Kalysto Posted November 22, 2021 Posted November 22, 2021 Thanks, I also agree with a mood to simulate the master's lack of attention, slaves could get bored and or jelous if they have already become in love of their master. Playing with possesion can go both ways. One random thing that sometimes happens to me (and I believe is something in PAHE) is that sometimes, when I whip'em the subtitles state "Slavename: Whip!" they don't speak anything it's just the sound of the whip. Could that be a bug that the Whip sound is coded as a NPC dialog? 1
TrollAutokill Posted November 22, 2021 Author Posted November 22, 2021 8 minutes ago, Kalysto said: Thanks, I also agree with a mood to simulate the master's lack of attention, slaves could get bored and or jelous if they have already become in love of their master. Playing with possesion can go both ways. One random thing that sometimes happens to me (and I believe is something in PAHE) is that sometimes, when I whip'em the subtitles state "Slavename: Whip!" they don't speak anything it's just the sound of the whip. Could that be a bug that the Whip sound is coded as a NPC dialog? That's part of their default dialogue when you hit them. I don't even know where it's coded. If I would I would definitely edit it. Maybe Clifton can tell us where/how is that done in PAHE. 1
TrollAutokill Posted November 22, 2021 Author Posted November 22, 2021 (edited) 2 hours ago, Antiope_Appolonia said: This seems needlessly complex. Wouldn't it be better to just re-tune the existing reasons? Maybe scolding for didn't_pose could have a small nerf, and praising for "good pet" while posing could have a small buff, and "good bondage pet" could recur at intervals in bondage like "good pet" does while posing. I think that'd solve the problem without adding any more moving parts. Ok, maybe I was not clear. What you have now is when slaves are posing you can make the bdsm game a bit harder by whipping them and they will try to keep the pose anyhow. If they manage it increases their posture training, otherwise the posture reason disappears and you can punish them for not managing to pose. Otherwise, what you are describing here is already in the code. Plus exact effects of punishments needs tuning and cleaning. It's on the to-do list and I would prefer to deal with it in one go. Edited November 22, 2021 by TrollAutokill 1
Antiope_Apollonia Posted November 23, 2021 Posted November 23, 2021 (edited) 10 hours ago, TrollAutokill said: Ok, maybe I was not clear. What you have now is when slaves are posing you can make the bdsm game a bit harder by whipping them and they will try to keep the pose anyhow. If they manage it increases their posture training, otherwise the posture reason disappears and you can punish them for not managing to pose. Interesting. I'll have to wait and see how that feels in game, I reckon. Apropos of which... On 11/22/2021 at 6:30 AM, Antiope_Appolonia said: I usually avoid making any changes to my mods mid-playthrough, and I'm not ready to walk away from my current playthrough, but since 2.1.4 is mostly bug fixes, I might go ahead and upgrade. Are there any potential side effects to upgrading from 2.1.2 to 2.1.45 mid-playthrough, or any special precautions I need to take? 10 hours ago, TrollAutokill said: Otherwise, what you are describing here is already in the code. Plus exact effects of punishments needs tuning and cleaning. It's on the to-do list and I would prefer to deal with it in one go. Fair enough. Edited November 23, 2021 by Antiope_Appolonia
TrollAutokill Posted November 23, 2021 Author Posted November 23, 2021 54 minutes ago, Antiope_Appolonia said: Interesting. I'll have to wait and see how that feels in game, I reckon. Apropos of which... Fair enough. The update is safe as long as it is the last digits changing, the "x" in 2.1.x 1
seriosam12 Posted November 23, 2021 Posted November 23, 2021 On 11/22/2021 at 12:06 PM, TrollAutokill said: What do you mean? Are you trying to turn off the thug marker from the quest list? yes, but after each load it reappears
ChingChongWong Posted November 24, 2021 Posted November 24, 2021 Is Thugs for LE released? Or is my game just bugged with old scripts because every time I load in I always have 0/0 for thugs and when I try to recruit one it says I have reached the max amount of thugs
