TrollAutokill Posted December 8, 2025 Author Posted December 8, 2025 (edited) 6 hours ago, ASs9q said: When i update i lose the friend dialogue all i have is the "let's have a serious chat" & "Listen to me, love" Please help Friends dialogue have two conditions in 7.11: relationship threshold AND training stats threshold. All can be st to your liking in the MCM NPC tab. Edited December 8, 2025 by TrollAutokill
TrollAutokill Posted December 8, 2025 Author Posted December 8, 2025 4 hours ago, McLovin3 said: I guess I don't know the full finer details on the situation, and it has been awhile since we discussed this. But it sounds like getting DoM compatibility patches for that is rather complicated You'll need to edit the mods with SSEEdit and use the replace reference feature for all training stats. If the mods are stable, I might be willing to do it.
kraker95 Posted December 8, 2025 Posted December 8, 2025 1 hour ago, SkyrimOne said: Thanks for the reply, as always. I have double-triple checked A. I have "reloaded" from a save and tested the capture via "E". And I get the stuck issue. I have restarted the game and tested again with same results. So, for me, the capture with "E" is not viable. I have however tested the captured with "H" and that does work. The NPC is not stuck, but then I have the "B" issue, so the poses are not working. I will try to expand my modlist adding sexlab and more. I really loved to have Diary of Mine as a standlone for everything as I have switched to Ostim and Sexlab is just a wasted plug-in. Just tried your workaround of pressing H after releasing the npc and it works for me aswell, what modlist are you using maybe we can figure out what mod is causing the issue.
kraker95 Posted December 8, 2025 Posted December 8, 2025 Ok it seems i found the mod that conflicts with DOM. NPC Stuck in Bleedout fix maybe troll can find a workaround for it but for now Ive disabled it in the modlist. Im praying nothing breaks in the future of my playthrough lol 1
a_random_user Posted December 8, 2025 Posted December 8, 2025 5 hours ago, McLovin3 said: Like the SlaveTat issue on slaves in that system. @a_random_user might know more on this issue on a personal level as I remember hearing a similar situation occurred in regards to non-unique Slave generation breaking SlaveTats on them during Enthralled's Jail system development I haven't tried the Sucubuss series myself yet, so I don't know if it's the same issue as Enthralled used to have. Slavetats on Enthralled prisoners used to break because they were templated actors, where the the template included multiple appearances. Doing this meant that a single Actorbase could be used for multiple different looking NPCs, but it also meant that not all traits of the Actorbase were fixed. Inventory, factions, packages, and aggression were fixed, but race, gender, and appearance weren't. This made the Actorbase default to a specific value (Male Nord, IIRC). This caused problems for each function that tried to retrieve an NPC's traits that are stored in the Actorbase, such as their race (for slavetats, ...), or their gender (text replacement, ...). I don't know how Sucubuss handles it's NPCs. It could be the same issue if it creates templated actors with the original appearance, or it could be a similar problem. Crowded Streets has the same issue. For Enthralled, I fixed it by instead directly spawning the NPC and fixing their relevant traits (such as aggression and inventory) on their spawn. Slower than the old system, but at least it worked with Slavetats and other mods. 1
Coom Nation Posted December 8, 2025 Posted December 8, 2025 Just tested the new version and Sexlab scenes work fine now. Thanks for the update! 1
TrollAutokill Posted December 8, 2025 Author Posted December 8, 2025 2 hours ago, kraker95 said: Ok it seems i found the mod that conflicts with DOM. NPC Stuck in Bleedout fix maybe troll can find a workaround for it but for now Ive disabled it in the modlist. Im praying nothing breaks in the future of my playthrough lol So what was the mod?
kraker95 Posted December 8, 2025 Posted December 8, 2025 (edited) 53 minutes ago, TrollAutokill said: So what was the mod? "NPC Stuck in bleedout fix" is the mod. Just read my previous comment. No wonder you had to ask for the name of the mod. Wrote like a complete monkey lol. Edited December 8, 2025 by kraker95 2
a_random_user Posted December 8, 2025 Posted December 8, 2025 48 minutes ago, kraker95 said: "NPC Stuck in bleedout fix" is the mod. Just read my previous comment. No wonder you had to ask for the name of the mod. Wrote like a complete monkey lol. NPC Stuck in Bleedout fix This one? I'll have to check it for Enthralled as well. I have a quest where an NPC is knocked into bleedout and she's set to stay in bleedout until the dialogue has finished. This might interfere with that.
