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Posted (edited)
2 hours ago, DeepWrinkle said:

I think i found an issue regarding purchasing Melina. I can't progress the quest after paying the 10,000 gold, seems like the letter doesn't lead to Speak with Pardo. 

Are you sure you read the correct letter? What was the name of the letter? What was the text?

Edited by TrollAutokill
Posted
On 12/7/2025 at 9:22 AM, TrollAutokill said:

When a slave is ordered to sit in a Zaz furniture it should change it's behaviour to tied in furniture and can not escape. This is done with "do favor" vanilla feature. If the furniture is not recognised as bondage (like a standard chair) it will go into pose in furniture behaviour.

 

Check the behaviour of your slave in the DOM MCM list.

 

Is your mod compatible with display model 3 by the way?

Posted
1 hour ago, Fraying9981 said:

 

Is your mod compatible with display model 3 by the way?

I didn't ever used DM3. I could put it on my list, but in which case exactly would you need compatibility? Sitting in DM3 furniture?

Posted
1 hour ago, TrollAutokill said:

I didn't ever used DM3. I could put it on my list, but in which case exactly would you need compatibility? Sitting in DM3 furniture?

 

that would be awesome.
 

so the way DM3 works:

1. drop the furniture on the ground from your inventory

2. activate it with E

3. use R to assign to any NPC (not necessarily slave)

4. the NPC gets tp and position + pose locked on the furniture. they don't do anything, just emit noise and you can toggle arousal increase for being on the furniture.

5. to unlock them: activate (E) -> unlock then talk to the NPC and say "DM3 Go Away" (not super intuitive i know)

 

⚠️ some DM3 furniture (few) have 2, 3 npcs on them. not sure this is an issue for compatibility, but worth mentioning

 

With your mod currently: all of this works (including they dont try to escape)

except for: their position in DM3 furniture periodically resets and they start running/posing/doing sth else (while being stuck where the furniture is)

 

So I would guess that when the character is in DM3 furniture, consider it DOM tied or whatever you use for the DOM tie up commands state. 

Posted (edited)
3 hours ago, Fraying9981 said:

 

that would be awesome.
 

so the way DM3 works:

1. drop the furniture on the ground from your inventory

2. activate it with E

3. use R to assign to any NPC (not necessarily slave)

4. the NPC gets tp and position + pose locked on the furniture. they don't do anything, just emit noise and you can toggle arousal increase for being on the furniture.

5. to unlock them: activate (E) -> unlock then talk to the NPC and say "DM3 Go Away" (not super intuitive i know)

 

⚠️ some DM3 furniture (few) have 2, 3 npcs on them. not sure this is an issue for compatibility, but worth mentioning

 

With your mod currently: all of this works (including they dont try to escape)

except for: their position in DM3 furniture periodically resets and they start running/posing/doing sth else (while being stuck where the furniture is)

 

So I would guess that when the character is in DM3 furniture, consider it DOM tied or whatever you use for the DOM tie up commands state. 

I would assume those furniture don't have Zaz or DD keywords. So for DOM they are like chairs around a table. Ok to use for posing but nothing binding.

 

The easiest solution would be hope for DM3 to have a keyword for those locking furniture. Then it's just to add this keyword to DOM_Zaz for them to be recognised as bondage furniture.

Edited by TrollAutokill
Posted (edited)
20 minutes ago, TrollAutokill said:

I would assume those furniture don't have Zaz or DD keywords. So for DOM they are like chairs around a table. Ok to use for posing but nothing binding.

 

The easiest solution would be hope for DM3 to have a keyword for those locking furniture. Then it's just to add this keyword to DOM_Zaz for them to be recognised as bondage furniture.

All DM3 furnitures have the keyword dse_dm_KeywordFurniture xx00182B

PRJ DM3 pack has the keyword assigned as well.

Edited by a_random_user
Posted
17 hours ago, TrollAutokill said:

Are you sure you read the correct letter? What was the name of the letter? What was the text?

It's the sealed letter from Pardo that says "We have already received payment for this consignment; meet me at the Restless Hunter to claim your share." When I read the letter, it doesn't trigger the next part of the quest.

I noticed that Melina starts to clean herself as soon as she's released from the sack, which seems odd.

 

Posted (edited)

I got a new bug

1. slave is tied up for a while or left somewhere to wait/pose

2. player changes cell

3. comes back: player unties/asks to follow or try to add slave to trainer X => it doesn't work. Instead, the slave is stuck in an infinite loop of moving from point A to point B (separated by 1-2 meters)

 

the magic reset key K doesn't work.

 

Edit: ok found the issue. it's the "reset position" option we spoke about earlier.

 

version:

Diary Of Mine 7.11.0_SE_fomod

Edited by Fraying9981
Posted (edited)
10 hours ago, DeepWrinkle said:

It's the sealed letter from Pardo that says "We have already received payment for this consignment; meet me at the Restless Hunter to claim your share." When I read the letter, it doesn't trigger the next part of the quest.

I noticed that Melina starts to clean herself as soon as she's released from the sack, which seems odd.