Nonseen Posted November 24, 2021 Posted November 24, 2021 Hello! I running my test about my new test bead working or not, made a point where i can amke a DOM slave to Thug. i do the dialoge and my slave formaly become thug i unable to talk them after. using new game and DOM 2.1.2 version. i dont know safe to update to actual version if it i may try agin. this testrun has long load order: Spoiler (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Special Edition Patch.esp (6 -> 6) SexLab.esm (7 -> 7) Devious Devices - Assets.esm (8 -> 8) SexLabAroused.esm (9 -> 9) Devious Devices - Integration.esm (10 -> 10) Devious Devices - Expansion.esm (11 -> 11) Devious Devices - Contraptions.esm (12 -> 12) paradise_halls.esm (1040384 -> 1040384) paradise_halls_farengars_study.esl (13 -> 13) HentaiPregnancy.esm (14 -> 14) Schlongs of Skyrim - Core.esm (1040385 -> 1040385) Toys.esm (15 -> 15) Forgotten DungeonsSSE.esm (16 -> 16) ZaZAnimationPack.esm (17 -> 17) Wyrmstooth.esp (18 -> 18) ITortureFramework.esm (19 -> 19) ApachiiHair.esm (20 -> 20) ApachiiHairFemales.esm (21 -> 21) ApachiiHairMales.esm (22 -> 22) SkyUI_SE.esp (23 -> 23) CBBE.esp (24 -> 24) RaceMenu.esp (25 -> 25) RaceMenuPlugin.esp (26 -> 26) RaceMenuMorphsCBBE.esp (27 -> 27) FNIS.esp (28 -> 28) paradise_halls_SLExtension.esp (29 -> 29) Skyrim Immersive Creatures Special Edition.esp (30 -> 30) Shout Like a Virgin.esp (31 -> 31) Prettier Bandits.esp (32 -> 32) SexLab_Solutions.esp (33 -> 33) KS Hairdo's.esp (34 -> 34) Full Random NPC Pack.esp (35 -> 35) hydra_slavegirls.esp (36 -> 36) FurnitureMarkerSex.esp (37 -> 37) PAH_HomeSweetHome.esp (38 -> 38) PAH_AndYouGetASlave.esp (39 -> 39) SexLab-AmorousAdventures.esp (40 -> 40) Laura's Bondage Shop.esp (41 -> 41) pahe_lakeview_manor_cell.esp (42 -> 42) FNISspells.esp (43 -> 43) Devious Devices For Him.esp (44 -> 44) Pahe_Dwarven_Devious_suits.esp (1040386 -> 1040386) Devious Devices SE patch.esp (45 -> 45) SexLab Eager NPCs.esp (46 -> 46) My Home Is Your Home.esp (47 -> 47) My Home Is Your Home (MHiYH 2plus) dialogue patch.esp (48 -> 48) My Home Is Your Home dialogue patch.esp (49 -> 49) Pahe_Immersive_Creature Special Edition patch.esp (50 -> 50) SexLab TDF Aggressive Prostitution.esp (1040387 -> 1040387) pahe-tdf-patch.esp (51 -> 51) TDF_AP_IndHookersPlug_In.esp (52 -> 52) SlaveTats.esp (53 -> 53) MilkModNEW.esp (54 -> 54) MilkModNEW HF.esp (55 -> 55) Schlongs of Skyrim.esp (56 -> 56) SOS - Smurf Average Addon.esp (57 -> 57) SOSRaceMenu.esp (58 -> 58) SLAnimLoader.esp (59 -> 59) DiaryOfMine.esp (60 -> 60) SLALAnimObjBillyy.esp (1040388 -> 1040388) Dragon Claws Auto-Unlock.esp (61 -> 61) SLALAnimObj.esp (62 -> 62) AnubAnimObj.esp (1040389 -> 1040389) AutoHideAmmo.esp (63 -> 63) Alternate Start - Live Another Life.esp (64 -> 64) Pahe_AltStartLAL.esp (65 -> 65) Atlas Map Markers.esp (1040390 -> 1040390) Bashed Patch, 0.esp i dont know this help or not here is the papyrus log, i loaded the game made thug the salve then waited, watied 5 or more minutes then quit. Spoiler [11/24/2021 - 05:06:32PM] Papyrus log opened (PC) [11/24/2021 - 05:06:32PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms) [11/24/2021 - 05:06:32PM] Memory page: 128 (min) 512 (max) 153600 (max total) [11/24/2021 - 05:06:43PM] Cannot open store for class "fnissmquestscript", missing file? [11/24/2021 - 05:06:43PM] Cannot open store for class "fnissmconfigmenu", missing file? [11/24/2021 - 05:06:46PM] Cannot open store for class "ZazOnTriggerEnterBindingsTMG", missing file? [11/24/2021 - 05:06:46PM] Cannot open store for class "slattractionmainscript", missing file? [11/24/2021 - 05:06:47PM] : FATAL: Magic number doesn't match, file is not a compiled script. [11/24/2021 - 05:06:47PM] ERROR: Unable to bind script hydConfigMenu to hyd_d_mcm (2307AEF9) because their base types do not match [11/24/2021 - 05:06:48PM] Cannot open store for class "hr_havokchainscript", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dse_dm_questutil", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dse_dm_actiplaceablebase", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dse_dm_questdevicemanager", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dse_dm_questcontroller", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dcc_dm_questcontroller", missing file? [11/24/2021 - 05:06:53PM] Cannot open store for class "tweakdfscript", missing file? [11/24/2021 - 05:07:03PM] warning: Property FortHraggstad02 on script laura_sr1_questscript attached to Laura_SR1_Quest (280F2598) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:03PM] warning: Property LauraBondageShopFaction on script laura_sr1_questscript attached to Laura_SR1_Quest (280F2598) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:03PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:04PM] ERROR: Property MS06Start on script uskpretroactive201script attached to USKPRetroactive201 (050946CF) cannot be bound because MS06Start (00093807) is not the right type [11/24/2021 - 05:07:04PM] VM is freezing... [11/24/2021 - 05:07:04PM] VM is frozen [11/24/2021 - 05:07:05PM] Reverting game... [11/24/2021 - 05:07:05PM] ERROR: Unable to bind script hydConfigMenu to hyd_d_mcm (2307AEF9) because their base types do not match [11/24/2021 - 05:07:33PM] Loading game... [11/24/2021 - 05:07:33PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:33PM] ERROR: Property MS06Start on script uskpretroactive201script attached to USKPRetroactive201 (050946CF) cannot be bound because MS06Start (00093807) is not the right type [11/24/2021 - 05:07:33PM] warning: Property FortHraggstad02 on script laura_sr1_questscript attached to Laura_SR1_Quest (280F2598) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:33PM] warning: Property LauraBondageShopFaction on script laura_sr1_questscript attached to Laura_SR1_Quest (280F2598) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:35PM] VM is thawing... [11/24/2021 - 05:07:35PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest vvvmarkhomequest (2E000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ? [11/24/2021 - 05:07:35PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest vvvHomiesBookQuest (2E01B8DD)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ? [11/24/2021 - 05:07:35PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias PlayerAlias on quest hyd_d_mcm (2307AEF9)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ? [11/24/2021 - 05:07:36PM] Cannot open store for class "consoleutil", missing file? [11/24/2021 - 05:07:36PM] ERROR: Unable to obtain function call information - returning None stack: [zadQuest (0900F624)].zadbq00.checkBlindfoldDarkFog() - "zadBQ00.psc" Line ? [zadQuest (0900F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line ? [alias Player on quest zadQuest (0900F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line ? [11/24/2021 - 05:07:36PM] error: Native static function GetNodeTransformScaleMode does not match existing signature on linked type NiOverride. Function will not be bound. [11/24/2021 - 05:07:37PM] ERROR: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [Item 1 in container (00000014)].zadHiderScript.Delete() - "<native>" Line ? [Item 1 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line ? [11/24/2021 - 05:08:01PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:08:06PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:08:59PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:09:20PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:09:36PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:10:17PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:10:31PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:10:57PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:11:11PM] ERROR: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (250BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line ? [alias PlayerAlias on quest PHHSHStorage (25008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line ? [11/24/2021 - 05:11:42PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:11:42PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:12:18PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:12:43PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:12:45PM] ERROR: Cannot call HasKeywordString() on a None object, aborting function call stack: [alias PlayerRef on quest zadEventsQuest (0903E3F3)].zadEventBoots.HasKeywords() - "zadEventBoots.psc" Line ? [alias PlayerRef on quest zadEventsQuest (0903E3F3)].zadEventBoots.filter() - "zadBaseEvent.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line ? [11/24/2021 - 05:12:45PM] warning: Assigning None to a non-object variable named "::temp2" stack: [alias PlayerRef on quest zadEventsQuest (0903E3F3)].zadEventBoots.HasKeywords() - "zadEventBoots.psc" Line ? [alias PlayerRef on quest zadEventsQuest (0903E3F3)].zadEventBoots.filter() - "zadBaseEvent.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line ? [11/24/2021 - 05:12:54PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:13:30PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:13:52PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:14:24PM] VM is freezing... [11/24/2021 - 05:14:24PM] VM is frozen [11/24/2021 - 05:14:24PM] Saving game... [11/24/2021 - 05:14:24PM] VM is thawing... Question 2: its effect any way DoM inner workings if i use alternate start instead normal helgen start? DoM inner workings get okay if i finish the unbound quest as normaly players do compliting escape from helgen?
