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Posted

Upgraded from 7.6.4 to 7.6.7 and having an issue with my henchwomen (slave trainer) as they can give slaves back to the PC but this has stopped resetting there counter so you can't give slaves back to them, tried a few times and then moving to a smaller cell (in case of script lag) and while the hand over goes as you'd expect dialogue option to give new slaves never appears and they have the ones as if they were still holding slaves except asking "Which slaves are you taking care of" stops showing anything



Holding 4 slaves

ScreenShot399.jpg.1def70f94cf75af44ab1a92d9c98260a.jpg

After saying to hand them over

ScreenShot400.jpg.1d0f3e954658900fdc79594233ecff12.jpg

Dialogue stays as if they were still holding slaves

ScreenShot401.jpg.ad5c571b425cce71d79a82d0632386c7.jpg

 

Tried moving the henchwomen into PAH and all the slaves they were holding into PAH but on returning the henchwomen back to DoM and saying they will trainer other slaves dialogue options remain the same (i.e. as if they had 4 slaves assigned to them already)

Posted (edited)
1 hour ago, pinky6225 said:

Upgraded from 7.6.4 to 7.6.7 and having an issue with my henchwomen (slave trainer) as they can give slaves back to the PC but this has stopped resetting there counter so you can't give slaves back to them, tried a few times and then moving to a smaller cell (in case of script lag) and while the hand over goes as you'd expect dialogue option to give new slaves never appears and they have the ones as if they were still holding slaves except asking "Which slaves are you taking care of" stops showing anything

 

  Hide contents

 

 


Holding 4 slaves

ScreenShot399.jpg.1def70f94cf75af44ab1a92d9c98260a.jpg

After saying to hand them over

ScreenShot400.jpg.1d0f3e954658900fdc79594233ecff12.jpg

Dialogue stays as if they were still holding slaves

ScreenShot401.jpg.ad5c571b425cce71d79a82d0632386c7.jpg
 

 

 

Tried moving the henchwomen into PAH and all the slaves they were holding into PAH but on returning the henchwomen back to DoM and saying they will trainer other slaves dialogue options remain the same (i.e. as if they had 4 slaves assigned to them already)

Did you try with the wheel menu? Also try to assign them as a guard to one HSH camp or house. That might fix them.

Edited by TrollAutokill
Posted
48 minutes ago, LeonardoGarr said:

I tested the new version 7.6.4 to 7.6.7  and the OSTIM option stopped working. When I try to click it goes back to the previous menu and the OSTIM doesn't work

Yes OStim is next in my list to fix.

Posted (edited)

I keep having nothing show up after selecting "Honour your master"

Edit (realized you're gonna need details): I mean only "never mind" shows. at the same time, using the wheel doesn't give a type of punishment it will just use the default. I do not have have that ticked in the MCM.  ie punish>cowering/crying whatever> then the third wheel doesn't show and just scolds. 

Seems to happen randomly. Sometimes I can get them to pose or tie up, and then wait a bit, use the debug fix actor, pose again, and it'll work again. By just playing around and trying to be patient. Save/reload.  Usually I can't get it to show again so I'll  just end up killing them and abducting someone else. They'll work for awhile, same thing ends up happening. 

I am on latest DOM version 7.6.7 

Any ideas? 

Edited by Nikov327
Posted

HSH homes working again sounds like the right time to come back to playtest some things.

Did some home transfer screwing around and tried fiddling with what I can with the new stuff prior to HSH home breaking.

Some of the old issues during that brief DoM mind carry over to HSH before it broke is still there but I'm posting it anyway.

Haven't gotten around to AYGAS brothels but I'm assuming the issues and progress are probably the same

 

