Assassin2701 Posted November 16, 2021 Posted November 16, 2021 (edited) 12 hours ago, anjuchan said: Ive generated seq file. but its not works... Does anyone play in LE and could you hire a thug normally? Just tested it on one of my slaves and on a random named farmer outside windhelm, and the dialog option does show up, did you download the 2.1.0 main mod, install for LE, and overwrite both the esp with the 2.1.0 version from a couple pages back and overwrite the seq file from either my previous post or after generating a fresh one with that esp? Edited November 16, 2021 by Assassin2701 1
TrollAutokill Posted November 16, 2021 Author Posted November 16, 2021 6 hours ago, DocClox said: Something to disable by default that thrice-damned sexlab override in Zax that results in the same animation always playing no matter what I ask for? I considered making one of those myself In other news: I now have a non-DoM game to the point where lag was making my DoM game unplayable. With DoM script events would lag, I would find myself locked out of menus (including the map and quick menu) for seconds at a time, and if I dfid get one open, it would not infrequently close as soon as I opened it.. Without DoM, these issues are either non-existent, or in the case of being locked out of menus, vastly lessened. I have some theories. For the lockout, I think that's a slavetats thing. When a tattoo applies, it puts the player briefly in AI driven mode (or so I understand). That's not a problem if you're only tattooing one character, but if there's a lot of them it adds up. Usually I see this with the Slaver's Spellbook when I use the branding spell on half a dozen slaves in quick succession. With DoM, it happened all the time. I think the culprit here may be those tearful face-tattoos which update wit ha girl's mood. With enough girls starting and stopping crying... well, it would explain the lockout I've been seeing. I also have Hentai Pregnancy updating womb tats to indicate pregnancy, but I'd not expect that to be a big factor. As an addendum to that, I gather that the problem should go away if you apply the tats in silent mode, but I'm not sure that's correct. Partly because while putting the Spellbook tats in silent mode lessened the problem, it didn't eliminate it. And I don't remember the "Please wait while while slavetats works on Ethel..." messages from DoM. So your guess is as good as mine on that point. The script lag, I'm fairly happy to assign to using continuous damage spells for punishment. So again, I'm a little at a loss as to why the lag seems so much worse in DoM, since I have tried my best to keep my playstyle consistent between the two runs. One thing that occurs to me is that the girls need a lot more training under DoM, and a lot more pain based discipline. So maybe the problem is just that the triggering scenario happens more often. Turn off the tears in the mcm menu and check if the lag is gone
TrollAutokill Posted November 16, 2021 Author Posted November 16, 2021 (edited) 19 hours ago, InsanityFactor said: Ooooooo exciting Yes it was... Until not. I don't know why but now the random dialogues are all gone. I guess one grain of salt and it stops working, as I had the same problem a while ago and it started working magically... If anyone has a clue as why firing topics via SayTo() can suddenly not work, that would be a life saver. Until then the updates are frozen... Edited November 16, 2021 by TrollAutokill
TrollAutokill Posted November 16, 2021 Author Posted November 16, 2021 5 hours ago, DocClox said: I've got about 30 of them in one place in my current non-DoM run. In the DoM one, I had maybe 12 when it started getting bad. There have been a few releases while I've been doing my comparison test. As pinky said, starting with 2.1.0 or whenever the mood swing was contained, the lag should be drastically reduced. Most of the CPU time was spent in the mood update which should occur 10 times less frequently now. Writing to log file can also induce lag. So on top of turning off DoM debug and verbose mode, turn off the tears (slavetats is a log file hog)
Antiope_Apollonia Posted November 16, 2021 Posted November 16, 2021 4 hours ago, Max semenov arc said: - A dialogue with a slave about being forced to kneel (mechanics from the Submissive Lola mod). Obedience training. We have this, although I think it requires HSH. It's deceptively worded, but "stand there" under the "Pose for me, pretty!" dialogue tree is the kneeling animation, and it works for pose training.