pinky6225 Posted November 24, 2021 Posted November 24, 2021 Noticed that if you move a PAH slave to a thug they retain the thug dialogue even when back under your control/you have no more thugs I had two thugs who i decided to re-enslave after using the hand over you slaves dialogue, the slaves respond to me and are doing what they are told but the come follow your master / go with your trainer, now! has remained in there dialogue choices. At the time i took the screenshot had zero thugs 1
TrollAutokill Posted November 24, 2021 Author Posted November 24, 2021 9 hours ago, donglin216 said: Is Thugs for LE released? Or is my game just bugged with old scripts because every time I load in I always have 0/0 for thugs and when I try to recruit one it says I have reached the max amount of thugs Try to remove the DOM_Core script from your save game. But don't forget to back it up first.
TrollAutokill Posted November 24, 2021 Author Posted November 24, 2021 4 hours ago, Nonseen said: Hello! I running my test about my new test bead working or not, made a point where i can amke a DOM slave to Thug. i do the dialoge and my slave formaly become thug i unable to talk them after. using new game and DOM 2.1.2 version. i dont know safe to update to actual version if it i may try agin. this testrun has long load order: Hide contents (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Special Edition Patch.esp (6 -> 6) SexLab.esm (7 -> 7) Devious Devices - Assets.esm (8 -> 8) SexLabAroused.esm (9 -> 9) Devious Devices - Integration.esm (10 -> 10) Devious Devices - Expansion.esm (11 -> 11) Devious Devices - Contraptions.esm (12 -> 12) paradise_halls.esm (1040384 -> 1040384) paradise_halls_farengars_study.esl (13 -> 13) HentaiPregnancy.esm (14 -> 14) Schlongs of Skyrim - Core.esm (1040385 -> 1040385) Toys.esm (15 -> 15) Forgotten DungeonsSSE.esm (16 -> 16) ZaZAnimationPack.esm (17 -> 17) Wyrmstooth.esp (18 -> 18) ITortureFramework.esm (19 -> 19) ApachiiHair.esm (20 -> 20) ApachiiHairFemales.esm (21 -> 21) ApachiiHairMales.esm (22 -> 22) SkyUI_SE.esp (23 -> 23) CBBE.esp (24 -> 24) RaceMenu.esp (25 -> 25) RaceMenuPlugin.esp (26 -> 26) RaceMenuMorphsCBBE.esp (27 -> 27) FNIS.esp (28 -> 28) paradise_halls_SLExtension.esp (29 -> 29) Skyrim Immersive Creatures Special Edition.esp (30 -> 30) Shout Like a Virgin.esp (31 -> 31) Prettier Bandits.esp (32 -> 32) SexLab_Solutions.esp (33 -> 33) KS Hairdo's.esp (34 -> 34) Full Random NPC Pack.esp (35 -> 35) hydra_slavegirls.esp (36 -> 36) FurnitureMarkerSex.esp (37 -> 37) PAH_HomeSweetHome.esp (38 -> 38) PAH_AndYouGetASlave.esp (39 -> 39) SexLab-AmorousAdventures.esp (40 -> 40) Laura's Bondage Shop.esp (41 -> 41) pahe_lakeview_manor_cell.esp (42 -> 42) FNISspells.esp (43 -> 43) Devious Devices For Him.esp (44 -> 44) Pahe_Dwarven_Devious_suits.esp (1040386 -> 1040386) Devious Devices SE patch.esp (45 -> 45) SexLab Eager NPCs.esp (46 -> 46) My Home Is Your Home.esp (47 -> 47) My Home Is Your Home (MHiYH 2plus) dialogue patch.esp (48 -> 48) My Home Is Your Home dialogue patch.esp (49 -> 49) Pahe_Immersive_Creature Special Edition patch.esp (50 -> 50) SexLab TDF Aggressive Prostitution.esp (1040387 -> 1040387) pahe-tdf-patch.esp (51 -> 51) TDF_AP_IndHookersPlug_In.esp (52 -> 52) SlaveTats.esp (53 -> 53) MilkModNEW.esp (54 -> 54) MilkModNEW HF.esp (55 -> 55) Schlongs of Skyrim.esp (56 -> 56) SOS - Smurf Average Addon.esp (57 -> 57) SOSRaceMenu.esp (58 -> 58) SLAnimLoader.esp (59 -> 59) DiaryOfMine.esp (60 -> 60) SLALAnimObjBillyy.esp (1040388 -> 1040388) Dragon Claws Auto-Unlock.esp (61 -> 61) SLALAnimObj.esp (62 -> 62) AnubAnimObj.esp (1040389 -> 1040389) AutoHideAmmo.esp (63 -> 63) Alternate Start - Live Another Life.esp (64 -> 64) Pahe_AltStartLAL.esp (65 -> 65) Atlas Map Markers.esp (1040390 -> 1040390) Bashed Patch, 0.esp i dont know this help or not here is the papyrus log, i loaded the game made thug the salve then waited, watied 5 or more minutes then quit. Hide contents [11/24/2021 - 05:06:32PM] Papyrus log opened (PC) [11/24/2021 - 05:06:32PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms) [11/24/2021 - 05:06:32PM] Memory page: 128 (min) 512 (max) 153600 (max total) [11/24/2021 - 05:06:43PM] Cannot open store for class "fnissmquestscript", missing file? [11/24/2021 - 05:06:43PM] Cannot open store for class "fnissmconfigmenu", missing file? [11/24/2021 - 05:06:46PM] Cannot open store for class "ZazOnTriggerEnterBindingsTMG", missing file? [11/24/2021 - 05:06:46PM] Cannot open store for class "slattractionmainscript", missing file? [11/24/2021 - 05:06:47PM] : FATAL: Magic number doesn't match, file is not a compiled script. [11/24/2021 - 05:06:47PM] ERROR: Unable to bind script hydConfigMenu to hyd_d_mcm (2307AEF9) because their base types do not match [11/24/2021 - 05:06:48PM] Cannot open store for class "hr_havokchainscript", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dse_dm_questutil", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dse_dm_actiplaceablebase", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dse_dm_questdevicemanager", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dse_dm_questcontroller", missing file? [11/24/2021 - 05:06:48PM] Cannot open store for class "dcc_dm_questcontroller", missing file? [11/24/2021 - 05:06:53PM] Cannot open store for class "tweakdfscript", missing file? [11/24/2021 - 05:07:03PM] warning: Property FortHraggstad02 on script laura_sr1_questscript attached to Laura_SR1_Quest (280F2598) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:03PM] warning: Property LauraBondageShopFaction on script laura_sr1_questscript attached to Laura_SR1_Quest (280F2598) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:03PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:04PM] ERROR: Property MS06Start on script uskpretroactive201script attached to USKPRetroactive201 (050946CF) cannot be bound because MS06Start (00093807) is not the right type [11/24/2021 - 05:07:04PM] VM is freezing... [11/24/2021 - 05:07:04PM] VM is frozen [11/24/2021 - 05:07:05PM] Reverting game... [11/24/2021 - 05:07:05PM] ERROR: Unable to bind script hydConfigMenu to hyd_d_mcm (2307AEF9) because their base types do not match [11/24/2021 - 05:07:33PM] Loading game... [11/24/2021 - 05:07:33PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:33PM] ERROR: Property MS06Start on script uskpretroactive201script attached to USKPRetroactive201 (050946CF) cannot be bound because MS06Start (00093807) is not the right type [11/24/2021 - 05:07:33PM] warning: Property FortHraggstad02 on script laura_sr1_questscript attached to Laura_SR1_Quest (280F2598) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:33PM] warning: Property LauraBondageShopFaction on script laura_sr1_questscript attached to Laura_SR1_Quest (280F2598) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:07:35PM] VM is thawing... [11/24/2021 - 05:07:35PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest vvvmarkhomequest (2E000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ? [11/24/2021 - 05:07:35PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias Player on quest vvvHomiesBookQuest (2E01B8DD)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ? [11/24/2021 - 05:07:35PM] ERROR: Cannot call OnGameReload() on a None object, aborting function call stack: [alias PlayerAlias on quest hyd_d_mcm (2307AEF9)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ? [11/24/2021 - 05:07:36PM] Cannot open store for class "consoleutil", missing file? [11/24/2021 - 05:07:36PM] ERROR: Unable to obtain function call information - returning None stack: [zadQuest (0900F624)].zadbq00.checkBlindfoldDarkFog() - "zadBQ00.psc" Line ? [zadQuest (0900F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line ? [alias Player on quest zadQuest (0900F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line ? [11/24/2021 - 05:07:36PM] error: Native static function GetNodeTransformScaleMode does not match existing signature on linked type NiOverride. Function will not be bound. [11/24/2021 - 05:07:37PM] ERROR: Unable to call Delete - no native object bound to the script object, or object is of incorrect type stack: [Item 1 in container (00000014)].zadHiderScript.Delete() - "<native>" Line ? [Item 1 in container (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line ? [11/24/2021 - 05:08:01PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:08:06PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:08:59PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:09:20PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:09:36PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:10:17PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:10:31PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:10:57PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:11:11PM] ERROR: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (250BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line ? [alias PlayerAlias on quest PHHSHStorage (25008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line ? [11/24/2021 - 05:11:42PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:11:42PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:12:18PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:12:43PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:12:45PM] ERROR: Cannot call HasKeywordString() on a None object, aborting function call stack: [alias PlayerRef on quest zadEventsQuest (0903E3F3)].zadEventBoots.HasKeywords() - "zadEventBoots.psc" Line ? [alias PlayerRef on quest zadEventsQuest (0903E3F3)].zadEventBoots.filter() - "zadBaseEvent.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line ? [11/24/2021 - 05:12:45PM] warning: Assigning None to a non-object variable named "::temp2" stack: [alias PlayerRef on quest zadEventsQuest (0903E3F3)].zadEventBoots.HasKeywords() - "zadEventBoots.psc" Line ? [alias PlayerRef on quest zadEventsQuest (0903E3F3)].zadEventBoots.filter() - "zadBaseEvent.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.CheckAllEvents() - "zadEventSlots.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.UpdateGlobalEvent() - "zadEventSlots.psc" Line ? [zadEventsQuest (0903E3F3)].zadeventslots.OnUpdateGameTime() - "zadEventSlots.psc" Line ? [11/24/2021 - 05:12:54PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:13:30PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:13:52PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (26012726) cannot be initialized because the script no longer contains that property [11/24/2021 - 05:14:24PM] VM is freezing... [11/24/2021 - 05:14:24PM] VM is frozen [11/24/2021 - 05:14:24PM] Saving game... [11/24/2021 - 05:14:24PM] VM is thawing... Question 2: its effect any way DoM inner workings if i use alternate start instead normal helgen start? DoM inner workings get okay if i finish the unbound quest as normaly players do compliting escape from helgen? It should not have any effect. The one thing that can screw the mods (PAHE and DoM) is if you "coc" from the main menu, then the main quest is not started and it can be weird. As for your log file, you have a lot of missing property errors and that could just be a bad startup from Skyrim. To be sure, I would recommend you proceed in steps. 1) Start a game with disabled PAHE, DoM, HSH, AYGAS and check the logfile for any error. 2) Than Start PAHE, HSH, AYGAS and check for errors. 3) After that you can add DoM and check for new errors. 1
TrollAutokill Posted November 24, 2021 Author Posted November 24, 2021 3 hours ago, pinky6225 said: Noticed that if you move a PAH slave to a thug they retain the thug dialogue even when back under your control/you have no more thugs Hide contents I had two thugs who i decided to re-enslave after using the hand over you slaves dialogue, the slaves respond to me and are doing what they are told but the come follow your master / go with your trainer, now! has remained in there dialogue choices. At the time i took the screenshot had zero thugs Thanks, I put that on the todo list. It's certainly related with firing the thugs and the slaves not being updated as having no more thugs to follow.
sidfu1 Posted November 25, 2021 Posted November 25, 2021 hmm im thinking that we getting far to many talk topics now, between DoM, HsH and PaH we have like 8+ starter topics on slaves not including whavr other mods people use. we may need to take and try to move everything into 1 starter topic when they slaves or such.