 

Which version are you using? Can you talk to the other slaver before settling Melina's fate?

 

7.11.0 is not working. 7.11.3 is the one to use.

Edited by TrollAutokill
Posted (edited)
11 hours ago, a_random_user said:

All DM3 furnitures have the keyword dse_dm_KeywordFurniture xx00182B

PRJ DM3 pack has the keyword assigned as well.

 

15 hours ago, Fraying9981 said:

 

that would be awesome.
 

so the way DM3 works:

1. drop the furniture on the ground from your inventory

2. activate it with E

3. use R to assign to any NPC (not necessarily slave)

4. the NPC gets tp and position + pose locked on the furniture. they don't do anything, just emit noise and you can toggle arousal increase for being on the furniture.

5. to unlock them: activate (E) -> unlock then talk to the NPC and say "DM3 Go Away" (not super intuitive i know)

 

⚠️ some DM3 furniture (few) have 2, 3 npcs on them. not sure this is an issue for compatibility, but worth mentioning

 

With your mod currently: all of this works (including they dont try to escape)

except for: their position in DM3 furniture periodically resets and they start running/posing/doing sth else (while being stuck where the furniture is)

 

So I would guess that when the character is in DM3 furniture, consider it DOM tied or whatever you use for the DOM tie up commands state. 

I downloaded DM3 from github, but it only comes with 3 furniture in the plugin. The meshes are all here. What am I missing?

 

EDIT: It seems DM3 uses activators instead of furniture, this might be why DM was never interfaced with PAH. Activators are not supposed to lock actors in place, they have a one time action.  For DM it's the player activating the device and the NPC getting lock. I will take more work than just checking for a keyword as this is a completely different framework.

 

 

Edited by TrollAutokill
Posted
6 hours ago, TrollAutokill said:

Which version are you using? Can you talk to the other slaver before settling Melina's fate?

 

7.11.0 is not working. 7.11.3 is the one to use.

Oof! I'm somehow on 7.11.2. I bet that's the problem, thanks.

Posted
4 hours ago, TrollAutokill said:

 

I downloaded DM3 from github, but it only comes with 3 furniture in the plugin. The meshes are all here. What am I missing?

 

EDIT: It seems DM3 uses activators instead of furniture, this might be why DM was never interfaced with PAH. Activators are not supposed to lock actors in place, they have a one time action.  For DM it's the player activating the device and the NPC getting lock. I will take more work than just checking for a keyword as this is a completely different framework.

 

 

 

thanks for checking!

afaik you have at least 10 devices in the base DM3.

 

image.png.9648e620882104d5402c2b6e1cf860f4.png

 

great to know about the compatibility difference, I understand other things may take priority then.

Posted (edited)
35 minutes ago, Fraying9981 said:

 

thanks for checking!

afaik you have at least 10 devices in the base DM3.

 

image.png.9648e620882104d5402c2b6e1cf860f4.png

 

great to know about the compatibility difference, I understand other things may take priority then.

Thanks for confirming I was on the right track. I think the easiest is to give full control to DM3 when an actor is in a device. 

 

I will try to just put them in a restrained on_duty mode. Which means I'll have to hack into the DM3 main script to force their behaviour and disable their DOM package. 

 

Only downside is that if the script is updated it will create problems and we will need to update the DOM hacked version asap.

 

I'll make a 7.11.4 asap for you to crash test.

 

Edited by TrollAutokill
Posted
19 minutes ago, TrollAutokill said:

Thanks for confirming I was on the right track. I think the easiest is to give full control to DM3 when an actor is in a device. 

 

I will try to just put them in a restrained on_duty mode. Which means I'll have to hack into the DM3 main script to force their behaviour and disable their DOM package. 

 

Only downside is that if the script is updated it will create problems and we will need to update the DOM hacked version asap.

 

I'll make a 7.11.4 asap for you to crash test.

 

 

happy to try!

fyi DM3 doesn't seem super active anymore. so changes are unlikely

 

will you include scripts to update training too when using DM3?

Posted
1 hour ago, Fraying9981 said:

 

happy to try!

fyi DM3 doesn't seem super active anymore. so changes are unlikely

Good to know. 

 

By the way I can't go into first person mode anymore, could it be linked with DM3?

 

1 hour ago, Fraying9981 said:

will you include scripts to update training too when using DM3?

 

We will see what can be done after some testing.

Posted
14 minutes ago, TrollAutokill said:

By the way I can't go into first person mode anymore, could it be linked with DM3?

 

 

Good question. Maybe :D

 

There is sth you might be experiencing that took me some time to figure out:

  1. Press R
  2. Sometimes there is lag, sometimes as bad as 30 sec. during this timeline maybe some game options don't work anymore like first person
  3. The way you know you are good to go is when the screen turns slightly blue: only then you can assign an NPC to the device.

I'm mentioning this because the blue dim thing is barely visible and in certain environments almost not visible at all. But if you don't see it immediately it's the script hanging and blocking your game.

