mocartello Posted July 13 Posted July 13 I need advice on updating. I just translated DOM 8.4.0. Now I need to translate 8.4.0c again. Or is it better to wait for 8.5?
JayRoz Posted July 13 Posted July 13 Recently updated and noticed since 8.3 that npcs no longer walk up to you to ask why you enslaved one of their siblings/lovers/children. Guessing this feature was removed? I'd still like some help regarding my query here please Pretty please Thanks for all the work you do on your mods. Especially the botox upgrades.
TrollAutokill Posted July 13 Author Posted July 13 1 hour ago, MMn3e said: Error: System.AggregateException: AggregateException_ctor_DefaultMessage (Invalid XML: Sch_InvalidTextInElementExpecting (Line 687, Pos 14)) ---> System.Xml.XmlException: Invalid XML: Sch_InvalidTextInElementExpecting (Line 687, Pos 14) at FomodInstaller.Scripting.XmlScript.XmlScriptType.Validate(String) + 0x1db at FomodInstaller.Interface.Mod.GetScriptFile(Boolean) + 0x5a at FomodInstaller.Interface.Mod.Initialize(Boolean) + 0x23 at ModInstaller.Lite.Installer.<Install>d__1.MoveNext() + 0x273 Exception_EndOfInnerExceptionStack got this during installing Diary Of Mine 8.4.0c_SE_fomod.7z by vortex. It was fixed a few minutes ago. Download again. 1
TrollAutokill Posted July 13 Author Posted July 13 1 hour ago, JayRoz said: Recently updated and noticed since 8.3 that npcs no longer walk up to you to ask why you enslaved one of their siblings/lovers/children. Guessing this feature was removed? I'd still like some help regarding my query here please Pretty please Thanks for all the work you do on your mods. Especially the botox upgrades. They should though. I will check. It can also be turned off/on in the MCM.
TrollAutokill Posted July 13 Author Posted July 13 1 hour ago, mocartello said: I need advice on updating. I just translated DOM 8.4.0. Now I need to translate 8.4.0c again. Or is it better to wait for 8.5? There are almost no differences between 8.4.0 and 8.4.0c. It should be very easy for you to update. Just check the changes in the .PSC files if you need. I recommend Notepad++ compare files tool.
TrollAutokill Posted July 13 Author Posted July 13 13 minutes ago, roldoi1911 said: how does one update from version 7 to the latest 8.4? Cross fingers and go for it. It's good to have a papyrus log and be patient for all initialization to finish. 1
TrollAutokill Posted July 13 Author Posted July 13 (edited) 42 minutes ago, cze.12 said: hi, what may be the reason for potato face to show up on Kimli in DOM version 5.2.5_LE ? Check her face mesh with nifskope. It's in: meshes\actors\character\FaceGenData\FaceGeom\DiaryOfMine.esm Also run Cathedral Asset optimizers with convert to LE option, maybe it's an SE version. Edited July 13 by TrollAutokill
TrollAutokill Posted July 13 Author Posted July 13 48 minutes ago, fred200 said: One more tiny change to WorkingSlaves-QuestModulAddon. Changed Smuglers Den to Smugglers Den. That map entry offended me... WorkingSlaves-QuestModulAddon.esp 119.12 kB · 0 downloads Please move the posts to the correct thread. Also is that from the updated esp in the DOM 8.4.0c fomod or the old one?
fred200 Posted July 13 Posted July 13 29 minutes ago, TrollAutokill said: Please move the posts to the correct thread. Also is that from the updated esp in the DOM 8.4.0c fomod or the old one? That esp does not exist in DOM 8.4.0c. 1
Mockngbird Posted July 13 Posted July 13 Is there a limit to how high you can raise certain values of normal NPCs depending on personality?
TrollAutokill Posted July 13 Author Posted July 13 21 minutes ago, Mockngbird said: Is there a limit to how high you can raise certain values of normal NPCs depending on personality? Personality Traits (HEXACO) and Prisms are always between 0 and 100. They are stored in factions and can be used to choose from different dialogue reactions. In scripts DOM uses Facets which are made of a combination of traits and prisms, stretched between 0 and 500% for more dramatic effect, and you can not change them.
Mockngbird Posted July 13 Posted July 13 18 minutes ago, TrollAutokill said: Personality Traits (HEXACO) and Prisms are always between 0 and 100. They are stored in factions and can be used to choose from different dialogue reactions. In scripts DOM uses Facets which are made of a combination of traits and prisms, stretched between 0 and 500% for more dramatic effect, and you can not change them. Sorry I wasnt really clear in the formulation, I wanted to ask if there is a limit to the training stats achievable for normal NPCs, depending on the personality. There are some NPCs where those training stats dont seem to change anymore when reaching a certain limit, for example submission wont go over 89.
Kharvel Posted July 13 Posted July 13 (edited) updated from DOM 8.01 to 8.4 (first time using this without PAHE, HSH AND AYGAS, they gave me too much stress on papyrus) and the mod just don´t work, i mean, i can´t enslave anyone, options shows but it does nothing, same with enslave spells. tried this on a clean new save btw, any help? should i reinstall pahe? Edited July 13 by Kharvel
MMn3e Posted July 13 Posted July 13 6 hours ago, TrollAutokill said: It was fixed a few minutes ago. Download again. thanks a lot for your work
TrollAutokill Posted July 13 Author Posted July 13 47 minutes ago, Mockngbird said: Sorry I wasnt really clear in the formulation, I wanted to ask if there is a limit to the training stats achievable for normal NPCs, depending on the personality. There are some NPCs where those training stats dont seem to change anymore when reaching a certain limit, for example submission wont go over 89. The limit is 100. Then another 100 for the 6 love/loyal stats. Combat also can go up to 127. Are you slaves being trained? With HSH they are limited by the trainer's stats.