kraker95 Posted December 8, 2025 Posted December 8, 2025 11 minutes ago, a_random_user said: NPC Stuck in Bleedout fix This one? I'll have to check it for Enthralled as well. I have a quest where an NPC is knocked into bleedout and she's set to stay in bleedout until the dialogue has finished. This might interfere with that. Yep that one, disabled it and now I can talk to the downed npc to start the dialogue for enslaving. 1
fred200 Posted December 8, 2025 Posted December 8, 2025 6 hours ago, TrollAutokill said: You'll need to edit the mods with SSEEdit and use the replace reference feature for all training stats. If the mods are stable, I might be willing to do it. The "Sucubuss Personal Assistant" was last updated August 2021. Runs on all versions of Skyrim. Includes full source. Fine on AE. Qualifies as stable... 1
TrollAutokill Posted December 8, 2025 Author Posted December 8, 2025 15 hours ago, fred200 said: By accident, from a post on here, I stumbled on the mod "Sucubuss Personal Assistant". It is able to share training stats with Paradise Halls - but not DOM. It would be super if DOM had a compatibility patch.... The Sucubuss trio of mods is far cooler than I expected. Highly recommended - once you get used to the unfortunate English. (Read "Layer" as "Lair"). How is it about to share stats with PAH? Does it have a patch somewhere?
fred200 Posted December 8, 2025 Posted December 8, 2025 20 minutes ago, TrollAutokill said: How is it about to share stats with PAH? Does it have a patch somewhere? From McLovin3's writeup, "Compatibility is already added, by spells and dialogue, so that you can transfer slaves between this and Paradise Halls or vice versa. A Market is also added that lets you buy randomly generated untrained slaves from hostile lists for dirt cheap." 1
n55421 Posted December 8, 2025 Posted December 8, 2025 18 hours ago, TrollAutokill said: DOM 7.11.3 is out. This fixed the issue (animations not starting) for me as well. Thank you very much! 1
SkyrimOne Posted December 8, 2025 Posted December 8, 2025 5 hours ago, kraker95 said: Ok it seems i found the mod that conflicts with DOM. NPC Stuck in Bleedout fix maybe troll can find a workaround for it but for now Ive disabled it in the modlist. Im praying nothing breaks in the future of my playthrough lol Good Job! I will try soon to remove the mod. I am using many popular wabbajack modlist with 3000+ mods, so the author of Diary of Mine cannot account of everything and I have no expectations DOM will always work. I am using many wabbajack distributions and the last I am trying to inject Diary of Mine is Hymns of Hircine. It's the first I am attempting not to install Sexlab framework and associated mods. Also, I am not using PAHE as I always do. If this issue is resolved, I still need to find a solution to the "pose" issue -- basically, when you order the NPC to "stay in place" and you "bring the chains", I see no chains and the NPC is not locked in place. I was always able to the feature working, so, I am still working on that issue as we speak. 1
Durante Posted December 8, 2025 Posted December 8, 2025 Submission seems extremely hard to raise in the latest builds. It's always very low while stats like humiliation, resignation and respect are highest (in that order). Also the dialogue tree's are confusing, in my opinion it was easier to find what you want to do in earlier versions, one branch was for speaking and others were for actions, now they're all mixed together.