 

If you are impatient like me and spam R like crazy, you WILL get bugs for sure :D  It's most likely the result of spamming R

Posted

Also asking here because you have experience with AYGAS: is there a simple way to make an inn AYGAS prostitution compatible = add a keyword to the NPC so they hire prostitutes like NPCs?

 

There are many good inns added by mods. They look like they support AYGAS natively but I have never tried.

 

 

Posted (edited)

Good evening guys, I'm not really sure if I should ask here or in SexLab forum, but I have problem with undressing equipment slots in SexLab animations on DOM actors. For example: I'm using SMP wigs from KS Hairdos - HDT SMP, these are slot 31, in order to keep it equiped I have checked "Never strip FX/Hair/Body/Genitals" in DOM MCM and also unchecked [31] Hair slot in SexLab MCM Stripping menu. Yet when I start H scene it will always strip these wigs. No idea what to do, can you guys give me some advice please? Its nothing game breaking, its just immersion breaking I guess 

 

I also have problem with wrong animations playing (or sometimes no animation playing at all), especially kissing, actors drinking potions, hugging, inspecting slave and headpats. I think I have pretty good working setup installed and other animations like poses or masturbation always work fine and look great, its just some groups of animations wont play properly most of the time.

Edited by Zoltar
Posted (edited)
4 hours ago, Zoltar said:

Good evening guys, I'm not really sure if I should ask here or in SexLab forum, but I have problem with undressing equipment slots in SexLab animations on DOM actors. For example: I'm using SMP wigs from KS Hairdos - HDT SMP, these are slot 31, in order to keep it equiped I have checked "Never strip FX/Hair/Body/Genitals" in DOM MCM and also unchecked [31] Hair slot in SexLab MCM Stripping menu. Yet when I start H scene it will always strip these wigs. No idea what to do, can you guys give me some advice please? Its nothing game breaking, its just immersion breaking I guess 

 

I also have problem with wrong animations playing (or sometimes no animation playing at all), especially kissing, actors drinking potions, hugging, inspecting slave and headpats. I think I have pretty good working setup installed and other animations like poses or masturbation always work fine and look great, its just some groups of animations wont play properly most of the time.

Never run animations before Skyrim finished to start, they will fail most of the time. I usually wait 1 minute before engaging in intercourse and my female NPC friends, yes they might call me a gentleman because of that. 

 

For the wig, it should be flagged as special with the DOMItempSpecial keyword. I will make sure to not strip special items in next update.

Edited by TrollAutokill
Posted
11 minutes ago, TrollAutokill said:

Never run animations before Skyrim finished to start, they will fail most of the time. I usually wait 1 minute before engaging in intercourse and my female NPC friends my call me a gentleman because of that. 

 

For the wig, it should be flagged as special with the DOMItempSpecial keyword. I will make sure to not strip special items in next update.

 

Thank you! It was my bad (again xD) and after I set some MCM options differently it works now, its amazing

 

Would you be so kind and share your Skyrim modlist? Or at least DOM and SexLab related stuff? I mod my game around DOM and SexLab because I love how complex and functional your mod is, and I bet there are so many mods that I dont know yet that will add more flavour to it :)

Posted
12 hours ago, TrollAutokill said:

Which version are you using? Can you talk to the other slaver before settling Melina's fate?

 

7.11.0 is not working. 7.11.3 is the one to use.

Ok, i've updated to 7.11.3 but am still stuck at the same spot. The quest progresses fine if i don't try to buy her, but if i pay the 10,000 gold the sealed letter doesn't move the quest forward. Sorry to be a pest, i'm just hoping i don't need to start a new game. Thanks

Posted (edited)
2 hours ago, DeepWrinkle said:

Ok, i've updated to 7.11.3 but am still stuck at the same spot. The quest progresses fine if i don't try to buy her, but if i pay the 10,000 gold the sealed letter doesn't move the quest forward. Sorry to be a pest, i'm just hoping i don't need to start a new game. Thanks

Did you load a game from before handing or buying her?

 

Got to the console, type the following and post the results:

 

sqs pahokidnapping

getstage pahokidnapping 

Edited by TrollAutokill
Posted (edited)
2 hours ago, TrollAutokill said:

Did you load a game from before handing or buying her?

 

Got to the console, type the following and post the results:

 

sqs pahokidnapping

getstage pahokidnapping 

I have a save file right outside the hut where you trade her in, she is in a sack that i have equipped.

getstage shows me at 110 before buying her, and 115 after paying the gold and opening the sealed letter.

 

Edit: i typed setstage 120 and that works for me. 😄 If there's any negative consequences to that, i'll let you know.

Thank you

Follow up: using setstage 120 got me stuck at pardo, unable to progress from there.

Edited by DeepWrinkle
Posted

Im using acheron yamete with the dom addon

 

Enslave is fast, but recruit takes forever like 1min+ and requires changing cells. In the meantime the defeated guy just stays there defeated, and the menu us still usable

Is this normal?

At first i thought its because dom prevents recruitment because perhaps the npc is not good enough. But then i started having new trainers spawning from nowhere + in the mcm list.

So i guess its happening but crazy slow. Much slower than hsh transfer which is already 1 min+ for me

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