TrollAutokill Posted July 13 Author Posted July 13 33 minutes ago, Kharvel said: updated from DOM 8.01 to 8.4 (first time using this without PAHE, HSH AND AYGAS, they gave me too much stress on papyrus) and the mod just don´t work, i mean, i can´t enslave anyone, options shows but it does nothing, same with enslave spells. tried this on a clean new save btw, any help? should i reinstall pahe? You should wait for all mods to update then save/reload. For a new game you should get the DOM message boxes (2) and the DOM MCM. If either doesn't show up, your game is screwed. Usually because you don't have Papyrus tweaks installed.
Mockngbird Posted July 13 Posted July 13 12 minutes ago, TrollAutokill said: The limit is 100. Then another 100 for the 6 love/loyal stats. Combat also can go up to 127. Are you slaves being trained? With HSH they are limited by the trainer's stats. They are not slaves yet but free NPCs. I used flattering to increase the training stat, so at one time there should appear the dialogue for more advanced options right? There should also be the option to ask them to become your slaves willingly. But since the training stat wont go higher than 89, the topic for that wont appear. If I change the "max stat threshold for abuse" in the NPC tab in the MCM is lowered below the 89, this option also appears. Using flattering however, the values just stop going up at a specific (for every training stat unique) value. Just wondering how this works
Kharvel Posted July 13 Posted July 13 19 minutes ago, TrollAutokill said: You should wait for all mods to update then save/reload. For a new game you should get the DOM message boxes (2) and the DOM MCM. If either doesn't show up, your game is screwed. Usually because you don't have Papyrus tweaks installed. I will try it. about Papyrus tweaks i got it, and almost anything required/suggested. As I said, DOM was ok before updating and deleting the mods from pahe family
TrollAutokill Posted July 13 Author Posted July 13 (edited) 47 minutes ago, Mockngbird said: They are not slaves yet but free NPCs. I used flattering to increase the training stat, so at one time there should appear the dialogue for more advanced options right? There should also be the option to ask them to become your slaves willingly. But since the training stat wont go higher than 89, the topic for that wont appear. If I change the "max stat threshold for abuse" in the NPC tab in the MCM is lowered below the 89, this option also appears. Using flattering however, the values just stop going up at a specific (for every training stat unique) value. Just wondering how this works For NPC the computations use integers instead of floats and it might stop increasing once the increment value goes below 1. Adjusting the threshold is the right way to do it. Later I will add a bit of randomness for increment values below 1. Edited July 13 by TrollAutokill
Mockngbird Posted July 13 Posted July 13 39 minutes ago, TrollAutokill said: For NPC the computations use integers instead of floats and it might stop increasing once the increment value goes below 1. Adjusting the threshold is the right way to do it. Later I will add a bit of randomness for increment values below 1. That makes sense, thanks for the explanation.
TrollAutokill Posted July 13 Author Posted July 13 45 minutes ago, cze.12 said: All looks good but DiaryOfMine.esm folder had .esp extension, i red on this forum that this may be the cause of my problem but i dont know how to fix it. You're on LE, so DiaryofMine.esp is expected. The ESM version only came with v7. You need to check the nif file with Cathedral assets. Last ressort is open DiaryOfMine.esp with xEdit and check the head part names are the same as in the nif file. Otherwise report them to me and I will make sure they match,
Fraying9981 Posted July 14 Posted July 14 23 hours ago, Fraying9981 said: Hey I have a mildly annoying bug after updating from 8.3.1 to 8.4 mid save: A group of 4 DOM NPCs constantly spawn every time I change cells they are always the same NPCs: 2 slavers and their trainees. prior to the update, they were punishing these trainees, no issue. I have many other slavers like that, but only these 2 spawn with their trainees, constantly, now I tell them to wait here -> they keep following me every cell change. that includes restarting the game, teleporting somewhere via modex, and of course the normal cell change = entering a new location indoor/outdoor via normal gameplay. In the MCM it says the player is their target (even when they are waiting). But such is the case of many other slaves/trainers and these other slaves/trainers dont constantly tp to me Thanks in advance for your tips 🙏🏻 this seems to have solved itself. nvm! 1
a_random_user Posted July 14 Posted July 14 25 minutes ago, cze.12 said: This is how it looks in my files, they have different ids however i'm not sure if im checking the right thing here, i'm new to skyrim modding software The 003533C2.NIF refers to Kimli's face mesh, not the eye mesh. I don't see anything directly wrong with the eye mesh itself. Just to be certain here, but when you mention a potato head, you do mean the famous dark face bug? Or is there some other issue? Also check conflicts. Is there some file that's overwriting DOM, specifically the meshes or textures. Do you have Botox or other mass NPC changers installed? If you can't find the issue, it might be simpler to regenerate the face files in the Creation Kit. Kimli doesn't use custom textures or racemenu overlays, so that should fix it fully.
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