  • I'm sometimes seeing slaves go into various rope bound positions after having sex with NPCs if they had rope cuffs (but not tied down) prior to the sex scene. Not sure if it has to do with monsters or that new Nice and Nasty Critters addon for DoM (which has been great on breaking slaves, much better than when DoM henchwench sex training was working, I can just use hechwench for sex training and Nice and Nasty Critters for breaking). 
  • Group menu tie-up and the new cuffs options seem to be finicky, they might only remove it for a second or not at all, forcing me to remove them in their inventory individually.
    I've been having the remove gag/cuffs off on the new MCM setting during this. I'll probably fiddle with it on and grab pics of the post sex bondage poses next time.
  • I noticed a few things registering sex with other NPCs like losing a Virginity to an NPC and not the player, but somethings have not been going off like sex count or creature type kink (had a slave with an undead kink and had her be violated by Nasty Critter Skeletons for a good half hour and the only real trigger besides a few non-kink orgasms was oral virginity)
  • Follow me on slaves in most bondage settings does not untie them and will glide follow me in the bondage position
  • Not sure if this is something you are planning or something overlooked, but HSH homes (NOT camps) in the HSH MCM settings are listed as camps and have an unguarded setting.
  • There seems to be very little activity when I get a HSH home set up with a Taskmistress and training setup up. I had 20 slaves trained enough to train another and I had only 3 or 4 pairs doing things, everyone else was crowded at the jail cell. Type of activity was limited too. They only did bondage and dancing and I only saw a single sex scene in the hour of playing with HSH slaves. I only kept combat training off and didn't touch the "play with other slaves" or "practice sensual arts" dialogue from HSH
  • Loyal/Love conditions and related things are wonky on slaves in HSH homes. I've been putting slaves that have been broken at least once, some already in-love, and the effects are strange. Had an inlove lose all love% and gain 28loyal, broken slaves put in had "good friend" ok status or "really likes you" loyal and almost all freshly broken slaves say they're inlove. Despite their loyal and inlove % shown from mood spectrum spell at 0 and little or no trauma time.
    update: I just had a few fake inlove/loyal slaves go back to normal based moods like ashamed in HSH over time
  • Bringing broken non-inlove/loyal slaves from HSH back to DoM removes the trauma cooldown to enable inlove/loyal. So once I praise or flatter, inlove/loyal percentages go up, even on 0 trauma, freshly broken slaves.
  • Order wheel options on a slave brought back from HSH to DoM are stuck in HSH mode. Dialogue versions of missing commands seem to be working. Abuse Wheel options appear to be fine.
  • Be Respectful/Fight For me in Order wheel options on HSH Slaves. Picking Fight for me obviously messes with them in HSH as they sheath and unsheath frequently
  • Didn't screw around with this one but AYGAS "Work in Brothel" and "Turn Tricks" dialogue appears on slaves in HSH. I'm assuming trying to do Work in Brothel to transfer from HSH to AYGAS that was triggered unintentionally from DoM is most likely a bad idea.
  • Not expecting miracles on this one, but some kinks i think are not triggering on slaves in HSH during the training process. Guess its just a matter of finding bondage and sex position kink slaves and watching and waiting them train.

And the usual ideas and suggestions that i like to throw about.

  • Not my type of fetish but that Candle Wax dripping Animation that's sometimes used in original HSH bondage training can be tied into DoM as a type of kink and punishment type.
  • A way so @DocClox neat new Slave Status SlaveTats can be updated and change on the branding as the slave is trained such as Terrorized to demeaned to degraded to mesmorised etc. Similar to how the facial stuff DoM uses from SlaveTats as it updates and changes for tears and blushing and such
  • Been ages since I fiddled with the various ZaZ items but maybe some of the cuffs and such could be used as following/standing bound options with animations, I am sure there's probably more to it than meets the eye to get this working. Could also help tie in with a setting still in HSH where after a Taskmistress calls an assembly of slaves, you can choose to prepare them to travel and she'll yolk them in ZaZ gear as she transfers them one at a time to PAH/DoM
  • More options on Fresh Capture dialogue like following cuffed and clothes stripping and ripping
  • Still pushing on some kind of being naked/exhibitionist kink that goes off at a fair rate like wearing a gag/heels/lingerie/jewelry kink. Gag teasing to kink oddly went off a lot during my testing yesterday all because of the group un-gag command not working and me being lazy. (like 10/20 slaves develeped a gag kink)
  • More types of slave lines, like say responses to being degraded ("Don't look at me like that" "I'm exposed", lines when naked). Not a lot of lines currently that tempt the player to do stuff to them like Don't touch me I'm a virgin, and Don't bite my nipples. I'm not even into that and I want to bite their nipples when they spout that
  • MCM option to disable json data writing when transferring from DoM to AYGAS/HSH. I didn't sell slaves toAYGAS last night, but i could've sworn it did that briefly in a 7.x DoM version.
  • SexLab PaySexCrime - Dialog Sex - LoversLab had a feature to use followers to bribe guards to ignore crimes and it surprisingly worked on PAH slaves. I think there was a time it worked with DoM, but i think since DoM seperated from PAH I haven't gotten it to work since. Maybe some compatibility could be added to work again, or maybe some added features, like say only willing and/or trained slaves in sex so you can't sleeze your way out of abuducting someone by using said abductee as a sex favor

 

Posted (edited)
2 hours ago, doodmanjones23 said:

Safe to use new updated version on a current save?