Antiope_Apollonia Posted November 16, 2021 Posted November 16, 2021 I've done a couple of pretty extensive playthroughs with 2.0.8 and 2.1.1, and I've collected another list of notes. Is there a way to disable slaves dancing to bards? It's not only poor behaviour, but it causes all manner of animation problems with restraints. If it can't be disabled for slaves alone, perhaps an option (ideally togglable in the MCM) to just disable it globally? It's not like we'd be losing much. "I don't know how much longer I can hold before I mentally break" dialogue with "in love" slaves is a little out of place. Is there any way to disable head tracking when slaves are in the "good slave" idle? Virginity loss for oral is missing the possessive—"Slave first oral sex" instead of "Slave's first..." Since upgrading from 2.0.8 to 2.1.1, I'm don't seem to be able to comfort at all anymore—praising a shocked slave for no reason always just praises for "good slave" now. What are your current plans for the "comfort" feature, anyway? Since upgrading from 2.0.1, DoM seems to have broken the PAHE not_respectful punishment reason. Since upgrading from 2.0.1, I'm finding that mood-related punishments tend not to clear the reason after scolding. I'm not sure if this is intended behaviour or not, but when a slave is angry, crying, etc., it usually takes 3+ scolds to clear the reason. Since upgrading from 2.0.1, slaves are still being disrespectful even at 100 respect training. When you "remove restraints" through PAHE and the slave refuses to follow you, this doesn't generate a DoM punishment reason, even though PAHE responds by offering punishment dialogue options. So, as we've discussed, sex through the "Ok slave..." dialogue tree always counts as rape and punishment even when consensual, but now, it seems to be randomly generating a reason for that punishment—the slave will have no outstanding punishment reason when you start, yet the status will just invent a reason. Although I guess fixing this doesn't really matter, as it'd be much better to just fix it so that it isn't punishment at all. This continues to drive me crazy during play. Virginity status updates should probably occur somwhere in the middle of the sex animation if possible. Happening at the end as they do now, you get spammed with several messages in rapid succession and end up missing some of it—and the beginning wouldn't be much different. I see you've managed to get "didn't fight" and "fought well" sorted out—good on ya! That had been really annoying. I've only recently installed SlaveTats, and only for the purpose of DoM, so maybe this is just a problem with my configuration, but I'm finding the graphics look really over-saturated and unrealistic. The tears look more like bukkake, and the blushing looks like clown makeup. Is this on my end or built in, and is there a way to make it look more subtle? --- In other news, maybe this is just me being weird, but I find the role of dishonesty in DoM rather irksome, and I'm rather curious to know how other people feel about this. As far as I understand it, dishonesty confers significant advantages, but honesty confers none. And what's worse, the slaves I trust enough to place in leadership positions become more untrustworthy as a consequence of doing their jobs. It's utterly vexing. In life, I value honesty very highly, and I do my utmost to get through life without ever lying or intentionally misleading—full stop, no exceptions, no white lies, nothing. And I carry that value into roleplaying contexts—I like my pets to reflect my values. I don't really mind if it's not the most efficient path to train my slaves as quickly as possible; I'm perfectly fine with taking more time to do things my way. When I'm slave hunting and deciding who to keep, who to whore out, and who to sell, I mostly look for high honesty and kindness in my personal pets*. And only slaves I really like are trusted to run my HSH households. If I'm going to spare these criminals, invest in training them, and allow them to live a decent life—by the standards of their caste, of course—in my household, I want them to be people I like. My ideal would be for honesty to confer some benefits, and even to be trainable, but I don't really expect to see anything like that. A concession that would go a long way, however, would be a simple MCM toggle to disable personality updates for trainers/taskmasters. That way, I could use honest slaves in those roles, and nevermind if it's inefficient, at least they'd remain honest. *For what it's worth, my perfect slave would be something like this: Spoiler very highly honest neutral anxiety/calm neutral shy/lively very highly kind moderately thorough highly open quite needy moderately weak highly smart quite delicate highly sensual highly submissive 1