TrollAutokill Posted November 25, 2021 Author Posted November 25, 2021 14 hours ago, sidfu1 said: hmm im thinking that we getting far to many talk topics now, between DoM, HsH and PaH we have like 8+ starter topics on slaves not including whavr other mods people use. we may need to take and try to move everything into 1 starter topic when they slaves or such. Topics should be put together but not under one topic. With DoM you have: - First topic about talking to slave: praise, scold, threaten, ... - Second topic about interacting with slave: rip-off clothes, masturbate, drink alcohol/potion, ... - Third topic about slave status - Hidden topic about comforting a crying slave, should appear on top when available. - Hidden topic about joining/quitting a thug, appears only when loading slaves to thug or getting back slaves from thugs. The third topic will have it's priority lowered in next version, as one can also use hotkeys to access it. 1
TrollAutokill Posted November 25, 2021 Author Posted November 25, 2021 Anyone else getting problems with enslaving? Like 50% of the case my fresh slaves can not get out of the newly captured dialogue.
Kalysto Posted November 25, 2021 Posted November 25, 2021 I'm testing a whole HSH questing playthrough non vr, with the full package (PAHE/HSH/Aygas/DOM) and I got them slaved fine. They get very wild stats now (thats not a bug). How are you enslaving them? cause I knock them down unconscious and use the regular low HP method to enslave them.
Antiope_Apollonia Posted November 25, 2021 Posted November 25, 2021 25 minutes ago, TrollAutokill said: Topics should be put together but not under one topic. With DoM you have: - First topic about talking to slave: praise, scold, threaten, ... - Second topic about interacting with slave: rip-off clothes, masturbate, drink alcohol/potion, ... - Third topic about slave status - Hidden topic about comforting a crying slave, should appear on top when available. - Hidden topic about joining/quitting a thug, appears only when loading slaves to thug or getting back slaves from thugs. The third topic will have it's priority lowered in next version, as one can also use hotkeys to access it. Yeah, I agree with @sidfu1 that we have too many dialogue topics, but DoM really isn't to blame. DoM dialogue is quite well-ogranised and pretty concise for the most part. Having the main two DoM sub-trees at the top is good, and moving the third down will also be a good decision. The main problem is redundancy between PAHE core and HSH, plus the fact that there are just too many dialogue options related to outfits/stripping in the main tree instead of a sub-tree. I don't know if @CliftonJD can improve this with the next PAHE release, or if we're just stuck because @Musje seems to be inactive, but the low-hanging fruit looks to me to be combining all the outfit/stripping related dialogues into one sub-tree. Another thing that could help is if core PAHE dialogues were improved to replicate the functionality of the HSH extended dialogues, and then you could disable "Give PAH slaves extra dialogue" in the HSH MCM. Well, you can do that now, really, but you lose some nice functionality. HSH's "I'm going to tie you up" has much nicer bondage options than PAHE's "I'm going to make sure you stay here", and HSH dialogue is also where we get the pose/dance options. (If we could get core PAHE clones of these features, maybe Clifton could also avoid replicating the HSH bug where using the bondage options spawns ZAP iron cuffs in your inventory...) In light of our recent discussion about this, by the way, I've been keeping track of my use of different dialogue options during play and thinking about what ideal prioritisation would look like if Troll and Clifton were able to coordinate on this. As I said previously, it seems to me that the most important consideration is what is included in the top four, since that's what you see without scrolling. So from my experience, the optimal order would be: Listen to me, slave (DoM) Come here, slave (DoM) Ok slave... (PAHE) I'm going to tie you up (HSH) Pose for me, pretty (HSH) the rest But anything conditional (i.e., only available circumstantially) would be above everything else, so "What's wrong with you?" and "Remove Restraints" off the top of my head (am I forgetting anything?).
Antiope_Apollonia Posted November 25, 2021 Posted November 25, 2021 43 minutes ago, TrollAutokill said: Anyone else getting problems with enslaving? Like 50% of the case my fresh slaves can not get out of the newly captured dialogue. Working fine for me.