McLovin3 Posted December 8, 2025 Posted December 8, 2025 (edited) 1 hour ago, TrollAutokill said: How is it about to share stats with PAH? Does it have a patch somewhere? It's already in the mod. There's no patch and whatever it is that's getting compatibility is in the Farm and possibly Arena file portions When I made that example pic from the guide, I just used your Ultimate Subjugation spell on a fresh DoM slave a few times, then transferred her to PAH then transferred her to the system for the pic In the Arena portion of the mod. It also has its own HSH-home like training system but the training is different. Instead of one on one training. A Trainer can trainer as many slaves as the system can handle. But a Trainer can only train in one stat. There's a spot in the arena for each training stat where slaves go to train, and if the automation is unlocked, they'll move to the next until they are all capped with their trainers, then they wait by the entrance. For example the Northeastern corner has Training dummies for Combat where they do Killmove animations (on no actual target, very rarely they sometimes hurt each other if you have too many there and they go aggro on each other, but that resolves itself when they go into bleedout) So if you wish to give some DoM compatibility for that, I recommend putting Resignation and Humiliation training onto the other training "stations" I don't think you should go out of your way to make a "station" just for those 2 stats. Like having Resignation train with Submission, and then Humiliation could go with sex, but then you have the problem of people who don't want sex training with humifaction, so idk what other PAH stat could be best. So maybe anger or respect or pose, whichever you think fits best. edit: Oh and I guess there's the sex stat too, since its based on PAH, it's not by Vaginal/Anal/Oral and a single average stat The only thing i can think of that's not stable with this mod, is attempting to attack slaves that spawn in the market that you haven't bought. I'm guessing it was an anti-cheat attempt but the mod tries to despawn these auctions slaves and then the game locks up. Edited December 8, 2025 by McLovin3
McLovin3 Posted December 8, 2025 Posted December 8, 2025 Just spotted this on the Nexus page for the Farm portion if this helps in any way Quote For Modders: Most likly you are better in scripting mods than i am this is my first real big Script mod. But if you like to create somthing that can use my Slaves: The Scripts: SucubussLayerSlaveinLayer.psc SucubussLayerSlaveMarker.psc SucubussLayerSlaveMarkerReader.psc SucubussLayerSlaveSave.psc have documentation in them so you can see how to easely acess the Slaves and use them. the SucubussLayerSlaveMarker script saves the Attributs of the Slave as long as they are not in the Farm.
SkyrimOne Posted December 8, 2025 Posted December 8, 2025 Well... I am at a loss for words... I am not able to get the latest DOM release working for poses - You tell the NPC to "stay in place" and you have to decide if you are going to use chains, or other contraptions. Now, other than the new version I am missing some of the usual supporting mods that I have in my modlist: - Sexlab framework - Zaz library - PAHE - Sexlab animations I use the Ostim option for the sex animations. I am trying to run DOM as standalone but I wonder if I need any of the above to get the full functionality. Could anyone confirm any of the above are "hard dependencies"? I run Pandora after installing DOM. I did remove the "NPC stuck in Beed out fix" mod, which indeed resolved my other issue during enslavement. Thanks!
TrollAutokill Posted December 8, 2025 Author Posted December 8, 2025 (edited) 1 hour ago, SkyrimOne said: Well... I am at a loss for words... I am not able to get the latest DOM release working for poses - You tell the NPC to "stay in place" and you have to decide if you are going to use chains, or other contraptions. Now, other than the new version I am missing some of the usual supporting mods that I have in my modlist: - Sexlab framework - Zaz library - PAHE - Sexlab animations I use the Ostim option for the sex animations. I am trying to run DOM as standalone but I wonder if I need any of the above to get the full functionality. Could anyone confirm any of the above are "hard dependencies"? I run Pandora after installing DOM. I did remove the "NPC stuck in Beed out fix" mod, which indeed resolved my other issue during enslavement. Thanks! Turn the animation log in the MCM and produce a papyrus log file. It will tell you what went wrong. More precisely it will tell you which animation set is used and which animation was selected in the set. All non vanilla animations are defined in the animations.json file. This file is by default populated with a few animations included with DOM (names starting with "DOM") and then animations from Zaz (mostly for tied-up animations) from Sexlab and from GSPoses. If you don't edit this file you'll get a lot of failed poses. Another solution is to get these mods but disable their plugins. The animations will still work provided you run Pandora or FNIS. Edited December 8, 2025 by TrollAutokill