pinky6225 Posted November 16, 2021 Posted November 16, 2021 @Antiope_Appolonia for the bards i think your best bet is to download another mod to stop them playing, i use Bards play less https://www.nexusmods.com/skyrim/mods/29968?tab=description which is for LE but works in SE Anyways Comfort with sex dialogue for me is working but also shows as punishment As they were crying it worked out okay but imagine from the context that shouldnt count as a punishment as we are "comforting" the slave 1
Antiope_Apollonia Posted November 17, 2021 Posted November 17, 2021 11 minutes ago, pinky6225 said: Comfort with sex dialogue for me is working but also shows as punishment Wait, where is that dialogue in your screenshot? I've never seen that, but that'd be great. I was just referring to the comfort praise that's supposed to play a little hug animation (but the animation usually doesn't work). It seems like there's some bug going on where basically any sex is counting as punishment, except for sex through the HSH dialogue tree: "You, strip! I'm going to have some fun with you," which doesn't trigger punishment, but also doesn't trigger orgasms or work for falling in love or anything else.
pinky6225 Posted November 17, 2021 Posted November 17, 2021 5 minutes ago, Antiope_Appolonia said: Wait, where is that dialogue in your screenshot? I've never seen that, but that'd be great. I was just referring to the comfort praise that's supposed to play a little hug animation (but the animation usually doesn't work). It seems like there's some bug going on where basically any sex is counting as punishment, except for sex through the HSH dialogue tree: "You, strip! I'm going to have some fun with you," which doesn't trigger punishment, but also doesn't trigger orgasms or work for falling in love or anything else. Yes in 2.1.0 or 2.1.1 there is a new dialogue option in the "listen to me slave" that appears when a slave is in shocked mood "What's wrong with you" which has a few dialogue options, comfort with guilt (dunno if that actually does anything) comfort with care (slave and master hug again dunno if it really does anything other than play the animation) "comfort" with insult (again dunno if it does anything stat wise) and comfort with sex (yep thats right also dunno if anything happens stat wise) The hug/sex one does look nice tho 1
anjuchan Posted November 17, 2021 Posted November 17, 2021 (edited) 8 hours ago, Assassin2701 said: Just tested it on one of my slaves and on a random named farmer outside windhelm, and the dialog option does show up, did you download the 2.1.0 main mod, install for LE, and overwrite both the esp with the 2.1.0 version from a couple pages back and overwrite the seq file from either my previous post or after generating a fresh one with that esp? yes, main mod is Diary Of Mine 2.1.0_fomod, overwrite with 2.1.0 that posted on page 60, and your seq file. also i tried seq file that generated in my TES5edit... I found that I have Dialogue on released slave, but if i choose "consider yourself hired" Message says "you have reached maximum number of thugs", and when start game, Message says Active thugs 0/0 Problem solved! I love this mod! thank you so much!! Edited November 17, 2021 by anjuchan 1
Antiope_Apollonia Posted November 17, 2021 Posted November 17, 2021 Comfort with insult? What does that even mean? Be nice if we could comfort crying slaves and not only shocked slaves. Anyway, I didn't see this mentioned in any of the update notes, but it's a move in a nice direction.
InsanityFactor Posted November 17, 2021 Posted November 17, 2021 16 hours ago, TrollAutokill said: Question: Which PAHE MCM options to you change at every game start and would like to be included in the DoM settings file? I already added: - auto rename - always use aggressive animation Auto Rename yes absolutely, but I for one don't use the aggressive animations setting ever. Also like Docclox said the ZazAnimationPack SexLab setting needs to die lmao.
