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Posted (edited)

Is there a quick in game solution for using Ostim animations creating issue with the alignment of the player for the DOM animations such as "kiss" or others? Using Sexlab Animations right after ostim animations fix this issue but thats just so much to do everytime...

 

(I know using Ostim manually will fix the problem but then DOM doesn't record it so slaves act like nothing happened so thats not a solution)

Edited by interfaz
Posted
21 hours ago, DasKebab said:

Strange request, but would it be possible to make it so that DOM trainers trains all slaves at camp with possible multiple trainer on 1 slave?

HSH training is buggy and slow in my experience soo far

If you assign a DOM trainer as a camp guard they will adopt all slaves there and start training asap.

Posted
17 hours ago, lk74 said:

Really nice mod. Unfortunately I am running with PPlus, and switching from PAH to DOM version breaks AYGAS on my end....

Basically, I was trying to reduce the mods counts in my load order, and want to use AYGAS's prostitution instead of TDF, then realize the DOM version of AYGAS fails to play sexlab animation....

 

So, here's a quick fix I made for DOM 8.2.3 that supports PPlus 2.17.1. Beware this will break stuff if PPlus is not installed.

Source script included.
This will probably also fix DOM version of AYGAS and HSH, since the DOM version iirc detects DOM and use DOM sexlab calls when possible.

 

I tried to make minimal changes to scripts, so there are probably things in DOM that I omitted in order to make it work (such as begin sex animation, end sex animation, and I'm not sure if the hooks are working).

 

 

DOM PPlus Patch.rar 30.44 kB · 1 download

Thanks will take a look and see if something needs to be included in DOM. If you allow that is.

Posted
8 hours ago, TheEbonySmith69 said:

I'm using the softbody mod, and for some reason slaves keep equipping the NudeArmor from that mod instead of the armor in their inventory. As a result, even when I ask the slaves to equip their inventory and wear armor, they instead equip the NudeArmor and end up naked. Has anyone encountered this issue? If so, what's a workaround for this problem? Is there a way to manually define an outfit for each slave?

What are the armor slots of this NudeArmor?

Posted
1 hour ago, interfaz said:

Is there a quick in game solution for using Ostim animations creating issue with the alignment of the player for the DOM animations such as "kiss" or others? Using Sexlab Animations right after ostim animations fix this issue but thats just so much to do everytime...

 

(I know using Ostim manually will fix the problem but then DOM doesn't record it so slaves act like nothing happened so thats not a solution)

Unfortunately, I am not knowledgeable enough with OStim.

 

But the idea is to check which kind of events is sent from OStim after a kiss animation is played, and then have DOM listen to this event. That's how it is (badly) done for OStim sex scenes. If someone knows how to, I can implement it.

Posted

is there a way to turn off the [abuse], punishment and you can/cant use my slaves dialogs on followers like with the "lets have a serious chat" on NPCs?

I like clean dialogs

Posted
5 hours ago, TrollAutokill said:

Thanks will take a look and see if something needs to be included in DOM. If you allow that is.

 

Feel free to add or change whatever you need!

Posted
14 hours ago, TrollAutokill said:

If you assign a DOM trainer as a camp guard they will adopt all slaves there and start training asap.

 

This mod really need a wiki :D

Posted

Hello!

I have a few small requests or proposals, if possible.

Would it be possible to add a search function for the list of slaves, or at least the option to sort them alphabetically? The thing is, when there are about a hundred slaves in the list, it’s really hard to find the right name. 

Also, sometimes a slave bag gets lost or forgotten, and it’s impossible to summon them. At the same time, the name is still in the list. In that case, if the slave’s ID were shown, you could summon them via the console. Otherwise, you have to get rid of them or look for the ID in old saves. 
Thanks!

Posted
1 hour ago, Nalius said:

Hello!

I have a few small requests or proposals, if possible.

Would it be possible to add a search function for the list of slaves, or at least the option to sort them alphabetically? The thing is, when there are about a hundred slaves in the list, it’s really hard to find the right name. 

Also, sometimes a slave bag gets lost or forgotten, and it’s impossible to summon them. At the same time, the name is still in the list. In that case, if the slave’s ID were shown, you could summon them via the console. Otherwise, you have to get rid of them or look for the ID in old saves. 
Thanks!

There should be a summon bag to me in the slave list.