fred200 Posted December 8, 2025 Posted December 8, 2025 5 hours ago, McLovin3 said: It's already in the mod. There's no patch and whatever it is that's getting compatibility is in the Farm and possibly Arena file portions When I made that example pic from the guide, I just used your Ultimate Subjugation spell on a fresh DoM slave a few times, then transferred her to PAH then transferred her to the system for the pic In the Arena portion of the mod. It also has its own HSH-home like training system but the training is different. Instead of one on one training. A Trainer can trainer as many slaves as the system can handle. But a Trainer can only train in one stat. There's a spot in the arena for each training stat where slaves go to train, and if the automation is unlocked, they'll move to the next until they are all capped with their trainers, then they wait by the entrance. For example the Northeastern corner has Training dummies for Combat where they do Killmove animations (on no actual target, very rarely they sometimes hurt each other if you have too many there and they go aggro on each other, but that resolves itself when they go into bleedout) So if you wish to give some DoM compatibility for that, I recommend putting Resignation and Humiliation training onto the other training "stations" I don't think you should go out of your way to make a "station" just for those 2 stats. Like having Resignation train with Submission, and then Humiliation could go with sex, but then you have the problem of people who don't want sex training with humifaction, so idk what other PAH stat could be best. So maybe anger or respect or pose, whichever you think fits best. edit: Oh and I guess there's the sex stat too, since its based on PAH, it's not by Vaginal/Anal/Oral and a single average stat The only thing i can think of that's not stable with this mod, is attempting to attack slaves that spawn in the market that you haven't bought. I'm guessing it was an anti-cheat attempt but the mod tries to despawn these auctions slaves and then the game locks up. I would be happy if DOM had the same transfer options Succubus <-> DOM that was supported for PAHE. It would be up to Sucubuss to pick up the relevant PAHE stats. No need to go into the Succubus internals.... All is answered in the attached file. Main thing is that it checks for "paradise_halls.esm" to condition dialog and spells. SucubussLayerParadiseHallsIntecration.psc
SkyrimOne Posted December 9, 2025 Posted December 9, 2025 3 hours ago, TrollAutokill said: Turn the animation log in the MCM and produce a papyrus log file. It will tell you what went wrong. More precisely it will tell you which animation set is used and which animation was selected in the set. All non vanilla animations are defined in the animations.json file. This file is by default populated with a few animations included with DOM (names starting with "DOM") and then animations from Zaz (mostly for tied-up animations) from Sexlab and from GSPoses. If you don't edit this file you'll get a lot of failed poses. Another solution is to get these mods but disable their plugins. The animations will still work provided you run Pandora or FNIS. I do not want to take any of your time. I just fallen back to the standard Sexlab - Zaz - Diary of Mine I have installed many times before and everything works. I have opted not to install PAHE. Glad to see the Slaver camp now is fully compatible with DOM.
Zoltar Posted December 9, 2025 Posted December 9, 2025 (edited) On 12/6/2025 at 11:52 PM, TrollAutokill said: This is Skyrim. There is an option in DOM MCM to move back posing and tied up actors to their position. It comes with its own set of annoyances. Try it. On 12/6/2025 at 11:59 PM, Fraying9981 said: Thank you! sorry if it sounded like a complaint, it wasn't. Great that there is an option to circumvent that, I will use it. Thanks for reply, I think you mean this option in MCM, weirdly enough when I disable this option it solves the problem for me entirely, actors won't move an inch when getting whiped etc (it was enabled by default I think) Edited December 9, 2025 by Zoltar
TrollAutokill Posted December 9, 2025 Author Posted December 9, 2025 (edited) 1 hour ago, Zoltar said: Thanks for reply, I think you mean this option in MCM, weirdly enough when I disable this option it solves the problem for me entirely, actors won't move an inch when getting whiped etc (it was enabled by default I think) Yes there are pros and cons. If the ground is uneven the actor will constantly slide down from its position. If the option is off hitting the actor with a whip for example will make them move slightly. Edited December 9, 2025 by TrollAutokill
DeepWrinkle Posted December 10, 2025 Posted December 10, 2025 I think i found an issue regarding purchasing Melina. I can't progress the quest after paying the 10,000 gold, seems like the letter doesn't lead to Speak with Pardo.
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