Antiope_Apollonia Posted November 17, 2021 Posted November 17, 2021 16 hours ago, TrollAutokill said: Question: Which PAHE MCM options to you change at every game start I always turn off advanced leashcollar and turn on auto rename, and I set a mark key. Beyond that, I'm still trying to figure out whether "disable automatic outfit" actually helps prevent naked bandits and whether turning the rape timer to the minimum actually helps with slaves being un-interactable after rape.
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 (edited) 10 hours ago, Antiope_Appolonia said: I've done a couple of pretty extensive playthroughs with 2.0.8 and 2.1.1, and I've collected another list of notes. Thanks for taking the time to post a full report! 10 hours ago, Antiope_Appolonia said: Is there a way to disable slaves dancing to bards? It's not only poor behaviour, but it causes all manner of animation problems with restraints. If it can't be disabled for slaves alone, perhaps an option (ideally togglable in the MCM) to just disable it globally? It's not like we'd be losing much. Just enslave them and they will shut up. 10 hours ago, Antiope_Appolonia said: "I don't know how much longer I can hold before I mentally break" dialogue with "in love" slaves is a little out of place. This was moved to sad only slaves in last version. 10 hours ago, Antiope_Appolonia said: Is there any way to disable head tracking when slaves are in the "good slave" idle? It's annoying but disabling head tracking before the idle is possible. It's harder to turn it back on at the right moment. 10 hours ago, Antiope_Appolonia said: Virginity loss for oral is missing the possessive—"Slave first oral sex" instead of "Slave's first..." Thanks, corrected. 10 hours ago, Antiope_Appolonia said: Since upgrading from 2.0.8 to 2.1.1, I'm don't seem to be able to comfort at all anymore—praising a shocked slave for no reason always just praises for "good slave" now. What are your current plans for the "comfort" feature, anyway? If I remember well, you were the one asking for it to be separated from praise! It was announced with the changelogs of the new version and it was added to the mod decription. So now it's under "What's wrong with you" and you can choose to comfort, guilt, insult or sex. If the action is successful it will increase respectively: respect, anger training, a bit of both (all based on personality) and a fixed amount of respect (so not based on personality for the "sex" choice). 10 hours ago, Antiope_Appolonia said: Since upgrading from 2.0.1, DoM seems to have broken the PAHE not_respectful punishment reason. Anger was higher priority than respect, so that's probably it. I put anger lower and respect higher, for next version. 10 hours ago, Antiope_Appolonia said: Since upgrading from 2.0.1, I'm finding that mood-related punishments tend not to clear the reason after scolding. I'm not sure if this is intended behaviour or not, but when a slave is angry, crying, etc., it usually takes 3+ scolds to clear the reason. Because they are still angry or still crying, see above. 10 hours ago, Antiope_Appolonia said: Since upgrading from 2.0.1, slaves are still being disrespectful even at 100 respect training. Corrected: angry slaves did not care about respect, now they do, so they can be angry and respectful. 10 hours ago, Antiope_Appolonia said: When you "remove restraints" through PAHE and the slave refuses to follow you, this doesn't generate a DoM punishment reason, even though PAHE responds by offering punishment dialogue options. It's PAHE not setting a reason for punishment. Actually there is no script associated with the dialogue when slave refuses to follow, so I can't change that. You can ask Clifton to add a "didnt_follow" reason in a script attached to that dialogue. 10 hours ago, Antiope_Appolonia said: So, as we've discussed, sex through the "Ok slave..." dialogue tree always counts as rape and punishment even when consensual, but now, it seems to be randomly generating a reason for that punishment—the slave will have no outstanding punishment reason when you start, yet the status will just invent a reason. Although I guess fixing this doesn't really matter, as it'd be much better to just fix it so that it isn't punishment at all. This continues to drive me crazy during play. Changed to "sex" not triggering normal punishment. Training according to mood still applies. 10 hours ago, Antiope_Appolonia said: Virginity status updates should probably occur somwhere in the middle of the sex animation if possible. Happening at the end as they do now, you get spammed with several messages in rapid succession and end up missing some of it—and the beginning wouldn't be much different. Will have to add another hook to sexlab for that to work. Will see what I can do. 10 hours ago, Antiope_Appolonia said: I see you've managed to get "didn't fight" and "fought well" sorted out—good on ya! That had been really annoying. You're welcome. I just added a check on 3d loaded slaves and one on tiedup. 