If you're coming from DOM7, you might get in trouble if you have slavers or trainer slaves, they will potentially loose their trainees.

Other than that, it depends from which DOM version your coming.

Edited by TrollAutokill
Posted
14 hours ago, TrollAutokill said:

Did you try with the wheel menu? Also try to assign them as a guard to one HSH camp or house. That might fix them.

 

Using the wheel menu option to unload all and then load worked for me, with the load option though it seems to use there base name (if they are not unique) rather than there DoM name which makes it a bit of a challenge telling slaves apart

 

Did fix the issue though as i was then able to give more slaves back to the trainer via the dialogue options after

Posted

I hope I'm in the right thread but there's a command (listen to me slave>you'r a dirty slave, clean yourself) for the slave to clean themselves but it always says their as dry as they can be. am I missing something or is there a mod I need for them to actually wash?

Posted (edited)
1 minute ago, stalian said:

I hope I'm in the right thread but there's a command (listen to me slave>you'r a dirty slave, clean yourself) for the slave to clean themselves but it always says their as dry as they can be. am I missing something or is there a mod I need for them to actually wash?

It means you need water for them to wash... Go and stand in a river or under a waterfall.

Edited by TrollAutokill
Posted

DOM 7.6.8 - Still beta. HSH and AYGAS interfaces are in development. To be installed after HSH and AYGAS, overwriting both of them. PAH is not mandatory.

Note: This is an attempt to fix a few annoying bugs before moving forward. I don't have the energy nor time to learn and test OStim. So I'll greatly appreciate your feedback on OStim interface.

 

What's new in 7.6.8:

  • HSH:

    • Adding a slaver to a camp or house will automatically move her/his trainees to the camp/house.

    • Slavers can now be told to guard camp at end of travel. If an HSH camp is found the slaver and trainees will join it. Otherwise the slaver will just guard the area.

  • DOM:

    • Added a trainer check at startup to recover lost trainees.

    • Corrected OStim not starting through dialogue.

    • OStim dialogues now include both nice and aggressive options.

    • Original armor is not copied to clone, if clone is already wearing armor, to avoid doubles.

Posted

Any plans for making a patch between DOM and TDF Prostitution that doesn't rely on PAHE? Or should I use AYGAS for whoring? It always takes too long to progress through the perks, with me starting a new save every day

Also is there a way to make the people of Skyrim not too honest for sex or a way to manipulate that system through magic like the lust spell?

Posted (edited)
3 hours ago, verydarknut said:

Any plans for making a patch between DOM and TDF Prostitution that doesn't rely on PAHE? Or should I use AYGAS for whoring? It always takes too long to progress through the perks, with me starting a new save every day

Also is there a way to make the people of Skyrim not too honest for sex or a way to manipulate that system through magic like the lust spell?

There is a shrink persona spell in Fort Greymoor. That should do it.

 

The lust spell is a good idea to use in conjunction with SLA.

Edited by TrollAutokill
Posted
3 hours ago, verydarknut said:

Also is there a way to make the people of Skyrim not too honest for sex or a way to manipulate that system through magic like the lust spell?

@TrollAutokill A toggle for checking honesty might be a good idea, it would be nice to whore out slaves to anyone, sometimes the honesty restriction makes it so no one in a town is willing, a 75% chance might be a better mechanic.

Posted
1 hour ago, TrollAutokill said:

There is a shrink persona spell in Fort Greymoor. That should do it.

 

The lust spell is a good idea to use in conjunction with SLA.

If you do a lust type spell, should place the book in most if not all taverns and at least one in the temple of Dibella

Posted
1 hour ago, tonitrulupus said:

If you do a lust type spell, should place the book in most if not all taverns and at least one in the temple of Dibella

There is one but it could be extended.

Posted
51 minutes ago, TrollAutokill said:

There is one but it could be extended.

I know that succubus heart has 2, one for enrages/enemies and the other is for friendlies, just have to really get close to the NPC and it only effects the PC and the NPC,  match maker/mass match maker are a little immersive breaking, would love to see NPCs approach the slaves or PC and ask or like the followers, tell the slave the yare going to be useful, I believe you said that's something from HSH, bad point about that is the slave stops following you and you have to tell them to follow you most the time

Posted (edited)

 

2 hours ago, tonitrulupus said:

I know that succubus heart has 2, one for enrages/enemies and the other is for friendlies, just have to really get close to the NPC and it only effects the PC and the NPC,  match maker/mass match maker are a little immersive breaking, would love to see NPCs approach the slaves or PC and ask or like the followers, tell the slave the yare going to be useful, I believe you said that's something from HSH, bad point about that is the slave stops following you and you have to tell them to follow you most the time

use scent of sex while not perfect but should do what yo want once you set up a rule for none slave peole to rape slaves.