Posted
  • when slaves flee, they tend to change their equipment and unequip stuff.
  • i noticed they dont do it for DD
  • however they do it for zaz devices
  • how can i make zaz devices not get unequipped when slaves run away? is there a specific keyword?
Posted (edited)
Spoiler

image.png.6ca55550294fd3f9c8dc3ef6a1e5a1f3.png

So...I updated to the latest version, started a new game and now when I ask slaves "How are you feeling exactly? I get this blank-ish page/prompt simply mentioning their name and current mood. 
Previously it had all of their base stats on it, like Submission, resignation, fear, anger, Oral/A/V training.
What am I missing? Is it now supposed to look like this or did I fudge the installation? 

Side note. I'm also getting a lot of undressing when running away similar to Fraying explained in the post above. 
Shoes, gloves, armor, it's not just DD and Zaz items. 

Edited by JayRoz
Posted
8 hours ago, TrollAutokill said:

There should be a summon bag to me in the slave list.

Yes, have it. But sometimes, if the bag isn’t in the inventory and got lost somewhere along the way (so to speak), it doesn’t work. The bag doesn’t appear and then it’s impossible to find that slave, even though he (she) is still listed. Usually in these cases, I use "moveto player" through the console with the ref ID – I get it from old saves, from when this slave wasn’t in the bag yet, and so on.

Posted
6 hours ago, Fraying9981 said:
  • when slaves flee, they tend to change their equipment and unequip stuff.
  • i noticed they dont do it for DD
  • however they do it for zaz devices
  • how can i make zaz devices not get unequipped when slaves run away? is there a specific keyword?

They should only manage to remove the devices if far enough and smart enough. DD are different, they are devious...

Posted
26 minutes ago, TrollAutokill said:

They should only manage to remove the devices if far enough and smart enough. DD are different, they are devious...

 

ok but is it keyword related? I'd like some devices not to be removed.
for obvious reasons

Posted

DOM version 8.2.3a is out.

 

  • Includes Sexlap PPlus patch from @lk74
  • Cleaned Fomod installation. AYGAS, HSH and PAH Slave Cart for DOM are to be downloaded separately.
Posted

So...I'm gonna assume it was intentional to have the stats removed from that dialogue option. 
That kinda sucks though. It was really convenient to have the numerical trait hotkey. 
Please consider putting it back in the future. 

Posted
53 minutes ago, Fraying9981 said:

how can i reset and disable dirtiness for slaves?
im just interested in the bathing mechanism, not the dirtiness mechanism.

image.png.642c6c04e1229ae52ec8d4137de6cf1e.png

I think if you put the option "Dirtiness for 10 days" at 0, then it stops. Just make sure to clean them 1 more time after turning it off and it should be 0 forever. 
At least that is how the earlier versions worked. 

Posted
1 hour ago, JayRoz said:

image.png.642c6c04e1229ae52ec8d4137de6cf1e.png

I think if you put the option "Dirtiness for 10 days" at 0, then it stops. Just make sure to clean them 1 more time after turning it off and it should be 0 forever. 
At least that is how the earlier versions worked. 

 

thank you ser!

Posted (edited)

PAH_SlaveCart_1.1_DOM_SSE, DOM 8.2.3a

Well this is - awkward.

The Slave Cart (never tried before) show up right where it is supposed to. Looks good.

The seller has the old darkface bug (facegen prob), and sells the cart like he is supposed to.

Slaves load in the cart like they are supposed to.

When the PC mounts the cart, it starts tumbling uncontrollably. If I get off, the cart is wedged in the ground, upside down.

I tried moving it to a road. Tumbles uncontrollably there also.

Passengers none the worse for wear, and unload correctly.

Edited by fred200
Posted
3 hours ago, fred200 said:

PAH_SlaveCart_1.1_DOM_SSE, DOM 8.2.3a

Well this is - awkward.

The Slave Cart (never tried before) show up right where it is supposed to. Looks good.

The seller has the old darkface bug (facegen prob), and sells the cart like he is supposed to.

Slaves load in the cart like they are supposed to.

When the PC mounts the cart, it starts tumbling uncontrollably. If I get off, the cart is wedged in the ground, upside down.

I tried moving it to a road. Tumbles uncontrollably there also.

Passengers none the worse for wear, and unload correctly.

that is your smp/cbpc interacting iwth it probaly

Posted
On 6/22/2026 at 11:48 PM, lk74 said:

 

Feel free to add or change whatever you need!

So I tried to add it to 8.2.3a. DOM is checking for the Sexlab version to decide between Sexlab 1.6 or PPlus.

 

Please test. 

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