10 hours ago, Antiope_Appolonia said: I've only recently installed SlaveTats, and only for the purpose of DoM, so maybe this is just a problem with my configuration, but I'm finding the graphics look really over-saturated and unrealistic. The tears look more like bukkake, and the blushing looks like clown makeup. Is this on my end or built in, and is there a way to make it look more subtle? I didn't manage that, but you are welcome to try to edit the dds files. I believe RaceMenu overlays are more realistic, but they were more buggy when I tried them. We might switch to RaceMenu overlays if the bugs are not too annoying and the lag as reported by DocClox is the same or lower. 10 hours ago, Antiope_Appolonia said: --- In other news, maybe this is just me being weird, but I find the role of dishonesty in DoM rather irksome, and I'm rather curious to know how other people feel about this. As far as I understand it, dishonesty confers significant advantages, but honesty confers none. And what's worse, the slaves I trust enough to place in leadership positions become more untrustworthy as a consequence of doing their jobs. It's utterly vexing. In life, I value honesty very highly, and I do my utmost to get through life without ever lying or intentionally misleading—full stop, no exceptions, no white lies, nothing. And I carry that value into roleplaying contexts—I like my pets to reflect my values. I don't really mind if it's not the most efficient path to train my slaves as quickly as possible; I'm perfectly fine with taking more time to do things my way. When I'm slave hunting and deciding who to keep, who to whore out, and who to sell, I mostly look for high honesty and kindness in my personal pets*. And only slaves I really like are trusted to run my HSH households. If I'm going to spare these criminals, invest in training them, and allow them to live a decent life—by the standards of their caste, of course—in my household, I want them to be people I like. My ideal would be for honesty to confer some benefits, and even to be trainable, but I don't really expect to see anything like that. A concession that would go a long way, however, would be a simple MCM toggle to disable personality updates for trainers/taskmasters. That way, I could use honest slaves in those roles, and nevermind if it's inefficient, at least they'd remain honest. Honest slaves are more responsive to pain, discipline, vaginal sex and anything related to authority or guilt. They are also less resistant to alcohol and more resilient (meaning less chance to have PTSD). Overall they make very good slaves but very bad trainers, housemasters or thugs. Remember that a honest housemaster would certainly free your slaves once you turn your back and they will also take the blame for that and accept their punishment... As for increasing honesty, for the moment we have 3 ways of altering personality: - Slaves become more submissive, more sensual and more open after each orgasm. - Slaves become more emotional, less kind and less lively after each PTSD (which may or may not occur after each shock) - Trainers (HSH or thugs) become less honest, less open, more dominant and bolder after each training. - Housemasters (HSH) become less honest, less open, less kind and smarter after each training. If you come up with nice ideas on when should honesty or other traits be modified, I might add them. 10 hours ago, Antiope_Appolonia said: *For what it's worth, my perfect slave would be something like this: Reveal hidden contents very highly honest neutral anxiety/calm neutral shy/lively very highly kind moderately thorough highly open quite needy moderately weak highly smart quite delicate highly sensual highly submissive So with a bit of patience you can change their submissivity, sensuality and openness in the right direction. Remember to refrain on using rape and use praise and comfort if you want to slave to not suffer from PTSD (they will still be shocked but the PTSD event will have a lower chance to trigger). Edited November 17, 2021 by TrollAutokill 1
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 9 hours ago, Antiope_Appolonia said: Comfort with insult? What does that even mean? Be nice if we could comfort crying slaves and not only shocked slaves. Anyway, I didn't see this mentioned in any of the update notes, but it's a move in a nice direction. The dialogue is named "What's wrong with you", it does not necessarily imply comforting. The options are guilt, comfort, insult and sex.