Edited by sidfu1
Posted
On 5/11/2025 at 9:47 PM, Nikov327 said:

I keep having nothing show up after selecting "Honour your master"

Edit (realized you're gonna need details): I mean only "never mind" shows. at the same time, using the wheel doesn't give a type of punishment it will just use the default. I do not have have that ticked in the MCM.  ie punish>cowering/crying whatever> then the third wheel doesn't show and just scolds. 

Seems to happen randomly. Sometimes I can get them to pose or tie up, and then wait a bit, use the debug fix actor, pose again, and it'll work again. By just playing around and trying to be patient. Save/reload.  Usually I can't get it to show again so I'll  just end up killing them and abducting someone else. They'll work for awhile, same thing ends up happening. 

I am on latest DOM version 7.6.7 

Any ideas? 

In case anyone else having same issue, pretty sure Proteus screwed this all up. Actually it absolutely fucked a a handful of mods I had and is very script heavy. Pretty sure it was the cause of my script lag as well. 

Posted
2 hours ago, sidfu1 said:

 

use scent of sex while not perfect but should do what yo want once you set up a rule for none slave peole to rape slaves.

I thought about something like that, I just have a lot of scripts running and I am still trying to figure out which md keeps dropping my FPS down and/or making the game freeze, I have a sneaking hunch it is immersive creatures that's doing it, I had interesting NPC at one time and once I dropped it, it cut the same type issue down by 80% and seem to freeze without CTD when I get around a few of the creature from immersive, Bad thing is you just can't simple disable that mod, creates a bunch of corrupted saves.

Posted (edited)
26 minutes ago, Nikov327 said:

In case anyone else having same issue, pretty sure Proteus screwed this all up. Actually it absolutely fucked a a handful of mods I had and is very script heavy. Pretty sure it was the cause of my script lag as well. 

 

What were you using Proteus for?

I have it and have no problems with it but I only been using it for the piecemeal options when starting a new playthrough to give myself some starting sets of items, spells and perks

Edited by McLovin3
Posted
6 hours ago, tonitrulupus said:

I thought about something like that, I just have a lot of scripts running and I am still trying to figure out which md keeps dropping my FPS down and/or making the game freeze, I have a sneaking hunch it is immersive creatures that's doing it, I had interesting NPC at one time and once I dropped it, it cut the same type issue down by 80% and seem to freeze without CTD when I get around a few of the creature from immersive, Bad thing is you just can't simple disable that mod, creates a bunch of corrupted saves.

you seem to be confused how the game functions.
interesting npc has literally NO script load beyond similar to base game firing events. it literally is using the  base game systems..... so does that mean you want ot disable skryim.esm?

most of your issues sound like poor choice of mods and bad settings.  i hope your not thinking number of scripts installed= running scripts as that is not how it works.

Posted (edited)
2 hours ago, sidfu1 said:

interesting npc has literally NO script load beyond similar to base game firing events. it literally is using the  base game systems..... so does that mean you want ot disable skryim.esm?

A game is nothing more then compiled mini program, script, act similar to this, they also act similar to algorithms within any form a software, here is the problem, if you have to main of these running or have bad code it can tax the system(papyrus), just like having 200 web pages open at one time, when your running windows xp, Skyrim as well as main other game do use scripts, I have programed in many languages, Started programming in ascII at age 14, I understand how it works, when I removed interesting NPC a lot of my issue stopped, which sucks because I did like the mod, After researching for at least a year on my main issues, found several post pointing at interesting NPC causing issues like the ones I was having. I don't just at the issues with out researching the probable causes. 

 

2 hours ago, sidfu1 said:

most of your issues sound like poor choice of mods and bad settings.  i hope your not thinking number of scripts installed= running scripts as that is not how it works.

  In order for skyrim to run it has to run scripts, EVERTHING in skyrim is based on this. Ok lets look at this, script are running great, mods running great, you add a mod that adds 500 people to one cell, your game is going to lag, it can crash do to the limit the game it self. you have all those scripts running at one time don't you think that could be a issue? (this is a rhetorical question)

 

This is all I will say about this, I am not going to put something in that I observed causing issues, when I have removed the mod and those issue stopped. 

Edited by tonitrulupus

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