB.getNudeSuit() Begin [07/05/2014 - 11:46:38AM] [slnc] [slncaddondbscript <slncAddonDB (90005911)>]: AddonDB.getNudeSuit() End [07/05/2014 - 11:46:38AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: Checking actor [Actor < (FF0008B1)>] ... [07/05/2014 - 11:46:38AM] GagSFX: - Melania [Actor < (00000014)>] Sex is 1 [07/05/2014 - 11:46:38AM] [slnc] [slncaddondgscript <slncAddonDG (9E002F9A)>]: AddonDG.getNudeSuit() Begin [07/05/2014 - 11:46:38AM] GagSFX: voice left untouched [07/05/2014 - 11:46:38AM] [slnc] [slncaddondgscript <slncAddonDG (9E002F9A)>]: AddonDG.getNudeSuit() End [07/05/2014 - 11:46:38AM] [slnc] [slncaddondbscript <slncAddonDB (90005911)>]: AddonDB.getNudeSuit() Begin [07/05/2014 - 11:46:38AM] [slnc] [slncaddondbscript <slncAddonDB (90005911)>]: AddonDB.getNudeSuit() End [07/05/2014 - 11:46:38AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: OnSexLabAnimationStart() End [07/05/2014 - 11:46:38AM] GagSFX: - Executioner [Actor < (FF0008B1)>] Sex is 0 [07/05/2014 - 11:46:38AM] GagSFX: voice left untouched [07/05/2014 - 11:46:38AM] GagSFX: end [07/05/2014 - 11:46:38AM] [Zad]: No sex-act-restricted actors present in this sex scene. Done. [07/05/2014 - 11:46:38AM] -- SexLab -- Thread[0] - animating: Stage: 1 [07/05/2014 - 11:46:38AM] -- SexLab -- Thread[0] - Event Hook: StageStart [07/05/2014 - 11:46:45AM] xpoCrimeScanner: (Scanning) OnUpdate [07/05/2014 - 11:46:56AM] -- SexLab -- Thread[0] - Event Hook: StageEnd [07/05/2014 - 11:46:56AM] -- SexLab -- Thread[0] - animating: Stage: 2 [07/05/2014 - 11:46:56AM] -- SexLab -- Thread[0] - Event Hook: StageStart [07/05/2014 - 11:47:00AM] -- SexLab -- Thread[0] - Event Hook: StageEnd [07/05/2014 - 11:47:00AM] -- SexLab -- Thread[0] - animating: Stage: 3 [07/05/2014 - 11:47:00AM] -- SexLab -- Thread[0] - Event Hook: StageStart [07/05/2014 - 11:47:04AM] -- SexLab -- Thread[0] - Event Hook: StageEnd [07/05/2014 - 11:47:05AM] -- SexLab -- Thread[0] - animating: Stage: 4 [07/05/2014 - 11:47:05AM] -- SexLab -- Thread[0] - Event Hook: StageStart [07/05/2014 - 11:47:09AM] -- SexLab -- Thread[0] - Event Hook: StageEnd [07/05/2014 - 11:47:09AM] -- SexLab -- Thread[0] - animating: Stage: 5 [07/05/2014 - 11:47:09AM] -- SexLab -- Thread[0] - Event Hook: OrgasmStart [07/05/2014 - 11:47:17AM] -- SexLab -- Thread[0] - Event Hook: OrgasmEnd [07/05/2014 - 11:47:17AM] -- SexLab -- Thread[0] - Event Hook: AnimationEnding [07/05/2014 - 11:47:17AM] [slamainscr <sla_Main (1F042D62)>]: Melania can not have orgasm [07/05/2014 - 11:47:17AM] [slainternalscr <sla_Internal (1F083137)>]: Executioner had orgasm date updated [07/05/2014 - 11:47:17AM] [slainternalscr <sla_Internal (1F083137)>]: Executioner got -16 exposure for having orgasm [07/05/2014 - 11:47:18AM] -- SexLab -- Thread[0] - AliasEvent: Reset [07/05/2014 - 11:47:18AM] [slainternalscr <sla_Internal (1F083137)>]: Melania got 4 exposure for seeing naked Executioner [07/05/2014 - 11:47:19AM] -- SexLab -- Thread[0] - Event Hook: AnimationEnd [07/05/2014 - 11:47:19AM] [Zad]: OnAnimationEnd() [07/05/2014 - 11:47:19AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: OnSexLabAnimationEnd(AnimationEnd, 0, 0.000000, [sslthreadcontroller <SexLabThread00 (1D061EEF)>]) Begin [07/05/2014 - 11:47:19AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: Checking actor [Actor < (00000014)>] (has race [Race <NordRace (00013746)>] and skin None). [07/05/2014 - 11:47:19AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: Checking actor [Actor < (FF0008B1)>] (has race [Race <NordRace (00013746)>] and skin None). [07/05/2014 - 11:47:19AM] [slnc] [slncmainquestscript <slncControllerQuest (8F0110DF)>]: OnSexLabAnimationEnd() End [07/05/2014 - 11:47:36AM] VM is freezing... [07/05/2014 - 11:47:36AM] VM is frozen [07/05/2014 - 11:47:36AM] Log closed here Complete Papyrus Log with New save/new character Papyrus.1.log Did scaling break for anyone else? It was working fine before, after the upgrade it has the old issue of scaling everything to 1, even with "Even Actor Heights" disabled. Then this annoying and obnoxious reacaling bug of v1.58b there have in many, perhaps all then..?!? Before SexLab animantions and here.. during SexLab animations I tried reinstalling everything!, I uninstalled all the mods sexlab, reinstalled 5.1.1 and FNIS SKSE archive verion 1.7, and SkyUI SexLab 1.58be Match Maker v6, but I always hated this, damn problem that all the characters are rescaled during animations SexLab peoblema if this will not be fixed at 100%, go back to the SexLab version 1.57 that was Perfect, on all PC/NPCs/Folloera, Always Zero rescaling! this is unbearable for me because I have many charcters female/msle and followers with many different heights, I do not want that they are all forced scaled the same height, I have all pc/npc high or all low during SexLan v1.58b, depending on whether or not the active option Even Actor Height, first with SecLab v1.57 when it was turned off, the characters always kept its original height, now with 1:58 there is a rescaling wild fiat always active! one must be able to choose whether to climb or not, otherwise what's the option is disabled by default in the MCM menu Please Ashal, do fix it at 100% in the new SL v1.58 or 1.59
aloevera5 Posted July 6, 2014 Posted July 6, 2014 [07/06/2014 - 05:16:18PM] xpoCrimeScanner: (Scanning) OnUpdate [07/06/2014 - 05:16:21PM] [slaUtilScr <sla_Framework (0D04290F)>]: chicken got 10 exposure for [07/06/2014 - 05:16:23PM] SOS ReSchlongify: fixing SOS VectorPlexus Regular[6] for actor Bounty Hunter [07/06/2014 - 05:16:25PM] [slaUtilScr <sla_Framework (0D04290F)>]: chicken got 10 exposure for Why does the sla_Framework give chickens exposure? Can it be disabled? I don't have anything enabled on animals, yet I keep updating chickens. This is the last line in the log before a CTD that I can repeat over and over. I think the flock of chickens is causing some kind of issue.
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