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 17 hours ago, Max semenov arc said: Thanks for the awesome mod! Tested, just a dream. Several ideas have arisen. I spied them in the Devious Follower and Submissive Lola. - Spanking punishment dialog (animation of sexlab spanking). you can start the spanking of a slave (animation sexlab). Best of all for the branch Come here slave, where masturbation is still. Best of all for the branch «Come here slave!», where masturbation is still. - A dialogue with a slave about being forced to lick boots (from the Submissive Lola fashion). The training of respect or submission. - A dialogue with a slave about being forced to kneel (mechanics from the Submissive Lola mod). Obedience training. Sorry for my English. It's not my native language. Thanks, I put that on the possible todo list.
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 9 hours ago, Antiope_Appolonia said: I always turn off advanced leashcollar and turn on auto rename, and I set a mark key. Beyond that, I'm still trying to figure out whether "disable automatic outfit" actually helps prevent naked bandits and whether turning the rape timer to the minimum actually helps with slaves being un-interactable after rape. Will add those 5 options.
Villianize Posted November 17, 2021 Posted November 17, 2021 (edited) So Im just getting back into Skyrim again, and had to make sure I was up to date with DoM. After getting a feel for the cool new changes, I had some questions about some stuff I've noticed. Does getting a slave drunk make the "Ok Slave" > "Im going to fuck you" chance of success easier? [I find its the only sex dialogue that is immersive as the other ones are 100% success] I love the new Thug system, but is their a cap to how many thugs you can have? After training slaves to being max slave stats and being in love, does that control the ability of how much they can train other slaves if you promote them into being a thug? like if a thug used to have 100 Sex training before being promoted, will they be able to train their slaves to that amount? Once a thug is promoted, Ive been having a glitch where they become naked if I say train the slave to fear the whip. I tried reattaching their armor but it doesnt work. Is there a way to fix this, or in the future will there be an interaction similar to HSH where you can tell them "Put your clothes back on?" Can slaves following the thugs fight with them? In the future will it be possible to lend slaves to NPC's without making them thugs? Similar to selling in aygas, but more temporary? Like if My characters spouse were to wander around skyrim and I wanted to lend them a slave(s) with max combat to be their bodyguard. If you tell a thug you no longer require their services that used to be a slave, will they be deleted once you leave the cell? or will they stand by until you want to require them again? Edited November 17, 2021 by Villianize 1
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 22 hours ago, DocClox said: Something to disable by default that thrice-damned sexlab override in Zax that results in the same animation always playing no matter what I ask for? I considered making one of those myself Done, will be included in next version. I realized I had put my own settings in the mod package. It will be removed so next version does not overwrite your settings. 1
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 38 minutes ago, Villianize said: So Im just getting back into Skyrim again, and had to make sure I was up to date with DoM. After getting a feel for the cool new changes, I had some questions about some stuff I've noticed. Does getting a slave drunk make the "Ok Slave" > "Im going to fuck you" chance of success easier? [I find its the only sex dialogue that is immersive as the other ones are 100% success] Unfortunately this is done by PAHE dialogues, so no. 38 minutes ago, Villianize said: I love the new Thug system, but is their a cap to how many thugs you can have? Yes, 8. 38 minutes ago, Villianize said: After training slaves to being max slave stats and being in love, does that control the ability of how much they can train other slaves if you promote them into being a thug? like if a thug used to have 100 Sex training before being promoted, will they be able to train their slaves to that amount? Pain punishment uses the trainer modifier which is based on personality traits only. Previous training does not affect thugs ability to train others (not like in HSH where training is done by other slaves). Sex training by thugs is not yet there. But previous sex training will give a bonus to the trainer modifier and thugs sex training will also progress as they train slaves. 