pinky6225 Posted November 25, 2021 Posted November 25, 2021 16 hours ago, sidfu1 said: hmm im thinking that we getting far to many talk topics now, between DoM, HsH and PaH we have like 8+ starter topics on slaves not including whavr other mods people use. we may need to take and try to move everything into 1 starter topic when they slaves or such. Disagree, i'd rather scroll a bit more than have to click through more options and wait for them to load as you can scroll quicker than skyrim will load a sub-branch of dialogue 1
Antiope_Apollonia Posted November 26, 2021 Posted November 26, 2021 So I have some preliminary notes since upgrading to 2.1.5. "You... you forced me into ^becoming a lesbian. You monster" (Though being forced into a lesbian could be interesting in its own right... I'm sure there's a kink for that!) "Your slave is ready to please you, mistress." Nothing wrong here, I just wanted to call this one out for being hot! I don't think I've encountered it more than once or twice, though, sadly, so maybe that's something wrong... "Thanks. I am trying my best."—I would argue that "Thanks" is rather too cordial; a polite slave should always say "Thank you" if not "Thank you, mistress." There are many examples along the same lines—"thanks" shows up in a lot of different dialogues. It could be neat to build something around respect training, where poorly trained slaves address Mistress too familiarly, and they learn to be more polite as their training improves, but that's probably more complicated than would be worthwhile. I'd think it'd better to just have them simply say "Thank you, Mistress." "Thanks. You make me happy!" A good slave knows it isn't about her happiness—it's all about Mistress's happiness. Some alternative ideas: "I live to please you, Mistress." "Your slave only desires to please you, Mistress." "I just want to make Mistress proud." "Let me go,! yYou will never herehear from me again" "Please, don't touch me! I^'ve never diddone it with another girl." Maybe better still would be, "I don't like girls that way!" "Don't you dare touchingtouch me. I'm strictly strait and proud of it!" Also, the second part is kinda awkward. How about something like, "We're both girls! What are you thinking?!" Or, "I don't like girls that way!" could fit here, too. Although, honestly, I'm not sure the gender of her assailant would be a girl's most pressing concern in this situation. Maybe something more generic would actually be best. "Euh... thanks." Dunno what this "euh" is supposed to be—I guess just unenthusiastic? My longest-serving, most loving slave always says this, and it's a bit unsettling. Each individual slave always seems to use the same response to praise. I get a variety of responses across many slaves, but each slave is locked into a single response. Struggling is still overwriting ran_away reason. My "in love" slaves all seem to be hysterical all the time. What's up with that? Being "in love" should probably apply a modifier to make slaves consent to sex much more readily. Not necessarily guaranteed success, but relatively low chance of refusal. "Body inspection" always says "[slave] gets in position like a good girl." Should there be a praise reason for being good? Are they supposed to resist sometimes? I'm curious what others think, but this feature still feels really... "meh" to me. I really like the idea of having it generate a report so that it would feel more interesting. It could describe things like how wet/dry her pussy is, how perky her nipples are, etc. Maybe it would also include virginity status. Probably other people have some more good ideas here. 2
Kalysto Posted November 26, 2021 Posted November 26, 2021 (edited) The first sentence does not make much sense to me. If she hates it, why would she become one? BTW the drunk animation is hilarious. Is that dynamic? Edited November 26, 2021 by Kalysto
Kalysto Posted November 26, 2021 Posted November 26, 2021 This has nothing to do with DoM but, I'm having trouble setting SL to make my PC to be the "dominant" pardner. Is that working fine for you? Sometimes I want to punish them and end up being "punished" lol. I also noticed that a few extra options appear in SL that weren't there before, I fear that I might have messed up my SL now...
InsanityFactor Posted November 26, 2021 Posted November 26, 2021 2 hours ago, Kalysto said: This has nothing to do with DoM but, I'm having trouble setting SL to make my PC to be the "dominant" pardner. Is that working fine for you? Sometimes I want to punish them and end up being "punished" lol. I also noticed that a few extra options appear in SL that weren't there before, I fear that I might have messed up my SL now... I'm not sure how to make that work properly in the first place but if you press "=" the actors switch positions. Not sure what to do if you're in VR though...
Kalysto Posted November 26, 2021 Posted November 26, 2021 Yeah that would suck in VR. I'm not currently in VR tho, cause I'm testing a build before committing for a long play in VR. Honestly... is a PITA to test with the headset. I can't believe no one made a headset emulator. No wonder we get so few people willing to make mods for VR. I'm starting to understand why MS went all in augmented reality (and failed like always). 1
TrollAutokill Posted November 27, 2021 Author Posted November 27, 2021 19 hours ago, Kalysto said: The first sentence does not make much sense to me. If she hates it, why would she become one? BTW the drunk animation is hilarious. Is that dynamic? Which first sentence? I lost track of what we are talking about here. The drunk animation is part of default Skyrim!
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