38 minutes ago, Villianize said: Once a thug is promoted, Ive been having a glitch where they become naked if I say train the slave to fear the whip. I tried reattaching their armor but it doesnt work. Is there a way to fix this, or in the future will there be an interaction similar to HSH where you can tell them "Put your clothes back on?" I had this bug also, I would really prefer to find a way to correct that automatically but I will look into HSH. 38 minutes ago, Villianize said: Can slaves following the thugs fight with them? If slaves are set to fight with you, they will join combat, regardless if they are following their thug or not. That might be a problem if the thug is not fighting, I will have to add a check on that. 38 minutes ago, Villianize said: In the future will it be possible to lend slaves to NPC's without making them thugs? Similar to selling in aygas, but more temporary? Like if My characters spouse were to wander around skyrim and I wanted to lend them a slave(s) with max combat to be their bodyguard. Could be done, I will think about it, maybe there is a protect package in Skyrim which could be used. 38 minutes ago, Villianize said: If you tell a thug you no longer require their services that used to be a slave, will they be deleted once you leave the cell? or will they stand by until you want to require them again? They will go back to their normal routines. Except they have been stripped of their factions by PAHE, so they might run into problems in their own house and town if they are unique... Most spawned NPC will just sit there and wait. In DoM slaves with submission>0 are never deleted when you release them or when they escape. 3
Kalysto Posted November 17, 2021 Posted November 17, 2021 6 hours ago, TrollAutokill said: The dialogue is named "What's wrong with you", it does not necessarily imply comforting. The options are guilt, comfort, insult and sex. Happened to find that when fooling around last weekend in VR. I got to tell you its *fantastic* when you hug the slave in first person (VR) as you comfort them when shocked. It melts your heart (not that I have one) I almost regretted hitting them so hard. Loved it. If you find kiss animations with open permissions please find some uses for them as well (kiss in check, neck, mouth) they totally make sense for such moments (like when praising good behavior). 4
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 6 minutes ago, Kalysto said: Happened to find that when fooling around last weekend in VR. I got to tell you its *fantastic* when you hug the slave in first person (VR) as you comfort them when shocked. It melts your heart (not that I have one) I almost regretted hitting them so hard. Loved it. If you find kiss animations with open permissions please find some uses for them as well (kiss in check, neck, mouth) they totally make sense for such moments (like when praising good behavior). There was some in OSex but I guess they don't have open permissions.
DocClox Posted November 17, 2021 Posted November 17, 2021 Trying out the latest version. I'm getting a lot of this: Usually I get it from the "OK Slave"->"I'm going to fuck you" menu. When this is done it'll say "you can punish me for ." followed by "you already punished me for ."
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 So 2.1.3 is out with more dialogues for slaves to express themselves. But it didn't work exactly as expected for me. First try I had no more dialogues at all, then just normal dialogues and no random. At the third try, a few random dialogues appeared and some slaves started to answer correctly. It feels like Skyrim is slowly building the topics database in the background. Weird! So please, testers try 2.1.2 with your usual save game, then if you don't get all dialogues, try with a new save and report here. What you should expect: - When ordering slave to masturbate, or checking slave value or intimate slave check, the slave will give an answer when the player's dialogue closes. Either a yes or a no (or a bit more elaborate). - When praising slave, you will get a thank you or something else. - When scolding slave you should get a sorry, or something else. - And of course the usual random dialogues about their mood or their training level. 2
TrollAutokill Posted November 17, 2021 Author Posted November 17, 2021 (edited) 49 minutes ago, DocClox said: Trying out the latest version. I'm getting a lot of this: Usually I get it from the "OK Slave"->"I'm going to fuck you" menu. When this is done it'll say "you can punish me for ." followed by "you already punished me for ." 2.1.3? This happen when a reason is not registered for punishment. And in 2.1.3 I removed the punishment for "consensual" sex. I believe that's the reason. Maybe she said no for sex? Edited November 17, 2021 by TrollAutokill
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